Hitmontop
Handstand Pokémon |
カポエラー
Kapoerer |
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#237 |
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Images on the Bulbagarden Archives |
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Type
|
Abilities
Intimidate or Technician |
Steadfast
Hidden Ability |
|
Gender ratio
|
Catch rate
|
Breeding
|
Height
|
Weight
|
Base experience yield
|
Leveling rate
|
EV yield
Total: 2 |
0
HP |
0
Atk |
0
Def |
0
Sp.Atk |
2
Sp.Def |
0
Speed |
|
Shape
|
Footprint
|
Pokédex color
|
Base friendship
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External Links
- On Smogon Pokédex:
- Generation II
- Generation III
- Generation IV
- Generation V
- Generation VI
- Generation VII
- Artwork on Bulbagarden Archives
|
|
Hitmontop (Japanese: カポエラー Kapoerer) is a Fighting-type Pokémon introduced in Generation II.
It evolves from Tyrogue starting at level 20 when Tyrogue's Attack and Defense are equal. It is one of Tyrogue's final forms, the others being Hitmonlee and Hitmonchan.
Biology
Hitmontop is a vaguely humanoid Pokémon capable of spinning on its head. Its main body is spherical and mostly blue with a brown triangular patch on its chest. Hitmontop has short legs with white bands near the hands and feet. The feet are large, blue, and have a circular brown pad on the underside. It has a skinny brown tail that ends with a blue sphere with a spike on it. Its head is round and brown with flat, curved extensions on either side and a single spike on top. It has beady, black eyes, and spherical hands with no digits. Hitmontop is a male-only species with no female counterpart.
Hitmontop moves more quickly by spinning on the spike on its head than it does by walking normally. Capable of spinning at high speeds, it may bore into the ground similar to a drill. While spinning, Hitmontop delivers smooth, graceful kicks, such as its former signature moves, Rolling Kick and Triple Kick. As an urban species, it is often found in towns and cities.
In the anime
Major appearances
In Two Hits and a Miss, Chigusa's Hitmontop helped her teach techniques to her students on making Fighting-type attacks more graceful.
Butch's Hitmontop debuted in The Mystery is History. It then made further appearances in the main series and Pokémon Chronicles.
In Gotta Catch Ya Later!, a Hitmontop belonging to Kai of the Invincible Pokémon Brothers assisted Kim's Hitmonchan against Misty. It was defeated when Ash's Pikachu came in with Thunderbolt.
In Pasta La Vista!, Terri used a Hitmontop to rescue Master Hamm's Hitmonlee and Kyle's Hitmonchan from Team Rocket.
In Good Friends, Great Training!, Tierno was revealed to have caught a Hitmontop to Ash, Serena, and Bonnie.
A Hitmontop appeared in a fantasy in Solitary and Menacing!, under the ownership of Bea. It physically debuted in Octo-Gridlock at the Gym!, where Bea used it in her World Coronation Series rematch against Ash, where it was defeated by Pikachu.
Minor appearances
Hitmontop debuted in Pikachu & Pichu as a resident of Big Town.
In Doin' What Comes Natu-rally, a Hitmontop participated in the street festival.
In Machoke, Machoke Man!, a Hitmontop was at the Cianwood Gym.
In Outrageous Fortunes, Mason's Hitmontop battled Delaney's Poliwrath and lost.
A Trainer's Hitmontop appeared in You're a Star, Larvitar!.
In Johto Photo Finish, Gary's demonstration featured a Hitmontop evolving from a Tyrogue.
In Gonna Rule The School!, the Pokémon Trainers' School lent a Hitmontop to the school's underage students for use in lessons.
A Coordinator's Hitmontop appeared in Deceit and Assist.
A Trainer's Hitmontop appeared in The Ole' Berate and Switch!.
A Hitmontop appeared in Borrowing on Bad Faith!.
In To Thine Own Pokémon Be True!, a Trainer's Hitmontop competed in the Pokémon Ping Pong Tournament.
A Coordinator's Hitmontop appeared in Dressed for Jess Success!.
In Yes in Dee Dee, It's Dawn!, a Coordinator's Hitmontop and Corsola competed in the Double Performance stage of the Daybreak Contest.
In The Power of Us, a Hitmontop was available in the Pokémon Catch Race.
A Trainer's Hitmontop appeared in Secrets of the Jungle.
Pokédex entries
Entry |
EP166 |
Hitmontop |
Ash's Pokédex |
Hitmontop, the Handstand Pokémon. Hitmontop's smooth graceful kicks are deceptively powerful. Opponents may be surprised by their force, so beware. |
|
Entry |
JN039 |
Hitmontop |
Goh's Rotom Phone |
Hitmontop, the Handstand Pokémon. A Fighting type. Hitmontop spins like a top as it battles. A centrifugal force adds ten times the destructive power to its attacks. |
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In the manga
Hitmontop in
Pokémon Adventures
Ash & Pikachu
A Hitmontop appeared in Let's Save The Lugia!, under the ownership of a Team Rocket Scientist.
Pocket Monsters DP
A Hitmontop appeared in PMDP11.
In PMDP15, a Hitmontop pretended to have been evolved from Red's Tyrogue.
A Hitmontop appeared in PMDP16.
Pokémon Adventures
In Querulous Qwilfish, a Hitmontop aided the construction of the Battle Tower.
In Heckled by Hitmontop, Chuck used a Hitmontop to fight Blue, but it lost to his Rhydon.
Bea's Hitmontop first appeared in a fantasy during the Sword & Shield chapter.
Pokédex entries
Chapter |
Entry |
Pokémon Adventures |
PS162 |
It can spin and kick the opponent simultaneously. It can also drill into the ground spinning at a high speed.* |
|
Pokémon Gold & Silver: The Golden Boys
In Let's Use Fighting Type Pokémon!!, Gold borrowed a Hitmontop to use in a tournament.
A Hitmontop appeared in a flashback in Let's Fight For The Future!!.
Pokémon Gotta Catch 'Em All
Shu has a Hitmontop that evolved from his Tyrogue in GDZ51.
A Hitmontop appeared in GDZ61.
Pokémon Pocket Monsters
A Hitmontop is one of Bruno's Pokémon in the Pokémon League, as seen in A Challenge to the Elite Four!.
A Hitmontop appeared in Master the Strongest Move!!.
A Hitmontop appeared in Legend Of The Strongest Pokémon!!.
In the TCG
- Main article: Hitmontop (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II. |
Generation II |
|
|
Johto
#146 |
Gold |
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard. |
Silver |
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground. |
Crystal |
After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves. |
Stadium 2 |
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard. |
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Generation III |
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Hoenn
#— |
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Kanto
#— |
Ruby |
Hitmontop spins on its head at high speeds, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking. |
Sapphire |
Emerald |
Its technique of kicking while spinning is a remarkable mix of both offense and defense. Hitmontop travel faster spinning than they do walking. |
FireRed |
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground. |
LeafGreen |
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard. |
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Generation IV |
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Sinnoh
#— |
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Johto
#148 |
Diamond |
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten. |
Pearl |
Platinum |
HeartGold |
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard. |
SoulSilver |
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground. |
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Generation V |
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Unova
#— |
Black |
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten. |
White |
Black 2 |
It fights while spinning like a top. The centrifugal force boosts its destructive power by 10. |
White 2 |
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Generation VI |
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Kalos
#— |
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Hoenn
#— |
X |
It fights while spinning like a top. The centrifugal force boosts its destructive power by 10. |
Y |
If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you'd like. |
Omega Ruby |
Hitmontop spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking. |
Alpha Sapphire |
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Generation VII |
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Alola
#— |
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Kanto
#— |
This Pokémon has no Pokédex entries in Generation VII. |
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Generation VIII |
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Galar
#110 |
Sword |
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground. |
Shield |
After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves. |
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Game locations
This Pokémon was unavailable prior to Generation II. |
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Generation III |
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Ruby |
Sapphire |
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Emerald |
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FireRed |
LeafGreen |
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Colosseum |
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XD |
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Generation IV |
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Diamond |
Pearl |
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Platinum |
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HeartGold |
SoulSilver |
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Pal Park |
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Generation V |
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Black |
White |
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Black 2 |
White 2 |
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Generation VI |
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X |
Y |
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Omega Ruby |
Alpha Sapphire |
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Generation VII |
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Sun |
Moon |
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Ultra Sun |
Ultra Moon |
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Let's Go Pikachu |
Let's Go Eevee |
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Generation VIII |
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Sword |
Shield |
Lake of Outrage
Rolling Fields, South Lake Miloch, Stony Wilderness (Max Raid Battle) |
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Expansion Pass |
Max Lair (Dynamax Adventure) |
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In side games
This Pokémon was unavailable prior to Generation II. |
Generation II |
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This Pokémon is unavailable in Generation II side games. |
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Generation III |
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Trozei! |
Endless Level 25, Endless Level 56, Forever Level 6, Mr. Who's Den |
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MD Red |
MD Blue |
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Generation IV |
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MD Time |
MD Darkness |
Lost Wilderness (B1F-B17F) |
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MD Sky |
Lost Wilderness (B1F-B17F) |
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PokéPark Wii |
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Ranger: GS |
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Generation V |
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Rumble Blast |
Lava: Volcanic Slope (Post-ending) |
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Rumble U |
Secret Warehouse: Fighters on Ice |
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Generation VI |
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Battle Trozei |
Mysterious Fountain: Stage 2 |
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Shuffle |
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Rumble World |
Gold Plateau: Revival Mountain (Center Boss, Back, Special) |
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Generation VII |
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Rumble Rush |
Snorlax Sea, Pinsir Sea, Entei Sea, Lugia Sea, Charizard Sea2020, Entei SeaFinal |
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In events
BWB2W2 |
Do Heun's Hitmontop |
Korean |
South Korea |
55 |
August 17 to 18, 2013 |
Held items
Game |
Held Item(s) |
Colosseum |
Black Belt (100%) |
Events* |
Fighting Gem (100%) |
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
50
|
|
110 - 157 |
210 - 304 |
Attack:
95
|
|
90 - 161 |
175 - 317 |
Defense:
95
|
|
90 - 161 |
175 - 317 |
Sp. Atk:
35
|
|
36 - 95 |
67 - 185 |
Sp. Def:
110
|
|
103 - 178 |
202 - 350 |
Speed:
70
|
|
67 - 134 |
130 - 262 |
Total:
455
|
Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Learnset
By leveling up
|
Move |
1 |
Triple Kick |
Fighting |
Physical |
10 |
90% |
10 |
1 |
Feint |
Normal |
Physical |
30 |
100% |
10 |
1 |
Rapid Spin |
Normal |
Physical |
50 |
100% |
40 |
1 |
Tackle |
Normal |
Physical |
40 |
100% |
35 |
1 |
Helping Hand |
Normal |
Status |
— |
—% |
20 |
1 |
Fake Out |
Normal |
Physical |
40 |
100% |
10 |
1 |
Focus Energy |
Normal |
Status |
— |
—% |
30 |
Evo. |
Triple Kick |
Fighting |
Physical |
10 |
90% |
10 |
4 |
Quick Attack |
Normal |
Physical |
40 |
100% |
30 |
8 |
Gyro Ball |
Steel |
Physical |
— |
100% |
5 |
12 |
Detect |
Fighting |
Status |
— |
—% |
5 |
16 |
Revenge |
Fighting |
Physical |
60 |
100% |
10 |
21 |
Wide Guard |
Rock |
Status |
— |
—% |
10 |
21 |
Quick Guard |
Fighting |
Status |
— |
—% |
15 |
24 |
Sucker Punch |
Dark |
Physical |
70 |
100% |
5 |
28 |
Agility |
Psychic |
Status |
— |
—% |
30 |
32 |
Dig |
Ground |
Physical |
80 |
100% |
10 |
36 |
Close Combat |
Fighting |
Physical |
120 |
100% |
5 |
40 |
Counter |
Fighting |
Physical |
— |
100% |
20 |
44 |
Endeavor |
Normal |
Physical |
— |
100% |
5 |
|
- Bold indicates a move that gets STAB when used by Hitmontop
- Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
- Click on the generation numbers at the top to see level-up moves from other generations
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By TM/TR
|
|
Move |
|
TM00 |
Mega Punch |
Normal |
Physical |
80 |
85% |
20 |
|
TM01 |
Mega Kick |
Normal |
Physical |
120 |
75% |
5 |
|
TM15 |
Dig |
Ground |
Physical |
80 |
100% |
10 |
|
TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
|
TM22 |
Rock Slide |
Rock |
Physical |
75 |
90% |
10 |
|
TM23 |
Thief |
Dark |
Physical |
60 |
100% |
25 |
|
TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
|
TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
|
TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
|
TM32 |
Sandstorm |
Rock |
Status |
— |
—% |
10 |
|
TM33 |
Rain Dance |
Water |
Status |
— |
—% |
5 |
|
TM34 |
Sunny Day |
Fire |
Status |
— |
—% |
5 |
|
TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
|
TM40 |
Swift |
Normal |
Special |
60 |
—% |
20 |
|
TM41 |
Helping Hand |
Normal |
Status |
— |
—% |
20 |
|
TM42 |
Revenge |
Fighting |
Physical |
60 |
100% |
10 |
|
TM43 |
Brick Break |
Fighting |
Physical |
75 |
100% |
15 |
|
TM75 |
Low Sweep |
Fighting |
Physical |
65 |
100% |
20 |
|
TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
|
TM79 |
Retaliate |
Normal |
Physical |
70 |
100% |
5 |
|
TM81 |
Bulldoze |
Ground |
Physical |
60 |
100% |
20 |
|
TM97 |
Brutal Swing |
Dark |
Physical |
60 |
100% |
20 |
|
TR01 |
Body Slam |
Normal |
Physical |
85 |
100% |
15 |
|
TR07 |
Low Kick |
Fighting |
Physical |
— |
100% |
20 |
|
TR10 |
Earthquake |
Ground |
Physical |
100 |
100% |
10 |
|
TR12 |
Agility |
Psychic |
Status |
— |
—% |
30 |
|
TR13 |
Focus Energy |
Normal |
Status |
— |
—% |
30 |
|
TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
|
TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
|
TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
|
TR35 |
Uproar |
Normal |
Special |
90 |
100% |
10 |
|
TR48 |
Bulk Up |
Fighting |
Status |
— |
—% |
20 |
|
TR52 |
Gyro Ball |
Steel |
Physical |
— |
100% |
5 |
|
TR53 |
Close Combat |
Fighting |
Physical |
120 |
100% |
5 |
|
TR64 |
Focus Blast |
Fighting |
Special |
120 |
70% |
5 |
|
TR75 |
Stone Edge |
Rock |
Physical |
100 |
80% |
5 |
|
TR85 |
Work Up |
Normal |
Status |
— |
—% |
30 |
|
TR87 |
Drill Run |
Ground |
Physical |
80 |
95% |
10 |
|
- Bold indicates a move that gets STAB when used by Hitmontop
- Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
- Click on the generation numbers at the top to see TM moves from other generations
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By breeding
|
Move |
|
Bullet Punch |
Steel |
Physical |
40 |
100% |
30 |
|
Counter |
Fighting |
Physical |
— |
100% |
20 |
|
Feint |
Normal |
Physical |
30 |
100% |
10 |
|
High Jump Kick |
Fighting |
Physical |
130 |
90% |
10 |
|
Mach Punch |
Fighting |
Physical |
40 |
100% |
30 |
|
Mind Reader |
Normal |
Status |
— |
—% |
5 |
|
Rapid Spin |
Normal |
Physical |
50 |
100% |
40 |
|
Vacuum Wave |
Fighting |
Special |
40 |
100% |
30 |
|
- Moves marked with an asterisk (*) must be chain bred onto Hitmontop in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Hitmontop in that game.
- Bold indicates a move that gets STAB when used by Hitmontop
- Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
- Click on the generation numbers at the top to see Egg moves from other generations
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By tutoring
|
Move |
Sw |
Sh |
EP |
Coaching |
Fighting |
Status |
— |
—% |
10 |
Sw |
Sh |
EP |
Triple Axel |
Ice |
Physical |
20 |
90% |
10 |
|
- Bold indicates a move that gets STAB when used by Hitmontop
- Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
By a prior evolution
|
Stage |
Move |
Type |
Cat. |
Pwr. |
Acc. |
PP |
This Pokémon has no moves exclusive to prior evolutions. |
|
- Bold indicates a move that gets STAB when used by Hitmontop
- Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
- Click on the generation numbers at the top to see moves from other generations
|
By transfer from another generation
|
Gen. |
II |
III |
IV |
V |
VI |
VII |
Aerial Ace |
Flying |
Physical |
60 |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Captivate × |
Normal |
Status |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Covet |
Normal |
Physical |
60 |
100% |
25 |
II |
III |
IV |
V |
VI |
VII |
Curse |
Ghost |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Double Team |
Normal |
Status |
— |
—% |
15 |
II |
III |
IV |
V |
VI |
VII |
Double-Edge |
Normal |
Physical |
120 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Foresight × |
Normal |
Status |
— |
—% |
40 |
II |
III |
IV |
V |
VI |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Headbutt |
Normal |
Physical |
70 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Laser Focus |
Normal |
Status |
— |
—% |
30 |
II |
III |
IV |
V |
VI |
VII |
Mimic |
Normal |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Mud-Slap |
Ground |
Special |
20 |
100% |
10 |
II |
III |
IV |
V |
VI |
VII |
Natural Gift × |
Normal |
Physical |
— |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Pursuit × |
Dark |
Physical |
40 |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Return × |
Normal |
Physical |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Rock Smash |
Fighting |
Physical |
40 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Role Play |
Psychic |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Rolling Kick × |
Fighting |
Physical |
60 |
85% |
15 |
II |
III |
IV |
V |
VI |
VII |
Rollout |
Rock |
Physical |
30 |
90% |
20 |
II |
III |
IV |
V |
VI |
VII |
Secret Power × |
Normal |
Physical |
70 |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Seismic Toss |
Fighting |
Physical |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Strength |
Normal |
Physical |
80 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Swagger |
Normal |
Status |
— |
85% |
15 |
II |
III |
IV |
V |
VI |
VII |
Toxic |
Poison |
Status |
— |
90% |
10 |
II |
III |
IV |
V |
VI |
VII |
Twister |
Dragon |
Special |
40 |
100% |
20 |
|
- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Hitmontop
- Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
- × indicates a move that cannot be used in Generation VIII
- Click on the generation numbers at the top to see transfer-only moves for other generations
|
TCG-only moves
Move |
Card |
Double Kick |
Hitmontop (Aquapolis 82) |
Side game data
Evolution
|
Breed
←
Level 20
(Attack = Defense)
→ |
|
Sprites
This Pokémon was unavailable prior to Generation II. |
Generation II |
|
Gold |
|
Silver |
|
Crystal |
|
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Back |
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Generation IV |
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Generation V |
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Generation VI |
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Generation VII |
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For other sprites and images, please see
Hitmontop images on the Bulbagarden Archives.
Trivia
- Unlike Hitmonlee and Hitmonchan, none of Hitmontop's names in any language derive from famous people.
- Hitmontop can learn the most priority moves of all Pokémon, with 14 increased priority moves and two decreased priority moves.
- Though Hitmontop shares the Ability Steadfast with Tyrogue, a Steadfast Tyrogue cannot evolve into a Hitmontop with the same Ability, as Steadfast is Tyrogue's second Ability and Hitmontop's Hidden Ability.
Origin
Hitmontop is based on a spinning top and a capoeirista. Its Attack and Defense stats needing to be equal in order for Tyrogue to evolve into Hitmontop is similar to how a top must be in equilibrium to remain upright. Its idle animation from Generation VI onward depicts it performing a ginga, a basic technique in capoeira.
Name origin
Hitmontop is a combination of hit, monster, and top (a reference to spinning tops and how it fights, by spinning on its head). The name is also related to Hitmonlee and Hitmonchan, both of which have been parallel evolutions to it since Generation II.
Kapoerer is derived from capoeira, a Brazilian martial art that often involves spinning one's legs in the air.
In other languages
Language |
Title |
Meaning |
Japanese |
カポエラー Kapoerer |
From capoeira |
French |
Kapoera |
From capoeira |
Spanish |
Hitmontop |
Same as its English name |
German |
Kapoera |
From Capoeira |
Italian |
Hitmontop |
Same as its English name |
Korean |
카포에라 Kapoera |
Transliteration of its Japanese name |
Cantonese Chinese |
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Mandarin Chinese |
柯波朗 Kēbōlǎng |
Partial transliteration of its Japanese name. 朗 may be from 郎 Láng, a character referring to young males |
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[hide]More languages |
Hindi |
हिटमनटप Hitmontop |
Transcription of English name |
Russian |
Хитмонтоп Khitmontop |
Transcription of English name |
Thai |
คาโพเอลาร์ Khaphoela |
Transcription of Japanese name |
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Related articles
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |