From Bulbapedia, the community-driven Pokémon encyclopedia.
Lampent
Lamp Pokémon |
ランプラー
Lampler |
|
#608 |
|
Images on the Bulbagarden Archives |
|
|
Type
|
Abilities
Flash Fire or Flame Body |
Infiltrator
Hidden Ability |
Shadow Tag
Hidden Ability Gen. V* |
|
Gender ratio
|
Catch rate
|
Breeding
|
Height
|
Weight
|
Base experience yield
|
Leveling rate
|
EV yield
Total: 2 |
0
HP |
0
Atk |
0
Def |
2
Sp.Atk |
0
Sp.Def |
0
Speed |
|
Shape
|
Footprint
|
Pokédex color
|
Base friendship
|
External Links
- On Smogon Pokédex:
- Generation V
- Generation VI
- Generation VII
- Artwork on Bulbagarden Archives
|
|
Lampent (Japanese: ランプラー Lampler) is a dual-type Ghost/Fire Pokémon introduced in Generation V.
It evolves from Litwick starting at level 41 and evolves into Chandelure when exposed to a Dusk Stone.
Biology
Lampent is a Pokémon which has a clear, spherical head containing a bluish-purple flame and oval, yellow eyes. On top of its head is a black covering, which resembles a lampshade, with a pointed spike on top. Underneath its head is a small, black body with a pointed spike at the bottom. Extending from its body are two long, wavy arms with no fingers. It floats through the air to move.
Lampent can sense when someone is about to die, whom it visits. Though most often found in deep forests, it quietly wanders through cities and hangs around near hospitals. It also pretends to be a lamp while in cities. Because of this, Lampent is feared as the emissary of death. It uses the sadness it has absorbed to fuel its fire. On occasion, it has been known to work with Litwick to lead people to the dream World while stealing sadness.
In the anime
Main series
Major appearances
Lampent debuted in A Venipede Stampede!, under the ownership of Trip. He used it to try to help stop a wild swarm of Venipede from taking over Castelia City.
In Scare at the Litwick Mansion!, a Lampent was the leader of a quartet of Litwick. They tried to take Ash, his friends, and Team Rocket to the Ghost World.
In Raid Battle in The Ruins!, the excavation leader used a Lampent in a Raid Battle against a giant Golurk, which was eventually defeated.
Minor appearances
In The Lonely Deino!, multiple Lampent were under Bobby's care.
A Lampent appeared in Climbing the Tower of Success!.
A Lampent appeared in a fantasy in Ash and N: A Clash of Ideals!.
Five Trainers' Lampent appeared in A Crowning Moment of Truth!, with one appearing in a flashback. They were among the Pokémon attending the Wela Fire Festival.
In A Haunted House for Everyone!, a Lampent was an illusion composed by a Mismagius.
Pokédex entries
Entry |
BW022 |
Lampent |
Ash's Pokédex |
Lampent, the Lamp Pokémon. Lampent moves around by floating through the air. Most often found in the deep forest, they now can be seen living in cities as well. |
BW026 |
Lampent |
Ash's Pokédex |
Lampent, the Lamp Pokémon, and the evolved form of Litwick. Rarely, Lampent can be found with Litwick leading people and Pokémon to the Ghost World while stealing their sadness |
|
Pokémon: Twilight Wings
A Lampent appeared in Moonlight.
In the manga
Lampent in
Pokémon Adventures
Pokémon Adventures
A Trainer's Lampent appeared in Unraveling Mysteries and Dream a Little Dream.
In Triple Threat, Rood used a Lampent during his battle at the Pokémon League. It went up against the Trainers who were helping Black rescue the captured Gym Leaders.
A Lampent appeared in Mr. Perfect, under the ownership of Bianca. It was revealed to have evolved from her Litwick prior to the round.
In the TCG
- Main article: Lampent (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation V. |
Generation V |
|
Unova
BW: #114 |
|
Unova
B2W2: #191 |
Black |
This ominous Pokémon is feared. Through cities it wanders, searching for the sadness of the fallen. |
White |
It arrives near the moment of death and steals sadness from the body. |
Black 2 |
The sadness it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on. |
White 2 |
|
|
Generation VI |
|
Kalos
Mountain #066 |
|
Hoenn
#— |
X |
The sadness it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on. |
Y |
It arrives near the moment of death and steals sadness from the body. |
Omega Ruby |
The sadness it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on. |
Alpha Sapphire |
It arrives near the moment of death and steals sadness from the body. |
|
|
Generation VII |
|
Alola
#— |
|
Kanto
#— |
This Pokémon has no Pokédex entries in Generation VII. |
|
|
Generation VIII |
|
Galar
#288 |
|
Galar
Crown Tundra #049 |
Sword |
This Pokémon appears just before someone passes away, so it's feared as an emissary of death. |
Shield |
It lurks in cities, pretending to be a lamp. Once it finds someone whose death is near, it will trail quietly after them. |
|
|
Game locations
This Pokémon was unavailable prior to Generation V. |
Generation V |
|
Black |
White |
|
Black 2 |
White 2 |
|
|
|
Generation VI |
|
X |
Y |
|
Omega Ruby |
Alpha Sapphire |
|
|
|
Generation VII |
|
Sun |
Moon |
|
Ultra Sun |
Ultra Moon |
|
Let's Go Pikachu |
Let's Go Eevee |
|
|
|
Generation VIII |
|
Sword |
Shield |
Lake of Outrage
Dusty Bowl, Giant's Cap, Hammerlocke Hills, Lake of Outrage, Stony Wilderness (Max Raid Battle) |
|
Expansion Pass |
Giant's Bed, Old Cemetery
Max Lair (Dynamax Adventure) |
|
|
|
In side games
This Pokémon was unavailable prior to Generation V. |
Generation V |
|
Rumble Blast |
Hauntyard: Misty Edgewater, World Axle - B1F |
|
PokéPark 2 |
|
Conquest |
|
MD GTI |
Glacier Palace - Eastern Spire (1F-12F), Rusty Mountain (Gilded Hall), Jaws of the Abyss (Uncharted Road, Gilded Hall), Smoking Mountain (Uncharted Road, Gilded Hall) |
|
Rumble U |
Wonder Area: Haunted Playland, Toy Collection: The Sword for Justice |
|
|
|
Generation VI |
|
Battle Trozei |
Pitch-Black Cavern: Stage 3 |
|
Shuffle |
Castle Noapte: Stage 122
Nacht Carnival: Stage 539 |
|
Rumble World |
Dark Land: Chilling Graveyard (All Areas), Legend Terrain: Tomb of Nightmares (All Areas) |
|
|
|
Generation VII |
|
Rumble Rush |
Pinsir Sea, Gengar Sea, Mimikyu Sea, Greninja Sea, Mimikyu SeaFinal |
|
|
|
Held items
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
60
|
|
120 - 167 |
230 - 324 |
Attack:
40
|
|
40 - 101 |
76 - 196 |
Defense:
60
|
|
58 - 123 |
112 - 240 |
Sp. Atk:
95
|
|
90 - 161 |
175 - 317 |
Sp. Def:
60
|
|
58 - 123 |
112 - 240 |
Speed:
55
|
|
54 - 117 |
103 - 229 |
Total:
370
|
Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
|
Type effectiveness
Under normal battle conditions in Generation VIII, this Pokémon is: |
|
|
|
|
|
|
Notes: |
- If Foresight or Odor Sleuth is used by an opponent, the opponent has Scrappy, or this Pokémon is given a Ring Target, the effectiveness of Normal-type moves is 1× and the effectiveness of Fighting-type moves is 1×.
- If this Pokémon has Flash Fire, the effectiveness of Fire-type moves is 0×.
|
|
Learnset
By leveling up
Generation VIII |
Other generations: |
V - VI - VII |
|
|
Move |
1 |
Astonish |
Ghost |
Physical |
30 |
100% |
15 |
1 |
Smog |
Poison |
Special |
30 |
70% |
20 |
1 |
Ember |
Fire |
Special |
40 |
100% |
25 |
1 |
Minimize |
Normal |
Status |
— |
—% |
10 |
12 |
Confuse Ray |
Ghost |
Status |
— |
100% |
10 |
16 |
Hex |
Ghost |
Special |
65 |
100% |
10 |
20 |
Will-O-Wisp |
Fire |
Status |
— |
85% |
15 |
24 |
Fire Spin |
Fire |
Special |
35 |
85% |
15 |
28 |
Night Shade |
Ghost |
Special |
— |
100% |
15 |
32 |
Curse |
Ghost |
Status |
— |
—% |
10 |
36 |
Shadow Ball |
Ghost |
Special |
80 |
100% |
15 |
40 |
Inferno |
Fire |
Special |
100 |
50% |
5 |
46 |
Imprison |
Psychic |
Status |
— |
—% |
10 |
52 |
Pain Split |
Normal |
Status |
— |
—% |
20 |
58 |
Overheat |
Fire |
Special |
130 |
90% |
5 |
64 |
Memento |
Dark |
Status |
— |
100% |
10 |
|
- Bold indicates a move that gets STAB when used by Lampent
- Italic indicates a move that gets STAB only when used by an evolution of Lampent
- Click on the generation numbers at the top to see level-up moves from other generations
|
By TM/TR
Generation VIII |
Other generations: |
V - VI - VII |
|
|
|
Move |
|
TM11 |
Solar Beam |
Grass |
Special |
120 |
100% |
10 |
|
TM13 |
Fire Spin |
Fire |
Special |
35 |
85% |
15 |
|
TM19 |
Safeguard |
Normal |
Status |
— |
—% |
25 |
|
TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
|
TM23 |
Thief |
Dark |
Physical |
60 |
100% |
25 |
|
TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
|
TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
|
TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
|
TM34 |
Sunny Day |
Fire |
Status |
— |
—% |
5 |
|
TM38 |
Will-O-Wisp |
Fire |
Status |
— |
85% |
15 |
|
TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
|
TM44 |
Imprison |
Psychic |
Status |
— |
—% |
10 |
|
TM57 |
Payback |
Dark |
Physical |
50 |
100% |
10 |
|
TM70 |
Trick Room |
Psychic |
Status |
— |
—% |
5 |
|
TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
|
TM77 |
Hex |
Ghost |
Special |
65 |
100% |
10 |
|
TM92 |
Mystical Fire |
Fire |
Special |
75 |
100% |
10 |
|
TR02 |
Flamethrower |
Fire |
Special |
90 |
100% |
15 |
|
TR11 |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
|
TR15 |
Fire Blast |
Fire |
Special |
110 |
85% |
5 |
|
TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
|
TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
|
TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
|
TR33 |
Shadow Ball |
Ghost |
Special |
80 |
100% |
15 |
|
TR36 |
Heat Wave |
Fire |
Special |
95 |
90% |
10 |
|
TR37 |
Taunt |
Dark |
Status |
— |
100% |
20 |
|
TR38 |
Trick |
Psychic |
Status |
— |
100% |
10 |
|
TR43 |
Overheat |
Fire |
Special |
130 |
90% |
5 |
|
TR49 |
Calm Mind |
Psychic |
Status |
— |
—% |
20 |
|
TR58 |
Dark Pulse |
Dark |
Special |
80 |
100% |
15 |
|
TR65 |
Energy Ball |
Grass |
Special |
90 |
100% |
10 |
|
TR83 |
Ally Switch |
Psychic |
Status |
— |
—% |
15 |
|
- Bold indicates a move that gets STAB when used by Lampent
- Italic indicates a move that gets STAB only when used by an evolution of Lampent
- Click on the generation numbers at the top to see TM moves from other generations
|
By breeding
Generation VIII |
Other generations: |
V - VI - VII |
|
|
Move |
|
Acid Armor |
Poison |
Status |
— |
—% |
20 |
|
Clear Smog |
Poison |
Special |
50 |
—% |
15 |
|
Haze |
Ice |
Status |
— |
—% |
30 |
|
Power Split |
Psychic |
Status |
— |
—% |
10 |
|
- Moves marked with an asterisk (*) must be chain bred onto Lampent in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Lampent in that game.
- Bold indicates a move that gets STAB when used by Lampent
- Italic indicates a move that gets STAB only when used by an evolution of Lampent
- Click on the generation numbers at the top to see Egg moves from other generations
|
By tutoring
Generation VIII |
Other generations: |
V - VI - VII |
|
|
Move |
Sw |
Sh |
EP |
Burning Jealousy |
Fire |
Special |
70 |
100% |
5 |
Sw |
Sh |
EP |
Poltergeist |
Ghost |
Physical |
110 |
90% |
5 |
Sw |
Sh |
EP |
Skitter Smack |
Bug |
Physical |
70 |
90% |
10 |
|
- Bold indicates a move that gets STAB when used by Lampent
- Italic indicates a move that gets STAB only when used by an evolution of Lampent
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
By a prior evolution
Generation VIII |
Other generations: |
V - VI - VII |
|
|
Stage |
Move |
Type |
Cat. |
Pwr. |
Acc. |
PP |
This Pokémon has no moves exclusive to prior evolutions. |
|
- Bold indicates a move that gets STAB when used by Lampent
- Italic indicates a move that gets STAB only when used by an evolution of Lampent
- Click on the generation numbers at the top to see moves from other generations
|
By transfer from another generation
Generation VIII |
Other generations: |
VI - VII |
|
|
Gen. |
V |
VI |
VII |
Acid |
Poison |
Special |
40 |
100% |
30 |
V |
VI |
VII |
Captivate × |
Normal |
Status |
— |
100% |
20 |
V |
VI |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
V |
VI |
VII |
Double Team |
Normal |
Status |
— |
—% |
15 |
V |
VI |
VII |
Dream Eater |
Psychic |
Special |
100 |
100% |
15 |
V |
VI |
VII |
Embargo × |
Dark |
Status |
— |
100% |
15 |
V |
VI |
VII |
Flame Burst × |
Fire |
Special |
70 |
100% |
15 |
V |
VI |
VII |
Flame Charge |
Fire |
Physical |
50 |
100% |
20 |
V |
VI |
VII |
Flash × |
Normal |
Status |
— |
100% |
20 |
V |
VI |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
V |
VI |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
V |
VI |
VII |
Incinerate |
Fire |
Special |
60 |
100% |
15 |
V |
VI |
VII |
Psych Up |
Normal |
Status |
— |
—% |
10 |
V |
VI |
VII |
Return × |
Normal |
Physical |
— |
100% |
20 |
V |
VI |
VII |
Secret Power × |
Normal |
Physical |
70 |
100% |
20 |
V |
VI |
VII |
Shock Wave |
Electric |
Special |
60 |
—% |
20 |
V |
VI |
VII |
Spite |
Ghost |
Status |
— |
100% |
10 |
V |
VI |
VII |
Swagger |
Normal |
Status |
— |
85% |
15 |
V |
VI |
VII |
Telekinesis × |
Psychic |
Status |
— |
—% |
15 |
V |
VI |
VII |
Toxic |
Poison |
Status |
— |
90% |
10 |
|
- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Lampent
- Italic indicates a move that gets STAB only when used by an evolution of Lampent
- × indicates a move that cannot be used in Generation VIII
- Click on the generation numbers at the top to see transfer-only moves for other generations
|
Side game data
Evolution
|
Level 41
→ |
|
Dusk Stone
→ |
|
Sprites
This Pokémon was unavailable prior to Generation V. |
Generation V |
|
Black |
White |
|
Black 2 |
White 2 |
|
|
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
|
Generation VI |
|
X |
Y |
|
Omega Ruby |
Alpha Sapphire |
|
|
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
|
Generation VII |
|
Sun |
Moon |
|
Ultra Sun |
Ultra Moon |
|
|
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
|
|
For other sprites and images, please see
Lampent images on the Bulbagarden Archives.
Trivia
- Lampent represents October in the Unova horoscope.
Origin
Lampent seems to be based on an oil street lamp and the hitodama or will-o'-the-wisps.
Name origin
Lampent may be a combination of lamp and lambent (softly glowing, with connotations of otherworldliness) or repent. It may also refer to lament (to feel sorrow or grief).
Lampler appears to be derived from lamp.
In other languages
Language |
Title |
Meaning |
Japanese |
ランプラー Lampler |
From the English lamp |
French |
Mélancolux |
From Mélancolie and lux |
Spanish |
Lampent |
Same as English name |
German |
Laternecto |
From Laterne and ectoplasm |
Italian |
Lampent |
Same as English name |
Korean |
램프라 Lampler |
Transliteration of Japanese name |
Cantonese Chinese |
|
|
Mandarin Chinese |
燈火幽靈 / 灯火幽灵 Dēnghuǒyōulíng |
From 燈火 dēnghuǒ and 幽靈 yōulíng |
|
|
[hide]More languages |
Russian |
Лампент Lampent |
Transcription of English name |
Thai |
แลมพูลา Laemphula |
Transcription of Japanese name |
|
|
External links
|
This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |