From Bulbapedia, the community-driven Pokémon encyclopedia.
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This article is about the species. For a specific instance of this species, see Oranguru (disambiguation). |
Oranguru
Sage Pokémon |
ヤレユータン
Yareyuutan |
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#765 |
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Images on the Bulbagarden Archives |
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Type
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Abilities
Inner Focus or Telepathy |
Symbiosis
Hidden Ability |
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Gender ratio
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Catch rate
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Breeding
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Height
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Weight
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Base experience yield
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Leveling rate
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EV yield
Total: 2 |
0
HP |
0
Atk |
0
Def |
0
Sp.Atk |
2
Sp.Def |
0
Speed |
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Shape
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Footprint
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Pokédex color
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Base friendship
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External Links
- On Smogon Pokédex
- Artwork on Bulbagarden Archives
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Oranguru (Japanese: ヤレユータン Yareyuutan) is a dual-type Normal/Psychic Pokémon introduced in Generation VII.
It is not known to evolve into or from any other Pokémon, but it is considered to be a counterpart of Passimian.
Biology
Oranguru is a simian Pokémon resembling an orangutan. While most of its body is covered in white fur, its hands, feet, and snout are bare with its light gray skin visible. The fur around its head and under its chin is longer and composes the impression of a long beard. It has a broad, flat nose and a black area around its eyes. Underneath each eye is a yellow ring marking, which is encircled by a light blue ring marking. In the center of its forehead is a yellow marking shaped like a four-pointed star. A cape of purple fur covers its back and is divided into many wavy clumps with strands of orange and light blue throughout. Oranguru holds a fan made from green leaves woven together with its own purple fur.
This solitary Pokémon spends its time deep in the forest, exercising high up in the trees. While it is not normally active, it will provide food to hungry Pokémon and give medicine to injured ones. It has even been known to use human tools or items, including Poké Balls. It has a lofty attitude and will give other Pokémon orders. This can make them difficult Pokémon for Trainers to handle. Ancient people actually thought Oranguru were people and called them the "people of the forests."[1] Oranguru does not get along with others of its kind, often battling out their wits for superiority. It will also occasionally venture to the beach to match wits with Slowking.
Oranguru is the only known Pokémon capable of learning the move Instruct.
In the anime
Major appearances
Oranguru (anime)
Oranguru debuted in Mallow and the Forest Teacher!, where it helped Mallow after she was injured while running away from home. Oranguru runs a small café in the forest near Hau'oli City and was revealed to have helped Mallow's father Abe when he was younger.
Minor appearances
Pokédex entries
Entry |
SM039 |
Oranguru |
James's book |
Oranguru, the Sage Pokémon. A Normal and Psychic type. Known for high intelligence, Oranguru have a tendency to be callous toward an inexperienced Trainer. |
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In the manga
Oranguru in
Pokémon Adventures
Pokémon Adventures
Oranguru debuted in Homecoming and the Brilliant Professional Golfer, where it was seen in Lush Jungle.
An Oranguru appeared in Confusion and Monsters from Another World, as the Aether House headmaster.
An Oranguru appeared in PASS12, where he was attacking Sonia before Sōdo successfully calmed him down and subsequently caught him, nicknaming him Gunbain.
In the TCG
- Main article: Oranguru (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation VII. |
Generation VII |
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Alola
SM: #176 |
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Alola
USUM: #215 |
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Kanto
#— |
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!. |
Sun |
Known for its extreme intelligence, this Pokémon will look down on inexperienced Trainers, so it's best suited to veteran Trainers. |
Moon |
Deep in the jungle, high in the lofty canopy, this Pokémon abides. On rare occasions, it shows up at the beach to match wits with Slowking. |
Ultra Sun |
It normally spends its time exercising in the treetops. It throws Poké Balls and gives other Pokémon orders as it pleases. |
Ultra Moon |
Oranguru don't get along with each other, so they're always engaging in battles of wits to decide which one is superior. |
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Generation VIII |
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Galar
#342 |
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Galar
Isle of Armor #089 |
Sword |
With waves of its fan—made from leaves and its own fur—Oranguru skillfully gives instructions to other Pokémon. |
Shield |
It knows the forest inside and out. If it comes across a wounded Pokémon, Oranguru will gather medicinal herbs to treat it. |
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Game locations
This Pokémon was unavailable prior to Generation VII. |
Generation VII |
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Sun |
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Moon |
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Ultra Sun |
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Ultra Moon |
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Let's Go Pikachu |
Let's Go Eevee |
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Generation VIII |
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Sword |
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Shield |
Glimwood Tangle
Rolling Fields, East Lake Axewell, Motostoke Riverbank, Bridge Field, Stony Wilderness (Max Raid Battle) |
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Sword Expansion Pass |
Max Lair (Dynamax Adventure) |
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Shield Expansion Pass |
Forest of Focus
Max Lair (Dynamax Adventure) |
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In side games
In events
SM |
Easter Oranguru Egg |
All |
Japan |
1 |
March 18 to April 9, 2017 |
SM |
Korean Oranguru Egg |
All |
South Korea |
1 |
April 29 to May 7, 2017 |
SMUSUM |
Pokémon Bank Hidden Ability Oranguru |
All |
Online |
50 |
March 28 to October 31, 2019 |
Held items
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
90
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150 - 197 |
290 - 384 |
Attack:
60
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58 - 123 |
112 - 240 |
Defense:
80
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76 - 145 |
148 - 284 |
Sp. Atk:
90
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85 - 156 |
166 - 306 |
Sp. Def:
110
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103 - 178 |
202 - 350 |
Speed:
60
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58 - 123 |
112 - 240 |
Total:
490
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Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Type effectiveness
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Notes: |
- If this Pokémon is given a Ring Target, the effectiveness of Ghost-type moves is 2×.
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Learnset
By leveling up
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Move |
1 |
Confusion |
Psychic |
Special |
50 |
100% |
25 |
1 |
Taunt |
Dark |
Status |
— |
100% |
20 |
5 |
After You |
Normal |
Status |
— |
—% |
15 |
10 |
Calm Mind |
Psychic |
Status |
— |
—% |
20 |
15 |
Stored Power |
Psychic |
Special |
20 |
100% |
10 |
20 |
Psych Up |
Normal |
Status |
— |
—% |
10 |
25 |
Quash |
Dark |
Status |
— |
100% |
15 |
30 |
Nasty Plot |
Dark |
Status |
— |
—% |
20 |
35 |
Zen Headbutt |
Psychic |
Physical |
80 |
90% |
15 |
40 |
Trick Room |
Psychic |
Status |
— |
—% |
5 |
45 |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
50 |
Instruct |
Psychic |
Status |
— |
—% |
15 |
55 |
Foul Play |
Dark |
Physical |
95 |
100% |
15 |
60 |
Future Sight |
Psychic |
Special |
120 |
100% |
10 |
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- Bold indicates a move that gets STAB when used by Oranguru
- Italic indicates a move that gets STAB only when used by an evolution of Oranguru
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By TM/TR
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Move |
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TM00 |
Mega Punch |
Normal |
Physical |
80 |
85% |
20 |
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TM01 |
Mega Kick |
Normal |
Physical |
120 |
75% |
5 |
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TM08 |
Hyper Beam |
Normal |
Special |
150 |
90% |
5 |
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TM09 |
Giga Impact |
Normal |
Physical |
150 |
90% |
5 |
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TM17 |
Light Screen |
Psychic |
Status |
— |
—% |
30 |
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TM18 |
Reflect |
Psychic |
Status |
— |
—% |
20 |
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TM19 |
Safeguard |
Normal |
Status |
— |
—% |
25 |
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TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
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TM22 |
Rock Slide |
Rock |
Physical |
75 |
90% |
10 |
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TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
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TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
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TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
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TM33 |
Rain Dance |
Water |
Status |
— |
—% |
5 |
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TM34 |
Sunny Day |
Fire |
Status |
— |
—% |
5 |
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TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
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TM43 |
Brick Break |
Fighting |
Physical |
75 |
100% |
15 |
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TM44 |
Imprison |
Psychic |
Status |
— |
—% |
10 |
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TM57 |
Payback |
Dark |
Physical |
50 |
100% |
10 |
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TM59 |
Fling |
Dark |
Physical |
— |
100% |
10 |
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TM70 |
Trick Room |
Psychic |
Status |
— |
—% |
5 |
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TM71 |
Wonder Room |
Psychic |
Status |
— |
—% |
10 |
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TM72 |
Magic Room |
Psychic |
Status |
— |
—% |
10 |
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TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
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TM81 |
Bulldoze |
Ground |
Physical |
60 |
100% |
20 |
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TM91 |
Psychic Terrain |
Psychic |
Status |
— |
—% |
10 |
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TM97 |
Brutal Swing |
Dark |
Physical |
60 |
100% |
20 |
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TR08 |
Thunderbolt |
Electric |
Special |
90 |
100% |
15 |
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TR09 |
Thunder |
Electric |
Special |
110 |
70% |
10 |
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TR10 |
Earthquake |
Ground |
Physical |
100 |
100% |
10 |
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TR11 |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
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TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
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TR25 |
Psyshock |
Psychic |
Special |
80 |
100% |
10 |
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TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
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TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
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TR30 |
Encore |
Normal |
Status |
— |
100% |
5 |
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TR33 |
Shadow Ball |
Ghost |
Special |
80 |
100% |
15 |
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TR34 |
Future Sight |
Psychic |
Special |
120 |
100% |
10 |
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TR37 |
Taunt |
Dark |
Status |
— |
100% |
20 |
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TR38 |
Trick |
Psychic |
Status |
— |
100% |
10 |
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TR49 |
Calm Mind |
Psychic |
Status |
— |
—% |
20 |
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TR64 |
Focus Blast |
Fighting |
Special |
120 |
70% |
5 |
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TR65 |
Energy Ball |
Grass |
Special |
90 |
100% |
10 |
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TR68 |
Nasty Plot |
Dark |
Status |
— |
—% |
20 |
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TR69 |
Zen Headbutt |
Psychic |
Physical |
80 |
90% |
15 |
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TR81 |
Foul Play |
Dark |
Physical |
95 |
100% |
15 |
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TR82 |
Stored Power |
Psychic |
Special |
20 |
100% |
10 |
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TR83 |
Ally Switch |
Psychic |
Status |
— |
—% |
15 |
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TR85 |
Work Up |
Normal |
Status |
— |
—% |
30 |
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- Bold indicates a move that gets STAB when used by Oranguru
- Italic indicates a move that gets STAB only when used by an evolution of Oranguru
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By breeding
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Move |
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Dream Eater |
Psychic |
Special |
100 |
100% |
15 |
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Extrasensory |
Psychic |
Special |
80 |
100% |
20 |
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Last Resort |
Normal |
Physical |
140 |
100% |
5 |
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Yawn |
Normal |
Status |
— |
—% |
10 |
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- Moves marked with an asterisk (*) must be chain bred onto Oranguru in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Oranguru in that game.
- Bold indicates a move that gets STAB when used by Oranguru
- Italic indicates a move that gets STAB only when used by an evolution of Oranguru
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By tutoring
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Move |
Sw |
Sh |
EP |
Expanding Force |
Psychic |
Special |
80 |
100% |
10 |
Sw |
Sh |
EP |
Terrain Pulse |
Normal |
Special |
50 |
100% |
10 |
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- Bold indicates a move that gets STAB when used by Oranguru
- Italic indicates a move that gets STAB only when used by an evolution of Oranguru
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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By transfer from another generation
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Gen. |
VII |
Block |
Normal |
Status |
— |
—% |
5 |
VII |
Charge Beam |
Electric |
Special |
50 |
90% |
10 |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
VII |
Covet |
Normal |
Physical |
60 |
100% |
25 |
VII |
Double Team |
Normal |
Status |
— |
—% |
15 |
VII |
Embargo × |
Dark |
Status |
— |
100% |
15 |
VII |
Feint Attack × |
Dark |
Physical |
60 |
—% |
20 |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
VII |
Gravity |
Psychic |
Status |
— |
—% |
5 |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
VII |
Knock Off |
Dark |
Physical |
65 |
100% |
20 |
VII |
Magic Coat |
Psychic |
Status |
— |
—% |
15 |
VII |
Nature Power |
Normal |
Status |
— |
—% |
20 |
VII |
Pain Split |
Normal |
Status |
— |
—% |
20 |
VII |
Return × |
Normal |
Physical |
— |
100% |
20 |
VII |
Snatch × |
Dark |
Status |
— |
—% |
10 |
VII |
Spite |
Ghost |
Status |
— |
100% |
10 |
VII |
Swagger |
Normal |
Status |
— |
85% |
15 |
VII |
Telekinesis × |
Psychic |
Status |
— |
—% |
15 |
VII |
Toxic |
Poison |
Status |
— |
90% |
10 |
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- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Oranguru
- Italic indicates a move that gets STAB only when used by an evolution of Oranguru
- × indicates a move that cannot be used in Generation VIII
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Side game data
Evolution
Sprites
This Pokémon was unavailable prior to Generation VII. |
Generation VII |
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Sun |
Moon |
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Ultra Sun |
Ultra Moon |
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Front |
Back |
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Front |
Back |
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For other sprites and images, please see
Oranguru images on the Bulbagarden Archives.
Trivia
- Oranguru can be seen as a counterpart to Passimian. Both are primate-like Pokémon with the same base stat total. While Oranguru is exclusive to Pokémon Moon, Ultra Moon, and Shield, Passimian is exclusive to Pokémon Sun, Ultra Sun, and Sword.
- Despite not being associated with a certain group, both Oranguru and Passimian are listed in the same Pokédex page in Pokémon Sun and Moon and Pokémon Ultra Sun and Ultra Moon. The same trait is true with Tauros and Miltank.
Origin
Oranguru appears to be based on an orangutan and a guru. The name "orangutan" translates as "person of the forest", which Oranguru has also been referred to as. It may also be based on the mythical satori, an ape-like yōkai that could read human minds.
Name origin
Oranguru may be a combination of orangutan and guru.
Yareyuutan may be a combination of やれ yare ("do it") and オランウータン oran'ūtan (orangutan).
In other languages
Language |
Title |
Meaning |
Japanese |
ヤレユータン Yareyuutan |
From やれ yare and オランウータン oran'ūtan |
French |
Gouroutan |
From gourou and orang-outan |
Spanish |
Oranguru |
Same as English name |
German |
Kommandutan |
From Kommando and Orang-Utan |
Italian |
Oranguru |
Same as English name |
Korean |
하랑우탄 Harang-utan |
From 하라 Hara and 오랑우탄 orang-utan |
Cantonese Chinese |
智揮猩 Jifāisīng |
From 智慧 jiwaih, 指揮 jífāi,, 智多星 jidōsīng, and 猩猩 sīngsīng |
Mandarin Chinese |
智揮猩 / 智挥猩 Zhìhuīxīng |
From 智慧 zhìhuì, 指揮 / 指挥 zhǐhuī, 智多星 zhìduōxīng, and 猩猩 xīngxīng |
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[hide]More languages |
Russian |
Орангуру Oranguru |
Transcription of English name |
Thai |
ยาเรยูตัน Yareyutan |
Transcription of Japanese name |
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Related articles
Notes
- ↑ Pokémon Sun and Moon site | Oranguru
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |