From Bulbapedia, the community-driven Pokémon encyclopedia.
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This article is about the species. For a specific instance of this species, see Togedemaru (disambiguation). |
Togedemaru
Roly-Poly Pokémon |
トゲデマル
Togedemaru |
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#777 |
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Images on the Bulbagarden Archives |
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Type
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Abilities
Iron Barbs or Lightning Rod |
Sturdy
Hidden Ability |
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Gender ratio
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Catch rate
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Breeding
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Height
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Weight
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Base experience yield
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Leveling rate
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EV yield
Total: 2 |
0
HP |
2
Atk |
0
Def |
0
Sp.Atk |
0
Sp.Def |
0
Speed |
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Shape
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Footprint
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Pokédex color
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Base friendship
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External Links
- On Smogon Pokédex
- Artwork on Bulbagarden Archives
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Togedemaru (Japanese: トゲデマル Togedemaru) is a dual-type Electric/Steel Pokémon introduced in Generation VII.
It is not known to evolve into or from any other Pokémon.
Biology
Togedemaru is a spherical, rodent-like Pokémon. Most of its front is white, while its back is primarily gray. It has black eyes, a short pointed snout with a black nose, rounded ears, and a circular, yellow marking on each cheek. Scattered across its back are 14 fur spikes that appear as yellow and brown triangular markings. When attacking, surprised, or agitated these spikes will stand straight up. There is a tail-like needle on the back of its head. The needle is gray with a yellow tip and is shaped like a lightning bolt. Additionally, it has stubby arms and legs.
Togedemaru uses the needle on top of its head to attract and gather electricity. Groups can be seen gathered with their needles standing upright, waiting to be struck by lightning on stormy days to make up for its somewhat limited electric capacity. Some Trainers use its ability to absorb electricity as a strategy in battle. The opponent is coaxed into unleashing an Electric-type attack, and then has that power turned against it.[1] When it is pleased, this Pokémon will curl into a ball and roll around uncontrollably. Togedemaru clashes with Elekid whenever it tries to steal the latter's electricity, usually ending with even matches. In the past, Zing Zap was its signature move.
In the anime
Main series
Major appearances
Sophocles's Togedemaru
Sophocles owns a Togedemaru, which debuted in Alola to New Adventure!. Energetic and playful, she has a strong fondness for Ash's Pikachu and is often seen outside of her Poké Ball.
Minor appearances
A Trainer's Togedemaru appeared in Crystal-Clear Sleuthing!.
A Trainer's Togedemaru appeared in A Young Royal Flame Ignites!.
Pokédex entries
Entry |
SM006 |
Togedemaru |
Rotom Pokédex |
Togedemaru, the Roly-Poly Pokémon. An Electric and Steel type. Its ability to generate electricity is weak, but its long needle acts as a lightning rod, so it can attract lightning and store the electricity. When happy, it forms a ball and rolls around. But once it starts rolling, it can't control itself. |
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GOTCHA!
Sophocles's Togedemaru
A Togedemaru briefly appeared in GOTCHA!, under the ownership of Sophocles.
In the manga
Togedemaru in
Pokémon Adventures
Movie adaptations
A Togedemaru appeared in ICYR2 as one of the Pokémon that Ken befriended.
Pokémon Adventures
- Main article: Sophocles's Togedemaru
Sophocles owns a Togedemaru that first appeared in Truth and the Mastermind Behind Team Skull.
A Togedemaru appeared in the Sword & Shield chapter.
Pokémon Horizon
A Togedemaru appeared in Journey to a New Horizon.
In the TCG
- Main article: Togedemaru (TCG)
Other appearances
Togedemaru in
Super Smash Bros. Ultimate
Super Smash Bros. Ultimate
Togedemaru appears as a Poké Ball summon. It uses Zing Zap, calling down a lightning bolt on itself in order to shoot out sparks from its body. Togedemaru also appears as a Spirit.
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation VII. |
Generation VII |
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Alola
SM: #225 |
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Alola
USUM: #292 |
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Kanto
#— |
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!. |
Sun |
The spiny fur on its back is normally at rest. When this Pokémon becomes agitated, its fur stands on end and stabs into its attackers. |
Moon |
The long hairs on its back act as lightning rods. The bolts of lightning it attracts are stored as energy in its electric sac. |
Ultra Sun |
When it's surprised or agitated, the 14 fur spikes on its back will stand up involuntarily. |
Ultra Moon |
Its capacity to produce electricity is somewhat limited, so it gets charged up by letting lightning strike it! |
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Generation VIII |
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Galar
#348 |
Sword |
With the long hairs on its back, this Pokémon takes in electricity from other electric Pokémon. It stores what it absorbs in an electric sac. |
Shield |
When it's in trouble, it curls up into a ball, makes its fur spikes stand on end, and then discharges electricity indiscriminately. |
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Game locations
This Pokémon was unavailable prior to Generation VII. |
Generation VII |
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Sun |
Moon |
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Ultra Sun |
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Ultra Moon |
Blush Mountain
Received from Samson Oak at Heahea Beach* (special-sized) |
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Let's Go Pikachu |
Let's Go Eevee |
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Generation VIII |
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Sword |
Shield |
Route 8, Lake of Outrage
Giant's Seat, Motostoke Riverbank, Stony Wilderness, Lake of Outrage, Giant's Mirror, Hammerlocke Hills (Max Raid Battle) |
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Expansion Pass |
Max Lair (Dynamax Adventure) |
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In side games
Generation VII |
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Rumble Rush |
Lugia Sea, Jirachi SeaFinal |
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Cross-Generation |
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Shuffle |
Event: Pokémon Safari (16th release) |
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Masters EX |
Sync Pair Scout (Sophocles's) |
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Held items
Game |
Held Item(s) |
Sun |
Moon |
Electric Seed (5%) |
Ultra Sun |
Ultra Moon |
Electric Seed (5%) |
Sword |
Shield |
Electric Seed (5%) |
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
65
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125 - 172 |
240 - 334 |
Attack:
98
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92 - 165 |
180 - 324 |
Defense:
63
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61 - 126 |
117 - 247 |
Sp. Atk:
40
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40 - 101 |
76 - 196 |
Sp. Def:
73
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70 - 137 |
135 - 269 |
Speed:
96
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90 - 162 |
177 - 320 |
Total:
435
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Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Type effectiveness
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Notes: |
- If this Pokémon is given a Ring Target, the effectiveness of Poison-type moves is 1×.
- If this Pokémon has Lightning Rod, the effectiveness of Electric-type moves is 0×.
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Learnset
By leveling up
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Move |
1 |
Nuzzle |
Electric |
Physical |
20 |
100% |
20 |
1 |
Tackle |
Normal |
Physical |
40 |
100% |
35 |
5 |
Defense Curl |
Normal |
Status |
— |
—% |
40 |
10 |
Charge |
Electric |
Status |
— |
—% |
20 |
15 |
Thunder Shock |
Electric |
Special |
40 |
100% |
30 |
20 |
Fell Stinger |
Bug |
Physical |
50 |
100% |
25 |
25 |
Spark |
Electric |
Physical |
65 |
100% |
20 |
30 |
Pin Missile |
Bug |
Physical |
25 |
95% |
20 |
35 |
Magnet Rise |
Electric |
Status |
— |
—% |
10 |
40 |
Zing Zap |
Electric |
Physical |
80 |
100% |
10 |
45 |
Discharge |
Electric |
Special |
80 |
100% |
15 |
50 |
Electric Terrain |
Electric |
Status |
— |
—% |
10 |
55 |
Wild Charge |
Electric |
Physical |
90 |
100% |
15 |
60 |
Spiky Shield |
Grass |
Status |
— |
—% |
10 |
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- Bold indicates a move that gets STAB when used by Togedemaru
- Italic indicates a move that gets STAB only when used by an evolution of Togedemaru
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By TM/TR
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Move |
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TM07 |
Pin Missile |
Bug |
Physical |
25 |
95% |
20 |
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TM08 |
Hyper Beam |
Normal |
Special |
150 |
90% |
5 |
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TM09 |
Giga Impact |
Normal |
Physical |
150 |
90% |
5 |
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TM14 |
Thunder Wave |
Electric |
Status |
— |
90% |
20 |
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TM18 |
Reflect |
Psychic |
Status |
— |
—% |
20 |
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TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
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TM23 |
Thief |
Dark |
Physical |
60 |
100% |
25 |
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TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
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TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
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TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
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TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
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TM40 |
Swift |
Normal |
Special |
60 |
—% |
20 |
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TM41 |
Helping Hand |
Normal |
Status |
— |
—% |
20 |
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TM52 |
Bounce |
Flying |
Physical |
85 |
85% |
5 |
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TM56 |
U-turn |
Bug |
Physical |
70 |
100% |
20 |
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TM57 |
Payback |
Dark |
Physical |
50 |
100% |
10 |
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TM58 |
Assurance |
Dark |
Physical |
60 |
100% |
10 |
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TM59 |
Fling |
Dark |
Physical |
— |
100% |
10 |
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TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
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TM80 |
Volt Switch |
Electric |
Special |
70 |
100% |
20 |
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TM82 |
Electroweb |
Electric |
Special |
55 |
95% |
15 |
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TM90 |
Electric Terrain |
Electric |
Status |
— |
—% |
10 |
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TM93 |
Eerie Impulse |
Electric |
Status |
— |
100% |
15 |
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TR08 |
Thunderbolt |
Electric |
Special |
90 |
100% |
15 |
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TR09 |
Thunder |
Electric |
Special |
110 |
70% |
10 |
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TR12 |
Agility |
Psychic |
Status |
— |
—% |
30 |
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TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
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TR21 |
Reversal |
Fighting |
Physical |
— |
100% |
15 |
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TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
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TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
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TR30 |
Encore |
Normal |
Status |
— |
100% |
5 |
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TR31 |
Iron Tail |
Steel |
Physical |
100 |
75% |
15 |
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TR52 |
Gyro Ball |
Steel |
Physical |
— |
100% |
5 |
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TR57 |
Poison Jab |
Poison |
Physical |
80 |
100% |
20 |
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TR69 |
Zen Headbutt |
Psychic |
Physical |
80 |
90% |
15 |
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TR74 |
Iron Head |
Steel |
Physical |
80 |
100% |
15 |
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TR77 |
Grass Knot |
Grass |
Special |
— |
100% |
20 |
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TR80 |
Electro Ball |
Electric |
Special |
— |
100% |
10 |
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TR85 |
Work Up |
Normal |
Status |
— |
—% |
30 |
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TR86 |
Wild Charge |
Electric |
Physical |
90 |
100% |
15 |
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- Bold indicates a move that gets STAB when used by Togedemaru
- Italic indicates a move that gets STAB only when used by an evolution of Togedemaru
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By breeding
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Move |
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Disarming Voice |
Fairy |
Special |
40 |
—% |
15 |
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Fake Out |
Normal |
Physical |
40 |
100% |
10 |
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Flail |
Normal |
Physical |
— |
100% |
15 |
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Present |
Normal |
Physical |
— |
90% |
15 |
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Tickle |
Normal |
Status |
— |
100% |
20 |
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Wish |
Normal |
Status |
— |
—% |
10 |
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- Moves marked with an asterisk (*) must be chain bred onto Togedemaru in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Togedemaru in that game.
- Bold indicates a move that gets STAB when used by Togedemaru
- Italic indicates a move that gets STAB only when used by an evolution of Togedemaru
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By tutoring
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Move |
Sw |
Sh |
EP |
Rising Voltage |
Electric |
Special |
70 |
100% |
20 |
Sw |
Sh |
EP |
Steel Beam |
Steel |
Special |
140 |
95% |
5 |
Sw |
Sh |
EP |
Steel Roller |
Steel |
Physical |
130 |
100% |
5 |
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- Bold indicates a move that gets STAB when used by Togedemaru
- Italic indicates a move that gets STAB only when used by an evolution of Togedemaru
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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By transfer from another generation
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Gen. |
VII |
After You |
Normal |
Status |
— |
—% |
15 |
VII |
Charge Beam |
Electric |
Special |
50 |
90% |
10 |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
VII |
Covet |
Normal |
Physical |
60 |
100% |
25 |
VII |
Double Team |
Normal |
Status |
— |
—% |
15 |
VII |
Endeavor |
Normal |
Physical |
— |
100% |
5 |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
VII |
Gravity |
Psychic |
Status |
— |
—% |
5 |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
VII |
Last Resort |
Normal |
Physical |
140 |
100% |
5 |
VII |
Return × |
Normal |
Physical |
— |
100% |
20 |
VII |
Role Play |
Psychic |
Status |
— |
—% |
10 |
VII |
Rollout |
Rock |
Physical |
30 |
90% |
20 |
VII |
Shock Wave |
Electric |
Special |
60 |
—% |
20 |
VII |
Super Fang |
Normal |
Physical |
— |
90% |
10 |
VII |
Swagger |
Normal |
Status |
— |
85% |
15 |
VII |
Toxic |
Poison |
Status |
— |
90% |
10 |
VII |
Twineedle × |
Bug |
Physical |
25 |
100% |
20 |
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- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Togedemaru
- Italic indicates a move that gets STAB only when used by an evolution of Togedemaru
- × indicates a move that cannot be used in Generation VIII
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Side game data
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Pokémon Rumble Rush
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Walking Speed: 2.08 seconds |
Base HP: 52 |
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Base Attack: 76 |
Base Defense: 53 |
Base Speed: 60 |
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Evolution
Sprites
This Pokémon was unavailable prior to Generation VII. |
Generation VII |
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Sun |
Moon |
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Ultra Sun |
Ultra Moon |
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Front |
Back |
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Front |
Back |
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For other sprites and images, please see
Togedemaru images on the Bulbagarden Archives.
Trivia
Origin
Togedemaru may be based on a New World porcupine, given how it can stiffen its triangular body spines. It could also be based on a hedgehog, a chinchilla, or a Ryukyu spiny rat (トゲネズミ togenezumi in Japanese).
Name origin
Togedemaru may be a combination of 棘 toge (thorn or spine), 電気 denki (electricity), and 丸 maru (round). It literally means "thorned and round" (棘で丸 toge de maru).
In other languages
Language |
Title |
Meaning |
Japanese |
トゲデマル Togedemaru |
From 棘 toge, 棘鼠 togenezumi, 電気 denki, and 丸 maru or 棘で丸 toge de maru |
French |
Togedemaru |
Same as Japanese name |
Spanish |
Togedemaru |
Same as Japanese name |
German |
Togedemaru |
Same as Japanese name |
Italian |
Togedemaru |
Same as Japanese name |
Korean |
토게데마루 Togedemaru |
Same as Japanese name |
Cantonese Chinese |
托戈德瑪爾 Tokgōdākmáhyíh |
Mandarin-based transliteration of Japanese name |
Mandarin Chinese |
托戈德瑪爾 / 托戈德玛尔 Tuōgēdémǎ'ěr |
Transliteration of its Japanese name |
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[hide]More languages |
Russian |
Тогедемару Togedemaru |
Transcription of English name |
Thai |
โทเกะเดมารุ Thokedemaru |
Transcription of Japanese name |
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Related articles
- Sophocles's Togedemaru
- special Pokémon
Notes
- ↑ Pokémon Sun and Moon site | Togedemaru
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |