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Shiny Marill
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Marill

Class: Common
Types:
Water
Fairy
Catch Rate: 190
Level Gain Rate: Fast
Base Reward EXP: 58
Reward EV Point: HP: 2
Marill in game: 5,341 Who?
AVG Level: 36
Gender Ratios:
50% Male / 50% Female
Pokemon Id: 183

Base Stats

HP: 70
Attack: 20
Defense: 50
SpAttack: 20
SpDefense: 50
Speed: 40
Total: 250
Default Ability 1: SpAttack Expert
Default Ability 2: Grass Immunity
Default Ability 3: Shield Expert
Concept Artist: Nintendo
Artwork Artist: illustrationoverdose

Marill's elemental sensitivity to the enemy attacks:

: 50% : 50% : 0% : 200% : 50% : 50% : 100% : 100% : 200%
: 100% : 50% : 100% : 100% : 200% : 100% : 100% : 100% : 50%

Marill's Transformation Line

#298 Azurill
Normal (Type 1) Fairy (Type 2)
Level 25
Minimum happiness: 220
#183 Marill
Water (Type 1) Fairy (Type 2)
Level 42
#184 Azumarill
Water (Type 1) Fairy (Type 2)
Level 52
Use item Mega Gem
#8184 Mega Azumarill
Water (Type 1) Fairy (Type 2)

Marill's Other Forms

#2183 Shiny Marill
Water (Type 1) Fairy (Type 2)

HM (Hidden Machine) Moves Marill Can Learn

ID: 294 Hyper Surf HM03 Category: Special Base Power: 100 PP: 15 Accuracy: 100
ID: 601 Strength HM04 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 689 Whirlpool HM05 Category: Special Base Power: 35 PP: 15 Accuracy: 85
ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100
ID: 687 Waterfall HM07 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 133 Dive HM08 Category: Physical Base Power: 80 PP: 10 Accuracy: 100

Marill's Level-Up Attacks

ID: 585 Splash Level: 1 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 626 Tackle Level: 1 Category: Physical Base Power: 50 PP: 35 Accuracy: 100
ID: 685 Water Sport Level: 5 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 68 Bubble Level: 7 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 629 Tail Whip Level: 7 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 84 Charm Level: 9 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 123 Defense Curl Level: 10 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 681 Water Gun Level: 10 Category: Special Base Power: 40 PP: 25 Accuracy: 100
ID: 553 Slam Level: 12 Category: Physical Base Power: 80 PP: 20 Accuracy: 75
ID: 62 Bounce Level: 15 Category: Physical Base Power: 85 PP: 5 Accuracy: 85
ID: 501 Rollout Level: 15 Category: Physical Base Power: 90 PP: 20 Accuracy: 90
ID: 276 Helping Hand Level: 16 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 69 Bubble Beam Level: 21 Category: Special Base Power: 65 PP: 20 Accuracy: 100
ID: 21 Aqua Ring Level: 28 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 471 Rain Dance Level: 36 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 22 Aqua Tail Level: 37 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 140 Double-Edge Level: 37 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 614 Superpower Level: 40 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 427 Play Rough Level: 45 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 290 Hydro Pump Level: 47 Category: Special Base Power: 110 PP: 5 Accuracy: 80

TM (Technical Machine) Moves Marill Can Learn

ID: 699 Work Up TM001 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 258 Hail TM007 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 300 Ice Beam TM013 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 52 Blizzard TM014 Category: Special Base Power: 110 PP: 5 Accuracy: 70
ID: 339 Light Screen TM016 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 512 Scald TM055 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 67 Brutal Swing TM059 Category: Physical Base Power: 90 PP: 20 Accuracy: 100
ID: 243 Grass Knot TM086 Category: Special Base Power: 70 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 216 Focus Punch TM113 Category: Physical Base Power: 150 PP: 20 Accuracy: 100
ID: 304 Ice Punch TM115 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 308 Icy Wind TM116 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 319 Iron Tail TM117 Category: Physical Base Power: 100 PP: 15 Accuracy: 75
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 683 Water Pulse TM122 Category: Special Base Power: 60 PP: 20 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 169 Encore TM132 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 325 Knock Off TM136 Category: Physical Base Power: 80 PP: 25 Accuracy: 100
ID: 56 Body Slam TM153 Category: Physical Base Power: 85 PP: 15 Accuracy: 100
ID: 157 Dynamic Punch TM155 Category: Physical Base Power: 100 PP: 5 Accuracy: 50
ID: 364 Mega Kick TM156 Category: Physical Base Power: 120 PP: 5 Accuracy: 75
ID: 365 Mega Punch TM157 Category: Physical Base Power: 80 PP: 20 Accuracy: 85
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 521 Seismic Toss TM160 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 116 Curse TM164 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 421 Perish Song TM170 Category: Physical Base Power: 480 PP: 5 Accuracy: 100
ID: 427 Play Rough TM171 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 62 Bounce TM174 Category: Physical Base Power: 85 PP: 5 Accuracy: 85
ID: 614 Superpower TM176 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 621 Swift TM178 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 219 Foresight TM204 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 22 Aqua Tail TM207 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 667 Uproar TM224 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 123 Defense Curl TM225 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 501 Rollout TM227 Category: Physical Base Power: 90 PP: 20 Accuracy: 90
ID: 129 Dig TM228 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 445 Power-Up Punch TM229 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 108 Covet TM232 Category: Physical Base Power: 70 PP: 25 Accuracy: 100
ID: 553 Slam TM237 Category: Physical Base Power: 80 PP: 20 Accuracy: 75
ID: 480 Refresh TM244 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 650 Tickle TM245 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 276 Helping Hand TM246 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 295 Hyper Voice TM249 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 20 Aqua Jet TM266 Category: Physical Base Power: 40 PP: 20 Accuracy: 100
ID: 17 Amnesia TM299 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 152 Draining Kiss TM301 Category: Special Base Power: 50 PP: 10 Accuracy: 100
ID: 44 Belly Drum TM311 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 78 Camouflage TM312 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 101 Copycat TM313 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 183 Fake Tears TM314 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 232 Future Sight TM315 Category: Special Base Power: 120 PP: 10 Accuracy: 100
ID: 391 Muddy Water TM316 Category: Special Base Power: 90 PP: 10 Accuracy: 85
ID: 447 Present TM317 Category: Physical Base Power: 80 PP: 15 Accuracy: 90
ID: 544 Sing TM318 Category: Status Base Power: 1 PP: 15 Accuracy: 55
ID: 568 Soak TM319 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 615 Supersonic TM320 Category: Status Base Power: 1 PP: 20 Accuracy: 55
ID: 685 Water Sport TM321 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 84 Charm TM322 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 585 Splash TM323 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 290 Hydro Pump TM327 Category: Special Base Power: 110 PP: 5 Accuracy: 80
ID: 389 Mud Shot TM334 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 383 Misty Terrain TM433 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 68 Bubble TM509 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 759 Steel Roller TM591 Category: Physical Base Power: 130 PP: 5 Accuracy: 100
ID: 763 Misty Explosion TM594 Category: Special Base Power: 250 PP: 5 Accuracy: 100
Pokémon: Marill - Level Gain Rate: Fast - Class: Common
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 36 EXP
L 3: 126 EXP
L 4: 306 EXP
L 5: 600 EXP
L 6: 1,032 EXP
L 7: 1,644 EXP
L 8: 2,454 EXP
L 9: 3,498 EXP
L 10: 4,800 EXP
L 11: 6,384 EXP
L 12: 8,292 EXP
L 13: 10,542 EXP
L 14: 13,170 EXP
L 15: 16,200 EXP
L 16: 19,656 EXP
L 17: 23,580 EXP
L 18: 27,990 EXP
L 19: 32,922 EXP
L 20: 38,400 EXP
L 21: 44,448 EXP
L 22: 51,108 EXP
L 23: 58,398 EXP
L 24: 66,354 EXP
L 25: 75,000 EXP
L 26: 84,360 EXP
L 27: 94,476 EXP
L 28: 105,366 EXP
L 29: 117,066 EXP
L 30: 129,600 EXP
L 31: 142,992 EXP
L 32: 157,284 EXP
L 33: 172,494 EXP
L 34: 188,658 EXP
L 35: 205,800 EXP
L 36: 223,944 EXP
L 37: 243,132 EXP
L 38: 263,382 EXP
L 39: 284,730 EXP
L 40: 307,200 EXP
L 41: 330,816 EXP
L 42: 355,620 EXP
L 43: 381,630 EXP
L 44: 408,882 EXP
L 45: 437,400 EXP
L 46: 467,208 EXP
L 47: 498,348 EXP
L 48: 530,838 EXP
L 49: 564,714 EXP
L 50: 600,000 EXP
L 51: 636,720 EXP
L 52: 674,916 EXP
L 53: 714,606 EXP
L 54: 755,826 EXP
L 55: 798,600 EXP
L 56: 842,952 EXP
L 57: 888,924 EXP
L 58: 936,534 EXP
L 59: 985,818 EXP
L 60: 1,036,800 EXP
L 61: 1,089,504 EXP
L 62: 1,143,972 EXP
L 63: 1,200,222 EXP
L 64: 1,258,290 EXP
L 65: 1,318,200 EXP
L 66: 1,379,976 EXP
L 67: 1,443,660 EXP
L 68: 1,509,270 EXP
L 69: 1,576,842 EXP
L 70: 1,646,400 EXP
L 71: 1,717,968 EXP
L 72: 1,791,588 EXP
L 73: 1,867,278 EXP
L 74: 1,945,074 EXP
L 75: 2,025,000 EXP
L 76: 2,107,080 EXP
L 77: 2,191,356 EXP
L 78: 2,277,846 EXP
L 79: 2,366,586 EXP
L 80: 2,457,600 EXP
L 81: 2,550,912 EXP
L 82: 2,646,564 EXP
L 83: 2,744,574 EXP
L 84: 2,844,978 EXP
L 85: 2,947,800 EXP
L 86: 3,053,064 EXP
L 87: 3,160,812 EXP
L 88: 3,271,062 EXP
L 89: 3,383,850 EXP
L 90: 3,499,200 EXP
L 91: 3,617,136 EXP
L 92: 3,737,700 EXP
L 93: 3,860,910 EXP
L 94: 3,986,802 EXP
L 95: 4,115,400 EXP
L 96: 4,246,728 EXP
L 97: 4,380,828 EXP
L 98: 4,517,718 EXP
L 99: 4,657,434 EXP
L 100: 4,800,000 EXP
L 101: 5,040,000 EXP
L 102: 5,292,000 EXP
L 103: 5,556,000 EXP
L 104: 5,833,000 EXP
L 105: 6,124,000 EXP
L 106: 6,430,000 EXP
L 107: 6,751,000 EXP
L 108: 7,088,000 EXP
L 109: 7,442,000 EXP
L 110: 7,814,000 EXP
L 111: 8,204,000 EXP
L 112: 8,614,000 EXP
L 113: 9,044,000 EXP
L 114: 9,496,000 EXP
L 115: 9,970,000 EXP
L 116: 10,468,000 EXP
L 117: 10,991,000 EXP
L 118: 11,540,000 EXP
L 119: 12,117,000 EXP
L 120: 12,722,000 EXP



Important notice! Pokemon Marill is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Moreover, there is no such thing as random evolution. However, there can be evolution programmed by Almighty Creator Allah.



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Marill (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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For Pokémon GO information on this species, see the game's section.
Bellossom #182: Bellossom
Pokémon
#184: Azumarill Azumarill
This article is about the species. For a specific instance of this species, see Marill (disambiguation).
Marill
Aqua Mouse Pokémon
マリル
Maril
#183
Marill
Images on the Bulbagarden Archives
Type
Water Fairy
Abilities
Thick Fat or Huge Power Sap Sipper
Hidden Ability
Gender ratio
 
 
50% male, 50% female
Catch rate
190 (35.2%)
Breeding
Egg Groups
Water 1 and Fairy
Hatch time
2570 - 2826 steps
Height
1'04" 0.4 m
Weight
18.7 lbs. 8.5 kg
Base experience yield
58
Gen. II-IV
88
V+
Leveling rate
Fast
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.webp
Footprint
F183.webp
Pokédex color
 Blue
Base friendship
70
External Links
  • On Smogon Pokédex:
    • Generation II
    • Generation III
    • Generation IV
    • Generation V
    • Generation VI
    • Generation VII
  • Artwork on Bulbagarden Archives

Marill (Japaneseマリル Maril) is a dual-type Water/Fairy Pokémon introduced in Generation II. Prior to Generation VI, it was a pure Water-type Pokémon.

It evolves from Azurill when leveled up with high friendship and evolves into Azumarill starting at level 18.

Biology

Marill is a small, blue, bipedal Pokémon. It has a nearly spherical shape with a white belly, and has round ears with red insides. These sensitive ears can detect distant sounds. Marill's arms and feet are short and possess no visible digits. There is a blue, bubble-like ball at the tip of its zigzagging black tail. The tail is flexible and configured to stretch, and the ball is full of oil that acts as a buoy to help keep Marill afloat. The ball at the tip of its tail can glow when Marill attacks. In the anime, Marill was shown to be able to bounce on its tail.

Marill is able to swim in strong water currents without being slowed down by the water's resistance, due to its water-repellent fur. Marill feeds on aquatic plants in addition to fishing for food. When it dives, its tail can be seen bobbing on the water's surface. It will anchor its tail around a tree when fishing at the edge of a fast-moving stream. Marill never gets cold after swimming in cold water, due to its water-repellent fur drying up quickly the moment it leaves the water. It lives on the water's edge.

In the anime

Main series

 
Marill as seen in the Pikachu shorts

Major appearances

Tracey's Marill

Tracey's Marill debuted in The Crystal Onix. It was friendly and had a nurturing instinct.

Lyra's Marill

Lyra's main Pokémon was her Marill, which debuted in An Egg Scramble!.

Marill (Pikachu shorts)

A Marill with the ability to Sing appeared in PK18PK19PK20, and PK21. It seems to be similar to Jigglypuff in that it is offended whenever its listeners fall asleep and responds by inflating itself in anger.

Its known moves are Sing and Tail Whip.

Other

In Pikachu's Vacation, a Marill was part of a group of troublemakers with CuboneSnubbull, and Raichu at the Pokémon Theme Park, duking it out with Pikachu and his friends until they came to a truce.

In For Crying Out LoudWilhomena owns a Marill that was a crybaby. It got lost in a forest with Misty. It reappeared in a flashback in the Japanese version of Gotta Catch Ya Later!.

In Right on, RhydonPietra used a Marill to battle and ultimately catch a Rhydon that knew Surf in order to help her with her digging project.

In A Family That Battles Together Stays Together!, a Marill was one of the Water-type Pokémon brought home by Lola. She used it against Flint's Golem in a battle for the title of Gym Leader of the Pewter Gym. It won using the waves of the water to Surf against Golem. It reappeared in a fantasy in Grating Spaces!.

In Candid CameruptVivi Winstrate owns a Marill. It battled Max, who wanted to go easy on it because he had developed a crush on Vivi. However, Ash's Corphish refused to abide with Max and defeated Marill anyway.

In Three Sides to Every Story!Lulu's Marill gained the romantic attention of Piplup and an Elekid, but it only reciprocated Elekid's feelings.

In The Power of Us, a Marill was following Harriet around.

Minor appearances

In Bye Bye PsyduckMisty's flashback featured a Marill.

In Tricks of the Trade, a Marill was at the Pokémon Swap Meet in Palmpona.

In The Fire-ing Squad!, five Marill competed as a team in the Fire and Rescue Grand Prix.

A Marill appeared in a fantasy in The Totodile Duel.

In Love, Totodile StyleTrixie uses a Marill for her circus.

In Hook, Line, and Stinker, a Trainer's Marill competed in the annual Seaking Catching Competition.

In Beauty and the Breeder, two Marill belonging to different Pokémon Breeders competed in a Pokémon breeding competition, with one of them being the first entrant.

In Around the Whirlpool, a Marill was seen when Brock approached its Trainer for advice as part of his Breeder training.

In Octillery The Outcast and Dueling Heroes, a Trainer's Marill competed in the Whirl Cup.

In Nice Pryce BabyTeam Rocket's fantasy featured a Marill.

In Journey to the Starting Line!, multiple Marill were at Professor Oak's Laboratory.

A Marill appeared in A Ruin with a View.

Coordinator's Marill appeared in All Things Bright and Beautifly!.

In Gonna Rule The School!, the Pokémon Trainers' School lent a Marill to the school's underage students for use in lessons.

In Abandon Ship!, a Marill bounced by with two Azurill on the Abandoned Ship.

A Coordinator's Marill appeared in Pros and Con Artists.

A Coordinator's Marill appeared in Disguise Da Limit.

In A Double Dilemma, a Marill was living in North Petalburg.

In Lights, Camerupt, Action!, a Marill was an actor in one of Elijah's movies.

A Coordinator's Marill appeared in Mean With Envy.

In The Ribbon Cup Caper, a Marill was at the S.S. St. Flower's Pokémon Center.

In Hi Ho Silver Wind! and Deceit and Assist, a Coordinator's Marill competed in the Hoenn Grand Festival.

A Marill appeared in a fantasy in The Right Place and the Right Mime.

In The Saffron Con, a Coordinator's Marill competed in the Saffron Contest.

A Marill appeared in Weekend Warrior.

In On Olden Pond, a Marill was at the lake.

A Trainer's Marill appeared in Curbing the Crimson Tide!.

In What I Did for Love!, a Coordinator's Marill competed in the Mulberry Contest.

A Coordinator's Marill appeared in New Plot, Odd Lot!.

In the beginning of Pokémon Ranger and the Temple of the Sea, a Marill and its evolutionary relatives put out a forest fire while under the control of Solana's Capture Styler.

A Marill appeared in The Rise of Darkrai.

In Pruning a Passel of Pals!, a Coordinator's Marill competed in the Wallace Cup.

A Marill appeared in One Team, Two Team, Red Team, Blue Team!.

In Another One Gabites the Dust!, a Coordinator's Marill competed in the Performance Stage of the Chocovine Contest.

A Marill appeared in Sticking With Who You Know!.

In The Fleeing Tower of Sunyshore!, a Marill was at the Sunyshore City Pokémon Center.

In Coming Full-Festival Circle!, a Marill listened as Nando was playing his music.

A Marill appeared in League Unleashed!, under the ownership of a boy.

A Marill appeared in Zoroark: Master of Illusions.

A Trainer's Marill appeared in Curtain Up, Unova League! and Lost at the League!.

A Marill appeared in Mewtwo — Prologue to Awakening.

A Marill appeared in Kalos, Where Dreams and Adventures Begin!.

A Marill appeared in Lumiose City Pursuit!Mega-Mega Meowth Madness!Day Three Blockbusters!, and Battling With a Clean Slate!; and in flashbacks in Mega Evolution Special I, and Garchomp's Mega Bond! at Professor Sycamore's lab.

A Marill appeared in A Blustery Santalune Gym Battle!.

Two Marill appeared in A Jolting Switcheroo!.

A Marill appeared in Awakening the Sleeping Giant.

A Marill appeared in Going for the Gold!.

A Marill appeared in A Battle by Any Other Name!.

A Marill appeared in The Bonds of Evolution!.

A Marill appeared in Heroes - Friends and Faux Alike!.

A Marill appeared in a flashback or a fantasy in The Forest Champion!.

A Trainer's Marill attended the Pokémon Summer Camp in Foggy Pokémon Orienteering!.

A Marill appeared in Dreaming a Performer's Dream!.

In A Showcase Debut!, a Performer's Marill competed in the Coumarine City Showcase.

A Marill appeared in A Fashionable Battle!.

A Trainer's Marill appeared in a video in Rivals: Today and Tomorrow!.

A Marill appeared in Hoopa — The Mischief Pokémon.

A Trainer's Marill appeared in Performing with Fiery Charm!.

In Pikachu and the Pokémon Music Squad, four Marill were living in the forest.

In Adventures in Running Errands!Chespin fell in love with a Marill riding on a bike with its Trainer, but Bunnelby grabbed its paw when it tried to chase them.

A Trainer's Marill appeared in A Performance Pop Quiz!.

A Marill appeared in Mega Evolution Special IV.

In The Legend of the Ninja Hero!, two Marill were residents of the Ninja Village.

In Party Dancecapades!, a Trainer's Marill attended Monsieur Pierre's dance party.

A Trainer's Marill appeared in Master Class is in Session!.

In Volcanion and the Mechanical Marvel, a wild Marill was living on Nebel Plateau.

A Trainer's Marill appeared in Valuable Experience for All!.

A Marill appeared in a flashback in The Legend of X, Y, and Z!.

Two Trainers' Marill appeared in The Power of Us.

A Trainer's Marill appeared in Turning the Other Mask!.

A Trainer's Marill appeared in a flashback in Battling Besties!.

A Trainer's Marill appeared in The Sinnoh Iceberg Race!.

A Trainer's Marill appeared in Finding a Legend!.

Two Trainers' Marill appeared in The Cuteness Quotient!. One of them competed in the Friendship Festival.

A Trainer's Marill appeared in Secrets of the Jungle.

Pokédex entries

Episode Pokémon Source Entry
PK01 Marill Dexter Marill, a Water-type Pokémon.
Episode Pokémon Source Entry
EP087 Marill Ash's Pokédex Marill, the Water Mouse Pokémon. Its sensitive ears can detect distant sounds and the round rubbery tip on its tail can expand and contract, assisting Marill in the water.
Episode Pokémon Source Entry
DP137 Marill Dawn's Pokédex Marill, the Aqua Mouse Pokémon. The tip of its tail floats in water, so it can swim in any current no matter how rough.
DP143 Marill Dawn's Pokédex Marill, the Aqua Mouse Pokémon. Its floating tail allows it to remain steady against the strongest of water currents.

Pokémon Masters Animated Trailer

In the Pokémon Masters Animated Trailer, a Trainer's Marill was in a Pasio town square.

In the manga

 
Marill in Magical Pokémon Journey

Ash & Pikachu

Similar to her anime counterpart, Pietra owns a Marill. It appeared in The Grand Rhydon Plan.

A Marill appears in A Pokémon Battle Against An Entire Family?!, under the ownership of Vivi of the Winstrate family.

Magical Pokémon Journey

Main article: Marimaru

Apricot's main Pokémon is Marimaru, a Marill. Marimaru holds Apricot in very high regard and helps her train to become a ninja. Madam Azumarill is her mother.

Movie adaptations

A Marill appeared in the manga adaptation of Volcanion and the Mechanical Marvel as a resident of the Nebel Plateau.

Pokémon Adventures

Marill debuted in The Legend, where it was seen by the grass in front of a Heracross when Green had finished her message to Silver in Johto.

In A Flaaffy Kerfuffle, a Marill appeared as one of the Pokémon in Professor Oak's fantasy when he explains that Trainers should only have six Pokémon with them.

In The Last Battle XIII, a Marill was sent to participate in the fight in Ilex Forest.

A Marill appeared in Out-Odding Oddish, under the ownership of a Pokéathlon participant.

A Trainer's Marill appeared in PS547.

A Trainer's Marill appeared in PS558.

A Marill appeared in a flashback in Mewtwo Angered.

Pokémon Gold & Silver: The Golden Boys

A Marill appeared in The Secret Of The Fighting Type Pokémon.

Pokémon Gotta Catch 'Em All

A Marill appeared in GDZ36.

A Marill appeared in GDZ67, under the ownership of a monk.

Pokémon Mystery Dungeon: Ginji's Rescue Team

A Marill appeared in I Want to be Human Again!.

A Marill appeared in Tears and Emotions - It's the Final Chapter!.

Pokémon Pocket Monsters

A Marill appeared in Welcome Back, Clefairy!!.

A Marill appeared in Marill's Special Training to Surpass Pikachu!!, under the ownership of Professor Oak.

Pokémon Ruby-Sapphire

A Marill appeared in Let's Try To Be Idols!!.

In the TCG

Main article: Marill (TCG)

In the TFG

One Marill figure has been released.

  • Next QuestMarill

Other appearances

Super Smash Bros. Melee

When released from a Poké Ball, Marill will immediately start running in the direction the ball was thrown. Any opponents in the way will be juggled with its Tackle attack. It can be knocked off the screen with a strong enough attack.

Trophy information

This Aqua Mouse Pokémon evolves into Azumarill. The round ball on the end of its tail acts like a flotation device, so it can float safely on the roughest of water conditions. It resides on Mt. Mortar in seclusion; few of the creatures are ever seen. Marill's cuteness has earned it a large and loyal fan base.

Super Smash Bros. Ultimate

Marill appears as a Spirit.

Game data

NPC appearances

  • Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness: Marill is the older brother of an Azurill who is kidnapped by Drowzee during the main storyline. In the post-credits storyline, Marill calls on the player and partner to find a way to wake his brother up from a nightmare.

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II     Johto
#130
Gold The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Silver The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Crystal The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Stadium 2 The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Generation III   Hoenn
#055
  Kanto
#—
Ruby Marill's oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water's surface, it's a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.
Sapphire When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon's tail is flexible and configured to stretch.
Emerald Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water's resistance.
FireRed The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
LeafGreen The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Generation IV   Sinnoh
#125
  Johto
#132
Diamond Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.
Pearl The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
Platinum The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.
HeartGold The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
SoulSilver The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Generation V     Unova
B2W2: #031
Black The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.
White
Black 2 The oil-filled tail functions as a buoy, so it's fine even in rivers with strong currents.
White 2
Generation VI   Kalos
Central #042
  Hoenn
#056
X The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Y The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
Omega Ruby Marill's oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water's surface, it's a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.
Alpha Sapphire When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon's tail is flexible and configured to stretch.
Generation VII   Alola
#—
  Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII     Galar
Isle of Armor #140
Sword This Pokémon uses its round tail as a float. The ball of Marill's tail is filled with nutrients that have been turned into an oil.
Shield Even after Marill swims in a cold sea, its water-repellent fur dries almost as soon as Marill leaves the water. That's why this Pokémon is never cold.

 

Game locations

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold Silver
Mt. Mortar (walking)
Crystal
Mt. Mortar (Surfing)
Route 42Mt. MortarNight
Generation III  
Ruby Sapphire
Routes 102111114, and 117Petalburg City (Surfing)
Routes 117 and 120 (tall grass)
Emerald
Routes 102111114, and 117Petalburg CitySafari Zone (Surfing)
Routes 104112117, and 120 (tall grass)
FireRed
Trade
LeafGreen
Four IslandIcefall CaveRuin Valley
Colosseum
Trade
XD
Trade
Generation IV  
Diamond Pearl
Great MarshTrophy Garden
Platinum
Routes 212 and 215Trophy Garden
HeartGold SoulSilver
Mt. MortarSafari Zone
Pal Park
Pond
Pokéwalker
Resort
Generation V  
Black
Trade
White
Evolve Azurill
Black 2 White 2
Routes 611, and 22Village BridgeAbundant Shrine (Tall grass and Surfing)
Victory Road*Pinwheel ForestRelic Passage (Surfing)
Route 20Floccesy Ranch (Surfing in rippling water)
Floccesy Ranch (Hidden Grotto)
Dream World
Pleasant Forest
Generation VI  
X Y
Route 3 (Surfing)
Omega Ruby Alpha Sapphire
Routes 102111114, and 123Petalburg City (Surfing)
Route 117 (Tall grass and Surfing)
Route 120 (Horde Encounter)
Generation VII  
Sun Moon
Brooklet Hill (Island Scan)Sa
Ultra Sun Ultra Moon
Trade
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII  
Sword Shield
TradeVersion 1.2.0+
Expansion Pass
Fields of HonorSoothing Wetlands (Wanderer)
Fields of Honor (Max Raid Battle)

 

In side games

This Pokémon was unavailable prior to Generation II.
Generation II  
Puzzle Challenge
Defeat a Swimmer after completing a 4-chain or higher in Challenge Mode
Generation III  
Channel
Secret Cove
Pinball: R&S
Lake (Sapphire Field)
Trozei!
Secret Storage 5Secret Storage 11, Endless Level 2, Mr. Who's Den
MD Red MD Blue
Wish Cave (4F-6F)
Generation IV  
MD Time MD Darkness
Blizzard Island (1F-20F), Crevice Cave (B1-B10, Lower Crevice Cave B1-B4), Mt. Avalanche (B1-B19)
MD Sky
Blizzard Island (1F-20F), Crevice Cave (B1F-B10F, Lower Crevice Cave B1F-B4F), Mt. Avalanche (1F-19F)
MD Stormy
Evolve Azurill
Ranger: GS
Dolce IslandSilver FallsIce Temple
Generation V  
Rumble Blast
Lake: Sun-Dappled Bank
MD GTI
Silent Tundra (Uncharted Road, Gilded Hall), Dreamy Island (Uncharted Road, Gilded Hall), Moonlit Forest (Gilded Hall), Scalchop Beach (14F)
Rumble U
Aquatic Hill: The Colorful Park
Generation VI  
Battle Trozei
Safari Jungle: Stage 1Sa
Shuffle
Isla Asul: Stage 40
Rumble World
Ruby Volcano: Lake of Tranquility (All Areas)
Picross
Area 21: Stage 06
Generation VII  
Rumble Rush
Dragonite SeaLugia SeaCharizard Sea2020Entei SeaFinal

 

In events

Games Event Language Location Level Distribution period
GSC Gotta Catch 'Em All Station! Hydro Pump Marill English United States 5 February 22 to March 14, 2002
GSC Gotta Catch 'Em All Station! Dizzy Punch Marill English United States 5 June 8 to 21, 2002
GSC Gotta Catch 'Em All Station! Scary Face Marill English United States 5 October 25 to 31, 2002

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
70
 
130 - 177 250 - 344
Attack:
20
 
22 - 79 40 - 152
Defense:
50
 
49 - 112 94 - 218
Sp. Atk:
20
 
22 - 79 40 - 152
Sp. Def:
50
 
49 - 112 94 - 218
Speed:
40
 
40 - 101 76 - 196
Total:
250
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.

 

Pokéathlon stats

Speed
3/4 ★★★
Power
4/5 ★★★★
Skill
2/3 ★★
Stamina
2/3 ★★
Jump
3/3 ★★★
Total
14/18 ★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Normal
Flying
Ground
Rock
Ghost
Steel
Psychic
Fairy
Weak to:
Poison
Grass
Electric
Immune to:
Dragon
Resistant to:
Fighting ½×
Bug ½×
Fire ½×
Water ½×
Ice ½×
Dark ½×
Notes:
  • If this Pokémon is given a Ring Target, the effectiveness of  Dragon-type  moves is 1×.
  • If this Pokémon has Thick Fat, the effectiveness of  Fire-type  moves is ¼× and the effectiveness of  Ice-type  moves is ¼×.
  • If this Pokémon has Sap Sipper, the effectiveness of  Grass-type  moves is 0×.
  • Due to the conversion to  Fairy-type , the effectiveness of  Steel-type  moves was ½×, and  Dragon-type  Dark-type  Fighting-type  Bug-type  and  Poison-type  moves was 1×. prior to Generation VI.

Learnset

By leveling up

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Rollout Rock Physical 30 90% 20
1 Defense Curl Normal Status —% 40
1 Tackle Normal Physical 40 100% 35
1 Water Gun Water Special 40 100% 25
1 Tail Whip Normal Status 100% 30
1 Helping Hand Normal Status —% 20
6 Bubble Beam Water Special 65 100% 20
9 Charm Fairy Status 100% 20
12 Slam Normal Physical 80 75% 20
15 Bounce Flying Physical 85 85% 5
19 Aqua Tail Water Physical 90 90% 10
21 Play Rough Fairy Physical 90 90% 10
24 Aqua Ring Water Status —% 20
27 Rain Dance Water Status —% 5
30 Hydro Pump Water Special 110 80% 5
33 Double-Edge Normal Physical 120 100% 15
36 Superpower Fighting Physical 120 100% 5
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
II - III - IV - V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal VI Sprite.webp TM00 Mega Punch Normal Physical 80 85% 20
Bag TM Normal VI Sprite.webp TM01 Mega Kick Normal Physical 120 75% 5
Bag TM Ice VI Sprite.webp TM04 Ice Punch Ice Physical 75 100% 15
Bag TM Ground VI Sprite.webp TM15 Dig Ground Physical 80 100% 10
Bag TM Psychic VI Sprite.webp TM17 Light Screen Psychic Status —% 30
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Ice VI Sprite.webp TM27 Icy Wind Ice Special 55 95% 15
Bag TM Fairy Sprite.webp TM29 Charm Fairy Status 100% 20
Bag TM Normal VI Sprite.webp TM31 Attract Normal Status 100% 15
Bag TM Water VI Sprite.webp TM33 Rain Dance Water Status —% 5
Bag TM Ice VI Sprite.webp TM35 Hail Ice Status —% 10
Bag TM Water VI Sprite.webp TM36 Whirlpool Water Special 35 85% 15
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Normal VI Sprite.webp TM40 Swift Normal Special 60 —% 20
Bag TM Normal VI Sprite.webp TM41 Helping Hand Normal Status —% 20
Bag TM Fighting VI Sprite.webp TM43 Brick Break Fighting Physical 75 100% 15
Bag TM Water VI Sprite.webp TM45 Dive Water Physical 80 100% 10
Bag TM Dark VI Sprite.webp TM47 Fake Tears Dark Status 100% 20
Bag TM Flying VI Sprite.webp TM52 Bounce Flying Physical 85 85% 5
Bag TM Ground VI Sprite.webp TM53 Mud Shot Ground Special 55 95% 15
Bag TM Dark VI Sprite.webp TM59 Fling Dark Physical 100% 10
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Fairy Sprite.webp TM87 Draining Kiss Fairy Special 50 100% 10
Bag TM Fairy Sprite.webp TM89 Misty Terrain Fairy Status —% 10
Bag TM Dark VI Sprite.webp TM97 Brutal Swing Dark Physical 60 100% 20
Bag TR Normal Sprite.webp TR01 Body Slam Normal Physical 85 100% 15
Bag TR Water Sprite.webp TR03 Hydro Pump Water Special 110 80% 5
Bag TR Water Sprite.webp TR04 Surf Water Special 90 100% 15
Bag TR Ice Sprite.webp TR05 Ice Beam Ice Special 90 100% 10
Bag TR Ice Sprite.webp TR06 Blizzard Ice Special 110 70% 5
Bag TR Water Sprite.webp TR16 Waterfall Water Physical 80 100% 15
Bag TR Psychic Sprite.webp TR17 Amnesia Psychic Status —% 20
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Normal Sprite.webp TR30 Encore Normal Status 100% 5
Bag TR Steel Sprite.webp TR31 Iron Tail Steel Physical 100 75% 15
Bag TR Psychic Sprite.webp TR34 Future Sight Psychic Special 120 100% 10
Bag TR Normal Sprite.webp TR35 Uproar Normal Special 90 100% 10
Bag TR Fighting Sprite.webp TR39 Superpower Fighting Physical 120 100% 5
Bag TR Normal Sprite.webp TR42 Hyper Voice Normal Special 90 100% 10
Bag TR Water Sprite.webp TR45 Muddy Water Water Special 90 85% 10
Bag TR Grass Sprite.webp TR77 Grass Knot Grass Special 100% 20
Bag TR Water Sprite.webp TR84 Scald Water Special 80 100% 15
Bag TR Normal Sprite.webp TR85 Work Up Normal Status —% 30
Bag TR Fairy Sprite.webp TR90 Play Rough Fairy Physical 90 90% 10
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
GolduckKabutoKabutopsTirtougaCarracostaClauncher
ClawitzerPopplioBrionnePrimarina
Aqua Jet Water Physical 40 100% 20
PoliwagPoliwhirlPoliwrathPolitoed Belly Drum Normal Status —% 10
ClefairyClefableJigglypuffWigglytuff Copycat Normal Status —% 20
LaprasPolitoedCursola Perish Song Normal Status —% 5
Delibird Present Normal Physical 90% 15
ClefairyClefableJigglypuffWigglytuffLaprasPopplio
BrionnePrimarina
Sing Normal Status 55% 15
PsyduckGolduckRemoraidOctilleryPelipperDewpider
AraquanidPyukumukuSobbleDrizzileInteleon
Soak Water Status 100% 20
MantineMudkipMarshtompSwampertWingullPelipper
TympolePalpitoadSeismitoad
Supersonic Normal Status 55% 20
PikachuRaichuLotadLombreLudicoloMawile
CherubiCherrimCottoneeWhimsicottTogedemaruMorpeko
Tickle* Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Marill in Generation VIII
  • Moves marked with a dagger (†) can only be bred onto Marill if it hatches as an Azurill, and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Marill in that game.
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Misty Explosion Fairy Special 100 100% 5
Sw Sh EP Steel Roller Steel Physical 130 100% 5
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
III - IV - V - VI - VII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
298 Splash Normal Status —% 40
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI VII Bubble × Water Special 40 100% 30
II III IV V VI VII Camouflage × Normal Status —% 20
II III IV V VI VII Captivate × Normal Status 100% 20
II III IV V VI VII Confide Normal Status —% 20
II III IV V VI VII Covet Normal Physical 60 100% 25
II III IV V VI VII Curse Ghost Status —% 10
II III IV V VI VII Double Team Normal Status —% 15
II III IV V VI VII Dynamic Punch Fighting Physical 100 50% 5
II III IV V VI VII Focus Punch Fighting Physical 150 100% 20
II III IV V VI VII Foresight × Normal Status —% 40
II III IV V VI VII Frustration × Normal Physical 100% 20
II III IV V VI VII Headbutt Normal Physical 70 100% 15
II III IV V VI VII Hidden Power × Normal Special 60 100% 15
II III IV V VI VII Knock Off Dark Physical 65 100% 20
II III IV V VI VII Mimic Normal Status —% 10
II III IV V VI VII Mud-Slap Ground Special 20 100% 10
II III IV V VI VII Natural Gift × Normal Physical 100% 15
II III IV V VI VII Power-Up Punch Fighting Physical 40 100% 20
II III IV V VI VII Refresh × Normal Status —% 20
II III IV V VI VII Return × Normal Physical 100% 20
II III IV V VI VII Rock Smash Fighting Physical 40 100% 15
II III IV V VI VII Secret Power × Normal Physical 70 100% 20
II III IV V VI VII Seismic Toss Fighting Physical 100% 20
II III IV V VI VII Strength Normal Physical 80 100% 15
II III IV V VI VII Swagger Normal Status 85% 15
II III IV V VI VII Toxic Poison Status 90% 10
II III IV V VI VII Water Pulse Water Special 60 100% 20
II III IV V VI VII Water Sport × Water Status —% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Pinball RS
PinRS183.webp PinRSani183.webp
Acquisition: Catch
Pokémon Trozei!
Trozeiani183.webp
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
  Body size: 1
Recruit rate: -19%
Friend AreaTurtleshell Pond
Phrases
51%-100% HP This tail acts like a float.
26%-50% HP Oh, wow! My HP's been taken down to half already?
1%-25% HP I can't keep going... I'm almost out of HP...
Level up Yay! Check it out! I leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 183.webp Body size: 1
Recruit rate: 0.5%
IQ group: D
Pokémon Ranger: Guardian Signs
Group:
Water
Poké Assist:
(present)
Water Assist.webp
Water
Field move:
(present)
Soak 1 field move.webp
(Soak ×1)
Poké Assist:
(past)
Water Assist.webp
Water
Field move:
(past)
Soak 1 field move.webp
(Soak ×1)
Browser entry R-019/N-123
It attacks by spitting bubbles that make Pokémon Slowed.
Pokémon Rumble Blast
Attack
Defense ●●
Speed ●●●
Pokémon Rumble Rush
Rush183Body.webp Walking Speed: 1.97 seconds Base HP: 53  
Base Attack: 62 Base Defense: 48 Base Speed: 60
Pokémon Battle Trozei
Fairy
Attack Power: ★★★★

BT183.webp

 
 
Pokémon Shuffle
None.webp
Fairy
None.webp Attack Power: 40 - 90 Raise Max Level.webp 5

#059
Shuffle183.webp

Opportunist
Rarely increases damage.

 

Pokémon GO
GO183.webp Base Stamina: 172 Base Attack: 37 Base Defense: 93
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: Marill Candy 25
Fast Attacks: TackleBubble
Charged Attacks: Bubble BeamAqua TailBody Slam

Evolution

298Azurill.webp
Baby form
Azurill
 Normal  Fairy 
Sea Incense
Breed
holding Sea Incense


Soothe Bell
Friendship
183Marill.webp
First evolution
Marill
 Water  Fairy 
Rare Candy
Level 18
184Azumarill.webp
Second evolution
Azumarill
 Water  Fairy 

 

Sprites

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold   Silver   Crystal
Spr 2g 183.webp Spr b 2g 183.webp   Spr 2s 183.webp Spr b 2g 183.webp   Spr 2c 183.webp Spr b 2g 183.webp
Spr 2g 183 s.webp Spr b 2g 183 s.webp   Spr 2s 183 s.webp Spr b 2g 183 s.webp   Spr 2c 183 s.webp Spr b 2g 183 s.webp
Front Back   Front Back   Front Back
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 183.webp Spr b 3r 183.webp   Spr 3e 183.webp Spr b 3r 183.webp   Spr 3r 183.webp Spr b 3r 183.webp
Spr 3r 183 s.webp Spr b 3r 183 s.webp   Spr 3e 183 s.webp Spr b 3r 183 s.webp   Spr 3r 183 s.webp Spr b 3r 183 s.webp
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 183.webp Spr b 4d 183.webp   Spr 4p 183.webp Spr b 4p 183.webp   Spr 4h 183.webp Spr b 4p 183.webp
Spr 4d 183 s.webp Spr b 4d 183 s.webp   Spr 4p 183 s.webp Spr b 4p 183 s.webp   Spr 4h 183 s.webp Spr b 4p 183 s.webp
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 183.webp Spr b 5b 183.webp   Spr 5b 183.webp Spr b 5b 183.webp
Spr 5b 183 s.webp Spr b 5b 183 s.webp   Spr 5b 183 s.webp Spr b 5b 183 s.webp
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 183.webp Spr b 6x 183.webp   Spr 6x 183.webp Spr b 6x 183.webp
Spr 6x 183 s.webp Spr b 6x 183 s.webp   Spr 6x 183 s.webp Spr b 6x 183 s.webp
Front Back   Front Back
Generation VII  
Sun Moon   Ultra Sun Ultra Moon
Spr 7s 183.webp Spr b 7s 183.webp   Spr 7s 183.webp Spr b 7s 183.webp
Spr 7s 183 s.webp Spr b 7s 183 s.webp   Spr 7s 183 s.webp Spr b 7s 183 s.webp
Front Back   Front Back
Generation VIII  
Sword Shield
400px 400px
 
HOME
HOME183.webp HOME183 s.webp
183MS8.webp For other sprites and images, please see Marill images on the Bulbagarden Archives.

 

Trivia

 
Fan redrawing of its appearance in the Spaceworld 1997 demo
  • Marill's early design had a pink body instead of blue, noticeably smaller ears, and lacked the erratic tail pattern.
  • For months prior to the release of Pokémon Gold and Silver, Marill was often incorrectly referred to as "Pikablu", likely because of its slight resemblance to Pikachu.
    • It is even referred to as "Pikablu" on the Topps trading cards for the first movie.
  • Marill is tied with Togepi and Azurill for having the lowest base Attack of all Fairy-type Pokémon.
    • In addition, Marill and Azurill both have the lowest base Special Attack of all Fairy-type Pokémon.
  • Because Azurill's gender ratio does not match that of its evolved forms and its evolution is not dependent on gender, being female 75% of the time while Marill and Azumarill are female only 50% of the time, female Azurill have a one in three chance of evolving into a male Marill prior to Generation VI. Whether or not this will happen is determined by its personality value. Azurill is the only Pokémon to do this.
  • Marill's name was originally spelled Marril, as shown in some merchandise for the first movie.
  • Marill is the only Pokémon that evolves from a baby Pokémon and has a level requirement for evolving further.

Origin

Marill may be based on a combination of a mouse and a beach ball or possibly a personal flotation device or lifebuoy. Its body and ears also resemble a water molecule.

Additionally, Marill may be based on the rakali (Hydromys chrysogaster), who are said to live in burrows on the banks of rivers, lakes, and estuaries, and are commonly known as water rats.

Marill's name, Shiny color scheme, and tail might also indicate that it is based on marimo, free-floating, spherical balls of algae that are also known as lake balls or moss balls.

Name origin

Marill and Maril may be a combination of 丸い marui (round or circular) or 鞠 mari (ball), 瑠璃 ruri (lapis lazuli), and possibly rill (a small river or brook). It may also be derived from マリンブルー marine blue, an old name for navy blue.

In other languages

Language Title Meaning
Japan Flag.webp Japanese マリル Maril From 丸い marui (round or circular), 鞠 mari (ball) and 瑠璃 ruri (lapis lazuli)
France Flag.webp French Marill Same as English name
Spain Flag.webp Spanish Marill Same as English name
Germany Flag.webp German Marill Same as English name
Italy Flag.webp Italian Marill Same as English name
South Korea Flag.webp Korean 마릴 Marill Transliteration of its Japanese name
Hong Kong Flag.webp Cantonese Chinese 馬利露 Máhleihlouh Transliteration of its Japanese name. Also contains 露 louh
China and Taiwan Flags.webp Mandarin Chinese 瑪力露 / 玛力露 Mǎlìlù Transliteration of its Japanese name. Also contains 露 
 
 

 

 

 

 

 

 

 

 

 

 

Related articles

  • Tracey's Marill
  • Lyra's Marill
  • Marimaru

External links

 

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