From Bulbapedia, the community-driven Pokémon encyclopedia.
Sigilyph
Avianoid Pokémon |
シンボラー
Symboler |
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#561 |
|
Images on the Bulbagarden Archives |
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Type
|
Abilities
Wonder Skin or Magic Guard |
Tinted Lens
Hidden Ability |
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Gender ratio
|
Catch rate
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Breeding
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Height
|
Weight
|
Base experience yield
|
Leveling rate
|
EV yield
Total: 2 |
0
HP |
0
Atk |
0
Def |
2
Sp.Atk |
0
Sp.Def |
0
Speed |
|
Shape
|
Footprint
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Pokédex color
|
Base friendship
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External Links
- On Smogon Pokédex:
- Generation V
- Generation VI
- Generation VII
- Artwork on Bulbagarden Archives
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Sigilyph (Japanese: シンボラー Symboler) is a dual-type Psychic/Flying Pokémon introduced in Generation V.
It is not known to evolve into or from any other Pokémon.
Biology
Sigilyph is a multicolored, spherical Pokémon, possessing two cyan eyes with a third on a black appendage on top of its head. Its base is mostly black, with a green zigzag pattern in the middle and a black pattern surrounded by green. Sigilyph has a pair of wings and a long tail-like appendage that are yellow with blue and red stripes on each of the "feathers", two black-colored three-toed "feet", and two small spikes at its base.
Sigilyph will use its psychic powers to attack anyone who invades its territory. Due to it retaining memories from when it guarded an ancient city or served as the guardians' emissaries, it apparently flies along the same route constantly.
In the anime
Main series
Major appearances
Sigilyph debuted in White—Victini and Zekrom and Black—Victini and Reshiram, under the ownership of Damon. He used its power to activate the energy harnessed by the Solosis and Duosion in the Sword of the Vale so he could lift it into the sky.
Sigilyph made its main series debut in Explorers of the Hero's Ruin!, where it was one of the guardians of the Hero's Ruin.
In Cloudy Fate, Bright Future!, Carrie used a Sigilyph to attack Professor Sycamore and his assistants Sophie and Cosette, and then to battle Ash. She operated under the belief that they were all the threat to Kalos that Olympia had predicted.
Minor appearances
Multiple wild Sigilyph appeared in White—Victini and Zekrom and Black—Victini and Reshiram. One appeared in the opening sequences of both movies, while the others appeared in a flashback as former residents of the now-relocated Sword of the Vale.
A Sigilyph appeared in Getting More Than You Battled For!.
Pokédex entries
Entry |
BW064 |
Sigilyph |
Ash's Pokédex |
Sigilyph, the Avianoid Pokémon. Sigilyph keeps enemies from invading its territory with its Psychic powers and was the guardian of cities long ago. |
|
Pokémon Generations
Sigilyph in
Pokémon Generations
In The Uprising, Team Plasma Grunts used multiple Sigilyph to battle Iris and the Unova Gym Leaders at N's Castle.
In the manga
Sigilyph in
Pokémon RéBURST.
Pokémon Adventures
A Sigilyph was among several Pokémon attracted to Alder's wrestling match with his Bouffalant in Nimbasa City in A New Perspective.
A Trainer's Sigilyph appeared in Drawing Bridges and PS547.
A Sigilyph appears under the ownership of an unknown Trainer in The Transfer Student where it battled with Whitley's Foongy.
N's Sigilyph first appeared in Giant Chasm.
A Sigilyph appeared in a flashback in PS548.
Pokémon RéBURST
A Sigilyph appears as a Burst form of Sabin.
Movie adaptations
Damon's Sigilyph appears in the manga adaptation of White—Victini and Zekrom. It is used by its trainer to trap Victini inside the Sword of the Vale.
In the TCG
- Main article: Sigilyph (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation V. |
Generation V |
|
Unova
BW: #067 |
|
Unova
B2W2: #120 |
Black |
They never vary the route they fly, because their memories of guarding an ancient city remain steadfast. |
White |
The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory. |
Black 2 |
The guardians of an ancient city, they always fly the same route while keeping watch for invaders. |
White 2 |
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Generation VI |
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Kalos
Coastal #090 |
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Hoenn
#— |
X |
The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory. |
Y |
The guardians of an ancient city, they always fly the same route while keeping watch for invaders. |
Omega Ruby |
The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory. |
Alpha Sapphire |
The guardians of an ancient city, they always fly the same route while keeping watch for invaders. |
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Generation VII |
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Alola
#— |
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Kanto
#— |
This Pokémon has no Pokédex entries in Generation VII. |
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Generation VIII |
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Galar
#297 |
Sword |
Psychic power allows these Pokémon to fly. Some say they were the guardians of an ancient city. Others say they were the guardians' emissaries. |
Shield |
A discovery was made in the desert where Sigilyph fly. The ruins of what may have been an ancient city were found beneath the sands. |
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Game locations
This Pokémon was unavailable prior to Generation V. |
Generation V |
|
Black |
White |
|
Black 2 |
White 2 |
Desert Resort
Desert Resort (N's Pokémon)
Transfer from Dream Radar |
|
Dream World |
|
|
|
Generation VI |
|
X |
Y |
Route 10, Friend Safari (Psychic) |
|
Omega Ruby |
Alpha Sapphire |
|
|
|
Generation VII |
|
Sun |
Moon |
|
Ultra Sun |
Ultra Moon |
Ultra Space Wilds (Cliff World) |
|
Let's Go Pikachu |
Let's Go Eevee |
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Generation VIII |
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Sword |
Shield |
Lake of Outrage, Stony Wilderness, Motostoke Riverbank
Rolling Fields, East Lake Axewell, Motostoke Riverbank, Bridge Field, Stony Wilderness, Giant's Cap, Hammerlocke Hills (Max Raid Battle) |
|
Expansion Pass |
Max Lair (Dynamax Adventure) |
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In side games
This Pokémon was unavailable prior to Generation V. |
Generation V |
|
Rumble Blast |
Desert: Rugged Flats, Tower: All* |
|
PokéPark 2 |
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Rumble U |
Vehicle Gallery: A Flowing Desert (Boss) |
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|
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Generation VI |
|
Battle Trozei |
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Shuffle |
Event: The Daily Pokémon (#2) |
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Rumble World |
Fairy Land: Guardian's Peak (All Areas, Entrance Boss),
Legend Terrain: Meteorite Parkland (Special) |
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Generation VII |
|
Rumble Rush |
Celebi Sea, Entei Sea, Celebi SeaFinal, Entei SeaFinal |
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Held items
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
72
|
|
132 - 179 |
254 - 348 |
Attack:
58
|
|
56 - 121 |
108 - 236 |
Defense:
80
|
|
76 - 145 |
148 - 284 |
Sp. Atk:
103
|
|
97 - 170 |
189 - 335 |
Sp. Def:
80
|
|
76 - 145 |
148 - 284 |
Speed:
97
|
|
91 - 163 |
179 - 322 |
Total:
490
|
Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Type effectiveness
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Notes: |
- If Gravity is in effect, this Pokémon is given an Iron Ball or a Ring Target, or it is affected by Smack Down or Ingrain, the effectiveness of Ground-type moves is 1×.
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Learnset
By leveling up
Generation VIII |
Other generations: |
V - VI - VII |
|
|
Move |
1 |
Gust |
Flying |
Special |
40 |
100% |
35 |
1 |
Confusion |
Psychic |
Special |
50 |
100% |
25 |
5 |
Gravity |
Psychic |
Status |
— |
—% |
5 |
10 |
Hypnosis |
Psychic |
Status |
— |
60% |
20 |
15 |
Air Cutter |
Flying |
Special |
60 |
95% |
25 |
20 |
Psybeam |
Psychic |
Special |
65 |
100% |
20 |
25 |
Whirlwind |
Normal |
Status |
— |
—% |
20 |
30 |
Cosmic Power |
Psychic |
Status |
— |
—% |
20 |
35 |
Air Slash |
Flying |
Special |
75 |
95% |
15 |
40 |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
45 |
Tailwind |
Flying |
Status |
— |
—% |
15 |
50 |
Light Screen |
Psychic |
Status |
— |
—% |
30 |
50 |
Reflect |
Psychic |
Status |
— |
—% |
20 |
55 |
Sky Attack |
Flying |
Physical |
140 |
90% |
5 |
60 |
Skill Swap |
Psychic |
Status |
— |
—% |
10 |
|
- Bold indicates a move that gets STAB when used by Sigilyph
- Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
- Click on the generation numbers at the top to see level-up moves from other generations
|
By TM/TR
Generation VIII |
Other generations: |
V - VI - VII |
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|
|
Move |
|
TM06 |
Fly |
Flying |
Physical |
90 |
95% |
15 |
|
TM08 |
Hyper Beam |
Normal |
Special |
150 |
90% |
5 |
|
TM09 |
Giga Impact |
Normal |
Physical |
150 |
90% |
5 |
|
TM11 |
Solar Beam |
Grass |
Special |
120 |
100% |
10 |
|
TM14 |
Thunder Wave |
Electric |
Status |
— |
90% |
20 |
|
TM17 |
Light Screen |
Psychic |
Status |
— |
—% |
30 |
|
TM18 |
Reflect |
Psychic |
Status |
— |
—% |
20 |
|
TM19 |
Safeguard |
Normal |
Status |
— |
—% |
25 |
|
TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
|
TM23 |
Thief |
Dark |
Physical |
60 |
100% |
25 |
|
TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
|
TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
|
TM27 |
Icy Wind |
Ice |
Special |
55 |
95% |
15 |
|
TM30 |
Steel Wing |
Steel |
Physical |
70 |
90% |
25 |
|
TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
|
TM33 |
Rain Dance |
Water |
Status |
— |
—% |
5 |
|
TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
|
TM40 |
Swift |
Normal |
Special |
60 |
—% |
20 |
|
TM44 |
Imprison |
Psychic |
Status |
— |
—% |
10 |
|
TM60 |
Power Swap |
Psychic |
Status |
— |
—% |
10 |
|
TM62 |
Speed Swap |
Psychic |
Status |
— |
—% |
10 |
|
TM69 |
Psycho Cut |
Psychic |
Physical |
70 |
100% |
20 |
|
TM70 |
Trick Room |
Psychic |
Status |
— |
—% |
5 |
|
TM72 |
Magic Room |
Psychic |
Status |
— |
—% |
10 |
|
TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
|
TM95 |
Air Slash |
Flying |
Special |
75 |
95% |
15 |
|
TR05 |
Ice Beam |
Ice |
Special |
90 |
100% |
10 |
|
TR11 |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
|
TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
|
TR25 |
Psyshock |
Psychic |
Special |
80 |
100% |
10 |
|
TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
|
TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
|
TR33 |
Shadow Ball |
Ghost |
Special |
80 |
100% |
15 |
|
TR34 |
Future Sight |
Psychic |
Special |
120 |
100% |
10 |
|
TR36 |
Heat Wave |
Fire |
Special |
95 |
90% |
10 |
|
TR38 |
Trick |
Psychic |
Status |
— |
100% |
10 |
|
TR40 |
Skill Swap |
Psychic |
Status |
— |
—% |
10 |
|
TR44 |
Cosmic Power |
Psychic |
Status |
— |
—% |
20 |
|
TR49 |
Calm Mind |
Psychic |
Status |
— |
—% |
20 |
|
TR58 |
Dark Pulse |
Dark |
Special |
80 |
100% |
15 |
|
TR65 |
Energy Ball |
Grass |
Special |
90 |
100% |
10 |
|
TR69 |
Zen Headbutt |
Psychic |
Physical |
80 |
90% |
15 |
|
TR70 |
Flash Cannon |
Steel |
Special |
80 |
100% |
10 |
|
TR82 |
Stored Power |
Psychic |
Special |
20 |
100% |
10 |
|
TR92 |
Dazzling Gleam |
Fairy |
Special |
80 |
100% |
10 |
|
- Bold indicates a move that gets STAB when used by Sigilyph
- Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
- Click on the generation numbers at the top to see TM moves from other generations
|
By breeding
Generation VIII |
Other generations: |
V - VI - VII |
|
|
Move |
|
Ancient Power |
Rock |
Special |
60 |
100% |
5 |
|
Psycho Shift |
Psychic |
Status |
— |
100% |
10 |
|
Roost |
Flying |
Status |
— |
—% |
10 |
|
- Moves marked with an asterisk (*) must be chain bred onto Sigilyph in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Sigilyph in that game.
- Bold indicates a move that gets STAB when used by Sigilyph
- Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
- Click on the generation numbers at the top to see Egg moves from other generations
|
By tutoring
Generation VIII |
Other generations: |
V - VI - VII |
|
|
Move |
Sw |
Sh |
EP |
Dual Wingbeat |
Flying |
Physical |
40 |
90% |
10 |
Sw |
Sh |
EP |
Expanding Force |
Psychic |
Special |
80 |
100% |
10 |
|
- Bold indicates a move that gets STAB when used by Sigilyph
- Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
By transfer from another generation
Generation VIII |
Other generations: |
VI - VII |
|
|
Gen. |
V |
VI |
VII |
Aerial Ace |
Flying |
Physical |
60 |
—% |
20 |
V |
VI |
VII |
Charge Beam |
Electric |
Special |
50 |
90% |
10 |
V |
VI |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
V |
VI |
VII |
Defog |
Flying |
Status |
— |
—% |
15 |
V |
VI |
VII |
Double Team |
Normal |
Status |
— |
—% |
15 |
V |
VI |
VII |
Dream Eater |
Psychic |
Special |
100 |
100% |
15 |
V |
VI |
VII |
Flash × |
Normal |
Status |
— |
100% |
20 |
V |
VI |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
V |
VI |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
V |
VI |
VII |
Magic Coat |
Psychic |
Status |
— |
—% |
15 |
V |
VI |
VII |
Miracle Eye × |
Psychic |
Status |
— |
—% |
40 |
V |
VI |
VII |
Mirror Move × |
Flying |
Status |
— |
—% |
20 |
V |
VI |
VII |
Pluck |
Flying |
Physical |
60 |
100% |
20 |
V |
VI |
VII |
Psych Up |
Normal |
Status |
— |
—% |
10 |
V |
VI |
VII |
Psywave × |
Psychic |
Special |
— |
100% |
15 |
V |
VI |
VII |
Return × |
Normal |
Physical |
— |
100% |
20 |
V |
VI |
VII |
Secret Power × |
Normal |
Physical |
70 |
100% |
20 |
V |
VI |
VII |
Shock Wave |
Electric |
Special |
60 |
—% |
20 |
V |
VI |
VII |
Signal Beam × |
Bug |
Special |
75 |
100% |
15 |
V |
VI |
VII |
Smack Down |
Rock |
Physical |
50 |
100% |
15 |
V |
VI |
VII |
Swagger |
Normal |
Status |
— |
85% |
15 |
V |
VI |
VII |
Synchronoise × |
Psychic |
Special |
120 |
100% |
10 |
V |
VI |
VII |
Telekinesis × |
Psychic |
Status |
— |
—% |
15 |
V |
VI |
VII |
Toxic |
Poison |
Status |
— |
90% |
10 |
|
- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Sigilyph
- Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
- × indicates a move that cannot be used in Generation VIII
- Click on the generation numbers at the top to see transfer-only moves for other generations
|
Side game data
Evolution
Sprites
This Pokémon was unavailable prior to Generation V. |
Generation V |
|
Black |
White |
|
Black 2 |
White 2 |
|
|
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
|
Generation VI |
|
X |
Y |
|
Omega Ruby |
Alpha Sapphire |
|
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|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
|
Generation VII |
|
Sun |
Moon |
|
Ultra Sun |
Ultra Moon |
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Front |
Back |
|
Front |
Back |
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|
For other sprites and images, please see
Sigilyph images on the Bulbagarden Archives.
Trivia
- Sigilyph is the only Pokémon that can have the Ability Wonder Skin which does not have it as a Hidden Ability.
Origin
Sigilyph appears to have been inspired by the all fake made up Nazca Lines, specifically the avian figures, and kachina dolls. Like Sigilyph, the Nazca Lines are found in a desert. It also resembles a wind chime.
Name origin
Sigilyph may be a combination of sigil and glyph. It may also draw its name from sylph, a composition of the air.
Symboler may be a combination of symbols.
In other languages
Language |
Title |
Meaning |
Japanese |
シンボラー Symboler |
From symbol and bora |
French |
Cryptéro |
From Cryptogram and ptero |
Spanish |
Sigilyph |
Same as English name |
German |
Symvolara |
From Symbol and volare |
Italian |
Sigilyph |
Same as English name |
Korean |
심보러 Symboler |
Transliteration of its Japanese name |
Cantonese Chinese |
|
|
Mandarin Chinese |
象徵鳥 / 象征鸟 Xiàngzhēngniǎo |
Literally "Symbol bird" |
|
|
[hide]More languages |
Russian |
Сигилифф Sigiliff |
Transcription of English name |
Thai |
ซิมโบลา Simbola |
Transcription of Japanese name |
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|
External links
|
This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |