For Pokémon GO information on this species, see the game's section. |
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This article is about the species. For a specific instance of this species, see Golduck (disambiguation). |
Golduck
Duck Pokémon |
ゴルダック
Golduck |
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#055 |
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Images on the Bulbagarden Archives |
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Type
|
Abilities
Damp or Cloud Nine |
Swift Swim
Hidden Ability |
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Gender ratio
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Catch rate
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Breeding
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Height
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Weight
|
Base experience yield
|
Leveling rate
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EV yield
Total: 2 |
0
HP |
0
Atk |
0
Def |
2
Sp.Atk |
0
Sp.Def |
0
Speed |
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Shape
|
Footprint
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Pokédex color
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Base friendship
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External Links
- On Smogon Pokédex:
- Generation I
- Generation II
- Generation III
- Generation IV
- Generation V
- Generation VI
- Generation VII
- Artwork on Bulbagarden Archives
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Golduck (Japanese: ゴルダック Golduck) is a Water-type Pokémon introduced in Generation I.
It evolves from Psyduck starting at level 33.
Biology
Golduck is a blue, bipedal, duck, or platypus-like Pokémon. It has red eyes, a cream-colored beak, a red gem in the center of its forehead, and four spikes on the back of its head. Its hands and feet all have three clawed digits with cream-colored webbing in-between. Its body is especially adapted to have a hydrodynamic shape, and it has a long tail that it uses as a rudder to steer. Golduck is sometimes mistaken for the Japanese monster, and physical inspiration for Golduck, the Kappa due to its general humanoid shape, beak, and webbed hands and feet.
Golduck is a fast swimmer, being capable of out-swimming even the most athletic of humans because of its webbed appendages. Even rough seas do not hamper this Pokémon's swimming abilities, and it will sometimes rescue people from shipwrecks. The gem on its forehead glows when it uses its psychic powers, and occasionally when it swims at full speed. In the past, this Pokémon was overhunted due to the belief that the gem granted people supernatural powers. As seen in the manga, Golduck has the ability to give knowledge to its Trainer and fellow Pokémon through telepathy. Golduck can typically be seen swimming in lakes, where it hunts fish. The prey is disabled, captured, and then brought to shore for consumption. Old tales claim Golduck punish those who defile their rivers by dragging them in and taking them away.
In the anime
Major appearances
In Mewtwo Strikes Back and its remake Mewtwo Strikes Back—Evolution, Fergus's Golduck was captured and cloned by Mewtwo. The Golduck clone reappeared in Mewtwo Returns.
In Bye Bye Psyduck, Misty thought that her Psyduck had evolved into a Golduck. However, it turned out that the Golduck was just a wild Pokémon that happened to act like Brock because of the Golduck's "showing-off" attitude towards girls.
In Love, Totodile Style, Trixie uses a Golduck in her circus. It was also the boyfriend of an Azumarill that Ash's Totodile fell in love with.
In The Perfect Match, Trinity used a Golduck in her battle against a Pokémon Trainer and his Feraligatr during the finals of the Whirl Cup. After dealing with an attack by Team Rocket, Golduck was shown being defeated.
In Shocks and Bonds, Katie used a Golduck in her battle against Ash. It defeated Torkoal after her Venomoth disabled Torkoal's Iron Defense attack. In the following episode, Golduck was defeated by Corphish despite it being confused.
In Like It or Lup It!, a Golduck led a group consisting of a Poliwag, Wooper, and Quagsire, whose Berries were stolen.
In The Power of Us, Callahan caught a Golduck in a special blue Poké Ball for the Pokémon Catch Race, saving a Sudowoodo from it in the process.
Minor appearances
In Pikachu's Vacation, a Golduck was at the Pokémon Theme Park.
In The Power of One, multiple Golduck sensed the disturbance caused by Lawrence III.
A Golduck appeared in the Japanese credits of Pikachu's Rescue Adventure.
In Wired for Battle!, a Trainer's Golduck came up as an image in Shingo's laptop.
In The Fire-ing Squad!, ten Golduck competed in the Fire and Rescue Grand Prix.
In Hook, Line, and Stinker, a Trainer's Golduck participated in the annual Seaking Catching Competition.
In Ring Masters, a Golduck competed in Rikishii Town's Sumo Conference.
In Around the Whirlpool, a Golduck was stolen from the Pokémon Center of Blue Point Isle.
In Octillery The Outcast and Dueling Heroes, a Trainer's Golduck competed in the Whirl Cup.
A Golduck appeared in a flashback in Hi Ho Silver... Away!, under the ownership of a crew.
In The Legend of Thunder!, a Golduck was at a Pokémon Center.
A Golduck appeared in Pokémon Heroes: Latios & Latias, under the ownership of a competitor in the Tour de Alto Mare.
In Abandon Ship!, a Golduck lived in the Abandoned Ship.
In A Double Dilemma, a Golduck lived at North Petalburg.
In Saved by the Beldum, a Golduck was at the Ever Grande Conference.
In Numero Uno Articuno, Noland's Golduck lived at the Battle Factory.
A Golduck appeared in the opening sequence of Lucario and the Mystery of Mew.
A Golduck appeared in Jessie's fantasy in One Big Happiny Family!.
A Trainer's Golduck appeared in a flashback in Alola to New Adventure!.
In Rocking Clawmark Hill!, two Golduck were training on Clawmark Hill.
In I Choose Paradise!, a Trainer's Golduck was at the Pokémon Paradise Resort.
In Evolving Research!, a Golduck was at Vast Poni Canyon. Sophocles tried battling it with Charjabug, only for Togedemaru to defeat it.
In Battle Royal 151!, a Trainer's Golduck competed in the Battle Royal preliminary round of the Manalo Conference but ended up losing.
Pokédex entries
Entry |
EP091 |
Golduck |
Ash's Pokédex |
Golduck, the Duck Pokémon. The evolved form of Psyduck. Golduck is very adept at using its webbed hands and feet, making it the fastest swimming Pokémon of all. |
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Entry |
DP007 |
Golduck |
Ash's Pokédex |
Golduck, the Duck Pokémon. It makes its home in lakes, and is able to swim faster than a gold medalist. |
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In the manga
Golduck in
Pokémon Adventures
Pokémon Adventures
- Main article: Blue's Golduck
In A Tale of Ninetales, Blue has a Golduck as one of his main team members. In Peace of Mime, Golduck was able to bypass Mr. Mime's Light Screen over Saffron City by using Confusion to scan the city and channel his visuals to Blue's Pokédex.
A Golduck appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.
Pokémon Pocket Monsters
A Golduck appeared in Part-Time Job At The Swimming Pool!!.
A Golduck appeared in Pikachu's Birthday Party.
In the TCG
- Main article: Golduck (TCG)
Game data
Pokédex entries
Generation I |
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Kanto
#055 |
Red |
Often seen swimming elegantly by lake shores. It is often mistaken for the Japanese monster, Kappa. |
Blue |
Yellow |
Its slim and long limbs end in broad flippers. They are used for swimming gracefully in lakes. |
Stadium |
Its webbed hands and feet make it a proficient swimmer. May be seen swimming elegantly at dusk in places like lakes. |
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Generation II |
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Johto
#139 |
Gold |
When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow. |
Silver |
It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously. |
Crystal |
It swims gracefully along on the quiet, slow-moving rivers and lakes of which it is so fond. |
Stadium 2 |
When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow. |
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Generation III |
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Hoenn
#159 |
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Kanto
#055 |
Ruby |
The webbed flippers on its forelegs and hind legs and the streamlined body of Golduck give it frightening speed. This Pokémon is definitely much faster than even the most athletic swimmer. |
Sapphire |
Golduck is the fastest swimmer among all Pokémon. It swims effortlessly, even in a rough, stormy sea. It sometimes rescues people from wrecked ships floundering in high seas. |
Emerald |
A Golduck is an adept swimmer. It sometimes joins competitive swimmers in training. It uses psychic powers when its forehead shimmers with light. |
FireRed |
The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc. |
LeafGreen |
Often seen swimming elegantly by lakeshores. It is often mistaken for the Japanese monster Kappa. |
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Generation IV |
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Sinnoh
#044 |
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Johto
#141 |
Diamond |
A Pokémon that lives in lakes. It swims faster than any human swimming champion. |
Pearl |
The flippers of its well-developed limbs give it shocking speed. It is the best swimmer among Pokémon. |
Platinum |
It is seen swimming dynamically and elegantly using its well-developed limbs and flippers. |
HeartGold |
When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow. |
SoulSilver |
It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously. |
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Generation V |
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Unova
B2W2: #029 |
Black |
It is seen swimming dynamically and elegantly using its well-developed limbs and flippers. |
White |
Black 2 |
When its forehead shines mysteriously, Golduck can use the full extent of its power. |
White 2 |
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Generation VI |
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Kalos
Central #060 |
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Hoenn
#166 |
X |
It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously. |
Y |
The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc. |
Omega Ruby |
The webbed flippers on its forelegs and hind legs and the streamlined body of Golduck give it frightening speed. The Pokémon is definitely much faster than even the most athletic swimmer. |
Alpha Sapphire |
Golduck is the fastest swimmer among all Pokémon. It swims effortlessly, even in a rough, stormy sea. It sometimes rescues people from wrecked ships floundering in high seas. |
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Generation VII |
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Alola
SM: #090 |
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Alola
USUM: #108 |
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Kanto
#055 |
Sun |
It is said that the red part of its forehead grants supernatural powers to those who possess one, so it was over-hunted in the past. |
Moon |
It swims along the banks of lakes and catches fish Pokémon. It takes them to the shore and quietly eats them up. |
Ultra Sun |
Even fast-swimming fish Pokémon can be disabled by Golduck. It brings them to a standstill and seizes them. |
Ultra Moon |
A professional swimmer, it can continue swimming for two days straight by waving its long tail skillfully. |
Let's Go Pikachu |
Its long, slim limbs end in broad flippers. They are used for swimming gracefully in lakes. |
Let's Go Eevee |
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Generation VIII |
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Galar
Isle of Armor #147 |
Sword |
This Pokémon lives in gently flowing rivers. It paddles through the water with its long limbs, putting its graceful swimming skills on display. |
Shield |
Old tales tell of Golduck punishing those that defiled its river. The guilty were dragged into the water and taken away. |
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Game locations
Generation I |
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Red |
Blue |
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Blue (Japan) |
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Yellow |
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Generation II |
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Gold |
Silver |
Routes 6 and 35, Ilex Forest (Surfing)
Mt. Silver* |
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Crystal |
Routes 6 and 35, Ilex Forest, Mt. Silver* (Surfing)
Mt. Silver*Night |
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Generation III |
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Ruby |
Sapphire |
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Emerald |
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FireRed |
Cerulean Cave, Seafoam Islands, Berry Forest, Cape Brink (Surfing)
Seafoam Islands, Cape Brink |
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LeafGreen |
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Colosseum |
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XD |
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Generation IV |
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Diamond |
Pearl |
Routes 203, 204, 205, 208, 209, 210, 212, 214, and 225, Twinleaf Town, Eterna City, Celestic Town, Ravaged Path, Oreburgh Gate, Lake Verity, Lake Acuity, Lake Valor, Sendoff Spring, Resort Area (Surfing)
Routes 226 and 230, Great Marsh, Sendoff Spring |
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Platinum |
Routes 203, 204, 205, 208, 209, 210, 212, 214, and 225, Twinleaf Town, Eterna City, Celestic Town, Ravaged Path, Oreburgh Gate, Lake Verity, Lake Acuity, Lake Valor, Sendoff Spring, Resort Area (Surfing)
Oreburgh Gate, Lake Acuity, Lake Valor |
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HeartGold |
SoulSilver |
Routes 6 and 35, Ilex Forest, Cerulean Cave (Surfing)
Mt. Silver, Seafoam Islands |
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Pal Park |
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Generation V |
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Black |
White |
Routes 11 and 14, Village Bridge |
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Black 2 |
White 2 |
Routes 11, 14, 22, and 23, Village Bridge, Seaside Cave, Abundant Shrine, Nature Preserve
Route 23, Abundant Shrine* (Hidden Grotto) |
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Generation VI |
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X |
Y |
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Omega Ruby |
Alpha Sapphire |
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Generation VII |
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Sun |
Moon |
Poni Gauntlet
Vast Poni Canyon (Surfing) |
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Ultra Sun |
Ultra Moon |
Poni Gauntlet
Vast Poni Canyon (Surfing) |
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Let's Go Pikachu |
Let's Go Eevee |
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Generation VIII |
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Sword |
Shield |
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Expansion Pass |
Forest of Focus, Brawlers' Cave (Wanderer)
Soothing Wetlands, Forest of Focus, Challenge Beach, Courageous Cavern (Max Raid Battle)
Max Lair (Dynamax Adventure) |
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In side games
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Generation II |
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This Pokémon is unavailable in Generation II side games. |
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Generation III |
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Pinball: R&S |
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Trozei! |
Secret Storage 11, Trozei Battle, Mr. Who's Den |
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MD Red |
MD Blue |
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Generation IV |
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MD Time |
MD Darkness |
Blizzard Island (1F-20F), Crevice Cave (B1F-B10F, Lower Crevice Cave B1F-B4F), Mt. Avalanche (12F-19F) |
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MD Sky |
Blizzard Island (1F-20F), Crevice Cave (B1F-B10F, Lower Crevice Cave B1F-B4F), Mt. Avalanche (12F-19F) |
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Rumble |
Bright Beach (Both Modes B & S; Advanced Mode A) |
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MD Light |
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PokéPark Wii |
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Generation V |
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Rumble Blast |
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Rumble U |
Jungle Area: Dangerous Rockets |
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Generation VI |
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Battle Trozei |
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Shuffle |
Violeta Palace: Stage 357 |
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Rumble World |
Origin Hideaway: Waterfall Basin (Center Boss, Back) |
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Generation VII |
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Rumble Rush |
Charizard Sea2019, Bulbasaur Sea, Charizard SeaFinal |
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In events
SMUSUM |
Ryota Otsubo's Golduck |
All |
Japanese |
50 |
June 9 to 10, 2018 |
Held items
Game |
Held Item(s) |
Red* |
Blue* |
Gold Leaf (100%) |
Yellow* |
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
80
|
|
140 - 187 |
270 - 364 |
Attack:
82
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|
78 - 147 |
152 - 289 |
Defense:
78
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|
74 - 143 |
144 - 280 |
Sp. Atk:
95
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|
90 - 161 |
175 - 317 |
Sp. Def:
80
|
|
76 - 145 |
148 - 284 |
Speed:
85
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|
81 - 150 |
157 - 295 |
Total:
500
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Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
- This Pokémon's Special base stat in Generation I was 80.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Learnset
By leveling up
|
Move |
1 |
Aqua Jet |
Water |
Physical |
40 |
100% |
20 |
1 |
Scratch |
Normal |
Physical |
40 |
100% |
35 |
1 |
Tail Whip |
Normal |
Status |
— |
100% |
30 |
1 |
Water Gun |
Water |
Special |
40 |
100% |
25 |
1 |
Confusion |
Psychic |
Special |
50 |
100% |
25 |
9 |
Fury Swipes |
Normal |
Physical |
18 |
80% |
15 |
12 |
Water Pulse |
Water |
Special |
60 |
100% |
20 |
15 |
Disable |
Normal |
Status |
— |
100% |
20 |
18 |
Zen Headbutt |
Psychic |
Physical |
80 |
90% |
15 |
21 |
Screech |
Normal |
Status |
— |
85% |
40 |
24 |
Aqua Tail |
Water |
Physical |
90 |
90% |
10 |
27 |
Soak |
Water |
Status |
— |
100% |
20 |
30 |
Psych Up |
Normal |
Status |
— |
—% |
10 |
36 |
Amnesia |
Psychic |
Status |
— |
—% |
20 |
40 |
Hydro Pump |
Water |
Special |
110 |
80% |
5 |
45 |
Wonder Room |
Psychic |
Status |
— |
—% |
10 |
|
- Bold indicates a move that gets STAB when used by Golduck
- Italic indicates a move that gets STAB only when used by an evolution of Golduck
- Click on the generation numbers at the top to see level-up moves from other generations
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By TM/TR
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|
Move |
|
TM00 |
Mega Punch |
Normal |
Physical |
80 |
85% |
20 |
|
TM01 |
Mega Kick |
Normal |
Physical |
120 |
75% |
5 |
|
TM02 |
Pay Day |
Normal |
Physical |
40 |
100% |
20 |
|
TM04 |
Ice Punch |
Ice |
Physical |
75 |
100% |
15 |
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TM08 |
Hyper Beam |
Normal |
Special |
150 |
90% |
5 |
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TM09 |
Giga Impact |
Normal |
Physical |
150 |
90% |
5 |
|
TM15 |
Dig |
Ground |
Physical |
80 |
100% |
10 |
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TM16 |
Screech |
Normal |
Status |
— |
85% |
40 |
|
TM17 |
Light Screen |
Psychic |
Status |
— |
—% |
30 |
|
TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
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TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
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TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
|
TM27 |
Icy Wind |
Ice |
Special |
55 |
95% |
15 |
|
TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
|
TM33 |
Rain Dance |
Water |
Status |
— |
—% |
5 |
|
TM35 |
Hail |
Ice |
Status |
— |
—% |
10 |
|
TM36 |
Whirlpool |
Water |
Special |
35 |
85% |
15 |
|
TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
|
TM40 |
Swift |
Normal |
Special |
60 |
—% |
20 |
|
TM43 |
Brick Break |
Fighting |
Physical |
75 |
100% |
15 |
|
TM45 |
Dive |
Water |
Physical |
80 |
100% |
10 |
|
TM55 |
Brine |
Water |
Special |
65 |
100% |
10 |
|
TM59 |
Fling |
Dark |
Physical |
— |
100% |
10 |
|
TM65 |
Shadow Claw |
Ghost |
Physical |
70 |
100% |
15 |
|
TM71 |
Wonder Room |
Psychic |
Status |
— |
—% |
10 |
|
TM75 |
Low Sweep |
Fighting |
Physical |
65 |
100% |
20 |
|
TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
|
TR01 |
Body Slam |
Normal |
Physical |
85 |
100% |
15 |
|
TR03 |
Hydro Pump |
Water |
Special |
110 |
80% |
5 |
|
TR04 |
Surf |
Water |
Special |
90 |
100% |
15 |
|
TR05 |
Ice Beam |
Ice |
Special |
90 |
100% |
10 |
|
TR06 |
Blizzard |
Ice |
Special |
110 |
70% |
5 |
|
TR07 |
Low Kick |
Fighting |
Physical |
— |
100% |
20 |
|
TR11 |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
|
TR16 |
Waterfall |
Water |
Physical |
80 |
100% |
15 |
|
TR17 |
Amnesia |
Psychic |
Status |
— |
—% |
20 |
|
TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
|
TR25 |
Psyshock |
Psychic |
Special |
80 |
100% |
10 |
|
TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
|
TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
|
TR30 |
Encore |
Normal |
Status |
— |
100% |
5 |
|
TR31 |
Iron Tail |
Steel |
Physical |
100 |
75% |
15 |
|
TR34 |
Future Sight |
Psychic |
Special |
120 |
100% |
10 |
|
TR45 |
Muddy Water |
Water |
Special |
90 |
85% |
10 |
|
TR49 |
Calm Mind |
Psychic |
Status |
— |
—% |
20 |
|
TR64 |
Focus Blast |
Fighting |
Special |
120 |
70% |
5 |
|
TR69 |
Zen Headbutt |
Psychic |
Physical |
80 |
90% |
15 |
|
TR84 |
Scald |
Water |
Special |
80 |
100% |
15 |
|
TR98 |
Liquidation |
Water |
Physical |
85 |
100% |
10 |
|
- Bold indicates a move that gets STAB when used by Golduck
- Italic indicates a move that gets STAB only when used by an evolution of Golduck
- Click on the generation numbers at the top to see TM moves from other generations
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By breeding
|
Move |
|
Clear Smog |
Poison |
Special |
50 |
—% |
15 |
|
Confuse Ray |
Ghost |
Status |
— |
100% |
10 |
|
Cross Chop |
Fighting |
Physical |
100 |
80% |
5 |
|
Hypnosis |
Psychic |
Status |
— |
60% |
20 |
|
Psybeam |
Psychic |
Special |
65 |
100% |
20 |
|
Simple Beam |
Normal |
Status |
— |
100% |
15 |
|
Yawn |
Normal |
Status |
— |
—% |
10 |
|
- Moves marked with an asterisk (*) must be chain bred onto Golduck in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Golduck in that game.
- Bold indicates a move that gets STAB when used by Golduck
- Italic indicates a move that gets STAB only when used by an evolution of Golduck
- Click on the generation numbers at the top to see Egg moves from other generations
|
By tutoring
|
Move |
Sw |
Sh |
EP |
Flip Turn |
Water |
Physical |
60 |
100% |
20 |
|
- Bold indicates a move that gets STAB when used by Golduck
- Italic indicates a move that gets STAB only when used by an evolution of Golduck
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
By a prior evolution
|
Stage |
Move |
Type |
Cat. |
Pwr. |
Acc. |
PP |
This Pokémon has no moves exclusive to prior evolutions. |
|
- Bold indicates a move that gets STAB when used by Golduck
- Italic indicates a move that gets STAB only when used by an evolution of Golduck
- Click on the generation numbers at the top to see moves from other generations
|
By transfer from another generation
|
Gen. |
I |
II |
III |
IV |
V |
VI |
VII |
Aerial Ace |
Flying |
Physical |
60 |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Bide × |
Normal |
Physical |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Bubble Beam |
Water |
Special |
65 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Captivate × |
Normal |
Status |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Charm |
Fairy |
Status |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Counter |
Fighting |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Curse |
Ghost |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Double Team |
Normal |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Double-Edge |
Normal |
Physical |
120 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Dynamic Punch |
Fighting |
Physical |
100 |
50% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Flash × |
Normal |
Status |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Focus Punch |
Fighting |
Physical |
150 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Foresight × |
Normal |
Status |
— |
—% |
40 |
I |
II |
III |
IV |
V |
VI |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Fury Cutter |
Bug |
Physical |
40 |
95% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Headbutt |
Normal |
Physical |
70 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Hone Claws |
Dark |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Laser Focus |
Normal |
Status |
— |
—% |
30 |
I |
II |
III |
IV |
V |
VI |
VII |
Me First × |
Normal |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Mimic |
Normal |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Mud Bomb × |
Ground |
Special |
65 |
85% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Mud Sport × |
Ground |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Mud-Slap |
Ground |
Special |
20 |
100% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Natural Gift × |
Normal |
Physical |
— |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Power-Up Punch |
Fighting |
Physical |
40 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Rage × |
Normal |
Physical |
20 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Refresh × |
Normal |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Return × |
Normal |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Rock Smash |
Fighting |
Physical |
40 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Role Play |
Psychic |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Secret Power × |
Normal |
Physical |
70 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Seismic Toss |
Fighting |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Signal Beam × |
Bug |
Special |
75 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Skull Bash |
Normal |
Physical |
130 |
100% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Strength |
Normal |
Physical |
80 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Submission |
Fighting |
Physical |
80 |
80% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Swagger |
Normal |
Status |
— |
85% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Synchronoise × |
Psychic |
Special |
120 |
100% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Take Down |
Normal |
Physical |
90 |
85% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Telekinesis × |
Psychic |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Toxic |
Poison |
Status |
— |
90% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Water Sport × |
Water |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Worry Seed |
Grass |
Status |
— |
100% |
10 |
|
- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Golduck
- Italic indicates a move that gets STAB only when used by an evolution of Golduck
- × indicates a move that cannot be used in Generation VIII
- Click on the generation numbers at the top to see transfer-only moves for other generations
|
TCG-only moves
Move |
Card |
Bubble |
Psyduck (EX Team Magma vs Team Aqua 44) |
Side game data
Pokémon Pinball
|
Acquisition: Evolve |
|
|
Pokémon Pinball RS
|
Acquisition: Evolve |
|
|
Pokémon Trozei!
|
Rarity: Rare |
|
|
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
|
Body size: 1 |
Recruit rate: Evolve |
Friend Area: Turtleshell Pond |
Phrases |
51%-100% HP |
If it's in the water, leave it to me! |
26%-50% HP |
Uh-oh... My health is down to half. |
1%-25% HP |
I've about had it... I have no strength left... |
Level up |
I leveled up! I can feel the power in my webbed feet! |
|
|
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
|
Body size: 1 |
Recruit rate: -12% |
IQ group: C |
|
|
Pokémon Rumble
Attack |
●●● |
Defense |
●●● |
Speed |
●●● |
|
|
Pokémon Rumble Blast
Attack |
●●● |
Defense |
●●● |
Speed |
●●● |
|
|
Pokémon Rumble Rush
|
Walking Speed: 1.57 seconds |
Base HP: 55 |
|
Base Attack: 79 |
Base Defense: 55 |
Base Speed: 60 |
|
|
PokéPark Wii: Pikachu's Adventure
|
PokéPark Pad entry: |
Golduck came to the Beach Zone to go surfing! The Attraction he really likes is Gyarados's Aqua Dash. |
|
|
Pokémon Battle Trozei
|
Attack Power: |
★★★★★ |
|
|
|
|
|
|
Pokémon GO
|
Base Stamina: 190 |
Base Attack: 191 |
Base Defense: 162 |
Egg Distance: N/A |
Buddy Distance: 3 km |
Evolution Requirement: N/A |
Fast Attacks: Water Gun, Confusion |
Charged Attacks: Psychic, Hydro Pump, Ice Beam, Bubble Beam*, Synchronoise*, Cross Chop*, Frustration‡, Return‡ |
|
|
Evolution
|
Level 33
→ |
|
Sprites
Generation I |
|
Red |
Blue |
|
Yellow |
|
Red |
Green |
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
Front |
Back |
|
|
Generation II |
|
Gold |
|
Silver |
|
Crystal |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
Front |
Back |
|
|
Generation III |
|
Ruby |
Sapphire |
|
Emerald |
|
FireRed |
LeafGreen |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
Front |
Back |
|
|
Generation IV |
|
Diamond |
Pearl |
|
Platinum |
|
HeartGold |
SoulSilver |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
Front |
Back |
|
|
Generation V |
|
Black |
White |
|
Black 2 |
White 2 |
|
|
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
|
Generation VI |
|
X |
Y |
|
Omega Ruby |
Alpha Sapphire |
|
|
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
|
Generation VII |
|
Sun |
Moon |
|
Ultra Sun |
Ultra Moon |
|
|
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
|
For other sprites and images, please see
Golduck images on the Bulbagarden Archives.
Trivia
Origin
Golduck's appearance has aspects of a duck, a platypus, and a kappa.
Name origin
Golduck may be a combination of gold and duck. While Golduck itself is not colored gold, gold is often used to symbolize the psychic abilities: the Gold Gummi is the Gummi variety loved by Psychic-type Pokémon, and the Marsh Badge's Japanese name is "Gold Badge".
In other languages
Language |
Title |
Meaning |
Japanese |
ゴルダック Golduck |
Possibly a combination of gold and duck |
French |
Akwakwak |
From aqua and quack |
Spanish |
Golduck |
Same as English/Japanese name |
German |
Entoron |
From Ente and or |
Italian |
Golduck |
Same as English/Japanese name |
Korean |
골덕 Golduck |
Transliteration of Japanese name |
Cantonese Chinese |
高超鴨 Gōuchīu'ngaap |
Literally "Excellent duck". 高 may be transliterated from the first syllable of Golduck, while 超 may be a reference to 超能力 (Psychic) |
Mandarin Chinese |
哥達鴨 / 哥达鸭 Gēdáyā |
Partial transliteration of Golduck. 哥 is also composed of 2 可, possibly a reference to 可達鴨 Kědáyā. The last character means duck |
|
|
[hide]More languages |
Hebrew |
גולדאק Goldak |
Transcription of English name |
Hindi |
गोलडक Golduck |
Transcription of English name |
Lithuanian |
Auksantis |
From auksas and antis |
Russian |
Голдак Goldak |
Transcription of English name |
Thai |
โกลดัก Kondak |
Transcription of Japanese name |
|
|
Related articles
External links
|
This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |