Hoothoot
Owl Pokémon |
ホーホー
Hoho |
|
#163 |
|
Images on the Bulbagarden Archives |
|
|
Type
|
Abilities
Insomnia or Keen Eye |
Tinted Lens
Hidden Ability |
|
Gender ratio
|
Catch rate
|
Breeding
|
Height
|
Weight
|
Base experience yield
|
Leveling rate
|
EV yield
Total: 1 |
1
HP |
0
Atk |
0
Def |
0
Sp.Atk |
0
Sp.Def |
0
Speed |
|
Shape
|
Footprint
|
Pokédex color
|
Base friendship
|
External Links
- On Smogon Pokédex:
- Generation II
- Generation III
- Generation IV
- Generation V
- Generation VI
- Generation VII
- Artwork on Bulbagarden Archives
|
|
Hoothoot (Japanese: ホーホー Hoho) is a dual-type Normal/Flying Pokémon introduced in Generation II.
It evolves into Noctowl starting at level 20.
Biology
Hoothoot is an avian Pokémon that resembles an owl with a round body. Most of its feathers are brown, but its belly is cream-colored. It has large, red eyes; a small, pinkish beak; stubby wings; and a fan-like tail with three feathers. Encircling its eyes are black rings; the lower rims of the ring have three protrusions that resemble the teeth on a gear while the upper rims have extensions that resemble the hands of a clock. As seen in the anime, Hoothoot's feathers can grow to be shaggy, and the protrusions on its head droop. It has two pinkish feet, each with five-clawed toes. However, it will typically only stand on one foot at a time and alternates between the two at speeds too difficult to track with the naked eye.
Hoothoot begins crying at exactly the same time every day and always tilts its head in the same rhythm. This ability is due to a special organ that senses the world's rotation and allows it to keep track of time. As a result, Hoothoot was considered an important messenger of time and raised to serve as clocks a long time ago. Some Trainers still use it as a clock today. Hoothoot is most commonly found nesting in trees in temperate and boreal forests.
In the anime
Main series
Major appearances
Multiple Hoothoot made their main series debut in Illusion Confusion!, under the ownership of Hagatha and Nagatha. The two rented their Hoothoot to Trainers, including Gary Oak, so they can get through a haunted forest.
In Fighting Flyer with Fire, Falkner used a Hoothoot in his Gym battle against Ash. It defeated Chikorita with ease before being defeated by Pikachu. It reappeared in a flashback in Why? Wynaut!.
In A Staravia is Born!, a Hoothoot teamed up with Ash's Starly to hypnotize Meowth into helping the other Flying-type Pokémon escape. It was later seen flying away with them, waving goodbye to Ash's newly-evolved Staravia in the process.
In Pikachu and the Pokémon Music Squad, a Hoothoot was living in the forest.
Minor appearances
Hoothoot debuted in Pikachu's Rescue Adventure.
In Mild 'n Wooly, a Hoothoot was blown around by the approaching storm.
In Tricks of the Trade, a Hoothoot was at the Pokémon Swap Meet in Palmpona.
In Pikachu and Pichu, a Hoothoot was living in Big Town.
A Hoothoot appeared in Celebi: The Voice of the Forest.
In The Legend of Thunder!, a Hoothoot was perched in the hollow of a tree outside the Pokémon Center. Another Hoothoot was inside the Center with its Trainer.
In a flashback in Throwing in the Noctowl, Wings Alexander's Hoothoot evolved into a Noctowl.
A Hoothoot appeared in A Bite to Remember.
In Gonna Rule The School!, the Pokémon Trainers' School lent a Hoothoot to the school's underage students for use in lessons.
A Hoothoot appeared in Less is Morrison.
In Spontaneous Combusken!, a Coordinator's Hoothoot competed in the Chrysanthemum Contest.
In Battling the Enemy Within!, a Hoothoot chased Team Rocket while they were searching for Ho-Oh in some underground ruins.
Two Hoothoot appeared in Dawn of a New Era!.
In Coming Full-Festival Circle!, multiple Hoothoot were listening to Nando as he played his music.
A Hoothoot appeared in Zoroark: Master of Illusions.
A Hoothoot appeared in Memories are Made of Bliss!.
A Hoothoot appeared in Mewtwo — Prologue to Awakening.
A Hoothoot appeared in The Dream Continues!.
A Hoothoot appeared in BWS01.
A Hoothoot appeared in a flashback or a fantasy in The Forest Champion!.
A Hoothoot appeared in A Fashionable Battle!.
A Trainer's Hoothoot appeared in A Giga Battle with Mega Results!.
A Hoothoot appeared in a flashback in A Watershed Moment!.
Multiple Hoothoot appeared in The Power Of Us.
In Finding a Legend!, Jaye has a Hoothoot frequently resting on his shoulder.
In A Little Rocket R & R!, a Trainer's Hoothoot was captured by the Matori Matrix but later freed by Ash and his friends.
A Trainer's Hoothoot appeared in A Festival Reunion!.
A Trainer's Hoothoot appeared in Toughing It Out!.
A Hoothoot appeared in a flashback in Time After Time!.
A Trainer's Hoothoot appeared in Trade, Borrow, and Steal!.
A Trainer's Hoothoot appeared in To Train, or Not to Train!.
A Hoothoot appeared in Secrets of the Jungle.
Pokédex entries
Entry |
EP121 |
Hoothoot |
Ash's Pokédex |
Hoothoot, the Owl Pokémon. Hoothoot stands on one leg, but uses both its powerful eyes to see clearly even through the darkest night. |
|
Pokémon: Twilight Wings
Hoothoot in
Pokémon: Twilight Wings
A Hoothoot appeared in Buddy, under the ownership of a Youngster.
In the manga
Hoothoot in
The Golden Boys
Hoothoot in
Pokémon Adventures
Ash & Pikachu
Much like her anime counterpart, Lily owns a Hoothoot. It appeared in The Dream Potion Recipe!!.
A Hoothoot appeared in A Clash Of Wills!! Eternal Rivals?!.
Pokémon Adventures
In The Legend, two Hoothoot were hanging under some tree branches when Green had finished her message to Silver in Johto.
In Murkrow Row, a Hoothoot was flying at night while Gold was playing cue balls in his room. It was later seen again when Gold asks Joey if he recorded the DJ Mary's song.
In Who Gives a Hoothoot?, a trickster claimed to use a Hoothoot as an accurate timekeeper to regulate a prize-winning game he was hosting, when in fact he was prompting Hoothoot to declare the time limit whenever a participant was on the verge of winning, thus preventing anyone from winning his game. He was busted however, by Gold and his Aipom. The same man and his Hoothoot are seen in Really Raikou & Entirely Entei I and The Last Battle XIII.
In Gilgar Glide, two Hoothoot were seen at night near the forest Gold was sleeping in.
In Three Cheers for Chikorita, Crystal mentioned that she caught a Hoothoot on her way to Professor Elm's Lab.
In The Last Battle XIII a Hoothoot was sent to participate in the fight in Ilex Forest.
A Hoothoot appeared in Out-Odding Oddish, under the ownership of a Pokéathlon participant.
Pokédex entries
Chapter |
Entry |
Pokémon Adventures |
PS092 |
Cocks its head in rhythm like a metronome |
|
Pokémon Gold & Silver: The Golden Boys
A Hoothoot appeared in Let's Go! The Journey Towards The Championship.
In Escape From The Mystery Forest!, Chris uses a Hoothoot as a lookout, helping her see where things are in the distance.
A Trainer's Hoothoot appeared in Let's Fight For The Future!!.
Pokémon Gotta Catch 'Em All
A Hoothoot appeared in GDZ36.
Shu caught a Hoothoot, as seen in GDZ43.
Pokémon Ruby-Sapphire
A Hoothoot appeared in Pokémon Short Comics.
In the TCG
- Main article: Hoothoot (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II. |
Generation II |
|
|
Johto
#015 |
Gold |
It always stands on one foot. It changes feet so fast, the movement can rarely be seen. |
Silver |
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time. |
Crystal |
It begins to hoot at the same time every day. Some trainers use them in place of clocks. |
Stadium 2 |
It always stands on one foot. It changes feet so fast, the movement can rarely be seen. |
|
|
Generation III |
|
Hoenn
#— |
|
Kanto
#— |
Ruby |
Hoothoot has an internal organ that senses and tracks the earth's rotation. Using this special organ, this Pokémon begins hooting at precisely the same time every day. |
Sapphire |
Emerald |
It has an internal organ that senses the earth's rotation. Using this special organ, a Hoothoot begins hooting at precisely the same time every day. |
FireRed |
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time. |
LeafGreen |
It always stands on one foot. It changes feet so fast, the movement can rarely be seen. |
|
|
Generation IV |
|
Sinnoh
#106 |
|
Johto
#015 |
Diamond |
It always stands on one foot. Even when attacked, it does not brace itself using both feet. |
Pearl |
It switches its standing foot so quickly, it can't be seen. It cries at the same time every day. |
Platinum |
It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways. |
HeartGold |
It always stands on one foot. It changes feet so fast, the movement can rarely be seen. |
SoulSilver |
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time. |
|
|
Generation V |
|
|
Unova
#— |
Black |
It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways. |
White |
Black 2 |
It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways. |
White 2 |
|
|
Generation VI |
|
Kalos
Mountain #117 |
|
Hoenn
#— |
X |
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time. |
Y |
It always stands on one foot. It changes feet so fast, the movement can rarely be seen. |
Omega Ruby |
Hoothoot has an internal organ that senses and tracks the earth's rotation. Using this special organ, this Pokémon begins hooting at precisely the same time every day. |
Alpha Sapphire |
|
|
Generation VII |
|
Alola
USUM: #212 |
|
Kanto
#— |
This Pokémon has no Pokédex entries in Sun, Moon, Let's Go, Pikachu! and Let's Go, Eevee!. |
Ultra Sun |
Every day, it tilts its head in the same rhythm. A long time ago, people raised these Pokémon to serve as clocks. |
Ultra Moon |
It cries out at the same time every day. A long time ago, people cherished it and considered it a important messenger sent to tell the time. |
|
|
Generation VIII |
|
|
Galar
#019 |
Sword |
It always stands on one foot. It changes feet so fast, the movement can rarely be seen. |
Shield |
It begins to hoot at the same time every day. Some Trainers use them in place of clocks. |
|
|
Game locations
This Pokémon was unavailable prior to Generation II. |
Generation II |
|
Gold |
Silver |
Routes 1, 2, 29, 30, 31, 35, 36, and 37, National ParkNight |
|
Crystal |
Routes 1, 2, 5, 25, 29, 30, 31, 32, 34, 35, 36, and 37, Ilex Forest, National ParkNight
Routes 26, 27, 29, 30, 31, 32, 34, 35, 36, 37, 38, 39, 43, Ilex Forest, National Park, Lake of Rage (Headbutt trees) |
|
|
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Generation III |
|
Ruby |
Sapphire |
|
Emerald |
|
FireRed |
LeafGreen |
|
Colosseum |
|
XD |
|
|
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Generation IV |
|
Diamond |
Pearl |
Routes 210, 211, Great MarshNight |
|
Platinum |
Routes 205, 210, 211, Great Marsh, Eterna ForestNight |
|
HeartGold |
SoulSilver |
Routes 29, 30, 31, 35, 36, 37, National Park, Viridian ForestNight
Routes 1, 2, 3, 4, 5, 6, 8, 12, 13, 14, 15, 18, 21, 22, 25, 26, 27, 29, 30, 31, 32, 34, 35, 36, 37, 38, 39, 43, 47, 48, Ilex Forest, National Park, Lake of Rage, New Bark Town, Cherrygrove City, Violet City, Ecruteak City, Pallet Town, Viridian City, Pewter City, Cerulean City, Fuchsia City, Safari Zone Gate, Viridian Forest (Headbutt trees) |
|
Pal Park |
|
Pokéwalker |
Rugged Road, Suburban Area, and Night Sky's Edge |
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Generation V |
|
Black |
White |
|
Black 2 |
White 2 |
Breed Noctowl; Transfer from Dream Radar |
|
Dream World |
|
|
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Generation VI |
|
X |
Y |
Breed Noctowl, Friend Safari (Flying) |
|
Omega Ruby |
Alpha Sapphire |
|
|
|
Generation VII |
|
Sun |
Moon |
|
Ultra Sun |
Ultra Moon |
Lush JungleNight
Poké Pelago* |
|
Let's Go Pikachu |
Let's Go Eevee |
|
|
|
Generation VIII |
|
Sword |
Shield |
Routes 1 and 2, Dappled Grove, Giant's Cap, Slumbering Weald
East Lake Axewell, Giant's Cap, Hammerlocke Hills, Rolling Fields (Max Raid Battle) |
|
Expansion Pass |
Loop Lagoon (Max Raid Battle) |
|
|
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In side games
This Pokémon was unavailable prior to Generation II. |
Generation II |
|
This Pokémon is unavailable in Generation II side games. |
|
|
Generation III |
|
Channel |
|
Trozei! |
Endless Level 22, Endless Level 35, Forever Level 22, Mr. Who's Den |
|
MD Red |
MD Blue |
Sinister Woods (10F-12F), Northern Range (1F-5F), Buried Relic (5F-9F), Remains Island (B1-B3) |
|
|
|
Generation IV |
|
MD Time |
MD Darkness |
|
MD Sky |
|
Ranger: GS |
Teakwood Forest, Forest Temple |
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Generation V |
|
Rumble Blast |
Forest: Everspring Valley |
|
Rumble U |
Flower Garden: Festival on Mount Moon |
|
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Generation VI |
|
Battle Trozei |
|
Shuffle |
Event: Pokémon Safari (Seventh release) |
|
Rumble World |
Silver Isles: Fragrant Tree (All Areas), Dark Land: Chilling Graveyard (All Areas) |
|
Picross |
|
|
|
Generation VII |
|
Rumble Rush |
Dragonite Sea, Aegislash Sea, Lugia Sea, Charizard Sea2020, Entei SeaFinal |
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Generation VIII |
|
New Snap |
Florio Nature Park
Florio Island Illumina Spot |
|
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In events
GSC |
Pokémon Center Mystery Egg #3 Night Shade Hoothoot |
Japanese |
Japan |
5 |
April 27 to May 12, 2002 |
GSC |
Gotta Catch 'Em All Station! Night Shade Hoothoot |
English |
United States |
5 |
December 27, 2002 to January 2, 2003 |
RSEFRLG |
Gather More Pokémon! Sixth Campaign Hoothoot |
Japanese |
Japan |
10 |
April 22 to May 8, 2006 |
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
60
|
|
120 - 167 |
230 - 324 |
Attack:
30
|
|
31 - 90 |
58 - 174 |
Defense:
30
|
|
31 - 90 |
58 - 174 |
Sp. Atk:
36
|
|
36 - 96 |
69 - 188 |
Sp. Def:
56
|
|
54 - 118 |
105 - 232 |
Speed:
50
|
|
49 - 112 |
94 - 218 |
Total:
262
|
Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
|
Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Notes: |
- If this Pokémon is given a Ring Target, the effectiveness of Ghost-type moves is 1×.
- If Gravity is in effect, this Pokémon is given an Iron Ball or a Ring Target, or it is affected by Smack Down or Ingrain, the effectiveness of Ground-type moves is 1×.
|
|
Learnset
By leveling up
|
Move |
1 |
Peck |
Flying |
Physical |
35 |
100% |
35 |
1 |
Growl |
Normal |
Status |
— |
100% |
40 |
3 |
Tackle |
Normal |
Physical |
40 |
100% |
35 |
6 |
Echoed Voice |
Normal |
Special |
40 |
100% |
15 |
9 |
Confusion |
Psychic |
Special |
50 |
100% |
25 |
12 |
Reflect |
Psychic |
Status |
— |
—% |
20 |
15 |
Psycho Shift |
Psychic |
Status |
— |
100% |
10 |
18 |
Air Slash |
Flying |
Special |
75 |
95% |
15 |
21 |
Extrasensory |
Psychic |
Special |
80 |
100% |
20 |
24 |
Take Down |
Normal |
Physical |
90 |
85% |
20 |
27 |
Uproar |
Normal |
Special |
90 |
100% |
10 |
30 |
Roost |
Flying |
Status |
— |
—% |
10 |
33 |
Moonblast |
Fairy |
Special |
95 |
100% |
15 |
36 |
Hypnosis |
Psychic |
Status |
— |
60% |
20 |
39 |
Dream Eater |
Psychic |
Special |
100 |
100% |
15 |
|
- Bold indicates a move that gets STAB when used by Hoothoot
- Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
- Click on the generation numbers at the top to see level-up moves from other generations
|
By TM/TR
|
|
Move |
|
TM06 |
Fly |
Flying |
Physical |
90 |
95% |
15 |
|
TM16 |
Screech |
Normal |
Status |
— |
85% |
40 |
|
TM18 |
Reflect |
Psychic |
Status |
— |
—% |
20 |
|
TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
|
TM23 |
Thief |
Dark |
Physical |
60 |
100% |
25 |
|
TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
|
TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
|
TM30 |
Steel Wing |
Steel |
Physical |
70 |
90% |
25 |
|
TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
|
TM33 |
Rain Dance |
Water |
Status |
— |
—% |
5 |
|
TM34 |
Sunny Day |
Fire |
Status |
— |
—% |
5 |
|
TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
|
TM40 |
Swift |
Normal |
Special |
60 |
—% |
20 |
|
TM44 |
Imprison |
Psychic |
Status |
— |
—% |
10 |
|
TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
|
TM95 |
Air Slash |
Flying |
Special |
75 |
95% |
15 |
|
TR11 |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
|
TR12 |
Agility |
Psychic |
Status |
— |
—% |
30 |
|
TR17 |
Amnesia |
Psychic |
Status |
— |
—% |
20 |
|
TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
|
TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
|
TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
|
TR33 |
Shadow Ball |
Ghost |
Special |
80 |
100% |
15 |
|
TR35 |
Uproar |
Normal |
Special |
90 |
100% |
10 |
|
TR36 |
Heat Wave |
Fire |
Special |
95 |
90% |
10 |
|
TR42 |
Hyper Voice |
Normal |
Special |
90 |
100% |
10 |
|
TR49 |
Calm Mind |
Psychic |
Status |
— |
—% |
20 |
|
TR68 |
Nasty Plot |
Dark |
Status |
— |
—% |
20 |
|
TR69 |
Zen Headbutt |
Psychic |
Physical |
80 |
90% |
15 |
|
TR82 |
Stored Power |
Psychic |
Special |
20 |
100% |
10 |
|
TR85 |
Work Up |
Normal |
Status |
— |
—% |
30 |
|
TR89 |
Hurricane |
Flying |
Special |
110 |
70% |
10 |
|
- Bold indicates a move that gets STAB when used by Hoothoot
- Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
- Click on the generation numbers at the top to see TM moves from other generations
|
By breeding
|
Move |
|
Defog |
Flying |
Status |
— |
—% |
15 |
|
Feather Dance |
Flying |
Status |
— |
100% |
15 |
|
Night Shade |
Ghost |
Special |
— |
100% |
15 |
|
Supersonic |
Normal |
Status |
— |
55% |
20 |
|
Whirlwind |
Normal |
Status |
— |
—% |
20 |
|
Wing Attack |
Flying |
Physical |
60 |
100% |
35 |
|
- Moves marked with an asterisk (*) must be chain bred onto Hoothoot in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Hoothoot in that game.
- Bold indicates a move that gets STAB when used by Hoothoot
- Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
- Click on the generation numbers at the top to see Egg moves from other generations
|
By tutoring
|
Move |
Sw |
Sh |
EP |
Dual Wingbeat |
Flying |
Physical |
40 |
90% |
10 |
|
- Bold indicates a move that gets STAB when used by Hoothoot
- Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
By transfer from another generation
|
Gen. |
II |
III |
IV |
V |
VI |
VII |
Aerial Ace |
Flying |
Physical |
60 |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Air Cutter |
Flying |
Special |
60 |
95% |
25 |
II |
III |
IV |
V |
VI |
VII |
Captivate × |
Normal |
Status |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Curse |
Ghost |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Detect |
Fighting |
Status |
— |
—% |
5 |
II |
III |
IV |
V |
VI |
VII |
Double Team |
Normal |
Status |
— |
—% |
15 |
II |
III |
IV |
V |
VI |
VII |
Double-Edge |
Normal |
Physical |
120 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Feint Attack × |
Dark |
Physical |
60 |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Flash × |
Normal |
Status |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Foresight × |
Normal |
Status |
— |
—% |
40 |
II |
III |
IV |
V |
VI |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Magic Coat |
Psychic |
Status |
— |
—% |
15 |
II |
III |
IV |
V |
VI |
VII |
Mean Look |
Normal |
Status |
— |
—% |
5 |
II |
III |
IV |
V |
VI |
VII |
Mimic |
Normal |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Mirror Move × |
Flying |
Status |
— |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Mud-Slap |
Ground |
Special |
20 |
100% |
10 |
II |
III |
IV |
V |
VI |
VII |
Natural Gift × |
Normal |
Physical |
— |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Nightmare × |
Ghost |
Status |
— |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Ominous Wind × |
Ghost |
Special |
60 |
100% |
5 |
II |
III |
IV |
V |
VI |
VII |
Pluck |
Flying |
Physical |
60 |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Psych Up |
Normal |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Recycle |
Normal |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Return × |
Normal |
Physical |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Secret Power × |
Normal |
Physical |
70 |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Silver Wind × |
Bug |
Special |
60 |
100% |
5 |
II |
III |
IV |
V |
VI |
VII |
Sky Attack |
Flying |
Physical |
140 |
90% |
5 |
II |
III |
IV |
V |
VI |
VII |
Swagger |
Normal |
Status |
— |
85% |
15 |
II |
III |
IV |
V |
VI |
VII |
Synchronoise × |
Psychic |
Special |
120 |
100% |
10 |
II |
III |
IV |
V |
VI |
VII |
Tailwind |
Flying |
Status |
— |
—% |
15 |
II |
III |
IV |
V |
VI |
VII |
Toxic |
Poison |
Status |
— |
90% |
10 |
II |
III |
IV |
V |
VI |
VII |
Twister |
Dragon |
Special |
40 |
100% |
20 |
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- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Hoothoot
- Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
- × indicates a move that cannot be used in Generation VIII
- Click on the generation numbers at the top to see transfer-only moves for other generations
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TCG-only moves
Move |
Card |
Confuse Ray |
Hoothoot (EX Unseen Forces 59) |
Side game data
Evolution
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Level 20
→ |
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First evolution |
Noctowl
Normal Flying |
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Sprites
This Pokémon was unavailable prior to Generation II. |
Generation II |
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Gold |
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Silver |
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Crystal |
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Front |
Back |
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Front |
Back |
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Front |
Back |
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Generation III |
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Ruby |
Sapphire |
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Emerald |
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FireRed |
LeafGreen |
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Front |
Back |
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Front |
Back |
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Front |
Back |
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Generation IV |
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Diamond |
Pearl |
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Platinum |
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HeartGold |
SoulSilver |
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Front |
Back |
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Front |
Back |
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Front |
Back |
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Generation V |
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Black |
White |
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Black 2 |
White 2 |
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Front |
Back |
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Front |
Back |
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Generation VI |
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X |
Y |
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Omega Ruby |
Alpha Sapphire |
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Front |
Back |
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Front |
Back |
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Generation VII |
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Sun |
Moon |
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Ultra Sun |
Ultra Moon |
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Front |
Back |
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Front |
Back |
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For other sprites and images, please see
Hoothoot images on the Bulbagarden Archives.
Trivia
- In Fighting Flyer with Fire, Falkner's Hoothoot stands on both legs, even though Hoothoot supposedly only ever stands on one leg at a time.
- In Nintendo Power Vol. 134, Ken Sugimori stated in an interview that Hoothoot is his favorite Pokémon because he had a pet bird as a child that would stand on one foot.[1]
- Hoothoot has a unique fade-in animation that is programmed into Pokémon Gold and Silver but goes unused.
- Hoothoot is tied with Ledyba, Pikipek, Wingull, Starly, Taillow, and Spearow for the lowest base Defense of all Flying-type Pokémon.
Origin
Hoothoot seems to be based on a combination of an owl—more specifically the horned owl—and a clock, as its crest's prongs are shaped like the hands of a clock; in addition, it has the ability to keep track of time.
Name origin
Hoothoot is derived from hoot, an onomatopoeia for the sound an owl makes. It may also be a combination of hoot and cuckoo, as in a Cuckoo clock, referring to Hoothoot's keen ability to keep track of time.
Hoho is derived from hoo, another onomatopoeia for the sound an owl makes.
In other languages
Language |
Title |
Meaning |
Japanese |
ホーホー Hoho |
Onomatopoeia for an owl's hoot |
French |
Hoothoot |
Same as English name |
Spanish |
Hoothoot |
Same as English name |
German |
Hoothoot |
Same as English name |
Italian |
Hoothoot |
Same as English name |
Korean |
부우부 Buubu |
Likely from the Korean onomatopoeia for owls, 부엉부엉 bu'eong-bu'eong |
Cantonese Chinese |
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Mandarin Chinese |
咕咕 Gūgū |
Refers to the onomatopoetic sound of birds (coo). Also means "to mutter". |
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[hide]More languages |
Hindi |
हूटहूट Hoothoot |
Transcription of English name |
Russian |
Хутхут Khutkhut |
Transcription of English name |
Thai |
โฮโฮ Hoho |
Transcription of Japanese name |
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Notes
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |