Attack Id
|
Name
|
Class
|
Type
|
Category
|
Base Power
|
Accuracy
|
PP
|
Priority
|
Explanation
|
1
|
Absorb
|
TM356
|
Grass
|
Special
|
20
|
100
|
25
|
0
|
Absorb recovers the user’s HP equal to 50% of the damage dealt
|
2
|
Accelerock
|
TM551
|
Rock
|
Physical
|
40
|
100
|
20
|
1
|
Regular move. No extra feature
|
3
|
Acid
|
TM189
|
Poison
|
Special
|
40
|
100
|
30
|
0
|
The chance of the move’s effect to happen is 10% Acid decreases the enemy’s SpDefense stat by 1 stage
|
4
|
Acid Armor
|
TM190
|
Poison
|
Status
|
1
|
1000
|
20
|
0
|
Acid Armor increases the user’s Defense stat by 2 stages
|
5
|
Acid Downpour
|
Level Up
|
Poison
|
Special
|
195
|
1000
|
1
|
0
|
Regular move. No extra feature
|
6
|
Acid Spray
|
TM361
|
Poison
|
Special
|
40
|
100
|
20
|
0
|
Acid Spray decreases the enemy’s SpDefense stat by 2 stages
|
7
|
Acrobatics
|
TM062
|
Flying
|
Physical
|
55
|
100
|
15
|
0
|
The base power of Acrobatics doubles if the user is not holding an item
|
8
|
Acupressure
|
TM450
|
Normal
|
Status
|
1
|
1000
|
30
|
0
|
Acupressure randomly increases 1 of the user’s stats by 2 stages
|
9
|
Aerial Ace
|
TM040
|
Flying
|
Physical
|
60
|
1000
|
20
|
0
|
Regular move. No extra feature
|
10
|
Aeroblast
|
Level Up
|
Flying
|
Special
|
100
|
95
|
5
|
0
|
Aeroblast has a Critical Hit chance level of +1
|
11
|
After You
|
TM198
|
Normal
|
Status
|
1
|
1000
|
15
|
0
|
After You increases the user’s Speed stat by 3 stages
|
12
|
Agility
|
TM230
|
Psychic
|
Status
|
1
|
1000
|
30
|
0
|
Agility increases the user’s Speed stat by 2 stages
|
13
|
Air Cutter
|
TM214
|
Flying
|
Special
|
60
|
95
|
25
|
0
|
Air Cutter has a Critical Hit chance level of +1
|
14
|
Air Slash
|
TM466
|
Flying
|
Special
|
75
|
95
|
20
|
0
|
Air Slash has a 30% chance to make the enemy cringe
|
15
|
All-Out Pummeling
|
Level Up
|
Fighting
|
Physical
|
210
|
1000
|
1
|
0
|
Regular move. No extra feature
|
16
|
Ally Switch
|
TM130
|
Psychic
|
Status
|
1
|
1000
|
20
|
1
|
Ally Switch increases the user’s SpDefense stat by 2 stages
|
17
|
Amnesia
|
TM299
|
Psychic
|
Status
|
1
|
1000
|
20
|
0
|
Amnesia increases the user’s SpDefense stat by 2 stages
|
18
|
Anchor Shot
|
Level Up
|
Steel
|
Physical
|
80
|
100
|
20
|
0
|
Anchor Shot traps the enemy’s Pokemon for 99 turns (the enemy can not switch out)
|
19
|
Ancient Power
|
TM226
|
Rock
|
Special
|
60
|
100
|
5
|
0
|
The move Ancient Power increases user’s Attack, SpAttack, Defense, SpDefense, and Speed stats by 1 stage with 10% chance
|
20
|
Aqua Jet
|
TM266
|
Water
|
Physical
|
40
|
100
|
20
|
1
|
Regular move. No extra feature
|
21
|
Aqua Ring
|
TM371
|
Water
|
Status
|
1
|
1000
|
20
|
0
|
Aqua Ring recovers user’s 30% of it’s maximum HP
|
22
|
Aqua Tail
|
TM207
|
Water
|
Physical
|
90
|
90
|
10
|
0
|
Regular move. No extra feature
|
23
|
Arm Thrust
|
TM521
|
Fighting
|
Physical
|
15
|
100
|
20
|
0
|
Arm Thrust makes the user to strike between 2-5 times in a row
|
24
|
Aromatherapy
|
TM339
|
Grass
|
Status
|
1
|
1000
|
5
|
0
|
Move Aromatherapy affects the entire team Aromatherapy cures the user’s all status problems
|
25
|
Aromatic Mist
|
TM547
|
Fairy
|
Status
|
1
|
1000
|
15
|
0
|
Aromatic Mist increases the user’s SpDefense stat by 3 stages
|
26
|
Assist
|
TM424
|
Normal
|
Status
|
1
|
1000
|
20
|
0
|
Assist recovers user’s 30% of it’s maximum HP
|
27
|
Assurance
|
TM162
|
Dark
|
Physical
|
60
|
100
|
10
|
0
|
Assurance deals double damage if the enemy strikes first this turn
|
28
|
Astonish
|
TM329
|
Ghost
|
Physical
|
30
|
100
|
15
|
0
|
Astonish has a 30% chance to make the enemy cringe
|
29
|
Attack Order
|
Level Up
|
Bug
|
Physical
|
90
|
100
|
15
|
0
|
Attack Order has a Critical Hit chance level of +1
|
30
|
Attract
|
TM045
|
Normal
|
Status
|
1
|
100
|
15
|
0
|
The effect of Attract works only if the enemy’s gender (Female vs Male) is opposite of the user’s gender Attract decreases the enemy’s Attack stat by 2 stages
|
31
|
Aura Sphere
|
TM372
|
Fighting
|
Special
|
80
|
1000
|
20
|
0
|
Regular move. No extra feature
|
32
|
Aurora Beam
|
TM460
|
Ice
|
Special
|
65
|
100
|
20
|
0
|
The chance of the move’s effect to happen is 10% Aurora Beam decreases the enemy’s Attack stat by 1 stage
|
33
|
Aurora Veil
|
TM070
|
Ice
|
Status
|
1
|
1000
|
20
|
0
|
Aurora Veil increases the user’s Defense stat by 1 stage Aurora Veil increases the user’s SpDefense stat by 1 stage
|
34
|
Autotomize
|
TM383
|
Steel
|
Status
|
1
|
1000
|
15
|
0
|
Autotomize increases the user’s Speed stat by 2 stages
|
35
|
Avalanche
|
TM101
|
Ice
|
Physical
|
60
|
100
|
10
|
-4
|
Avalanche deals double damage if the enemy strikes first this turn
|
36
|
Baby-Doll Eyes
|
TM429
|
Fairy
|
Status
|
1
|
100
|
30
|
1
|
Baby-Doll Eyes decreases the enemy’s Attack stat by 1 stage
|
37
|
Baneful Bunker
|
TM552
|
Poison
|
Status
|
1
|
100
|
10
|
4
|
Baneful Bunker increases the user’s SpDefense stat by 1 stage Baneful Bunker has a 50% chance to poison the enemy
|
38
|
Barrage
|
Level Up
|
Normal
|
Physical
|
15
|
85
|
20
|
0
|
Barrage makes the user to strike between 2-5 times in a row
|
39
|
Barrier
|
TM131
|
Psychic
|
Status
|
1
|
1000
|
20
|
0
|
Barrier increases the user’s Defense stat by 2 stages
|
40
|
Baton Pass
|
TM163
|
Normal
|
Status
|
1
|
1000
|
40
|
0
|
Baton Pass forces you to select a new Pokemon to apply move’s other effects Moreover, Baton Pass forces user to switch out to the newly selected Pokemon Baton Pass passes all of the stat changes of the user’s current Pokemon to the newly selected Pokemon Baton Pass resets all of the stat changes of the user’s current Pokemon
|
41
|
Beak Blast
|
TM549
|
Flying
|
Physical
|
100
|
100
|
15
|
-3
|
Beak Blast has a 100% chance to burn the enemy
|
42
|
Beat Up
|
TM231
|
Dark
|
Physical
|
75
|
100
|
30
|
0
|
Regular move. No extra feature
|
43
|
Belch
|
TM362
|
Poison
|
Special
|
120
|
85
|
10
|
0
|
Regular move. No extra feature
|
44
|
Belly Drum
|
TM311
|
Normal
|
Status
|
1
|
1000
|
20
|
0
|
Belly Drum causes user to lose its 50% of maximum HP as a recoil damage Belly Drum increases the user’s Attack stat by 12 stages
|
45
|
Bestow
|
TM300
|
Normal
|
Status
|
1
|
1000
|
20
|
1
|
Bestow randomly increases 1 of the user’s stats by 2 stages
|
46
|
Bide
|
TM191
|
Normal
|
Physical
|
130
|
100
|
10
|
1
|
Bide requires 2 turns to deal damage to the enemy
|
47
|
Bind
|
TM274
|
Normal
|
Physical
|
15
|
85
|
20
|
0
|
Bind has a 100% chance to inflict a bleeding on the enemy Bind traps the enemy’s Pokemon for 5 turns (the enemy can not switch out)
|
48
|
Bite
|
TM290
|
Dark
|
Physical
|
60
|
100
|
25
|
0
|
Bite has a 30% chance to make the enemy cringe
|
49
|
Black Hole Eclipse
|
Level Up
|
Dark
|
Physical
|
210
|
1000
|
1
|
0
|
Regular move. No extra feature
|
50
|
Blast Burn
|
TM378
|
Fire
|
Special
|
150
|
90
|
5
|
0
|
After using Blast Burn move, the user has to rest a turn before attacking again
|
51
|
Blaze Kick
|
TM381
|
Fire
|
Physical
|
85
|
90
|
10
|
0
|
Blaze Kick has a Critical Hit chance level of +1 Blaze Kick has a 10% chance to burn the enemy
|
52
|
Blizzard
|
TM014
|
Ice
|
Special
|
110
|
70
|
5
|
0
|
Blizzard has a 10% chance to freeze the enemy
|
53
|
Block
|
TM112
|
Normal
|
Status
|
1
|
1000
|
5
|
0
|
Block traps the enemy’s Pokemon for 99 turns (the enemy can not switch out) Block increases the user’s Defense stat by 1 stage
|
54
|
Bloom Doom
|
Level Up
|
Grass
|
Physical
|
210
|
1000
|
1
|
0
|
Regular move. No extra feature
|
55
|
Blue Flare
|
TM538
|
Fire
|
Special
|
130
|
85
|
5
|
0
|
Blue Flare has a 20% chance to burn the enemy
|
56
|
Body Slam
|
TM153
|
Normal
|
Physical
|
85
|
100
|
15
|
0
|
Body Slam has a 30% chance to paralyze the enemy
|
57
|
Bolt Strike
|
TM539
|
Electric
|
Physical
|
130
|
85
|
5
|
0
|
Bolt Strike has a 20% chance to paralyze the enemy
|
58
|
Bone Club
|
Level Up
|
Ground
|
Physical
|
65
|
85
|
20
|
0
|
Bone Club has a 10% chance to make the enemy cringe
|
59
|
Bone Rush
|
TM510
|
Ground
|
Physical
|
25
|
90
|
10
|
0
|
Bone Rush makes the user to strike between 2-5 times in a row
|
60
|
Bonemerang
|
Level Up
|
Ground
|
Physical
|
50
|
90
|
10
|
0
|
Bonemerang makes the user to strike 2 times in a row
|
61
|
Boomburst
|
TM420
|
Normal
|
Special
|
140
|
100
|
10
|
0
|
Boomburst has 30% recoil damage
|
62
|
Bounce
|
TM174
|
Flying
|
Physical
|
85
|
85
|
5
|
0
|
Bounce has a 30% chance to paralyze the enemy
|
63
|
Brave Bird
|
TM454
|
Flying
|
Physical
|
120
|
100
|
15
|
0
|
Brave Bird has 33% recoil damage
|
64
|
Breakneck Blitz
|
Level Up
|
Normal
|
Physical
|
210
|
1000
|
1
|
0
|
Regular move. No extra feature
|
65
|
Brick Break
|
TM031
|
Fighting
|
Physical
|
75
|
100
|
15
|
0
|
The chance of the move’s effect to happen is 20% Brick Break increases the user’s Attack stat by 1 stage
|
66
|
Brine
|
TM288
|
Water
|
Special
|
65
|
100
|
10
|
0
|
Brine deals double damage if the user has less than 50% of it’s maximum HP
|
67
|
Brutal Swing
|
TM059
|
Dark
|
Physical
|
90
|
100
|
20
|
0
|
Regular move. No extra feature
|
68
|
Bubble
|
TM509
|
Water
|
Special
|
40
|
100
|
30
|
0
|
The chance of the move’s effect to happen is 10% Bubble decreases the enemy’s Speed stat by 1 stage
|
69
|
Bubble Beam
|
TM336
|
Water
|
Special
|
65
|
100
|
20
|
0
|
The chance of the move’s effect to happen is 10% Bubble Beam decreases the enemy’s Speed stat by 1 stage
|
70
|
Bug Bite
|
TM187
|
Bug
|
Physical
|
60
|
100
|
20
|
0
|
Regular move. No extra feature
|
71
|
Bug Buzz
|
TM486
|
Bug
|
Special
|
90
|
100
|
10
|
0
|
The chance of the move’s effect to happen is 10% Bug Buzz decreases the enemy’s SpDefense stat by 1 stage
|
72
|
Bulk Up
|
TM008
|
Fighting
|
Status
|
1
|
1000
|
20
|
0
|
Bulk Up increases the user’s Attack stat by 1 stage Bulk Up increases the user’s Defense stat by 1 stage
|
73
|
Bulldoze
|
TM078
|
Ground
|
Physical
|
60
|
100
|
20
|
0
|
Bulldoze decreases the enemy’s Speed stat by 1 stage
|
74
|
Bullet Punch
|
TM451
|
Steel
|
Physical
|
40
|
100
|
30
|
1
|
Regular move. No extra feature
|
75
|
Bullet Seed
|
TM102
|
Grass
|
Physical
|
25
|
100
|
30
|
0
|
Bullet Seed makes the user to strike between 2-5 times in a row
|
76
|
Burn Up
|
TM287
|
Fire
|
Special
|
130
|
100
|
5
|
0
|
Burn Up has 25% recoil damage
|
77
|
Calm Mind
|
TM004
|
Psychic
|
Status
|
1
|
1000
|
20
|
0
|
Calm Mind increases the user’s SpAttack stat by 1 stage Calm Mind increases the user’s SpDefense stat by 1 stage
|
78
|
Camouflage
|
TM312
|
Normal
|
Status
|
1
|
1000
|
20
|
0
|
Camouflage increases the user’s Evasion stat by 1 stage
|
79
|
Captivate
|
TM124
|
Normal
|
Status
|
1
|
100
|
20
|
0
|
The effect of Captivate works only if the enemy’s gender (Female vs Male) is opposite of the user’s gender Captivate decreases the enemy’s SpAttack stat by 2 stages
|
80
|
Catastropika
|
Level Up
|
Electric
|
Physical
|
210
|
1000
|
1
|
0
|
Regular move. No extra feature
|
81
|
Celebrate
|
Level Up
|
Normal
|
Status
|
1
|
1000
|
1
|
0
|
Regular move. No extra feature
|
82
|
Charge
|
TM258
|
Electric
|
Status
|
1
|
1000
|
20
|
0
|
Charge increases the user’s SpDefense stat by 1 stage Charge increases the user’s SpAttack stat by 1 stage
|
83
|
Charge Beam
|
TM057
|
Electric
|
Special
|
50
|
90
|
10
|
0
|
The chance of the move’s effect to happen is 70% Charge Beam increases the user’s SpAttack stat by 1 stage
|
84
|
Charm
|
TM322
|
Fairy
|
Status
|
1
|
100
|
20
|
0
|
Charm decreases the enemy’s Attack stat by 2 stages
|
85
|
Chatter
|
Level Up
|
Flying
|
Special
|
65
|
100
|
20
|
0
|
Chatter has a 100% chance to confuse the enemy
|
86
|
Chip Away
|
TM446
|
Normal
|
Physical
|
70
|
100
|
20
|
0
|
The chance of the move’s effect to happen is 30% Chip Away removes all stat changes from the enemy (e.g., Attack +1 becomes 0 and Defense -1 becomes 0)
|
87
|
Circle Throw
|
TM400
|
Fighting
|
Physical
|
100
|
90
|
10
|
0
|
Regular move. No extra feature
|
88
|
Clamp
|
TM438
|
Water
|
Physical
|
35
|
85
|
10
|
0
|
Clamp has a 100% chance to inflict a bleeding on the enemy Clamp traps the enemy’s Pokemon for 5 turns (the enemy can not switch out)
|
89
|
Clanging Scales
|
TM558
|
Dragon
|
Special
|
110
|
100
|
5
|
0
|
Clanging Scales decreases the user’s Defense stat by 1 stage
|
90
|
Clear Smog
|
TM363
|
Poison
|
Special
|
50
|
1000
|
15
|
0
|
Clear Smog removes all stat changes from the enemy (e.g., Attack +1 becomes 0 and Defense -1 becomes 0) This move never misses except invulnerable stage
|
91
|
Close Combat
|
TM276
|
Fighting
|
Physical
|
120
|
100
|
5
|
0
|
Close Combat decreases the user’s Defense stat by 1 stage Close Combat decreases the user’s SpDefense stat by 1 stage
|
92
|
Coil
|
TM587
|
Poison
|
Status
|
1
|
1000
|
20
|
0
|
Coil increases the user’s Attack stat by 1 stage Coil increases the user’s Defense stat by 1 stage Coil increases the user’s Accuracy stat by 1 stage
|
93
|
Comet Punch
|
TM443
|
Normal
|
Physical
|
18
|
85
|
15
|
0
|
Comet Punch makes the user to strike between 2-5 times in a row
|
94
|
Confide
|
TM100
|
Normal
|
Status
|
1
|
1000
|
20
|
0
|
Confide decreases the enemy’s SpAttack stat by 1 stage
|
95
|
Confuse Ray
|
TM330
|
Ghost
|
Status
|
1
|
100
|
10
|
0
|
Confuse Ray has a 100% chance to confuse the enemy
|
96
|
Confusion
|
TM481
|
Psychic
|
Special
|
50
|
100
|
25
|
0
|
Confusion has a 10% chance to confuse the enemy
|
97
|
Constrict
|
TM488
|
Normal
|
Physical
|
10
|
100
|
35
|
0
|
The chance of the move’s effect to happen is 10% Constrict decreases the enemy’s Speed stat by 1 stage
|
98
|
Continental Crush
|
Level Up
|
Rock
|
Physical
|
210
|
1000
|
1
|
0
|
Regular move. No extra feature
|
99
|
Conversion
|
Level Up
|
Normal
|
Status
|
1
|
1000
|
15
|
0
|
Conversion increases the user’s Attack stat by 1 stage Conversion increases the user’s SpAttack stat by 1 stage
|
100
|
Conversion 2
|
Level Up
|
Normal
|
Status
|
1
|
1000
|
15
|
0
|
Conversion 2 increases the user’s Defense stat by 1 stage Conversion 2 increases the user’s SpDefense stat by 1 stage
|
101
|
Copycat
|
TM313
|
Normal
|
Status
|
1
|
1000
|
20
|
0
|
Copycat copies the enemy’s last used move during battle Fails if the enemy has not used a move yet
|
102
|
Core Enforcer
|
TM564
|
Dragon
|
Special
|
100
|
100
|
10
|
0
|
Core Enforcer deals double damage if the enemy strikes first this turn
|
103
|
Corkscrew Crash
|
Level Up
|
Steel
|
Physical
|
210
|
1000
|
1
|
0
|
Regular move. No extra feature
|
104
|
Cosmic Power
|
TM351
|
Psychic
|
Status
|
1
|
1000
|
20
|
0
|
Cosmic Power increases the user’s Defense stat by 1 stage Cosmic Power increases the user’s SpDefense stat by 1 stage
|
105
|
Cotton Guard
|
TM502
|
Grass
|
Status
|
1
|
1000
|
10
|
0
|
Cotton Guard increases the user’s Defense stat by 3 stages
|
106
|
Cotton Spore
|
TM394
|
Grass
|
Status
|
1
|
100
|
40
|
0
|
Cotton Spore decreases the enemy’s Speed stat by 2 stages
|
107
|
Counter
|
TM154
|
Fighting
|
Physical
|
1
|
1000
|
20
|
-5
|
Counter deals double the amount of last received Physical damage If last received damage is a Special category, the move deals 0 damage Counter ignores type immunities/effectiveness This move never misses except invulnerable stage
|
108
|
Covet
|
TM232
|
Normal
|
Physical
|
70
|
100
|
25
|
0
|
Regular move. No extra feature
|
109
|
Crabhammer
|
TM432
|
Water
|
Physical
|
100
|
90
|
10
|
0
|
Crabhammer has a Critical Hit chance level of +1
|
110
|
Crafty Shield
|
TM565
|
Fairy
|
Status
|
1
|
1000
|
10
|
0
|
Move Crafty Shield affects the entire team Crafty Shield cures the user’s all status problems
|
111
|
Cross Chop
|
TM452
|
Fighting
|
Physical
|
100
|
80
|
5
|
0
|
Cross Chop has a Critical Hit chance level of +1
|
112
|
Cross Poison
|
TM267
|
Poison
|
Physical
|
70
|
100
|
20
|
0
|
The chance of the move’s effect to happen is 10% Cross Poison has a 10% chance to poison the enemy Cross Poison has a Critical Hit chance level of +1
|
113
|
Crunch
|
TM275
|
Dark
|
Physical
|
80
|
100
|
15
|
0
|
The chance of the move’s effect to happen is 20% Crunch decreases the enemy’s Defense stat by 1 stage
|
114
|
Crush Claw
|
TM377
|
Normal
|
Physical
|
75
|
95
|
10
|
0
|
The chance of the move’s effect to happen is 50% Crush Claw decreases the enemy’s Defense stat by 1 stage
|
115
|
Crush Grip
|
Level Up
|
Normal
|
Physical
|
120
|
100
|
5
|
0
|
Crush Grip inflicts more damage when the opponent’s HP is higher At full HP, its base power is 120 and it decreases in proportion The power is: 120 × (CurrentHP / MaxHP of the opponent)
|
116
|
Curse
|
TM164
|
Ghost
|
Status
|
1
|
1000
|
5
|
0
|
Curse increases the user’s Attack stat by 1 stage Curse increases the user’s Defense stat by 1 stage If the move using Pokémon is a Ghost type, the effect of the move doubles. For example, if the Pokémon uses a move that increases Defense stat by 1 stage, in this case, it increases by 2 stages
|
117
|
Cut
|
HM01
|
Normal
|
Physical
|
50
|
95
|
30
|
0
|
Regular move. No extra feature
|
118
|
Dark Pulse
|
TM097
|
Dark
|
Special
|
80
|
100
|
15
|
0
|
Dark Pulse has a 20% chance to make the enemy cringe
|
119
|
Dark Void
|
Level Up
|
Dark
|
Status
|
1
|
80
|
10
|
0
|
Dark Void has a 100% chance to put the enemy to sleep
|
120
|
Darkest Lariat
|
TM546
|
Dark
|
Physical
|
85
|
100
|
10
|
0
|
The chance of the move’s effect to happen is 30% Darkest Lariat removes all stat changes from the enemy (e.g., Attack +1 becomes 0 and Defense -1 becomes 0)
|
121
|
Dazzling Gleam
|
TM099
|
Fairy
|
Special
|
95
|
100
|
10
|
0
|
Regular move. No extra feature
|
122
|
Defend Order
|
Level Up
|
Bug
|
Status
|
1
|
1000
|
10
|
0
|
Defend Order increases the user’s Defense stat by 1 stage Defend Order increases the user’s SpDefense stat by 1 stage
|
123
|
Defense Curl
|
TM225
|
Normal
|
Status
|
1
|
1000
|
40
|
0
|
Defense Curl increases the user’s Defense stat by 1 stage
|
124
|
Defog
|
TM213
|
Flying
|
Status
|
1
|
100
|
20
|
0
|
Defog removes all stat changes from both the enemy and the user (e.g., Attack +1 becomes 0 and Defense -1 becomes 0)
|
125
|
Destiny Bond
|
TM194
|
Ghost
|
Status
|
1
|
100
|
5
|
0
|
Destiny Bond decreases the enemy’s Defense stat by 1 stage Destiny Bond decreases the enemy’s SpDefense stat by 1 stage
|
126
|
Detect
|
TM444
|
Fighting
|
Status
|
1
|
1000
|
5
|
0
|
Detect increases the user’s Defense stat by 1 stage Detect increases the user’s SpDefense stat by 1 stage
|
127
|
Devastating Drake
|
Level Up
|
Dragon
|
Physical
|
210
|
1000
|
1
|
0
|
Regular move. No extra feature
|
128
|
Diamond Storm
|
Level Up
|
Rock
|
Physical
|
100
|
95
|
5
|
0
|
Diamond Storm increases the user’s Defense stat by 1 stage
|
129
|
Dig
|
TM228
|
Ground
|
Physical
|
80
|
100
|
10
|
1
|
Regular move. No extra feature
|
130
|
Disable
|
TM270
|
Normal
|
Status
|
1
|
100
|
20
|
0
|
Disable decreases the enemy’s Accuracy stat by 1 stage
|
131
|
Disarming Voice
|
TM459
|
Fairy
|
Special
|
40
|
1000
|
15
|
0
|
Regular move. No extra feature
|
132
|
Discharge
|
TM255
|
Electric
|
Special
|
80
|
100
|
15
|
0
|
Discharge has a 30% chance to paralyze the enemy
|
133
|
Dive
|
HM08
|
Water
|
Physical
|
80
|
100
|
10
|
0
|
Regular move. No extra feature
|
134
|
Dizzy Punch
|
TM504
|
Normal
|
Physical
|
70
|
100
|
10
|
0
|
Dizzy Punch has a 20% chance to confuse the enemy
|
135
|
Doom Desire
|
Level Up
|
Steel
|
Special
|
140
|
100
|
5
|
0
|
Doom Desire requires 2 turns to deal damage to the enemy
|
136
|
Double Hit
|
TM401
|
Normal
|
Physical
|
35
|
90
|
10
|
0
|
Double Hit makes the user to strike 2 times in a row
|
137
|
Double Kick
|
TM277
|
Fighting
|
Physical
|
30
|
100
|
30
|
0
|
Double Kick makes the user to strike 2 times in a row
|
138
|
Double Slap
|
TM233
|
Normal
|
Physical
|
15
|
85
|
10
|
0
|
Double Slap makes the user to strike between 2-5 times in a row
|
139
|
Double Team
|
TM032
|
Normal
|
Status
|
1
|
1000
|
15
|
0
|
Double Team increases the user’s Evasion stat by 1 stage
|
140
|
Double-Edge
|
TM103
|
Normal
|
Physical
|
120
|
100
|
15
|
0
|
Double-Edge has 33% recoil damage
|
141
|
Draco Meteor
|
TM252
|
Dragon
|
Special
|
130
|
95
|
5
|
0
|
Draco Meteor decreases the user’s SpAttack stat by 2 stages
|
142
|
Dragon Ascent
|
TM528
|
Flying
|
Physical
|
120
|
100
|
5
|
0
|
Dragon Ascent decreases the user’s Defense stat by 1 stage Dragon Ascent decreases the user’s SpDefense stat by 1 stage
|
143
|
Dragon Breath
|
TM203
|
Dragon
|
Special
|
60
|
100
|
20
|
0
|
Dragon Breath has a 30% chance to paralyze the enemy
|
144
|
Dragon Claw
|
TM002
|
Dragon
|
Physical
|
80
|
100
|
15
|
0
|
Regular move. No extra feature
|
145
|
Dragon Dance
|
TM324
|
Dragon
|
Status
|
1
|
1000
|
20
|
0
|
Dragon Dance increases the user’s Attack stat by 1 stage Dragon Dance increases the user’s Speed stat by 1 stage
|
146
|
Dragon Hammer
|
TM482
|
Dragon
|
Physical
|
90
|
100
|
15
|
0
|
Regular move. No extra feature
|
147
|
Dragon Pulse
|
TM208
|
Dragon
|
Special
|
85
|
100
|
10
|
0
|
Regular move. No extra feature
|
148
|
Dragon Rage
|
TM325
|
Dragon
|
Special
|
1
|
100
|
10
|
0
|
Dragon Rage deals 40 damage, as long as the enemy is not immune
|
149
|
Dragon Rush
|
TM217
|
Dragon
|
Physical
|
100
|
75
|
10
|
0
|
Dragon Rush has a 20% chance to make the enemy cringe
|
150
|
Dragon Tail
|
TM082
|
Dragon
|
Physical
|
90
|
90
|
10
|
0
|
Regular move. No extra feature
|
151
|
Drain Punch
|
TM141
|
Fighting
|
Physical
|
75
|
100
|
10
|
0
|
Drain Punch recovers the user’s HP equal to 50% of the damage dealt
|
152
|
Draining Kiss
|
TM301
|
Fairy
|
Special
|
50
|
100
|
10
|
0
|
Draining Kiss recovers the user’s HP equal to 75% of the damage dealt
|
153
|
Dream Eater
|
TM085
|
Psychic
|
Special
|
100
|
100
|
15
|
0
|
Dream Eater fails if the enemy is not sleeping Dream Eater recovers the user’s HP equal to 50% of the damage dealt
|
154
|
Drill Peck
|
TM500
|
Flying
|
Physical
|
80
|
100
|
20
|
0
|
Regular move. No extra feature
|
155
|
Drill Run
|
TM328
|
Ground
|
Physical
|
80
|
95
|
10
|
0
|
Drill Run has a Critical Hit chance level of +1
|
156
|
Dual Chop
|
TM310
|
Dragon
|
Physical
|
40
|
90
|
15
|
0
|
Dual Chop makes the user to strike 2 times in a row
|
157
|
Dynamic Punch
|
TM155
|
Fighting
|
Physical
|
100
|
50
|
5
|
0
|
Dynamic Punch has a 100% chance to confuse the enemy
|
158
|
Earth Power
|
TM209
|
Ground
|
Special
|
90
|
100
|
10
|
0
|
The chance of the move’s effect to happen is 10% Earth Power decreases the enemy’s SpDefense stat by 1 stage
|
159
|
Earthquake
|
TM026
|
Ground
|
Physical
|
100
|
100
|
10
|
0
|
Regular move. No extra feature
|
160
|
Echoed Voice
|
TM049
|
Normal
|
Special
|
80
|
100
|
15
|
0
|
Regular move. No extra feature
|
161
|
Eerie Impulse
|
TM259
|
Electric
|
Status
|
1
|
100
|
15
|
0
|
Eerie Impulse decreases the enemy’s SpAttack stat by 2 stages
|
162
|
Egg Bomb
|
TM566
|
Normal
|
Physical
|
100
|
75
|
10
|
0
|
Regular move. No extra feature
|
163
|
Electric Terrain
|
TM260
|
Electric
|
Status
|
1
|
1000
|
5
|
0
|
Electric Terrain increases the user’s Attack stat by 1 stage Electric Terrain increases the user’s SpAttack stat by 1 stage If the move using Pokémon is a Electric type, the effect of the move doubles. For example, if the Pokémon uses a move that increases Defense stat by 1 stage, in this case, it increases by 2 stages
|
164
|
Electrify
|
Level Up
|
Electric
|
Status
|
1
|
1000
|
5
|
0
|
Electrify increases the user’s SpAttack stat by 1 stage If the move using Pokémon is a Electric type, the effect of the move doubles. For example, if the Pokémon uses a move that increases Defense stat by 1 stage, in this case, it increases by 2 stages
|
165
|
Electro Ball
|
TM477
|
Electric
|
Special
|
60
|
100
|
10
|
0
|
Electro Ball inflicts more damage the faster the user is compared to the opponent 150 BP (Base Power) if 4x faster, 120 BP if 3x faster, 80 BP if 2x faster, else 60 BP
|
166
|
Electroweb
|
TM265
|
Electric
|
Special
|
55
|
95
|
15
|
0
|
Electroweb decreases the enemy’s Speed stat by 1 stage
|
167
|
Embargo
|
TM063
|
Dark
|
Status
|
1
|
100
|
15
|
0
|
Embargo decreases the enemy’s Accuracy stat by 1 stage
|
168
|
Ember
|
TM283
|
Fire
|
Special
|
40
|
100
|
25
|
0
|
Ember has a 10% chance to burn the enemy
|
169
|
Encore
|
TM132
|
Normal
|
Status
|
1
|
100
|
5
|
0
|
Encore decreases the enemy’s Accuracy stat by 2 stages
|
170
|
Endeavor
|
TM218
|
Normal
|
Physical
|
1
|
1000
|
5
|
0
|
Endeavor changes the enemy’s health to equal the user’s health This move never misses except invulnerable stage
|
171
|
Endure
|
TM182
|
Normal
|
Status
|
1
|
1000
|
5
|
0
|
Endure increases the user’s Evasion stat by 2 stages
|
172
|
Energy Ball
|
TM053
|
Grass
|
Special
|
90
|
100
|
10
|
0
|
The chance of the move’s effect to happen is 10% Energy Ball decreases the enemy’s SpDefense stat by 1 stage
|
173
|
Entrainment
|
TM427
|
Normal
|
Status
|
1
|
1000
|
20
|
0
|
Entrainment increases the user’s Accuracy stat by 1 stage
|
174
|
Eruption
|
TM536
|
Fire
|
Special
|
150
|
100
|
5
|
0
|
Eruption inflicts more damage when the user’s HP is higher At full HP its base power is 150 and it decreases in proportion Formula of the power is: 150 × CurrentHP ÷ MaxHP
|
175
|
Explosion
|
TM064
|
Normal
|
Physical
|
250
|
100
|
5
|
0
|
Explosion is an extremely powerful attack that causes user to faint as a recoil damage
|
176
|
Extrasensory
|
TM395
|
Psychic
|
Special
|
80
|
100
|
20
|
0
|
Extrasensory has a 10% chance to make the enemy cringe
|
177
|
Extreme Evoboost
|
Level Up
|
Normal
|
Status
|
1
|
1000
|
1
|
0
|
Extreme Evoboost has a 100% chance of increasing all of the user’s stats by 2 stages
|
178
|
Extreme Speed
|
TM470
|
Normal
|
Physical
|
80
|
100
|
5
|
2
|
Regular move. No extra feature
|
179
|
Facade
|
TM042
|
Normal
|
Physical
|
70
|
100
|
20
|
0
|
Facade deals double damage if the enemy has a status problem (e.g., Burning)
|
180
|
Fairy Lock
|
Level Up
|
Fairy
|
Status
|
1
|
100
|
10
|
0
|
Fairy Lock traps the enemy’s Pokemon for 99 turns (the enemy can not switch out)
|
181
|
Fairy Wind
|
TM485
|
Fairy
|
Special
|
40
|
100
|
30
|
0
|
Regular move. No extra feature
|
182
|
Fake Out
|
TM234
|
Normal
|
Physical
|
40
|
100
|
10
|
3
|
Fake Out has a 10% chance to make the enemy cringe
|
183
|
Fake Tears
|
TM314
|
Dark
|
Status
|
1
|
100
|
20
|
0
|
Fake Tears decreases the enemy’s SpDefense stat by 2 stages
|
184
|
False Swipe
|
TM054
|
Normal
|
Physical
|
40
|
100
|
40
|
0
|
False Swipe inflicts damage but the opponent is always left at least with 1 HP (other effects such as ability damage can still faint the enemy) The type of the move False Swipe changes according to the type of the held Crystal or Orb item If no such item is hold, its type be Normal
|
185
|
Feather Dance
|
TM247
|
Flying
|
Status
|
1
|
100
|
15
|
0
|
Feather Dance decreases the enemy’s Attack stat by 2 stages
|
186
|
Feint
|
TM183
|
Normal
|
Physical
|
50
|
100
|
10
|
2
|
Regular move. No extra feature
|
187
|
Feint Attack
|
TM165
|
Dark
|
Physical
|
60
|
1000
|
20
|
0
|
Regular move. No extra feature
|
188
|
Fell Stinger
|
TM403
|
Bug
|
Physical
|
30
|
100
|
25
|
0
|
The chance of the move’s effect to happen is 10% Fell Stinger increases the user’s Attack stat by 2 stages
|
189
|
Fiery Dance
|
Level Up
|
Fire
|
Special
|
80
|
100
|
10
|
0
|
The chance of the move’s effect to happen is 50% Fiery Dance increases the user’s SpAttack stat by 1 stage
|
190
|
Final Gambit
|
TM467
|
Fighting
|
Special
|
1
|
100
|
5
|
0
|
Final Gambit adds 100% of the user’s current health to the damage as long as the enemy is not type immune Final Gambit is an extremely powerful attack that causes user to faint as a recoil damage
|
191
|
Fire Blast
|
TM038
|
Fire
|
Special
|
110
|
85
|
5
|
0
|
Fire Blast has a 10% chance to burn the enemy
|
192
|
Fire Fang
|
TM326
|
Fire
|
Physical
|
65
|
95
|
15
|
0
|
Fire Fang has a 10% chance to make the enemy cringe Fire Fang has a 10% chance to burn the enemy
|
193
|
Fire Lash
|
TM615
|
Fire
|
Physical
|
80
|
100
|
15
|
0
|
Fire Lash has a 10% chance to burn the enemy Fire Lash decreases the enemy’s SpDefense stat by 1 stage
|
194
|
Fire Pledge
|
TM379
|
Fire
|
Special
|
80
|
100
|
10
|
0
|
Fire Pledge has a 10% chance to burn the enemy
|
195
|
Fire Punch
|
TM133
|
Fire
|
Physical
|
75
|
100
|
15
|
0
|
Fire Punch has a 10% chance to burn the enemy
|
196
|
Fire Spin
|
TM278
|
Fire
|
Special
|
35
|
85
|
15
|
0
|
Fire Spin has a 100% chance to burn the enemy Fire Spin traps the enemy’s Pokemon for 5 turns (the enemy can not switch out)
|
197
|
First Impression
|
TM556
|
Bug
|
Physical
|
90
|
100
|
5
|
2
|
Regular move. No extra feature
|
198
|
Fissure
|
TM337
|
Ground
|
Physical
|
1
|
1
|
5
|
0
|
Fissure always faints the enemy Pokemon if only maximum HP of the user’s Pokemon is bigger or equal to the maximum HP of the enemy’s Pokemon and user’s level is bigger or equal to enemy’s Pokemon level
|
199
|
Flail
|
TM333
|
Normal
|
Physical
|
1
|
100
|
15
|
0
|
Move Flail becomes stronger as the user’s health decreases (40 / (HP / max. HP)) and maximum power cap is 300
|
200
|
Flame Burst
|
TM284
|
Fire
|
Special
|
70
|
100
|
15
|
0
|
Flame Burst has a 20% chance to burn the enemy
|
201
|
Flame Charge
|
TM043
|
Fire
|
Physical
|
50
|
100
|
20
|
0
|
Flame Charge increases the user’s Speed stat by 1 stage
|
202
|
Flame Wheel
|
TM285
|
Fire
|
Physical
|
60
|
100
|
25
|
0
|
Flame Wheel has a 10% chance to burn the enemy
|
203
|
Flamethrower
|
TM035
|
Fire
|
Special
|
90
|
100
|
15
|
0
|
Flamethrower has a 10% chance to burn the enemy
|
204
|
Flare Blitz
|
TM279
|
Fire
|
Physical
|
120
|
100
|
15
|
0
|
Flare Blitz has a 10% chance to burn the enemy Flare Blitz has 33% recoil damage
|
205
|
Flash
|
TM128
|
Normal
|
Status
|
1
|
100
|
20
|
0
|
Flash decreases the enemy’s Accuracy stat by 1 stage
|
206
|
Flash Cannon
|
TM091
|
Steel
|
Special
|
80
|
100
|
10
|
0
|
The chance of the move’s effect to happen is 10% Flash Cannon decreases the enemy’s SpDefense stat by 1 stage
|
207
|
Flatter
|
TM261
|
Dark
|
Status
|
1
|
100
|
15
|
0
|
Flatter has a 100% chance to confuse the enemy Flatter increases the enemy’s SpAttack stat by 2 stages
|
208
|
Fleur Cannon
|
Level Up
|
Fairy
|
Special
|
130
|
90
|
5
|
0
|
Fleur Cannon decreases the user’s SpAttack stat by 2 stages
|
209
|
Fling
|
TM056
|
Dark
|
Physical
|
80
|
100
|
10
|
0
|
Regular move. No extra feature
|
210
|
Floral Healing
|
Level Up
|
Fairy
|
Status
|
1
|
1000
|
10
|
0
|
Floral Healing recovers user’s 50% of it’s maximum HP
|
211
|
Flower Shield
|
TM421
|
Fairy
|
Status
|
1
|
1000
|
10
|
0
|
Flower Shield increases the user’s Defense stat by 1 stage If the move using Pokémon is a Grass type, the effect of the move doubles. For example, if the Pokémon uses a move that increases Defense stat by 1 stage, in this case, it increases by 2 stages
|
212
|
Fly
|
HM02
|
Flying
|
Physical
|
90
|
95
|
15
|
0
|
The move Fly, allows you to instantly travel between maps that you have already explored when you are not in a battle, a cave or a Gym
|
213
|
Flying Press
|
TM522
|
Fighting
|
Physical
|
100
|
95
|
10
|
0
|
Regular move. No extra feature
|
214
|
Focus Blast
|
TM052
|
Fighting
|
Special
|
120
|
70
|
5
|
0
|
The chance of the move’s effect to happen is 10% Focus Blast decreases the enemy’s SpDefense stat by 1 stage
|
215
|
Focus Energy
|
TM307
|
Normal
|
Status
|
1
|
1000
|
30
|
0
|
Focus Energy increases the Critical Hit chance level by 1 stages
|
216
|
Focus Punch
|
TM113
|
Fighting
|
Physical
|
150
|
100
|
20
|
-3
|
After using Focus Punch move, the user has to rest a turn before attacking again
|
217
|
Follow Me
|
TM434
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Follow Me increases the user’s Defense stat by 1 stage Follow Me increases the user’s SpDefense stat by 1 stage
|
218
|
Force Palm
|
TM445
|
Fighting
|
Physical
|
60
|
100
|
10
|
0
|
Force Palm has a 30% chance to paralyze the enemy
|
219
|
Foresight
|
TM204
|
Normal
|
Status
|
1
|
1000
|
40
|
0
|
Foresight increases the user’s Accuracy stat by 1 stage
|
220
|
Forests Curse
|
Level Up
|
Grass
|
Status
|
1
|
1000
|
20
|
0
|
Forests Curse increases the user’s Attack stat by 1 stage If the move using Pokémon is a Grass type, the effect of the move doubles. For example, if the Pokémon uses a move that increases Defense stat by 1 stage, in this case, it increases by 2 stages
|
221
|
Foul Play
|
TM142
|
Dark
|
Physical
|
95
|
100
|
15
|
0
|
Foul Play uses the opponent’s Attack stat instead of the user’s Attack stat in damage calculation In other words, the move acts as if the target is attacking themselves, and thus is more powerful when the opponent has higher Attack
|
222
|
Freeze Shock
|
Level Up
|
Ice
|
Physical
|
140
|
90
|
5
|
0
|
Freeze Shock requires 2 turns to deal damage to the enemy Freeze Shock has a 30% chance to paralyze the enemy
|
223
|
Freeze-Dry
|
TM305
|
Ice
|
Special
|
70
|
100
|
20
|
0
|
Freeze-Dry has a 20% chance to freeze the enemy
|
224
|
Frenzy Plant
|
TM347
|
Grass
|
Special
|
150
|
90
|
5
|
0
|
After using Frenzy Plant move, the user has to rest a turn before attacking again
|
225
|
Frost Breath
|
TM079
|
Ice
|
Special
|
60
|
90
|
10
|
0
|
Frost Breath has a Critical Hit chance level of +5
|
226
|
Frustration
|
TM021
|
Normal
|
Physical
|
1
|
100
|
20
|
0
|
The power of Frustration is higher when the user dislikes its trainer more The base power varies between 1 (maximum happiness) and 150 (minimum happiness)
|
227
|
Fury Attack
|
TM469
|
Normal
|
Physical
|
15
|
85
|
20
|
0
|
Fury Attack makes the user to strike between 2-5 times in a row
|
228
|
Fury Cutter
|
TM177
|
Bug
|
Physical
|
80
|
95
|
20
|
0
|
Regular move. No extra feature
|
229
|
Fury Swipes
|
TM366
|
Normal
|
Physical
|
18
|
80
|
15
|
0
|
Fury Swipes makes the user to strike between 2-5 times in a row
|
230
|
Fusion Bolt
|
TM540
|
Electric
|
Physical
|
100
|
100
|
5
|
0
|
Regular move. No extra feature
|
231
|
Fusion Flare
|
TM541
|
Fire
|
Special
|
100
|
100
|
5
|
0
|
Regular move. No extra feature
|
232
|
Future Sight
|
TM315
|
Psychic
|
Special
|
120
|
100
|
10
|
0
|
Future Sight requires 2 turns to deal damage to the enemy
|
233
|
Gastro Acid
|
TM188
|
Poison
|
Status
|
1
|
100
|
15
|
0
|
Gastro Acid decreases the enemy’s Accuracy stat by 1 stage
|
234
|
Gear Grind
|
Level Up
|
Steel
|
Physical
|
50
|
85
|
15
|
0
|
Gear Grind makes the user to strike 2 times in a row
|
235
|
Gear Up
|
Level Up
|
Steel
|
Status
|
1
|
1000
|
20
|
0
|
Gear Up increases the user’s Attack stat by 1 stage Gear Up increases the user’s SpAttack stat by 1 stage
|
236
|
Genesis Supernova
|
Level Up
|
Psychic
|
Special
|
185
|
1000
|
1
|
0
|
Regular move. No extra feature
|
237
|
Geomancy
|
Level Up
|
Fairy
|
Status
|
1
|
1000
|
10
|
0
|
Geomancy requires 2 turns to deal damage to the enemy Geomancy increases the user’s SpAttack stat by 2 stages Geomancy increases the user’s SpDefense stat by 2 stages Geomancy increases the user’s Speed stat by 2 stages
|
238
|
Giga Drain
|
TM114
|
Grass
|
Special
|
75
|
100
|
10
|
0
|
Giga Drain recovers the user’s HP equal to 50% of the damage dealt
|
239
|
Giga Impact
|
TM068
|
Normal
|
Physical
|
150
|
90
|
5
|
0
|
After using Giga Impact move, the user has to rest a turn before attacking again
|
240
|
Gigavolt Havoc
|
Level Up
|
Electric
|
Special
|
190
|
1000
|
1
|
0
|
Regular move. No extra feature
|
241
|
Glaciate
|
TM542
|
Ice
|
Special
|
65
|
95
|
10
|
0
|
Glaciate decreases the enemy’s Speed stat by 1 stage
|
242
|
Glare
|
TM471
|
Normal
|
Status
|
1
|
100
|
30
|
0
|
Glare has a 100% chance to paralyze the enemy
|
243
|
Grass Knot
|
TM086
|
Grass
|
Special
|
70
|
100
|
20
|
0
|
Regular move. No extra feature
|
244
|
Grass Pledge
|
TM423
|
Grass
|
Special
|
80
|
100
|
10
|
0
|
Regular move. No extra feature
|
245
|
Grass Whistle
|
TM340
|
Grass
|
Status
|
1
|
55
|
15
|
0
|
Grass Whistle has a 100% chance to put the enemy to sleep
|
246
|
Grassy Terrain
|
TM341
|
Grass
|
Status
|
1
|
1000
|
10
|
0
|
Grassy Terrain recovers user’s 30% of it’s maximum HP If the move using Pokémon is a Grass type, the effect of the move doubles. For example, if the Pokémon uses a move that increases Defense stat by 1 stage, in this case, it increases by 2 stages
|
247
|
Gravity
|
TM143
|
Psychic
|
Status
|
1
|
100
|
5
|
0
|
Gravity decreases the enemy’s Speed stat by 2 stages
|
248
|
Growl
|
TM431
|
Normal
|
Status
|
1
|
100
|
40
|
0
|
Growl decreases the enemy’s Attack stat by 1 stage
|
249
|
Growth
|
TM104
|
Normal
|
Status
|
1
|
1000
|
40
|
0
|
Growth increases the user’s Attack stat by 1 stage Growth increases the user’s SpAttack stat by 1 stage If the move using Pokémon is a Grass type, the effect of the move doubles. For example, if the Pokémon uses a move that increases Defense stat by 1 stage, in this case, it increases by 2 stages
|
250
|
Grudge
|
TM472
|
Ghost
|
Status
|
1
|
100
|
5
|
0
|
Grudge decreases the enemy’s Accuracy stat by 2 stages
|
251
|
Guard Split
|
TM134
|
Psychic
|
Status
|
1
|
100
|
5
|
0
|
Guard Split decreases the enemy’s Defense stat by 1 stage Guard Split decreases the enemy’s SpDefense stat by 1 stage
|
252
|
Guard Swap
|
TM135
|
Psychic
|
Status
|
1
|
100
|
5
|
0
|
Guard Swap decreases the enemy’s Defense stat by 1 stage Guard Swap decreases the enemy’s SpDefense stat by 1 stage
|
253
|
Guardian of Alola
|
Level Up
|
Fairy
|
Special
|
1
|
1000
|
1
|
0
|
Guardian of Alola increases the user’s Defense stat by 5 stages Guardian of Alola increases the user’s SpDefense stat by 5 stages This move never misses except invulnerable stage
|
254
|
Guillotine
|
Level Up
|
Normal
|
Physical
|
1
|
1
|
5
|
0
|
Guillotine always faints the enemy Pokemon if only maximum HP of the user’s Pokemon is bigger or equal to the maximum HP of the enemy’s Pokemon and user’s level is bigger or equal to enemy’s Pokemon level
|
255
|
Gunk Shot
|
TM239
|
Poison
|
Physical
|
120
|
80
|
5
|
0
|
Gunk Shot has a 30% chance to poison the enemy
|
256
|
Gust
|
TM350
|
Flying
|
Special
|
40
|
100
|
35
|
0
|
Regular move. No extra feature
|
257
|
Gyro Ball
|
TM074
|
Steel
|
Physical
|
1
|
100
|
5
|
0
|
Gyro Ball inflicts varying damage: the slower the user compared to the opponent, the higher the damage, up to a maximum base power of 150 The base power of the move is calculated as: 25 × TargetSpeed ÷ UserSpeed For example, if the opponent is twice as fast as the user, Gyro Ball will have base power of 50
|
258
|
Hail
|
TM007
|
Ice
|
Status
|
1
|
100
|
10
|
0
|
Hail decreases the enemy’s Evasion stat by 1 stage If the move using Pokémon is a Ice type, the effect of the move doubles. For example, if the Pokémon uses a move that increases Defense stat by 1 stage, in this case, it increases by 2 stages
|
259
|
Hammer Arm
|
TM449
|
Fighting
|
Physical
|
100
|
90
|
10
|
0
|
Hammer Arm decreases the user’s Speed stat by 1 stage
|
260
|
Happy Hour
|
TM570
|
Normal
|
Status
|
1
|
1000
|
40
|
0
|
Happy Hour increases the user’s Accuracy stat by 1 stage
|
261
|
Harden
|
TM308
|
Normal
|
Status
|
1
|
1000
|
30
|
0
|
Harden increases the user’s Defense stat by 1 stage
|
262
|
Haze
|
TM248
|
Ice
|
Status
|
1
|
1000
|
30
|
0
|
Haze removes all stat changes from both the enemy and the user (e.g., Attack +1 becomes 0 and Defense -1 becomes 0)
|
263
|
Head Charge
|
Level Up
|
Normal
|
Physical
|
120
|
100
|
15
|
0
|
Head Charge has 25% recoil damage
|
264
|
Head Smash
|
TM219
|
Rock
|
Physical
|
150
|
80
|
5
|
0
|
Head Smash has 50% recoil damage
|
265
|
Headbutt
|
TM126
|
Normal
|
Physical
|
70
|
100
|
15
|
0
|
Headbutt has a 30% chance to make the enemy cringe
|
266
|
Heal Bell
|
TM253
|
Normal
|
Status
|
1
|
1000
|
5
|
0
|
Move Heal Bell affects the entire team Heal Bell cures the user’s all status problems
|
267
|
Heal Block
|
TM441
|
Psychic
|
Status
|
1
|
100
|
15
|
0
|
Heal Block has a 100% chance to inflict a bleeding on the enemy Heal Block traps the enemy’s Pokemon for 5 turns (the enemy can not switch out)
|
268
|
Heal Order
|
Level Up
|
Bug
|
Status
|
1
|
1000
|
10
|
0
|
Heal Order recovers user’s 50% of it’s maximum HP
|
269
|
Heal Pulse
|
TM342
|
Psychic
|
Status
|
1
|
1000
|
10
|
0
|
Heal Pulse recovers user’s 50% of it’s maximum HP
|
270
|
Healing Wish
|
TM302
|
Psychic
|
Status
|
1
|
1000
|
10
|
0
|
Healing Wish recovers user’s 50% of it’s maximum HP
|
271
|
Heart Stamp
|
TM517
|
Psychic
|
Physical
|
60
|
100
|
25
|
0
|
Heart Stamp has a 30% chance to make the enemy cringe
|
272
|
Heart Swap
|
Level Up
|
Psychic
|
Status
|
1
|
1000
|
10
|
0
|
Heart Swap swaps the stat changes (both positive and negative) between the enemy and the user
|
273
|
Heat Crash
|
Level Up
|
Fire
|
Physical
|
80
|
100
|
10
|
0
|
Regular move. No extra feature
|
274
|
Heat Wave
|
TM210
|
Fire
|
Special
|
95
|
90
|
10
|
0
|
Heat Wave has a 10% chance to burn the enemy
|
275
|
Heavy Slam
|
TM384
|
Steel
|
Physical
|
120
|
100
|
10
|
-1
|
Regular move. No extra feature
|
276
|
Helping Hand
|
TM246
|
Normal
|
Status
|
1
|
1000
|
5
|
0
|
Helping Hand increases the user’s Attack stat by 1 stage Helping Hand increases the user’s SpAttack stat by 1 stage
|
277
|
Hex
|
TM166
|
Ghost
|
Special
|
65
|
100
|
10
|
0
|
Hex deals double damage if the enemy has a status problem (e.g., Burning)
|
278
|
Hidden Power
|
TM010
|
Normal
|
Special
|
60
|
100
|
15
|
0
|
Base power of Hidden Power is equal to the user’s Unique Power, and this move’s type is always the type of user’s Unique Power Type
|
279
|
High Horsepower
|
TM571
|
Ground
|
Physical
|
95
|
95
|
10
|
0
|
Regular move. No extra feature
|
280
|
High Jump Kick
|
TM499
|
Fighting
|
Physical
|
130
|
90
|
10
|
0
|
High Jump Kick has 10% recoil damage
|
281
|
Hold Back
|
Level Up
|
Normal
|
Physical
|
40
|
100
|
40
|
0
|
Hold Back inflicts damage but the opponent is always left at least with 1 HP (other effects such as ability damage can still faint the enemy)
|
282
|
Hold Hands
|
TM572
|
Normal
|
Status
|
1
|
1000
|
40
|
0
|
Hold Hands increases the user’s Accuracy stat by 1 stage
|
283
|
Hone Claws
|
TM179
|
Dark
|
Status
|
1
|
1000
|
15
|
0
|
Hone Claws increases the user’s Attack stat by 1 stage Hone Claws increases the user’s Accuracy stat by 1 stage
|
284
|
Horn Attack
|
TM480
|
Normal
|
Physical
|
65
|
100
|
25
|
0
|
Regular move. No extra feature
|
285
|
Horn Drill
|
TM463
|
Normal
|
Physical
|
1
|
1
|
5
|
0
|
Horn Drill always faints the enemy Pokemon if only maximum HP of the user’s Pokemon is bigger or equal to the maximum HP of the enemy’s Pokemon and user’s level is bigger or equal to enemy’s Pokemon level
|
286
|
Horn Leech
|
TM530
|
Grass
|
Physical
|
75
|
100
|
10
|
0
|
Horn Leech recovers the user’s HP equal to 50% of the damage dealt
|
287
|
Howl
|
TM280
|
Normal
|
Status
|
1
|
1000
|
40
|
0
|
Howl increases the user’s Attack stat by 1 stage
|
288
|
Hurricane
|
TM535
|
Flying
|
Special
|
110
|
70
|
10
|
0
|
Hurricane has a 30% chance to confuse the enemy
|
289
|
Hydro Cannon
|
TM375
|
Water
|
Special
|
150
|
90
|
5
|
0
|
After using Hydro Cannon move, the user has to rest a turn before attacking again
|
290
|
Hydro Pump
|
TM327
|
Water
|
Special
|
110
|
80
|
5
|
0
|
Regular move. No extra feature
|
291
|
Hydro Vortex
|
Level Up
|
Water
|
Special
|
195
|
1000
|
1
|
0
|
Regular move. No extra feature
|
292
|
Hyper Beam
|
TM015
|
Normal
|
Special
|
150
|
90
|
5
|
0
|
After using Hyper Beam move, the user has to rest a turn before attacking again
|
293
|
Hyper Fang
|
Level Up
|
Normal
|
Physical
|
80
|
90
|
15
|
0
|
Hyper Fang has a 10% chance to make the enemy cringe
|
294
|
Hyper Surf
|
HM03
|
Water
|
Special
|
100
|
100
|
15
|
0
|
Outside of battle, allows you to walk on water and hunt the Pokemon that appear on water surface
|
295
|
Hyper Voice
|
TM249
|
Normal
|
Special
|
90
|
100
|
10
|
0
|
Regular move. No extra feature
|
296
|
Hyperspace Fury
|
Level Up
|
Dark
|
Physical
|
100
|
1000
|
5
|
0
|
Hyperspace Fury decreases the user’s Defense stat by 1 stage This move never misses except invulnerable stage
|
297
|
Hyperspace Hole
|
Level Up
|
Psychic
|
Special
|
80
|
1000
|
5
|
0
|
Hyperspace Hole decreases the enemy’s SpDefense stat by 1 stage This move never misses except invulnerable stage
|
298
|
Hypnosis
|
TM390
|
Psychic
|
Status
|
1
|
60
|
20
|
0
|
Hypnosis has a 100% chance to put the enemy to sleep
|
299
|
Ice Ball
|
TM461
|
Ice
|
Physical
|
90
|
90
|
20
|
0
|
Regular move. No extra feature
|
300
|
Ice Beam
|
TM013
|
Ice
|
Special
|
90
|
100
|
10
|
0
|
Ice Beam has a 10% chance to freeze the enemy
|
301
|
Ice Burn
|
Level Up
|
Ice
|
Special
|
140
|
90
|
5
|
0
|
Ice Burn requires 2 turns to deal damage to the enemy Ice Burn has a 30% chance to burn the enemy
|
302
|
Ice Fang
|
TM456
|
Ice
|
Physical
|
65
|
95
|
15
|
0
|
Ice Fang has a 10% chance to freeze the enemy Ice Fang has a 10% chance to make the enemy cringe
|
303
|
Ice Hammer
|
Level Up
|
Ice
|
Physical
|
100
|
90
|
10
|
0
|
Ice Hammer decreases the user’s Speed stat by 1 stage
|
304
|
Ice Punch
|
TM115
|
Ice
|
Physical
|
75
|
100
|
15
|
0
|
Ice Punch has a 10% chance to freeze the enemy
|
305
|
Ice Shard
|
TM439
|
Ice
|
Physical
|
40
|
100
|
30
|
1
|
Regular move. No extra feature
|
306
|
Icicle Crash
|
TM348
|
Ice
|
Physical
|
85
|
90
|
10
|
0
|
Icicle Crash has a 30% chance to make the enemy cringe
|
307
|
Icicle Spear
|
TM437
|
Ice
|
Physical
|
25
|
100
|
30
|
0
|
Icicle Spear makes the user to strike between 2-5 times in a row
|
308
|
Icy Wind
|
TM116
|
Ice
|
Special
|
55
|
95
|
15
|
0
|
Icy Wind decreases the enemy’s Speed stat by 1 stage
|
309
|
Imprison
|
TM331
|
Psychic
|
Status
|
1
|
80
|
10
|
0
|
Imprison has a 100% chance to put the enemy to sleep
|
310
|
Incinerate
|
TM180
|
Fire
|
Special
|
60
|
100
|
15
|
0
|
Incinerate has a 15% chance to burn the enemy
|
311
|
Inferno
|
TM414
|
Fire
|
Special
|
100
|
50
|
5
|
0
|
Inferno has a 100% chance to burn the enemy
|
312
|
Inferno Overdrive
|
Level Up
|
Fire
|
Special
|
175
|
1000
|
1
|
0
|
Inferno Overdrive has a 100% chance to burn the enemy This move never misses except invulnerable stage
|
313
|
Infestation
|
TM083
|
Bug
|
Special
|
20
|
100
|
20
|
0
|
Infestation has a 100% chance to poison the enemy Infestation traps the enemy’s Pokemon for 5 turns (the enemy can not switch out)
|
314
|
Ingrain
|
TM343
|
Bug
|
Status
|
1
|
1000
|
20
|
0
|
Ingrain recovers user’s 25% of it’s maximum HP
|
315
|
Instruct
|
Level Up
|
Psychic
|
Status
|
1
|
1000
|
10
|
0
|
Instruct increases the user’s Speed stat by 1 stage Instruct increases the user’s Accuracy stat by 1 stage
|
316
|
Ion Deluge
|
TM478
|
Electric
|
Status
|
1
|
1000
|
25
|
0
|
Ion Deluge increases the user’s SpAttack stat by 1 stage If the move using Pokémon is a Electric type, the effect of the move doubles. For example, if the Pokémon uses a move that increases Defense stat by 1 stage, in this case, it increases by 2 stages
|
317
|
Iron Defense
|
TM199
|
Steel
|
Status
|
1
|
1000
|
15
|
0
|
Iron Defense increases the user’s Defense stat by 2 stages
|
318
|
Iron Head
|
TM200
|
Steel
|
Physical
|
80
|
100
|
15
|
0
|
Iron Head has a 30% chance to make the enemy cringe
|
319
|
Iron Tail
|
TM117
|
Steel
|
Physical
|
100
|
75
|
15
|
0
|
The chance of the move’s effect to happen is 30% Iron Tail decreases the enemy’s Defense stat by 1 stage
|
320
|
Judgment
|
Level Up
|
Normal
|
Special
|
100
|
100
|
10
|
0
|
The type of the move Judgment changes according to the type of the held Crystal or Orb item If no such item is hold, its type be Normal
|
321
|
Jump Kick
|
Level Up
|
Fighting
|
Physical
|
100
|
95
|
10
|
0
|
Jump Kick has 10% recoil damage
|
322
|
Karate Chop
|
TM475
|
Fighting
|
Physical
|
50
|
100
|
25
|
0
|
Karate Chop has a Critical Hit chance level of +1
|
323
|
Kinesis
|
TM241
|
Psychic
|
Status
|
1
|
80
|
15
|
0
|
Kinesis decreases the enemy’s Accuracy stat by 1 stage
|
324
|
Kings Shield
|
TM614
|
Steel
|
Status
|
1
|
100
|
10
|
3
|
Kings Shield decreases the enemy’s Attack stat by 2 stages
|
325
|
Knock Off
|
TM136
|
Dark
|
Physical
|
80
|
100
|
25
|
0
|
Knock Off inflicts damage and if the target has a held item, damage is increased by 50%
|
326
|
Lands Wrath
|
Level Up
|
Ground
|
Physical
|
90
|
100
|
10
|
0
|
Regular move. No extra feature
|
327
|
Laser Focus
|
TM573
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Laser Focus increases the Critical Hit chance level by 2 stages
|
328
|
Last Resort
|
TM240
|
Normal
|
Physical
|
140
|
75
|
5
|
0
|
Regular move. No extra feature
|
329
|
Lava Plume
|
Level Up
|
Fire
|
Special
|
80
|
100
|
15
|
0
|
Lava Plume has a 30% chance to burn the enemy
|
330
|
Leaf Blade
|
TM484
|
Grass
|
Physical
|
90
|
100
|
15
|
0
|
Leaf Blade has a Critical Hit chance level of +1
|
331
|
Leaf Storm
|
TM344
|
Grass
|
Special
|
130
|
90
|
5
|
0
|
Leaf Storm decreases the user’s SpAttack stat by 2 stages
|
332
|
Leaf Tornado
|
TM544
|
Grass
|
Special
|
65
|
90
|
10
|
0
|
The chance of the move’s effect to happen is 30% Leaf Tornado decreases the enemy’s Accuracy stat by 1 stage
|
333
|
Leafage
|
Level Up
|
Grass
|
Physical
|
40
|
100
|
40
|
0
|
Regular move. No extra feature
|
334
|
Leech Life
|
TM028
|
Bug
|
Physical
|
80
|
100
|
10
|
0
|
Leech Life recovers the user’s HP equal to 50% of the damage dealt
|
335
|
Leech Seed
|
TM105
|
Grass
|
Physical
|
80
|
100
|
10
|
0
|
Leech Seed recovers the user’s HP equal to 50% of the damage dealt
|
336
|
Leer
|
TM286
|
Normal
|
Status
|
1
|
100
|
30
|
0
|
Leer decreases the enemy’s Defense stat by 1 stage
|
337
|
Lick
|
TM464
|
Ghost
|
Physical
|
30
|
100
|
30
|
0
|
Lick has a 30% chance to paralyze the enemy
|
338
|
Light of Ruin
|
Level Up
|
Fairy
|
Special
|
140
|
90
|
5
|
0
|
Light of Ruin has 50% recoil damage
|
339
|
Light Screen
|
TM016
|
Psychic
|
Status
|
1
|
1000
|
10
|
0
|
Light Screen increases the user’s SpDefense stat by 2 stages
|
340
|
Liquidation
|
TM410
|
Water
|
Physical
|
85
|
100
|
10
|
0
|
The chance of the move’s effect to happen is 50% Liquidation decreases the enemy’s Defense stat by 1 stage
|
341
|
Lock-On
|
TM385
|
Normal
|
Status
|
1
|
1000
|
5
|
0
|
Lock-On increases the user’s Accuracy stat by 3 stages
|
342
|
Lovely Kiss
|
TM574
|
Normal
|
Status
|
1
|
75
|
10
|
0
|
Lovely Kiss has a 100% chance to put the enemy to sleep
|
343
|
Low Kick
|
TM223
|
Fighting
|
Physical
|
70
|
100
|
20
|
0
|
Regular move. No extra feature
|
344
|
Low Sweep
|
TM047
|
Fighting
|
Physical
|
65
|
100
|
20
|
0
|
Low Sweep decreases the enemy’s Speed stat by 1 stage
|
345
|
Lucky Chant
|
TM303
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Lucky Chant increases the user’s Evasion stat by 2 stages
|
346
|
Lunar Dance
|
Level Up
|
Psychic
|
Status
|
1
|
1000
|
10
|
0
|
Lunar Dance recovers user’s 50% of it’s maximum HP
|
347
|
Lunge
|
TM512
|
Bug
|
Physical
|
80
|
100
|
15
|
0
|
Lunge decreases the enemy’s Attack stat by 1 stage
|
348
|
Luster Purge
|
Level Up
|
Psychic
|
Special
|
70
|
100
|
5
|
0
|
The chance of the move’s effect to happen is 50% Luster Purge decreases the enemy’s SpDefense stat by 1 stage
|
349
|
Mach Punch
|
TM393
|
Fighting
|
Physical
|
40
|
100
|
30
|
1
|
Regular move. No extra feature
|
350
|
Magic Coat
|
TM144
|
Psychic
|
Status
|
1
|
1000
|
5
|
0
|
Magic Coat increases the user’s Evasion stat by 1 stage Magic Coat increases the user’s Defense stat by 1 stage Magic Coat increases the user’s SpDefense stat by 1 stage
|
351
|
Magic Room
|
TM145
|
Psychic
|
Status
|
1
|
100
|
5
|
0
|
Magic Room decreases the enemy’s Evasion stat by 1 stage Magic Room decreases the enemy’s Defense stat by 1 stage Magic Room decreases the enemy’s SpDefense stat by 1 stage
|
352
|
Magical Leaf
|
TM106
|
Grass
|
Special
|
60
|
1000
|
20
|
0
|
Regular move. No extra feature
|
353
|
Magma Storm
|
Level Up
|
Fire
|
Special
|
120
|
75
|
5
|
0
|
Magma Storm has a 100% chance to burn the enemy Magma Storm traps the enemy’s Pokemon for 5 turns (the enemy can not switch out)
|
354
|
Magnet Bomb
|
Level Up
|
Steel
|
Physical
|
60
|
1000
|
20
|
0
|
Regular move. No extra feature
|
355
|
Magnet Rise
|
TM201
|
Electric
|
Status
|
1
|
1000
|
5
|
0
|
Magnet Rise increases the user’s Attack stat by 1 stage Magnet Rise increases the user’s SpAttack stat by 1 stage Magnet Rise increases the user’s Speed stat by 1 stage
|
356
|
Magnetic Flux
|
TM506
|
Electric
|
Status
|
1
|
1000
|
20
|
0
|
Magnetic Flux increases the user’s Defense stat by 1 stage Magnetic Flux increases the user’s SpDefense stat by 1 stage
|
357
|
Magnitude
|
TM386
|
Ground
|
Physical
|
1
|
100
|
30
|
0
|
Magnitude has a 20% chance of having a base power of 40, 20% chance of having a base power of 60, 15% chance of having a base power of 80, 15% chance of having a base power of 100, 10% chance of having a base power of 120, 10% chance of having a base power of 140, 5% chance of having a base power of 160, and a 5% chance of having a base power of 180
|
358
|
Malicious Moonsault
|
Level Up
|
Dark
|
Physical
|
180
|
1000
|
1
|
0
|
Regular move. No extra feature
|
359
|
Mat Block
|
Level Up
|
Fighting
|
Status
|
1
|
1000
|
20
|
0
|
Mat Block increases the user’s Defense stat by 1 stage Mat Block increases the user’s SpDefense stat by 1 stage
|
360
|
Me First
|
TM167
|
Normal
|
Status
|
1
|
1000
|
5
|
0
|
Me First copies the enemy’s last used move during battle Fails if the enemy has not used a move yet Me First increases the user’s Attack stat by 1 stage Me First increases the user’s SpAttack stat by 1 stage
|
361
|
Mean Look
|
TM168
|
Normal
|
Status
|
1
|
1000
|
5
|
0
|
Mean Look traps the enemy’s Pokemon for 99 turns (the enemy can not switch out)
|
362
|
Meditate
|
TM453
|
Psychic
|
Status
|
1
|
1000
|
40
|
0
|
Meditate increases the user’s Attack stat by 1 stage
|
363
|
Mega Drain
|
TM448
|
Grass
|
Special
|
40
|
100
|
15
|
0
|
Mega Drain recovers the user’s HP equal to 50% of the damage dealt
|
364
|
Mega Kick
|
TM156
|
Normal
|
Physical
|
120
|
75
|
5
|
0
|
Regular move. No extra feature
|
365
|
Mega Punch
|
TM157
|
Normal
|
Physical
|
80
|
85
|
20
|
0
|
Regular move. No extra feature
|
366
|
Megahorn
|
TM169
|
Bug
|
Physical
|
120
|
85
|
10
|
0
|
Regular move. No extra feature
|
367
|
Memento
|
TM415
|
Dark
|
Status
|
1
|
100
|
10
|
0
|
Memento decreases the enemy’s Attack stat by 2 stages Memento decreases the enemy’s SpAttack stat by 2 stages Memento is an extremely powerful attack that causes user to faint as a recoil damage
|
368
|
Metal Burst
|
TM513
|
Steel
|
Physical
|
1
|
100
|
10
|
0
|
Metal Burst deals 1.5 times of the damage dealt by the foe’s last attack
|
369
|
Metal Claw
|
TM418
|
Steel
|
Physical
|
50
|
95
|
35
|
0
|
The chance of the move’s effect to happen is 10% Metal Claw increases the user’s Attack stat by 1 stage
|
370
|
Metal Sound
|
TM195
|
Steel
|
Status
|
1
|
85
|
40
|
0
|
Metal Sound decreases the enemy’s SpDefense stat by 2 stages
|
371
|
Meteor Mash
|
TM435
|
Steel
|
Physical
|
90
|
90
|
10
|
0
|
The chance of the move’s effect to happen is 20% Meteor Mash increases the user’s Attack stat by 1 stage
|
372
|
Metronome
|
TM158
|
Normal
|
Physical
|
90
|
100
|
10
|
0
|
Regular move. No extra feature
|
373
|
Milk Drink
|
TM492
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Milk Drink recovers user’s 50% of it’s maximum HP
|
374
|
Mimic
|
TM159
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Mimic copies the enemy’s last used move during battle Fails if the enemy has not used a move yet
|
375
|
Mind Reader
|
TM184
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Mind Reader increases the user’s Accuracy stat by 2 stages
|
376
|
Minimize
|
TM416
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Minimize increases the user’s Evasion stat by 2 stages
|
377
|
Miracle Eye
|
TM494
|
Psychic
|
Status
|
1
|
1000
|
10
|
0
|
Miracle Eye removes all stat changes from the enemy (e.g., Attack +1 becomes 0 and Defense -1 becomes 0) Miracle Eye increases the user’s Accuracy stat by 1 stage
|
378
|
Mirror Coat
|
TM242
|
Psychic
|
Special
|
1
|
1000
|
20
|
-5
|
Mirror Coat deals double the amount of last received Special damage If last received damage is a Physical category, the move deals 0 damage Mirror Coat ignores type immunities/effectiveness This move never misses except invulnerable stage
|
379
|
Mirror Move
|
TM254
|
Normal
|
Status
|
1
|
1000
|
5
|
0
|
Mirror Move copies the enemy’s last used move during battle Fails if the enemy has not used a move yet Mirror Move increases the user’s Attack stat by 1 stage Mirror Move increases the user’s SpAttack stat by 1 stage
|
380
|
Mirror Shot
|
TM487
|
Steel
|
Special
|
65
|
85
|
10
|
0
|
The chance of the move’s effect to happen is 30% Mirror Shot decreases the enemy’s Accuracy stat by 1 stage
|
381
|
Mist
|
TM107
|
Ice
|
Status
|
1
|
1000
|
10
|
0
|
Mist removes all stat changes from both the enemy and the user (e.g., Attack +1 becomes 0 and Defense -1 becomes 0)
|
382
|
Mist Ball
|
Level Up
|
Psychic
|
Special
|
70
|
100
|
5
|
0
|
The chance of the move’s effect to happen is 50% Mist Ball decreases the enemy’s SpAttack stat by 1 stage
|
383
|
Misty Terrain
|
TM433
|
Fairy
|
Status
|
1
|
1000
|
10
|
0
|
Misty Terrain cures the user’s all status problems Misty Terrain increases the user’s Evasion stat by 1 stage
|
384
|
Moonblast
|
TM357
|
Fairy
|
Special
|
95
|
100
|
15
|
0
|
The chance of the move’s effect to happen is 30% Moonblast decreases the enemy’s SpAttack stat by 1 stage
|
385
|
Moongeist Beam
|
TM560
|
Ghost
|
Special
|
100
|
1000
|
5
|
0
|
Regular move. No extra feature
|
386
|
Moonlight
|
TM358
|
Fairy
|
Status
|
1
|
1000
|
5
|
0
|
Moonlight recovers user’s 70% of it’s maximum HP
|
387
|
Morning Sun
|
TM281
|
Normal
|
Status
|
1
|
1000
|
5
|
0
|
Morning Sun recovers user’s 70% of it’s maximum HP
|
388
|
Mud Bomb
|
TM382
|
Ground
|
Special
|
65
|
85
|
10
|
0
|
The chance of the move’s effect to happen is 30% Mud Bomb decreases the enemy’s Accuracy stat by 1 stage
|
389
|
Mud Shot
|
TM334
|
Ground
|
Special
|
55
|
95
|
15
|
0
|
Mud Shot decreases the enemy’s Speed stat by 1 stage
|
390
|
Mud Sport
|
TM373
|
Ground
|
Status
|
1
|
100
|
15
|
0
|
Mud Sport decreases the enemy’s Attack stat by 1 stage Mud Sport decreases the enemy’s SpAttack stat by 1 stage
|
391
|
Muddy Water
|
TM316
|
Water
|
Special
|
90
|
85
|
10
|
0
|
The chance of the move’s effect to happen is 30% Muddy Water decreases the enemy’s Accuracy stat by 1 stage
|
392
|
Mud-Slap
|
TM127
|
Ground
|
Special
|
20
|
100
|
10
|
0
|
Mud-Slap decreases the enemy’s Accuracy stat by 1 stage
|
393
|
Multi-Attack
|
TM557
|
Normal
|
Physical
|
90
|
100
|
10
|
0
|
The type of the move Multi-Attack changes according to the type of the held Crystal or Orb item If no such item is hold, its type be Normal
|
394
|
Mystical Fire
|
TM462
|
Fire
|
Special
|
65
|
100
|
10
|
0
|
Mystical Fire decreases the enemy’s SpAttack stat by 1 stage
|
395
|
Nasty Plot
|
TM352
|
Dark
|
Status
|
1
|
1000
|
20
|
0
|
Nasty Plot increases the user’s SpAttack stat by 2 stages
|
396
|
Natural Gift
|
TM108
|
Normal
|
Physical
|
80
|
100
|
15
|
0
|
Regular move. No extra feature
|
397
|
Nature Power
|
TM096
|
Normal
|
Physical
|
90
|
100
|
20
|
0
|
Regular move. No extra feature
|
398
|
Natures Hardship
|
Level Up
|
Fairy
|
Special
|
1
|
90
|
10
|
0
|
Natures Hardship adds 50% of the enemy’s current health to the damage as long as the enemy is not type immune
|
399
|
Needle Arm
|
TM524
|
Grass
|
Physical
|
60
|
100
|
15
|
0
|
Needle Arm has a 30% chance to make the enemy cringe
|
400
|
Never-Ending Nightmare
|
Level Up
|
Ghost
|
Physical
|
180
|
1000
|
1
|
0
|
Regular move. No extra feature
|
401
|
Night Daze
|
Level Up
|
Dark
|
Special
|
85
|
95
|
10
|
0
|
The chance of the move’s effect to happen is 40% Night Daze decreases the enemy’s Accuracy stat by 1 stage
|
402
|
Night Shade
|
TM417
|
Ghost
|
Special
|
1
|
100
|
15
|
0
|
The damage of Night Shade is equal to the user’s level So at level 100 the Pokémon will inflict pure 100 HP damage
|
403
|
Night Slash
|
TM291
|
Dark
|
Physical
|
70
|
100
|
15
|
0
|
Night Slash has a Critical Hit chance level of +1
|
404
|
Nightmare
|
TM442
|
Ghost
|
Special
|
150
|
100
|
15
|
0
|
Nightmare fails if the enemy is not sleeping
|
405
|
Noble Roar
|
Level Up
|
Normal
|
Status
|
1
|
100
|
30
|
0
|
Noble Roar decreases the enemy’s Attack stat by 1 stage Noble Roar decreases the enemy’s SpAttack stat by 1 stage
|
406
|
Nuzzle
|
TM525
|
Electric
|
Physical
|
20
|
100
|
20
|
0
|
Nuzzle has a 100% chance to paralyze the enemy
|
407
|
Oblivion Wing
|
Level Up
|
Flying
|
Special
|
80
|
100
|
10
|
0
|
Oblivion Wing recovers the user’s HP equal to 75% of the damage dealt
|
408
|
Oceanic Operetta
|
Level Up
|
Water
|
Special
|
195
|
1000
|
1
|
0
|
Regular move. No extra feature
|
409
|
Octazooka
|
TM503
|
Water
|
Special
|
65
|
85
|
10
|
0
|
The chance of the move’s effect to happen is 50% Octazooka decreases the enemy’s Accuracy stat by 1 stage
|
410
|
Odor Sleuth
|
TM262
|
Normal
|
Status
|
1
|
1000
|
40
|
0
|
Odor Sleuth removes all stat changes from the enemy (e.g., Attack +1 becomes 0 and Defense -1 becomes 0) Odor Sleuth increases the user’s Accuracy stat by 1 stage
|
411
|
Ominous Wind
|
TM215
|
Ghost
|
Special
|
60
|
100
|
5
|
0
|
Ominous Wind has a 10% chance of increasing all of the user’s stats by 1 stage
|
412
|
Origin Pulse
|
Level Up
|
Water
|
Special
|
130
|
85
|
10
|
0
|
Regular move. No extra feature
|
413
|
Outrage
|
TM118
|
Dragon
|
Physical
|
120
|
100
|
10
|
0
|
Outrage has 15% recoil damage
|
414
|
Overheat
|
TM050
|
Fire
|
Special
|
130
|
90
|
5
|
0
|
Overheat decreases the user’s SpAttack stat by 2 stages
|
415
|
Pain Split
|
TM243
|
Normal
|
Status
|
1
|
1000
|
20
|
0
|
Pain Split makes user’s and enemy’s Pokemon HP equal with the following equation ((user’s HP + enemy’s HP) / 2) if only user’s maximum HP is bigger or equal to enemy’s maximum HP
|
416
|
Parabolic Charge
|
Level Up
|
Electric
|
Special
|
50
|
100
|
20
|
0
|
Parabolic Charge recovers the user’s HP equal to 50% of the damage dealt
|
417
|
Parting Shot
|
TM515
|
Dark
|
Status
|
1
|
100
|
20
|
0
|
Parting Shot decreases the enemy’s Attack stat by 1 stage Parting Shot decreases the enemy’s SpAttack stat by 1 stage Parting Shot forces you to select a new Pokemon to apply move’s other effects Moreover, Parting Shot forces user to switch out to the newly selected Pokemon
|
418
|
Pay Day
|
TM508
|
Normal
|
Physical
|
80
|
100
|
20
|
0
|
Regular move. No extra feature
|
419
|
Payback
|
TM066
|
Dark
|
Physical
|
50
|
100
|
10
|
0
|
Payback deals double damage if the enemy strikes first this turn
|
420
|
Peck
|
TM501
|
Flying
|
Physical
|
35
|
100
|
35
|
0
|
Regular move. No extra feature
|
421
|
Perish Song
|
TM170
|
Normal
|
Physical
|
480
|
100
|
5
|
0
|
Perish Song is an extremely powerful attack that causes user to faint as a recoil damage
|
422
|
Petal Blizzard
|
TM529
|
Grass
|
Physical
|
100
|
100
|
15
|
0
|
Regular move. No extra feature
|
423
|
Petal Dance
|
TM359
|
Grass
|
Special
|
120
|
100
|
10
|
0
|
Petal Dance has 15% recoil damage
|
424
|
Phantom Force
|
TM332
|
Ghost
|
Physical
|
90
|
200
|
10
|
0
|
Regular move. No extra feature
|
425
|
Pin Missile
|
TM396
|
Bug
|
Physical
|
25
|
85
|
20
|
0
|
Pin Missile makes the user to strike between 2-5 times in a row
|
426
|
Play Nice
|
TM526
|
Normal
|
Status
|
1
|
1000
|
20
|
0
|
Play Nice decreases the enemy’s Attack stat by 1 stage
|
427
|
Play Rough
|
TM171
|
Fairy
|
Physical
|
90
|
90
|
10
|
0
|
The chance of the move’s effect to happen is 10% Play Rough decreases the enemy’s Attack stat by 1 stage
|
428
|
Pluck
|
TM298
|
Flying
|
Physical
|
60
|
100
|
20
|
0
|
Regular move. No extra feature
|
429
|
Poison Fang
|
TM271
|
Poison
|
Physical
|
50
|
100
|
15
|
0
|
Poison Fang has a 50% chance to poison the enemy
|
430
|
Poison Gas
|
Level Up
|
Poison
|
Status
|
1
|
90
|
40
|
0
|
Poison Gas has a 100% chance to poison the enemy
|
431
|
Poison Jab
|
TM084
|
Poison
|
Physical
|
80
|
100
|
20
|
0
|
Poison Jab has a 30% chance to poison the enemy
|
432
|
Poison Powder
|
TM256
|
Poison
|
Status
|
1
|
75
|
35
|
0
|
Poison Powder has a 100% chance to poison the enemy
|
433
|
Poison Sting
|
TM349
|
Poison
|
Physical
|
15
|
100
|
35
|
0
|
Poison Sting has a 30% chance to poison the enemy
|
434
|
Poison Tail
|
TM272
|
Poison
|
Physical
|
50
|
100
|
25
|
0
|
Poison Tail has a 10% chance to poison the enemy Poison Tail has a Critical Hit chance level of +1
|
435
|
Pollen Puff
|
TM550
|
Bug
|
Special
|
90
|
100
|
15
|
0
|
Pollen Puff recovers user’s 5% of it’s maximum HP
|
436
|
Pound
|
TM430
|
Normal
|
Physical
|
40
|
100
|
35
|
0
|
Regular move. No extra feature
|
437
|
Powder
|
TM575
|
Bug
|
Special
|
50
|
100
|
20
|
1
|
Regular move. No extra feature
|
438
|
Powder Snow
|
TM537
|
Ice
|
Special
|
40
|
100
|
25
|
0
|
Powder Snow has a 10% chance to freeze the enemy
|
439
|
Power Gem
|
TM387
|
Rock
|
Special
|
80
|
100
|
20
|
0
|
Regular move. No extra feature
|
440
|
Power Split
|
TM413
|
Psychic
|
Status
|
1
|
100
|
15
|
0
|
Power Split decreases the enemy’s Defense stat by 1 stage Power Split decreases the enemy’s SpDefense stat by 1 stage
|
441
|
Power Swap
|
TM250
|
Psychic
|
Status
|
1
|
100
|
15
|
0
|
Power Swap decreases the enemy’s Attack stat by 1 stage Power Swap decreases the enemy’s SpAttack stat by 1 stage
|
442
|
Power Trick
|
TM137
|
Psychic
|
Status
|
1
|
100
|
15
|
0
|
Power Trick decreases the enemy’s Attack stat by 1 stage Power Trick decreases the enemy’s Defense stat by 1 stage
|
443
|
Power Trip
|
TM507
|
Dark
|
Physical
|
20
|
100
|
10
|
0
|
Power Trip deals varying damage based on the user’s stat increases It starts at base power 20 and increases by 20 for each net stat boost the user has received, including Evasion and Accuracy In other words the power is: 20 × NumIncreases + 20 For example, if the Pokémon has a total of 3 stat increases (+1 Attack, +1 Speed, +1 Evasion) then the Power Trip’s base power will be 20 × 3 + 20 = 80
|
444
|
Power Whip
|
TM364
|
Grass
|
Physical
|
120
|
85
|
10
|
0
|
Regular move. No extra feature
|
445
|
Power-Up Punch
|
TM229
|
Fighting
|
Physical
|
40
|
100
|
10
|
0
|
Power-Up Punch increases the user’s Attack stat by 1 stage
|
446
|
Precipice Blades
|
Level Up
|
Ground
|
Physical
|
140
|
85
|
10
|
0
|
Regular move. No extra feature
|
447
|
Present
|
TM317
|
Normal
|
Physical
|
80
|
90
|
15
|
0
|
Regular move. No extra feature
|
448
|
Prismatic Laser
|
Level Up
|
Psychic
|
Special
|
160
|
100
|
10
|
0
|
After using Prismatic Laser move, the user has to rest a turn before attacking again
|
449
|
Protect
|
TM017
|
Normal
|
Status
|
1
|
1000
|
5
|
0
|
Protect increases the user’s Defense stat by 1 stage Protect increases the user’s SpDefense stat by 1 stage Protect increases the user’s Evasion stat by 1 stage
|
450
|
Psybeam
|
TM292
|
Psychic
|
Special
|
65
|
100
|
20
|
0
|
Psybeam has a 10% chance to confuse the enemy
|
451
|
Psych Up
|
TM077
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Psych Up swaps the stat changes (both positive and negative) between the enemy and the user
|
452
|
Psychic
|
TM029
|
Psychic
|
Special
|
90
|
100
|
10
|
0
|
Psychic swaps the stat changes (both positive and negative) between the enemy and the user Psychic decreases the enemy’s SpDefense stat by 1 stage
|
453
|
Psychic Fangs
|
TM411
|
Psychic
|
Physical
|
85
|
100
|
10
|
0
|
The chance of the move’s effect to happen is 25% Psychic Fangs removes all stat changes from the enemy (e.g., Attack +1 becomes 0 and Defense -1 becomes 0)
|
454
|
Psychic Terrain
|
TM555
|
Psychic
|
Status
|
1
|
100
|
10
|
0
|
Psychic Terrain decreases the enemy’s Speed stat by 2 stages
|
455
|
Psycho Boost
|
Level Up
|
Psychic
|
Special
|
140
|
90
|
5
|
0
|
Psycho Boost decreases the user’s SpAttack stat by 2 stages
|
456
|
Psycho Cut
|
TM370
|
Psychic
|
Physical
|
70
|
100
|
20
|
0
|
Psycho Cut has a Critical Hit chance level of +1
|
457
|
Psycho Shift
|
TM138
|
Psychic
|
Status
|
1
|
90
|
10
|
0
|
Psycho Shift swaps the stat changes (both positive and negative) between the enemy and the user
|
458
|
Psyshock
|
TM003
|
Psychic
|
Special
|
80
|
100
|
10
|
0
|
Psyshock inflicts damage based on the target’s Defense, not Special Defense
|
459
|
Psystrike
|
Level Up
|
Psychic
|
Special
|
100
|
100
|
10
|
0
|
Psystrike inflicts damage based on the target’s Defense, not Special Defense
|
460
|
Psywave
|
TM490
|
Psychic
|
Special
|
1
|
80
|
15
|
0
|
Psywave inflicts a random amount of pure HP damage, varying between 50% and 150% of the user’s level In other words, at level 100 the damage will be 50-150 HP
|
461
|
Pulverizing Pancake
|
Level Up
|
Normal
|
Physical
|
210
|
1000
|
1
|
0
|
Regular move. No extra feature
|
462
|
Punishment
|
TM172
|
Dark
|
Physical
|
60
|
100
|
5
|
0
|
Punishment deals varying damage based on the opponent’s stat increases It starts at base power of 60 and increases by 20 for every net stat boost of the opponent, up to a maximum of 200 (7 boosts) In other words the power is: 20 × NumIncreases + 60 For example, if the opponent has 4 stat increases (+2 Special Attack, +2 Speed) then the Punishment’s base power will be 20 × 4 + 60 = 140
|
463
|
Purify
|
Level Up
|
Poison
|
Status
|
1
|
1000
|
20
|
0
|
Purify recovers user’s 35% of it’s maximum HP
|
464
|
Pursuit
|
TM185
|
Dark
|
Physical
|
60
|
100
|
20
|
0
|
Regular move. No extra feature
|
465
|
Quash
|
TM060
|
Dark
|
Status
|
1
|
100
|
15
|
0
|
Quash decreases the enemy’s Speed stat by 2 stages
|
466
|
Quick Attack
|
TM367
|
Normal
|
Physical
|
40
|
100
|
30
|
1
|
Regular move. No extra feature
|
467
|
Quick Guard
|
TM235
|
Fighting
|
Status
|
1
|
1000
|
10
|
3
|
Quick Guard increases the user’s Defense stat by 1 stage Quick Guard increases the user’s SpDefense stat by 1 stage
|
468
|
Quiver Dance
|
TM518
|
Bug
|
Status
|
1
|
1000
|
20
|
0
|
Quiver Dance increases the user’s SpAttack stat by 1 stage Quiver Dance increases the user’s SpDefense stat by 1 stage Quiver Dance increases the user’s Speed stat by 1 stage
|
469
|
Rage
|
TM251
|
Normal
|
Physical
|
20
|
100
|
20
|
-1
|
Rage increases the user’s Attack stat by 1 stage
|
470
|
Rage Powder
|
TM293
|
Bug
|
Status
|
1
|
1000
|
20
|
0
|
Rage Powder increases the enemy’s Attack stat by 1 stage Rage Powder increases the enemy’s SpAttack stat by 1 stage Rage Powder decreases the enemy’s Accuracy stat by 2 stages
|
471
|
Rain Dance
|
TM018
|
Water
|
Status
|
1
|
1000
|
5
|
0
|
Rain Dance changes the current weather to cloudy Rain Dance increases the user’s Defense stat by 1 stage Rain Dance increases the user’s SpDefense stat by 1 stage
|
472
|
Rapid Spin
|
TM268
|
Normal
|
Physical
|
20
|
100
|
40
|
0
|
Rapid Spin increases the user’s Evasion stat by 1 stage
|
473
|
Razor Leaf
|
TM354
|
Grass
|
Physical
|
55
|
95
|
25
|
0
|
Razor Leaf has a Critical Hit chance level of +1
|
474
|
Razor Shell
|
TM440
|
Water
|
Physical
|
75
|
95
|
10
|
0
|
The chance of the move’s effect to happen is 50% Razor Shell decreases the enemy’s Defense stat by 1 stage
|
475
|
Razor Wind
|
TM309
|
Normal
|
Special
|
80
|
100
|
10
|
0
|
Razor Wind has a Critical Hit chance level of +1
|
476
|
Recover
|
TM306
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Recover recovers user’s 50% of it’s maximum HP
|
477
|
Recycle
|
TM146
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Recycle recovers user’s 10% of it’s maximum HP Recycle cures the user’s all status problems
|
478
|
Reflect
|
TM033
|
Psychic
|
Status
|
1
|
1000
|
20
|
0
|
Reflect increases the user’s Defense stat by 2 stages
|
479
|
Reflect Type
|
TM412
|
Normal
|
Status
|
1
|
1000
|
20
|
0
|
Reflect Type increases the user’s Defense stat by 1 stage Reflect Type increases the user’s SpDefense stat by 1 stage
|
480
|
Refresh
|
TM244
|
Normal
|
Status
|
1
|
1000
|
20
|
0
|
Refresh cures the user’s all status problems
|
481
|
Relic Song
|
TM514
|
Normal
|
Special
|
75
|
100
|
10
|
0
|
Relic Song has a 10% chance to put the enemy to sleep
|
482
|
Rest
|
TM044
|
Psychic
|
Status
|
1
|
1000
|
5
|
0
|
Rest recovers user’s 100% of it’s maximum HP Rest cures the user’s all status problems After using Rest move, the user has to rest a turn before attacking again
|
483
|
Resting
|
NonCombat
|
Normal
|
Status
|
0
|
1000
|
9
|
9
|
Resting is a non-combat system related move and cannot be learned by Pokemon
|
484
|
Retaliate
|
TM181
|
Normal
|
Physical
|
80
|
100
|
5
|
0
|
Retaliate deals double damage if the enemy strikes first this turn
|
485
|
Return
|
TM027
|
Normal
|
Physical
|
1
|
100
|
20
|
0
|
The power of Return is higher when the user likes its trainer more The base power varies between 1 (minimum happiness) and 150 (maximum happiness)
|
486
|
Revelation Dance
|
Level Up
|
Normal
|
Special
|
90
|
100
|
15
|
0
|
The type of the move Revelation Dance changes according to the type of the held Crystal or Orb item If no such item is hold, its type be Normal
|
487
|
Revenge
|
TM236
|
Fighting
|
Physical
|
60
|
100
|
10
|
-4
|
Revenge deals double damage if the enemy strikes first this turn
|
488
|
Reversal
|
TM220
|
Fighting
|
Physical
|
1
|
100
|
15
|
0
|
Move Reversal becomes stronger as the user’s health decreases (40 / (HP / max. HP)) and maximum power cap is 300
|
489
|
Roar
|
TM005
|
Normal
|
Status
|
1
|
1000
|
20
|
0
|
Roar increases the user’s Attack stat by 1 stage Roar increases the user’s SpAttack stat by 1 stage
|
490
|
Roar of Time
|
Level Up
|
Dragon
|
Special
|
150
|
90
|
5
|
0
|
After using Roar of Time move, the user has to rest a turn before attacking again
|
491
|
Rock Blast
|
TM338
|
Rock
|
Physical
|
25
|
90
|
10
|
0
|
Rock Blast makes the user to strike between 2-5 times in a row
|
492
|
Rock Climb
|
TM125
|
Normal
|
Physical
|
90
|
85
|
20
|
0
|
Rock Climb has a 20% chance to confuse the enemy
|
493
|
Rock Polish
|
TM069
|
Rock
|
Status
|
1
|
1000
|
20
|
0
|
Rock Polish increases the user’s Speed stat by 2 stages
|
494
|
Rock Slide
|
TM080
|
Rock
|
Physical
|
75
|
90
|
10
|
0
|
Rock Slide has a 30% chance to make the enemy cringe
|
495
|
Rock Smash
|
HM06
|
Fighting
|
Physical
|
40
|
100
|
15
|
0
|
The chance of the move’s effect to happen is 50% Rock Smash decreases the enemy’s Defense stat by 1 stage
|
496
|
Rock Throw
|
TM409
|
Rock
|
Physical
|
50
|
90
|
15
|
0
|
Regular move. No extra feature
|
497
|
Rock Tomb
|
TM039
|
Rock
|
Physical
|
60
|
95
|
15
|
0
|
Rock Tomb decreases the enemy’s Speed stat by 1 stage
|
498
|
Rock Wrecker
|
Level Up
|
Rock
|
Physical
|
150
|
90
|
5
|
0
|
After using Rock Wrecker move, the user has to rest a turn before attacking again
|
499
|
Role Play
|
TM119
|
Psychic
|
Status
|
1
|
1000
|
15
|
0
|
Role Play increases the user’s Evasion stat by 2 stages
|
500
|
Rolling Kick
|
TM476
|
Fighting
|
Physical
|
60
|
85
|
15
|
0
|
Rolling Kick has a 30% chance to make the enemy cringe
|
501
|
Rollout
|
TM227
|
Rock
|
Physical
|
90
|
90
|
20
|
0
|
Regular move. No extra feature
|
502
|
Roost
|
TM019
|
Flying
|
Status
|
1
|
1000
|
10
|
0
|
Roost recovers user’s 50% of it’s maximum HP
|
503
|
Rototiller
|
TM404
|
Ground
|
Status
|
1
|
1000
|
5
|
0
|
Rototiller increases the user’s Attack stat by 1 stage Rototiller increases the user’s SpAttack stat by 1 stage If the move using Pokémon is a Grass type, the effect of the move doubles. For example, if the Pokémon uses a move that increases Defense stat by 1 stage, in this case, it increases by 2 stages
|
504
|
Round
|
TM048
|
Normal
|
Special
|
60
|
100
|
10
|
0
|
Round increases the user’s SpAttack stat by 1 stage
|
505
|
Sacred Fire
|
Level Up
|
Fire
|
Physical
|
100
|
95
|
5
|
0
|
Sacred Fire has a 50% chance to burn the enemy
|
506
|
Sacred Sword
|
TM576
|
Fighting
|
Physical
|
90
|
1000
|
20
|
0
|
Regular move. No extra feature
|
507
|
Safeguard
|
TM020
|
Normal
|
Status
|
1
|
1000
|
25
|
0
|
Move Safeguard affects the entire team Safeguard cures the user’s all status problems
|
508
|
Sand Attack
|
TM263
|
Ground
|
Status
|
1
|
100
|
10
|
0
|
Sand Attack decreases the enemy’s Accuracy stat by 2 stages
|
509
|
Sand Tomb
|
TM388
|
Ground
|
Physical
|
35
|
85
|
15
|
0
|
Sand Tomb has a 100% chance to inflict a bleeding on the enemy Sand Tomb traps the enemy’s Pokemon for 5 turns (the enemy can not switch out)
|
510
|
Sandstorm
|
TM037
|
Rock
|
Status
|
1
|
100
|
10
|
0
|
Sandstorm decreases the enemy’s Attack stat by 1 stage Sandstorm decreases the enemy’s SpAttack stat by 1 stage
|
511
|
Savage Spin-Out
|
Level Up
|
Bug
|
Physical
|
200
|
1000
|
1
|
0
|
Regular move. No extra feature
|
512
|
Scald
|
TM055
|
Water
|
Special
|
80
|
100
|
15
|
0
|
Scald has a 30% chance to burn the enemy
|
513
|
Scary Face
|
TM273
|
Normal
|
Status
|
1
|
100
|
10
|
0
|
Scary Face decreases the enemy’s Speed stat by 2 stages
|
514
|
Scratch
|
TM531
|
Normal
|
Physical
|
40
|
100
|
35
|
0
|
Regular move. No extra feature
|
515
|
Screech
|
TM221
|
Normal
|
Status
|
1
|
85
|
40
|
0
|
Screech decreases the enemy’s Defense stat by 2 stages
|
516
|
Searing Shot
|
Level Up
|
Fire
|
Special
|
100
|
100
|
5
|
0
|
Searing Shot has a 30% chance to burn the enemy
|
517
|
Secret Power
|
TM129
|
Normal
|
Physical
|
70
|
100
|
20
|
0
|
The chance of the move’s effect to happen is 20% Secret Power randomly inflicts a status problem on the enemy (e.g., Burning)
|
518
|
Secret Sword
|
TM505
|
Fighting
|
Special
|
85
|
100
|
10
|
0
|
Secret Sword inflicts damage based on the target’s Defense, not Special Defense
|
519
|
Seed Bomb
|
TM109
|
Grass
|
Physical
|
80
|
100
|
15
|
0
|
Regular move. No extra feature
|
520
|
Seed Flare
|
Level Up
|
Grass
|
Special
|
120
|
85
|
5
|
0
|
The chance of the move’s effect to happen is 40% Seed Flare decreases the enemy’s SpDefense stat by 2 stages
|
521
|
Seismic Toss
|
TM160
|
Fighting
|
Physical
|
1
|
100
|
20
|
0
|
The damage of Seismic Toss is equal to the user’s level So at level 100 the Pokémon will inflict pure 100 HP damage
|
522
|
Select Monster
|
NonCombat
|
Normal
|
Status
|
0
|
1000
|
9
|
9
|
Select Monster is a non-combat system related move and cannot be learned by Pokemon
|
523
|
Self-Destruct
|
TM389
|
Normal
|
Physical
|
200
|
100
|
5
|
0
|
Self-Destruct is an extremely powerful attack that causes user to faint as a recoil damage
|
524
|
Shadow Ball
|
TM030
|
Ghost
|
Special
|
80
|
100
|
15
|
0
|
The chance of the move’s effect to happen is 20% Shadow Ball decreases the enemy’s SpDefense stat by 1 stage
|
525
|
Shadow Blast
|
Level Up
|
Dark
|
Special
|
80
|
100
|
5
|
0
|
Shadow Blast has a Critical Hit chance level of +2
|
526
|
Shadow Bone
|
TM608
|
Ghost
|
Physical
|
85
|
100
|
10
|
0
|
The chance of the move’s effect to happen is 30% Shadow Bone decreases the enemy’s Defense stat by 1 stage
|
527
|
Shadow Claw
|
TM065
|
Ghost
|
Physical
|
70
|
100
|
15
|
0
|
Shadow Claw has a Critical Hit chance level of +1
|
528
|
Shadow Down
|
Level Up
|
Dark
|
Status
|
1
|
100
|
40
|
0
|
Shadow Down decreases the enemy’s Defense stat by 2 stages
|
529
|
Shadow Force
|
Level Up
|
Ghost
|
Physical
|
120
|
100
|
5
|
0
|
Regular move. No extra feature
|
530
|
Shadow Punch
|
TM473
|
Ghost
|
Physical
|
60
|
1000
|
20
|
0
|
Regular move. No extra feature
|
531
|
Shadow Sneak
|
TM196
|
Ghost
|
Physical
|
40
|
100
|
30
|
1
|
Regular move. No extra feature
|
532
|
Shadow Storm
|
Level Up
|
Dark
|
Special
|
90
|
100
|
15
|
0
|
Regular move. No extra feature
|
533
|
Sharpen
|
TM523
|
Normal
|
Status
|
1
|
1000
|
30
|
0
|
Sharpen increases the user’s Attack stat by 1 stage
|
534
|
Shattered Psyche
|
Level Up
|
Psychic
|
Physical
|
195
|
1000
|
1
|
0
|
Regular move. No extra feature
|
535
|
Sheer Cold
|
TM465
|
Ice
|
Special
|
1
|
1
|
5
|
0
|
Sheer Cold always faints the enemy Pokemon if only maximum HP of the user’s Pokemon is bigger or equal to the maximum HP of the enemy’s Pokemon and user’s level is bigger or equal to enemy’s Pokemon level
|
536
|
Shell Smash
|
TM493
|
Normal
|
Status
|
1
|
1000
|
15
|
0
|
Shell Smash decreases the user’s Defense stat by 1 stage Shell Smash decreases the user’s SpDefense stat by 1 stage Shell Smash increases the user’s Attack stat by 2 stages Shell Smash increases the user’s SpAttack stat by 2 stages Shell Smash increases the user’s Speed stat by 2 stages
|
537
|
Shell Trap
|
Level Up
|
Fire
|
Special
|
150
|
100
|
5
|
-3
|
Regular move. No extra feature
|
538
|
Shift Gear
|
Level Up
|
Steel
|
Status
|
1
|
1000
|
10
|
0
|
Shift Gear increases the user’s Attack stat by 1 stage Shift Gear increases the user’s Speed stat by 2 stages
|
539
|
Shock Wave
|
TM147
|
Electric
|
Special
|
60
|
1000
|
20
|
0
|
Regular move. No extra feature
|
540
|
Shore Up
|
Level Up
|
Ground
|
Status
|
1
|
1000
|
10
|
0
|
Shore Up recovers user’s 50% of it’s maximum HP
|
541
|
Signal Beam
|
TM148
|
Bug
|
Special
|
75
|
100
|
15
|
0
|
Signal Beam has a 10% chance to confuse the enemy
|
542
|
Silver Wind
|
TM289
|
Bug
|
Special
|
60
|
100
|
5
|
0
|
The move Silver Wind increases user’s Attack, SpAttack, Defense, SpDefense, and Speed stats by 1 stage with 10% chance
|
543
|
Simple Beam
|
TM458
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
The move Simple Beam increases user’s Attack, SpAttack, Defense, SpDefense, and Speed stats by 1 stage with 50% chance
|
544
|
Sing
|
TM318
|
Normal
|
Status
|
1
|
55
|
15
|
0
|
Sing has a 100% chance to put the enemy to sleep
|
545
|
Sinister Arrow Raid
|
Level Up
|
Ghost
|
Physical
|
180
|
1000
|
1
|
0
|
Regular move. No extra feature
|
546
|
Sketch
|
Level Up
|
Normal
|
Status
|
1
|
1000
|
5
|
0
|
Sketch copies the last used move of the enemy permanently with its full features, and this move diminishes from the user
|
547
|
Skill Swap
|
TM139
|
Psychic
|
Status
|
1
|
1000
|
10
|
0
|
Skill Swap swaps abilities with the enemy during for that battle
|
548
|
Skull Bash
|
TM110
|
Normal
|
Physical
|
130
|
100
|
10
|
0
|
Skull Bash increases the user’s Defense stat by 1 stage Skull Bash requires 2 turns to deal damage to the enemy
|
549
|
Sky Attack
|
TM211
|
Flying
|
Physical
|
140
|
90
|
5
|
0
|
Sky Attack has a 30% chance to make the enemy cringe
|
550
|
Sky Drop
|
TM058
|
Flying
|
Physical
|
80
|
100
|
10
|
0
|
Sky Drop has a 30% chance to make the enemy cringe
|
551
|
Sky Uppercut
|
TM402
|
Fighting
|
Physical
|
85
|
1000
|
15
|
0
|
Regular move. No extra feature
|
552
|
Slack Off
|
TM498
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Slack Off recovers user’s 50% of it’s maximum HP
|
553
|
Slam
|
TM237
|
Normal
|
Physical
|
80
|
75
|
20
|
0
|
Regular move. No extra feature
|
554
|
Slash
|
TM397
|
Normal
|
Physical
|
70
|
100
|
20
|
0
|
Slash has a Critical Hit chance level of +1
|
555
|
Sleep Powder
|
TM360
|
Grass
|
Status
|
1
|
75
|
15
|
0
|
Sleep Powder has a 100% chance to put the enemy to sleep
|
556
|
Sleep Talk
|
TM088
|
Normal
|
Status
|
1
|
1000
|
10
|
1
|
Sleep Talk works only if the user is asleep Sleep Talk increases the user’s Defense stat by 2 stages Sleep Talk increases the user’s SpDefense stat by 2 stages Sleep Talk increases the user’s Evasion stat by 2 stages
|
557
|
Sludge
|
TM399
|
Poison
|
Special
|
65
|
100
|
20
|
0
|
Sludge has a 30% chance to poison the enemy
|
558
|
Sludge Bomb
|
TM036
|
Poison
|
Special
|
90
|
100
|
10
|
0
|
Sludge Bomb has a 30% chance to poison the enemy
|
559
|
Sludge Wave
|
TM034
|
Poison
|
Special
|
95
|
100
|
10
|
0
|
Sludge Wave has a 10% chance to poison the enemy
|
560
|
Smack Down
|
TM023
|
Rock
|
Physical
|
50
|
100
|
15
|
0
|
Smack Down has a 30% chance to make the enemy cringe
|
561
|
Smart Strike
|
TM067
|
Steel
|
Physical
|
70
|
1000
|
10
|
0
|
Regular move. No extra feature
|
562
|
Smelling Salts
|
TM222
|
Normal
|
Physical
|
70
|
100
|
10
|
0
|
Base power of Smelling Salts doubles when the opponent is under Paralyzed status problem
|
563
|
Smog
|
TM491
|
Poison
|
Special
|
30
|
70
|
20
|
0
|
Smog has a 40% chance to poison the enemy
|
564
|
Smokescreen
|
TM483
|
Normal
|
Status
|
1
|
100
|
20
|
0
|
Smokescreen decreases the enemy’s Accuracy stat by 1 stage
|
565
|
Snarl
|
TM095
|
Dark
|
Special
|
55
|
95
|
15
|
0
|
Snarl decreases the enemy’s SpAttack stat by 1 stage
|
566
|
Snatch
|
TM149
|
Dark
|
Status
|
1
|
1000
|
10
|
0
|
Snatch increases the user’s Attack stat by 1 stage Snatch increases the user’s SpAttack stat by 1 stage
|
567
|
Snore
|
TM120
|
Normal
|
Special
|
50
|
100
|
15
|
0
|
Snore has a 30% chance to make the enemy cringe Snore works only if the user is asleep
|
568
|
Soak
|
TM319
|
Water
|
Status
|
1
|
1000
|
10
|
0
|
Soak increases the user’s Attack stat by 1 stage Soak increases the user’s Defense stat by 1 stage If the move using Pokémon is a Water type, the effect of the move doubles. For example, if the Pokémon uses a move that increases Defense stat by 1 stage, in this case, it increases by 2 stages
|
569
|
Soft-Boiled
|
TM436
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Soft-Boiled recovers user’s 50% of it’s maximum HP
|
570
|
Solar Beam
|
TM022
|
Grass
|
Special
|
120
|
100
|
10
|
0
|
Solar Beam requires 2 turns to deal damage to the enemy
|
571
|
Solar Blade
|
TM610
|
Grass
|
Physical
|
125
|
100
|
10
|
0
|
Solar Blade requires 2 turns to deal damage to the enemy
|
572
|
Sonic Boom
|
TM294
|
Normal
|
Special
|
1
|
90
|
20
|
0
|
Sonic Boom deals 20 damage, as long as the enemy is not immune
|
573
|
Spacial Rend
|
Level Up
|
Dragon
|
Special
|
100
|
95
|
5
|
0
|
Spacial Rend has a Critical Hit chance level of +1
|
574
|
Spark
|
TM335
|
Electric
|
Physical
|
65
|
100
|
20
|
0
|
Spark has a 30% chance to paralyze the enemy
|
575
|
Sparkling Aria
|
TM548
|
Water
|
Special
|
90
|
100
|
10
|
0
|
Regular move. No extra feature
|
576
|
Spectral Thief
|
Level Up
|
Ghost
|
Physical
|
90
|
100
|
10
|
0
|
Spectral Thief has a 20% chance of increasing all of the user’s stats by 1 stage
|
577
|
Speed Swap
|
TM479
|
Psychic
|
Status
|
1
|
100
|
10
|
0
|
Speed Swap increases the user’s Speed stat by 1 stage Speed Swap decreases the enemy’s Speed stat by 1 stage
|
578
|
Spider Web
|
Level Up
|
Bug
|
Status
|
1
|
1000
|
10
|
0
|
Spider Web traps the enemy’s Pokemon for 99 turns (the enemy can not switch out)
|
579
|
Spike Cannon
|
TM519
|
Normal
|
Physical
|
20
|
100
|
15
|
0
|
Spike Cannon makes the user to strike between 2-5 times in a row
|
580
|
Spikes
|
TM186
|
Ground
|
Physical
|
1
|
100
|
20
|
0
|
Spikes adds 25% of the enemy’s current health to the damage as long as the enemy is not type immune
|
581
|
Spiky Shield
|
TM405
|
Grass
|
Status
|
1
|
1000
|
10
|
0
|
Spiky Shield increases the user’s Defense stat by 2 stages Spiky Shield increases the user’s SpDefense stat by 2 stages Spiky Shield decreases the user’s Speed stat by 1 stage
|
582
|
Spirit Shackle
|
TM545
|
Ghost
|
Physical
|
80
|
100
|
10
|
0
|
Spirit Shackle traps the enemy’s Pokemon for 99 turns (the enemy can not switch out)
|
583
|
Spit Up
|
TM406
|
Normal
|
Special
|
80
|
100
|
10
|
0
|
Regular move. No extra feature
|
584
|
Spite
|
TM175
|
Ghost
|
Status
|
1
|
100
|
10
|
0
|
Spite reduces the enemy’s last used move’s PP by 4 points
|
585
|
Splash
|
TM323
|
Normal
|
Status
|
1
|
1000
|
40
|
0
|
Regular move. No extra feature
|
586
|
Spore
|
TM392
|
Grass
|
Status
|
1
|
100
|
15
|
0
|
Spore has a 100% chance to put the enemy to sleep
|
587
|
Spotlight
|
TM534
|
Normal
|
Status
|
1
|
100
|
15
|
0
|
Spotlight decreases the enemy’s Accuracy stat by 1 stage
|
588
|
Star Strike
|
Level Up
|
Ghost
|
Physical
|
195
|
1000
|
1
|
0
|
Regular move. No extra feature
|
589
|
Stealth Rock
|
TM212
|
Rock
|
Physical
|
1
|
100
|
20
|
0
|
Stealth Rock adds 25% of the enemy’s current health to the damage as long as the enemy is not type immune
|
590
|
Steam Eruption
|
Level Up
|
Water
|
Special
|
110
|
95
|
5
|
0
|
Steam Eruption has a 30% chance to burn the enemy
|
591
|
Steamroller
|
Level Up
|
Bug
|
Physical
|
65
|
100
|
20
|
0
|
Steamroller has a 30% chance to make the enemy cringe
|
592
|
Steel Wing
|
TM051
|
Steel
|
Physical
|
70
|
90
|
25
|
0
|
The chance of the move’s effect to happen is 10% Steel Wing increases the user’s Defense stat by 1 stage
|
593
|
Sticky Web
|
TM489
|
Bug
|
Status
|
1
|
100
|
10
|
0
|
Sticky Web decreases the enemy’s Speed stat by 1 stage Sticky Web decreases the enemy’s Accuracy stat by 1 stage
|
594
|
Stockpile
|
TM407
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Stockpile increases the user’s Defense stat by 1 stage Stockpile increases the user’s SpDefense stat by 1 stage
|
595
|
Stoked Sparksurfer
|
Level Up
|
Electric
|
Special
|
175
|
1000
|
1
|
0
|
Regular move. No extra feature
|
596
|
Stomp
|
TM111
|
Normal
|
Physical
|
65
|
100
|
20
|
0
|
Stomp has a 30% chance to make the enemy cringe
|
597
|
Stomping Tantrum
|
TM553
|
Ground
|
Physical
|
150
|
100
|
10
|
-1
|
The chance of the move’s effect to happen is 30% Stomping Tantrum decreases the user’s Accuracy stat by 1 stage
|
598
|
Stone Edge
|
TM071
|
Rock
|
Physical
|
100
|
80
|
5
|
0
|
Stone Edge has a Critical Hit chance level of +1
|
599
|
Stored Power
|
TM426
|
Psychic
|
Special
|
20
|
100
|
5
|
0
|
Stored Power deals varying damage based on the user’s stat increases It starts at base power 20 and increases by 20 for each net stat boost the user has received, including Evasion and Accuracy In other words the power is: 20 × NumIncreases + 20 For example, if the Pokémon has a total of 3 stat increases (+1 Attack, +1 Speed, +1 Evasion) then the Stored Power’s base power will be 20 × 3 + 20 = 80
|
600
|
Storm Throw
|
TM520
|
Fighting
|
Physical
|
60
|
100
|
10
|
0
|
Storm Throw has a Critical Hit chance level of +5
|
601
|
Strength
|
HM04
|
Normal
|
Physical
|
80
|
100
|
15
|
0
|
Regular move. No extra feature
|
602
|
Strength Sap
|
TM581
|
Grass
|
Physical
|
1
|
100
|
10
|
0
|
Strength Sap recovers user’s 35% of it’s maximum HP Strength Sap decreases the enemy’s Attack stat by 1 stage
|
603
|
String Shot
|
TM269
|
Bug
|
Status
|
1
|
95
|
40
|
0
|
String Shot decreases the enemy’s Speed stat by 2 stages
|
604
|
Struggle
|
NonCombat
|
Normal
|
Physical
|
50
|
100
|
1
|
0
|
Struggle has 50% recoil damage
|
605
|
Struggle Bug
|
TM193
|
Bug
|
Special
|
50
|
100
|
20
|
0
|
Struggle Bug decreases the enemy’s SpAttack stat by 1 stage
|
606
|
Stun Spore
|
TM257
|
Grass
|
Status
|
1
|
75
|
30
|
0
|
Stun Spore has a 100% chance to paralyze the enemy
|
607
|
Submission
|
TM425
|
Fighting
|
Physical
|
80
|
80
|
25
|
0
|
Submission has 25% recoil damage
|
608
|
Substitute
|
TM090
|
Normal
|
Status
|
1
|
1000
|
5
|
0
|
Substitute increases the user’s Evasion stat by 3 stages
|
609
|
Subzero Slammer
|
Level Up
|
Ice
|
Physical
|
195
|
1000
|
1
|
0
|
Regular move. No extra feature
|
610
|
Sucker Punch
|
TM173
|
Dark
|
Physical
|
70
|
100
|
5
|
1
|
Regular move. No extra feature
|
611
|
Sunny Day
|
TM011
|
Fire
|
Status
|
1
|
1000
|
5
|
0
|
Sunny Day changes the current weather to cloudless Sunny Day increases the user’s Defense stat by 1 stage Sunny Day increases the user’s SpDefense stat by 1 stage
|
612
|
Sunsteel Strike
|
TM559
|
Steel
|
Physical
|
100
|
1000
|
5
|
0
|
Regular move. No extra feature
|
613
|
Super Fang
|
TM368
|
Normal
|
Physical
|
1
|
90
|
10
|
0
|
Super Fang adds 50% of the enemy’s current health to the damage as long as the enemy is not type immune
|
614
|
Superpower
|
TM176
|
Fighting
|
Physical
|
120
|
100
|
5
|
0
|
Superpower decreases the user’s Attack stat by 1 stage Superpower decreases the user’s Defense stat by 1 stage
|
615
|
Supersonic
|
TM320
|
Normal
|
Status
|
1
|
55
|
20
|
0
|
Supersonic has a 100% chance to confuse the enemy
|
616
|
Supersonic Skystrike
|
Level Up
|
Flying
|
Physical
|
185
|
1000
|
1
|
0
|
Regular move. No extra feature
|
617
|
Swagger
|
TM087
|
Normal
|
Status
|
1
|
90
|
15
|
0
|
Swagger has a 100% chance to confuse the enemy Swagger increases the enemy’s Attack stat by 2 stages
|
618
|
Swallow
|
TM408
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Swallow recovers user’s 50% of it’s maximum HP
|
619
|
Sweet Kiss
|
TM304
|
Fairy
|
Status
|
1
|
75
|
10
|
0
|
Sweet Kiss has a 100% chance to confuse the enemy
|
620
|
Sweet Scent
|
TM422
|
Normal
|
Status
|
1
|
100
|
20
|
0
|
Sweet Scent decreases the enemy’s Evasion stat by 1 stage
|
621
|
Swift
|
TM178
|
Normal
|
Special
|
60
|
1000
|
20
|
0
|
Regular move. No extra feature
|
622
|
Switcheroo
|
TM238
|
Dark
|
Status
|
1
|
1000
|
10
|
0
|
Switcheroo swaps the stat changes (both positive and negative) between the enemy and the user
|
623
|
Swords Dance
|
TM075
|
Normal
|
Status
|
1
|
1000
|
20
|
0
|
Swords Dance increases the user’s Attack stat by 2 stages
|
624
|
Synchronoise
|
TM474
|
Psychic
|
Special
|
120
|
100
|
15
|
0
|
Synchronoise hits the target only if target shares a type (e.g., fire, grass) with the user
|
625
|
Synthesis
|
TM121
|
Grass
|
Status
|
1
|
1000
|
5
|
0
|
Synthesis recovers user’s 50% of it’s maximum HP When the move Synthesis is used, if the weather is cloudless, the user recovers 50% more HP If the weather is cloudy, the user recovers 25% less HP
|
626
|
Tackle
|
TM202
|
Normal
|
Physical
|
50
|
100
|
35
|
0
|
Regular move. No extra feature
|
627
|
Tail Glow
|
Level Up
|
Bug
|
Status
|
1
|
1000
|
20
|
0
|
Tail Glow increases the user’s SpAttack stat by 3 stages
|
628
|
Tail Slap
|
TM398
|
Normal
|
Physical
|
25
|
85
|
10
|
0
|
Tail Slap makes the user to strike between 2-5 times in a row
|
629
|
Tail Whip
|
TM428
|
Normal
|
Status
|
1
|
100
|
30
|
0
|
Tail Whip decreases the enemy’s Defense stat by 1 stage
|
630
|
Tailwind
|
TM205
|
Flying
|
Status
|
1
|
1000
|
30
|
0
|
Tailwind increases the user’s Speed stat by 1 stage
|
631
|
Take Down
|
TM264
|
Normal
|
Physical
|
90
|
85
|
20
|
0
|
Take Down has 25% recoil damage
|
632
|
Taunt
|
TM012
|
Dark
|
Status
|
1
|
100
|
10
|
0
|
Taunt decreases the enemy’s Accuracy stat by 2 stages
|
633
|
Tearful Look
|
TM582
|
Normal
|
Status
|
1
|
100
|
20
|
0
|
Tearful Look decreases the enemy’s Attack stat by 1 stage Tearful Look decreases the enemy’s SpAttack stat by 1 stage
|
634
|
Techno Blast
|
Level Up
|
Normal
|
Special
|
120
|
100
|
5
|
0
|
The type of the move Techno Blast changes according to the type of the held Crystal or Orb item If no such item is hold, its type be Normal
|
635
|
Tectonic Rage
|
Level Up
|
Ground
|
Physical
|
190
|
1000
|
1
|
0
|
Regular move. No extra feature
|
636
|
Teeter Dance
|
TM355
|
Normal
|
Status
|
1
|
100
|
20
|
0
|
Teeter Dance has a 100% chance to confuse the enemy
|
637
|
Telekinesis
|
TM161
|
Psychic
|
Status
|
1
|
1000
|
15
|
0
|
Telekinesis increases the user’s Accuracy stat by 2 stages
|
638
|
Teleport
|
TM353
|
Psychic
|
Status
|
1
|
1000
|
15
|
0
|
Teleport increases the user’s Speed stat by 2 stages
|
639
|
Thief
|
TM046
|
Dark
|
Physical
|
75
|
100
|
25
|
0
|
Regular move. No extra feature
|
640
|
Thousand Arrows
|
TM586
|
Ground
|
Physical
|
90
|
1000
|
10
|
0
|
Regular move. No extra feature
|
641
|
Thousand Waves
|
TM583
|
Ground
|
Physical
|
90
|
1000
|
10
|
0
|
Thousand Waves traps the enemy’s Pokemon for 99 turns (the enemy can not switch out) This move never misses except invulnerable stage
|
642
|
Thrash
|
TM282
|
Normal
|
Physical
|
120
|
75
|
10
|
0
|
Regular move. No extra feature
|
643
|
Throat Chop
|
TM533
|
Dark
|
Physical
|
90
|
100
|
15
|
0
|
Regular move. No extra feature
|
644
|
Thunder
|
TM025
|
Electric
|
Special
|
110
|
70
|
10
|
0
|
Thunder has a 30% chance to paralyze the enemy
|
645
|
Thunder Fang
|
TM457
|
Electric
|
Physical
|
65
|
95
|
15
|
0
|
Thunder Fang has a 10% chance to paralyze the enemy Thunder Fang has a 10% chance to make the enemy cringe
|
646
|
Thunder Punch
|
TM140
|
Electric
|
Physical
|
75
|
100
|
15
|
0
|
Thunder Punch has a 10% chance to paralyze the enemy
|
647
|
Thunder Shock
|
TM497
|
Electric
|
Special
|
40
|
100
|
30
|
0
|
Thunder Shock has a 10% chance to paralyze the enemy
|
648
|
Thunder Wave
|
TM073
|
Electric
|
Status
|
1
|
100
|
20
|
0
|
Thunder Wave has a 100% chance to paralyze the enemy
|
649
|
Thunderbolt
|
TM024
|
Electric
|
Special
|
90
|
100
|
15
|
0
|
Thunderbolt has a 10% chance to paralyze the enemy
|
650
|
Tickle
|
TM245
|
Normal
|
Status
|
1
|
100
|
20
|
0
|
Tickle decreases the enemy’s Attack stat by 1 stage Tickle decreases the enemy’s Defense stat by 1 stage
|
651
|
Topsy-Turvy
|
Level Up
|
Dark
|
Status
|
1
|
100
|
20
|
0
|
The chance of the move’s effect to happen is 60% Topsy-Turvy decreases the enemy’s Attack stat by 1 stage Topsy-Turvy decreases the enemy’s SpAttack stat by 1 stage Topsy-Turvy decreases the enemy’s Defense stat by 1 stage Topsy-Turvy decreases the enemy’s SpDefense stat by 1 stage
|
652
|
Torment
|
TM041
|
Dark
|
Status
|
1
|
100
|
10
|
0
|
Torment decreases the enemy’s Attack stat by 1 stage Torment decreases the enemy’s SpAttack stat by 1 stage
|
653
|
Toxic
|
TM006
|
Poison
|
Status
|
1
|
100
|
10
|
0
|
Toxic has a 100% chance to poison the enemy Toxic decreases the enemy’s Defense stat by 1 stage
|
654
|
Toxic Spikes
|
TM295
|
Poison
|
Status
|
1
|
100
|
10
|
0
|
Toxic Spikes has a 100% chance to poison the enemy Toxic Spikes decreases the enemy’s SpDefense stat by 1 stage
|
655
|
Toxic Thread
|
Level Up
|
Poison
|
Status
|
1
|
100
|
10
|
0
|
Toxic Thread has a 100% chance to poison the enemy Toxic Thread decreases the enemy’s Speed stat by 1 stage
|
656
|
Transform
|
Level Up
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Transform copies enemy’s all moves temporarily for that particular battle
|
657
|
Tri Attack
|
TM468
|
Normal
|
Special
|
80
|
100
|
10
|
0
|
Tri Attack has a 7% chance to paralyze the enemy Tri Attack has a 7% chance to burn the enemy Tri Attack has a 7% chance to freeze the enemy
|
658
|
Trick
|
TM150
|
Psychic
|
Status
|
1
|
100
|
10
|
0
|
Trick decreases the enemy’s Accuracy stat by 2 stages
|
659
|
Trick Room
|
TM092
|
Psychic
|
Status
|
1
|
100
|
5
|
-7
|
Trick Room decreases the enemy’s Speed stat by 2 stages
|
660
|
Trick-or-Treat
|
Level Up
|
Ghost
|
Status
|
1
|
1000
|
20
|
0
|
Trick-or-Treat increases the user’s SpDefense stat by 1 stage If the move using Pokémon is a Ghost type, the effect of the move doubles. For example, if the Pokémon uses a move that increases Defense stat by 1 stage, in this case, it increases by 2 stages
|
661
|
Triple Kick
|
TM611
|
Fighting
|
Physical
|
25
|
90
|
10
|
0
|
Triple Kick makes the user to strike 3 times in a row
|
662
|
Trop Kick
|
TM554
|
Grass
|
Physical
|
70
|
100
|
15
|
0
|
Trop Kick decreases the enemy’s Attack stat by 1 stage
|
663
|
Trump Card
|
TM447
|
Normal
|
Special
|
100
|
1000
|
5
|
0
|
Regular move. No extra feature
|
664
|
Twineedle
|
TM296
|
Bug
|
Physical
|
25
|
100
|
20
|
0
|
Twineedle has a 20% chance to poison the enemy Twineedle makes the user to strike 2 times in a row
|
665
|
Twinkle Tackle
|
Level Up
|
Fairy
|
Special
|
180
|
1000
|
1
|
0
|
Regular move. No extra feature
|
666
|
Twister
|
TM216
|
Dragon
|
Special
|
40
|
100
|
20
|
0
|
Twister has a 30% chance to make the enemy cringe
|
667
|
Uproar
|
TM224
|
Normal
|
Special
|
90
|
100
|
10
|
0
|
Regular move. No extra feature
|
668
|
Use Item
|
NonCombat
|
Normal
|
Status
|
0
|
1000
|
9
|
9
|
Use Item is a non-combat system related move and cannot be learned by Pokemon
|
669
|
U-turn
|
TM089
|
Bug
|
Physical
|
70
|
100
|
5
|
0
|
U-turn forces you to select a new Pokemon to apply move’s other effects Moreover, U-turn forces user to switch out to the newly selected Pokemon
|
670
|
Vacuum Wave
|
TM380
|
Fighting
|
Special
|
40
|
100
|
30
|
1
|
Regular move. No extra feature
|
671
|
V-create
|
TM543
|
Fire
|
Physical
|
180
|
95
|
5
|
0
|
V-create decreases the user’s Defense stat by 1 stage V-create decreases the user’s SpDefense stat by 1 stage V-create decreases the user’s Speed stat by 1 stage
|
672
|
Venom Drench
|
TM455
|
Poison
|
Status
|
1
|
100
|
20
|
0
|
The chance of the move’s effect to happen is 30% Venom Drench decreases the enemy’s Attack stat by 1 stage Venom Drench decreases the enemy’s SpAttack stat by 1 stage Venom Drench decreases the enemy’s Speed stat by 1 stage Venom Drench has a 30% chance to poison the enemy
|
673
|
Venoshock
|
TM009
|
Poison
|
Special
|
65
|
100
|
10
|
0
|
Base power of Venoshock doubles when the opponent is under Poisoned status problem
|
674
|
Vice Grip
|
Level Up
|
Normal
|
Physical
|
55
|
100
|
30
|
0
|
Regular move. No extra feature
|
675
|
Vine Whip
|
TM345
|
Grass
|
Physical
|
45
|
100
|
25
|
0
|
Regular move. No extra feature
|
676
|
Vital Throw
|
TM516
|
Fighting
|
Physical
|
70
|
1000
|
10
|
-1
|
Regular move. No extra feature
|
677
|
Volt Switch
|
TM072
|
Electric
|
Special
|
70
|
100
|
5
|
0
|
Volt Switch forces you to select a new Pokemon to apply move’s other effects Moreover, Volt Switch forces user to switch out to the newly selected Pokemon
|
678
|
Volt Tackle
|
TM584
|
Electric
|
Physical
|
120
|
100
|
15
|
0
|
Volt Tackle has 33% recoil damage Volt Tackle has a 10% chance to paralyze the enemy
|
679
|
Volt Thunderbolt
|
Level Up
|
Electric
|
Special
|
195
|
100
|
1
|
0
|
Regular move. No extra feature
|
680
|
Wake-Up Slap
|
TM391
|
Fighting
|
Physical
|
70
|
100
|
10
|
0
|
Wake-Up Slap deals double damage if the enemy is sleeping
|
681
|
Water Gun
|
TM369
|
Water
|
Special
|
40
|
100
|
25
|
0
|
Regular move. No extra feature
|
682
|
Water Pledge
|
TM376
|
Water
|
Special
|
90
|
100
|
10
|
0
|
Regular move. No extra feature
|
683
|
Water Pulse
|
TM122
|
Water
|
Special
|
60
|
100
|
20
|
0
|
Water Pulse has a 20% chance to confuse the enemy
|
684
|
Water Shuriken
|
TM495
|
Water
|
Physical
|
15
|
100
|
10
|
1
|
Water Shuriken makes the user to strike between 2-5 times in a row
|
685
|
Water Sport
|
TM321
|
Water
|
Status
|
1
|
1000
|
10
|
0
|
Water Sport increases the user’s Defense stat by 1 stage Water Sport increases the user’s SpDefense stat by 1 stage
|
686
|
Water Spout
|
TM374
|
Water
|
Special
|
150
|
100
|
5
|
0
|
Water Spout inflicts more damage when the user’s HP is higher At full HP its base power is 150 and it decreases in proportion Formula of the power is: 150 × CurrentHP ÷ MaxHP
|
687
|
Waterfall
|
HM07
|
Water
|
Physical
|
80
|
100
|
15
|
0
|
Waterfall has a 20% chance to make the enemy cringe
|
688
|
Weather Ball
|
TM365
|
Normal
|
Special
|
50
|
100
|
10
|
0
|
Weather Ball deals double damage if the weather is cloudless Weather Ball deals double damage if the weather is cloudy
|
689
|
Whirlpool
|
HM05
|
Water
|
Special
|
35
|
85
|
15
|
0
|
Whirlpool has a 100% chance to inflict a bleeding on the enemy Whirlpool traps the enemy’s Pokemon for 5 turns (the enemy can not switch out)
|
690
|
Whirlwind
|
TM206
|
Normal
|
Status
|
1
|
100
|
10
|
0
|
Whirlwind decreases the enemy’s Accuracy stat by 2 stages
|
691
|
Wide Guard
|
TM197
|
Rock
|
Status
|
1
|
1000
|
10
|
3
|
Wide Guard increases the user’s Defense stat by 1 stage Wide Guard increases the user’s SpDefense stat by 1 stage
|
692
|
Wild Charge
|
TM093
|
Electric
|
Physical
|
90
|
100
|
15
|
0
|
Wild Charge has 25% recoil damage
|
693
|
Will-O-Wisp
|
TM061
|
Fire
|
Status
|
1
|
85
|
15
|
0
|
Will-O-Wisp has a 100% chance to burn the enemy
|
694
|
Wing Attack
|
TM419
|
Flying
|
Physical
|
60
|
100
|
35
|
0
|
Regular move. No extra feature
|
695
|
Wish
|
TM297
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Wish recovers user’s 50% of it’s maximum HP
|
696
|
Withdraw
|
TM532
|
Water
|
Status
|
1
|
1000
|
40
|
0
|
Withdraw increases the user’s Defense stat by 1 stage
|
697
|
Wonder Room
|
TM151
|
Psychic
|
Status
|
1
|
1000
|
10
|
0
|
Wonder Room increases the user’s Defense stat by 1 stage Wonder Room increases the user’s SpDefense stat by 1 stage
|
698
|
Wood Hammer
|
TM511
|
Grass
|
Physical
|
120
|
100
|
15
|
0
|
Wood Hammer has 33% recoil damage
|
699
|
Work Up
|
TM001
|
Normal
|
Status
|
1
|
1000
|
30
|
0
|
Work Up increases the user’s Attack stat by 1 stage Work Up increases the user’s SpAttack stat by 1 stage
|
700
|
Worry Seed
|
TM123
|
Grass
|
Status
|
1
|
100
|
10
|
0
|
Worry Seed decreases the enemy’s Accuracy stat by 2 stages
|
701
|
Wrap
|
TM496
|
Normal
|
Physical
|
15
|
90
|
20
|
0
|
Wrap has a 100% chance to inflict a bleeding on the enemy Wrap traps the enemy’s Pokemon for 5 turns (the enemy can not switch out)
|
702
|
Wring Out
|
TM346
|
Normal
|
Special
|
120
|
100
|
5
|
0
|
Wring Out inflicts more damage when the opponent’s HP is higher At full HP, its base power is 120 and it decreases in proportion The power is: 120 × (CurrentHP / MaxHP of the opponent)
|
703
|
X-Scissor
|
TM081
|
Bug
|
Physical
|
80
|
100
|
15
|
0
|
Regular move. No extra feature
|
704
|
Yawn
|
TM192
|
Normal
|
Status
|
1
|
100
|
10
|
0
|
Yawn requires 2 turns to deal damage to the enemy Yawn has a 100% chance to put the enemy to sleep
|
705
|
Zap Cannon
|
TM527
|
Electric
|
Special
|
120
|
50
|
5
|
0
|
Zap Cannon has a 100% chance to paralyze the enemy
|
706
|
Zen Headbutt
|
TM152
|
Psychic
|
Physical
|
80
|
90
|
15
|
0
|
Zen Headbutt has a 20% chance to make the enemy cringe
|
707
|
Zing Zap
|
Level Up
|
Electric
|
Physical
|
80
|
100
|
10
|
0
|
Zing Zap has a 20% chance to make the enemy cringe
|
708
|
Baddy Bad
|
TM561
|
Dark
|
Special
|
90
|
100
|
15
|
0
|
Baddy Bad increases the user’s Defense stat by 2 stages
|
709
|
Bouncy Bubble
|
TM562
|
Water
|
Special
|
90
|
100
|
15
|
0
|
Bouncy Bubble recovers the user’s HP equal to 50% of the damage dealt
|
710
|
Buzzy Buzz
|
TM563
|
Electric
|
Special
|
90
|
100
|
15
|
0
|
Buzzy Buzz has a 30% chance to paralyze the enemy
|
711
|
Floaty Fall
|
TM567
|
Flying
|
Physical
|
90
|
95
|
15
|
0
|
Floaty Fall has a 30% chance to make the enemy cringe
|
712
|
Freezy Frost
|
TM568
|
Ice
|
Special
|
90
|
100
|
15
|
0
|
Freezy Frost removes all stat changes from both the enemy and the user (e.g., Attack +1 becomes 0 and Defense -1 becomes 0)
|
713
|
Glitzy Glow
|
TM569
|
Psychic
|
Special
|
90
|
100
|
15
|
0
|
Glitzy Glow increases the user’s SpDefense stat by 1 stage
|
714
|
Sappy Seed
|
TM577
|
Grass
|
Physical
|
90
|
100
|
15
|
0
|
Sappy Seed recovers the user’s HP equal to 50% of the damage dealt
|
715
|
Sizzly Slide
|
TM578
|
Fire
|
Physical
|
90
|
100
|
15
|
0
|
Sizzly Slide has a 60% chance to burn the enemy
|
716
|
Sparkly Swirl
|
TM579
|
Fairy
|
Special
|
90
|
100
|
15
|
0
|
Move Sparkly Swirl affects the entire team Sparkly Swirl cures the user’s all status problems
|
717
|
Splishy Splash
|
TM580
|
Water
|
Special
|
90
|
100
|
15
|
0
|
Splishy Splash has a 30% chance to paralyze the enemy
|
718
|
Zippy Zap
|
TM585
|
Electric
|
Physical
|
50
|
100
|
15
|
2
|
Zippy Zap has a Critical Hit chance level of +5
|
719
|
Photon Geyser
|
Level Up
|
Psychic
|
Special
|
120
|
100
|
5
|
0
|
Regular move. No extra feature
|
720
|
Mind Blown
|
Level Up
|
Fire
|
Special
|
150
|
100
|
5
|
0
|
Mind Blown causes user to lose its 50% of maximum HP as a recoil damage
|
721
|
Plasma Fists
|
Level Up
|
Electric
|
Physical
|
100
|
100
|
15
|
0
|
Plasma Fists has a 10% chance to paralyze the enemy
|
722
|
Double Iron Bash
|
Level Up
|
Steel
|
Physical
|
60
|
100
|
5
|
0
|
Double Iron Bash has a 30% chance to make the enemy cringe Double Iron Bash makes the user to strike 2 times in a row
|
723
|
Dynamax Cannon
|
Level Up
|
Dragon
|
Special
|
125
|
100
|
5
|
0
|
Regular move. No extra feature
|
724
|
Snipe Shot
|
TM619
|
Water
|
Special
|
80
|
100
|
15
|
0
|
Snipe Shot has a Critical Hit chance level of +1
|
725
|
Jaw Lock
|
Level Up
|
Dark
|
Physical
|
80
|
100
|
10
|
0
|
Jaw Lock traps the enemy’s Pokemon for 5 turns (the enemy can not switch out) Jaw Lock traps user’s Pokemon for 5 turns (the user can not switch out)
|
726
|
Stuff Cheeks
|
Level Up
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Stuff Cheeks increases the user’s Defense stat by 2 stages Stuff Cheeks recovers user’s 20% of it’s maximum HP
|
727
|
No Retreat
|
Level Up
|
Fighting
|
Status
|
1
|
1000
|
1
|
0
|
The move No Retreat increases user’s Attack, SpAttack, Defense, SpDefense, and Speed stats by 1 stage with 100% chance
|
728
|
Tar Shot
|
TM620
|
Rock
|
Status
|
1
|
100
|
15
|
0
|
Tar Shot decreases the enemy’s Speed stat by 1 stage Tar Shot decreases the enemy’s SpDefense stat by 1 stage Tar Shot decreases the enemy’s Defense stat by 1 stage
|
729
|
Magic Powder
|
Level Up
|
Psychic
|
Special
|
60
|
100
|
20
|
0
|
Magic Powder has a 5% chance to paralyze the enemy Magic Powder has a 5% chance to burn the enemy Magic Powder has a 5% chance to poison the enemy Magic Powder has a 5% chance to inflict a bleeding on the enemy Magic Powder has a 5% chance to freeze the enemy
|
730
|
Dragon Darts
|
TM627
|
Dragon
|
Physical
|
50
|
120
|
10
|
0
|
Dragon Darts makes the user to strike 2 times in a row
|
731
|
Teatime
|
TM622
|
Normal
|
Status
|
1
|
1000
|
10
|
0
|
Teatime recovers user’s 50% of it’s maximum HP Teatime cures the user’s all status problems
|
732
|
Octolock
|
TM621
|
Fighting
|
Status
|
1
|
100
|
15
|
0
|
Octolock traps the enemy’s Pokemon for 99 turns (the enemy can not switch out) Octolock decreases the enemy’s Defense stat by 1 stage Octolock decreases the enemy’s SpDefense stat by 1 stage
|
733
|
Bolt Beak
|
Level Up
|
Electric
|
Physical
|
85
|
100
|
10
|
0
|
Bolt Beak deals double damage if the user strikes first this turn
|
734
|
Fishious Rend
|
Level Up
|
Water
|
Physical
|
85
|
100
|
10
|
0
|
Fishious Rend deals double damage if the user strikes first this turn
|
735
|
Court Change
|
Level Up
|
Normal
|
Status
|
1
|
1000
|
10
|
1
|
Court Change swaps abilities with the enemy during for that battle
|
736
|
Clangorous Soul
|
Level Up
|
Dragon
|
Status
|
1
|
1000
|
5
|
0
|
The move Clangorous Soul increases user’s Attack, SpAttack, Defense, SpDefense, and Speed stats by 1 stage with 100% chance Clangorous Soul causes user to lose its 33% of maximum HP as a recoil damage
|
737
|
Body Press
|
TM588
|
Fighting
|
Physical
|
80
|
100
|
10
|
0
|
Body Press uses user’s Defense stat instead of Attack stat for damage calculation
|
738
|
Decorate
|
TM626
|
Fairy
|
Status
|
1
|
1000
|
15
|
0
|
Decorate increases the user’s Attack stat by 2 stages Decorate increases the user’s SpAttack stat by 2 stages
|
739
|
Drum Beating
|
TM617
|
Grass
|
Physical
|
80
|
100
|
10
|
0
|
Drum Beating decreases the enemy’s Speed stat by 1 stage
|
740
|
Snap Trap
|
Level Up
|
Grass
|
Physical
|
35
|
100
|
15
|
0
|
Snap Trap has a 100% chance to inflict a bleeding on the enemy Snap Trap traps the enemy’s Pokemon for 5 turns (the enemy can not switch out)
|
741
|
Pyro Ball
|
TM618
|
Fire
|
Physical
|
120
|
90
|
5
|
0
|
Pyro Ball has a 10% chance to burn the enemy
|
742
|
Behemoth Blade
|
Level Up
|
Steel
|
Physical
|
125
|
100
|
5
|
0
|
Regular move. No extra feature
|
743
|
Behemoth Bash
|
Level Up
|
Steel
|
Physical
|
125
|
100
|
5
|
0
|
Regular move. No extra feature
|
744
|
Aura Wheel
|
Level Up
|
Normal
|
Physical
|
110
|
100
|
10
|
0
|
The type of the move Aura Wheel changes according to the type of the held Crystal or Orb item If no such item is hold, its type be Normal Aura Wheel increases the user’s Speed stat by 1 stage
|
745
|
Breaking Swipe
|
TM589
|
Dragon
|
Physical
|
60
|
100
|
15
|
0
|
Breaking Swipe decreases the enemy’s Attack stat by 1 stage
|
746
|
Branch Poke
|
Level Up
|
Grass
|
Physical
|
40
|
100
|
40
|
0
|
Regular move. No extra feature
|
747
|
Overdrive
|
Level Up
|
Electric
|
Special
|
95
|
100
|
10
|
0
|
Regular move. No extra feature
|
748
|
Apple Acid
|
Level Up
|
Grass
|
Special
|
80
|
100
|
10
|
0
|
Apple Acid decreases the enemy’s SpDefense stat by 1 stage
|
749
|
Grav Apple
|
Level Up
|
Grass
|
Physical
|
80
|
100
|
10
|
0
|
Grav Apple decreases the enemy’s Defense stat by 1 stage
|
750
|
Spirit Break
|
TM624
|
Fairy
|
Physical
|
75
|
100
|
15
|
0
|
Spirit Break decreases the enemy’s SpAttack stat by 1 stage
|
751
|
Strange Steam
|
Level Up
|
Fairy
|
Special
|
90
|
95
|
10
|
0
|
Strange Steam has a 20% chance to confuse the enemy
|
752
|
Life Dew
|
TM613
|
Water
|
Status
|
1
|
1000
|
10
|
0
|
Life Dew recovers user’s 25% of it’s maximum HP Life Dew cures the user’s all status problems
|
753
|
Obstruct
|
TM625
|
Dark
|
Status
|
1
|
1000
|
10
|
4
|
Obstruct increases the user’s Defense stat by 1 stage Obstruct increases the user’s SpDefense stat by 1 stage Obstruct decreases the enemy’s Defense stat by 1 stage
|
754
|
False Surrender
|
TM623
|
Dark
|
Physical
|
80
|
1000
|
5
|
0
|
Regular move. No extra feature
|
755
|
Meteor Assault
|
Level Up
|
Fighting
|
Physical
|
150
|
100
|
5
|
0
|
After using Meteor Assault move, the user has to rest a turn before attacking again
|
756
|
Eternabeam
|
Level Up
|
Dragon
|
Special
|
160
|
90
|
5
|
0
|
After using Eternabeam move, the user has to rest a turn before attacking again
|
757
|
Steel Beam
|
Level Up
|
Steel
|
Special
|
140
|
95
|
5
|
0
|
Steel Beam causes user to lose its 50% of maximum HP as a recoil damage
|
758
|
Expanding Force
|
TM590
|
Psychic
|
Special
|
60
|
100
|
10
|
0
|
Expanding Force deals double damage if the enemy strikes first this turn
|
759
|
Steel Roller
|
TM591
|
Steel
|
Physical
|
130
|
100
|
5
|
0
|
Steel Roller causes user to lose its 50% of maximum HP as a recoil damage
|
760
|
Scale Shot
|
TM592
|
Dragon
|
Physical
|
25
|
90
|
20
|
0
|
Scale Shot makes the user to strike between 2-5 times in a row
|
761
|
Meteor Beam
|
TM593
|
Rock
|
Special
|
120
|
90
|
10
|
0
|
Meteor Beam increases the user’s SpAttack stat by 1 stage Meteor Beam requires 2 turns to deal damage to the enemy
|
762
|
Shell Side Arm
|
TM616
|
Poison
|
Special
|
90
|
100
|
10
|
0
|
Shell Side Arm inflicts damage based on the target’s Defense, not Special Defense Shell Side Arm has a 20% chance to poison the enemy
|
763
|
Misty Explosion
|
TM594
|
Fairy
|
Special
|
250
|
100
|
5
|
0
|
Misty Explosion is an extremely powerful attack that causes user to faint as a recoil damage
|
764
|
Grassy Glide
|
TM595
|
Grass
|
Physical
|
70
|
100
|
20
|
1
|
Regular move. No extra feature
|
765
|
Rising Voltage
|
TM596
|
Electric
|
Special
|
60
|
100
|
20
|
0
|
Rising Voltage deals double damage if the enemy strikes first this turn
|
766
|
Terrain Pulse
|
TM597
|
Normal
|
Special
|
50
|
100
|
10
|
0
|
Terrain Pulse deals double damage if the weather is cloudless Terrain Pulse deals double damage if the weather is cloudy
|
767
|
Skitter Smack
|
TM598
|
Bug
|
Physical
|
70
|
90
|
10
|
0
|
Skitter Smack decreases the enemy’s SpAttack stat by 1 stage
|
768
|
Burning Jealousy
|
TM599
|
Fire
|
Special
|
60
|
100
|
5
|
0
|
Burning Jealousy deals varying damage based on the opponent’s stat increases It starts at base power of 60 and increases by 20 for every net stat boost of the opponent, up to a maximum of 200 (7 boosts) In other words the power is: 20 × NumIncreases + 60 For example, if the opponent has 4 stat increases (+2 Special Attack, +2 Speed) then the Burning Jealousy’s base power will be 20 × 4 + 60 = 140
|
769
|
Lash Out
|
TM600
|
Dark
|
Physical
|
75
|
100
|
5
|
0
|
Lash Out removes all stat changes from the user (e.g., Attack +1 becomes 0 and Defense -1 becomes 0)
|
770
|
Poltern
|
TM601
|
Ghost
|
Physical
|
22
|
90
|
5
|
0
|
Poltern inflicts damage and if the target has a held item, damage is increased by 400%
|
771
|
Corrosive Gas
|
TM602
|
Poison
|
Status
|
1
|
100
|
40
|
0
|
Corrosive Gas has a 100% chance to poison the enemy Corrosive Gas decreases the enemy’s SpAttack stat by 1 stage Corrosive Gas decreases the enemy’s Attack stat by 1 stage
|
772
|
Coaching
|
TM603
|
Fighting
|
Status
|
1
|
1000
|
10
|
0
|
Coaching increases the user’s Attack stat by 1 stage Coaching increases the user’s Defense stat by 1 stage
|
773
|
Flip Turn
|
TM604
|
Water
|
Physical
|
60
|
100
|
20
|
0
|
Flip Turn forces you to select a new Pokemon to apply move’s other effects Moreover, Flip Turn forces user to switch out to the newly selected Pokemon
|
774
|
Triple Axel
|
TM605
|
Ice
|
Physical
|
30
|
90
|
10
|
0
|
Triple Axel makes the user to strike 3 times in a row
|
775
|
Dual Wingbeat
|
TM606
|
Flying
|
Physical
|
40
|
90
|
10
|
0
|
Dual Wingbeat makes the user to strike 2 times in a row
|
776
|
Scorching Sands
|
TM607
|
Ground
|
Special
|
70
|
100
|
10
|
0
|
Scorching Sands has a 30% chance to burn the enemy
|
777
|
Jungle Healing
|
Level Up
|
Grass
|
Status
|
1
|
1000
|
10
|
0
|
Jungle Healing recovers user’s 25% of it’s maximum HP Jungle Healing cures the user’s all status problems
|
778
|
Wicked Blow
|
Level Up
|
Dark
|
Physical
|
80
|
100
|
5
|
0
|
Wicked Blow has a Critical Hit chance level of +5
|
779
|
Surging Strikes
|
Level Up
|
Water
|
Physical
|
25
|
100
|
5
|
0
|
Surging Strikes makes the user to strike 3 times in a row Surging Strikes has a Critical Hit chance level of +5
|
780
|
Veevee Volley
|
TM609
|
Normal
|
Physical
|
100
|
1000
|
20
|
0
|
Regular move. No extra feature
|
781
|
Pika Papow
|
TM612
|
Electric
|
Special
|
100
|
1000
|
20
|
0
|
Regular move. No extra feature
|
782
|
Chloroblast
|
Level Up
|
Grass
|
Special
|
120
|
95
|
5
|
0
|
Chloroblast has 50% recoil damage
|
783
|
Freezing Glare
|
Level Up
|
Psychic
|
Special
|
90
|
100
|
10
|
0
|
Freezing Glare has a 10% chance to freeze the enemy
|
784
|
Thunderous Kick
|
Level Up
|
Fighting
|
Physical
|
90
|
100
|
10
|
0
|
Thunderous Kick decreases the enemy’s Defense stat by 1 stage
|
785
|
Fiery Wrath
|
Level Up
|
Dark
|
Special
|
90
|
100
|
10
|
0
|
Fiery Wrath has a 20% chance to make the enemy cringe
|
786
|
Blazing Parade
|
Level Up
|
Ghost
|
Special
|
60
|
100
|
15
|
0
|
Blazing Parade has a 30% chance to burn the enemy Blazing Parade deals double damage if the enemy has a status problem (e.g., Burning)
|
787
|
Eerie Trick
|
Level Up
|
Psychic
|
Special
|
80
|
100
|
5
|
0
|
Eerie Trick reduces the enemy’s last used move’s PP by 3 points
|
788
|
Barb Barrage
|
Level Up
|
Poison
|
Physical
|
60
|
100
|
15
|
0
|
Barb Barrage has a 30% chance to poison the enemy Barb Barrage deals double damage if the enemy has a status problem (e.g., Burning)
|
789
|
Psyshield Bash
|
Level Up
|
Psychic
|
Physical
|
70
|
90
|
10
|
0
|
Psyshield Bash increases the user’s Defense stat by 1 stage Psyshield Bash increases the user’s SpDefense stat by 1 stage
|
790
|
Headlong Rush
|
Level Up
|
Ground
|
Physical
|
100
|
100
|
5
|
0
|
Headlong Rush decreases the enemy’s Defense stat by 1 stage
|
791
|
Raging Fury
|
Level Up
|
Fire
|
Physical
|
90
|
85
|
10
|
0
|
Regular move. No extra feature
|
792
|
Wave Crash
|
Level Up
|
Water
|
Physical
|
75
|
100
|
10
|
0
|
Wave Crash has 33% recoil damage Wave Crash increases the user’s Speed stat by 2 stages
|
793
|
Mystical Power
|
Level Up
|
Psychic
|
Special
|
70
|
90
|
10
|
0
|
Mystical Power randomly increases 2 of the user’s stats by 1 stages
|
794
|
Lunar Light
|
Level Up
|
Psychic
|
Status
|
1
|
1000
|
10
|
0
|
Lunar Light increases the user’s Evasion stat by 1 stage Lunar Light recovers user’s 50% of it’s maximum HP Lunar Light cures the user’s all status problems
|
795
|
Take Heart
|
Level Up
|
Psychic
|
Status
|
1
|
1000
|
10
|
0
|
Take Heart increases the user’s Attack stat by 1 stage Take Heart increases the user’s SpAttack stat by 1 stage Take Heart increases the user’s Defense stat by 1 stage Take Heart increases the user’s SpDefense stat by 1 stage Take Heart cures the user’s all status problems
|
796
|
Ceaseless Edge
|
Level Up
|
Dark
|
Physical
|
65
|
90
|
15
|
0
|
Ceaseless Edge has a Critical Hit chance level of +2
|
797
|
Victory Dance
|
Level Up
|
Fighting
|
Status
|
1
|
1000
|
20
|
0
|
Victory Dance increases the user’s Attack stat by 1 stage Victory Dance increases the user’s SpAttack stat by 1 stage Victory Dance increases the user’s Defense stat by 1 stage Victory Dance increases the user’s SpDefense stat by 1 stage
|
798
|
Bitter Malice
|
Level Up
|
Ghost
|
Special
|
60
|
100
|
15
|
0
|
Bitter Malice has a 40% chance to freeze the enemy Bitter Malice deals double damage if the enemy has a status problem (e.g., Burning)
|
799
|
Esper Wing
|
Level Up
|
Psychic
|
Special
|
75
|
90
|
10
|
0
|
Esper Wing has a Critical Hit chance level of +2 Esper Wing increases the user’s Speed stat by 1 stage
|
800
|
Bleakwind Storm
|
Level Up
|
Flying
|
Special
|
95
|
80
|
5
|
0
|
Bleakwind Storm has a 40% chance to freeze the enemy
|
801
|
Wildbolt Storm
|
Level Up
|
Electric
|
Special
|
95
|
80
|
5
|
0
|
Wildbolt Storm has a 30% chance to paralyze the enemy
|
802
|
Sandsear Storm
|
Level Up
|
Ground
|
Special
|
95
|
80
|
5
|
0
|
Sandsear Storm has a 30% chance to burn the enemy
|
803
|
Shelter
|
Level Up
|
Steel
|
Status
|
1
|
1000
|
10
|
0
|
Shelter increases the user’s Defense stat by 1 stage Shelter increases the user’s Evasion stat by 1 stage
|
804
|
Mountain Gale
|
Level Up
|
Ice
|
Physical
|
100
|
85
|
5
|
0
|
Regular move. No extra feature
|
805
|
Triple Arrows
|
Level Up
|
Fighting
|
Physical
|
50
|
100
|
15
|
0
|
Triple Arrows increases the Critical Hit chance level by 1 stages Triple Arrows increases the user’s Defense stat by 1 stage Triple Arrows increases the user’s SpDefense stat by 1 stage
|
806
|
Thunder Cage
|
Level Up
|
Electric
|
Special
|
80
|
90
|
15
|
0
|
Thunder Cage adds 12% of the enemy’s current health to the damage as long as the enemy is not type immune Thunder Cage traps the enemy’s Pokemon for 5 turns (the enemy can not switch out)
|
807
|
Dragon Energy
|
Level Up
|
Dragon
|
Special
|
150
|
100
|
5
|
0
|
Dragon Energy inflicts more damage when the user’s HP is higher At full HP its base power is 150 and it decreases in proportion Formula of the power is: 150 × CurrentHP ÷ MaxHP
|
808
|
Glacial Lance
|
Level Up
|
Ice
|
Physical
|
130
|
100
|
5
|
0
|
Regular move. No extra feature
|
809
|
Astral Barrage
|
Level Up
|
Ghost
|
Special
|
120
|
100
|
5
|
0
|
Regular move. No extra feature
|
810
|
Stone Axe
|
Level Up
|
Rock
|
Physical
|
65
|
90
|
15
|
0
|
Stone Axe has a Critical Hit chance level of +1
|
811
|
Dire Claw
|
Level Up
|
Poison
|
Physical
|
65
|
100
|
15
|
0
|
Dire Claw has a Critical Hit chance level of +1 Dire Claw has a 20% chance to poison the enemy Dire Claw has a 20% chance to paralyze the enemy Dire Claw has a 20% chance to put the enemy to sleep
|
812
|
Springtide Storm
|
Level Up
|
Fairy
|
Special
|
95
|
80
|
5
|
0
|
The chance of the move’s effect to happen is 15% Springtide Storm increases the user’s SpAttack stat by 1 stage Springtide Storm increases the user’s SpDefense stat by 1 stage Springtide Storm decreases the enemy’s SpAttack stat by 1 stage Springtide Storm decreases the enemy’s SpDefense stat by 1 stage
|