For Pokémon GO information on this species, see the game's section. |
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This article is about the species. For a specific instance of this species, see Zoroark (disambiguation). |
Zoroark
Illusion Fox Pokémon |
ゾロアーク
Zoroark |
|
#571 |
|
Images on the Bulbagarden Archives |
|
|
Type
|
Ability
|
Gender ratio
|
Catch rate
|
Breeding
|
Height
|
Weight
|
Base experience yield
|
Leveling rate
|
EV yield
Total: 2 |
0
HP |
0
Atk |
0
Def |
2
Sp.Atk |
0
Sp.Def |
0
Speed |
|
Shape
|
Footprint
|
Pokédex color
|
Base friendship
|
External Links
- On Smogon Pokédex:
- Generation V
- Generation VI
- Generation VII
- Artwork on Bulbagarden Archives
|
|
Zoroark (Japanese: ゾロアーク Zoroark) is a Dark-type Pokémon introduced in Generation V.
It evolves from Zorua starting at level 30.
Both it and Zorua were the first Generation V Pokémon to be revealed to the public on February 10, 2010. Zoroark initially debuted as a silhouette before being revealed in full.
Biology
Zoroark is a bipedal, gray-brown, fox-like Pokémon with crimson and black accents. It has a pointed snout and ears with red insides. It also has some red rimming its eyes and mouth. Zoroark has a large, red, voluminous mane with black tips, which somewhat resembles a ponytail, as a teal bangle down its length separates a mass of the mane from the lower portion. It has a black ruff on its upper body, pointed at the shoulders from which its arms extend. Its upper arms are thin, whereas its lower arms, while still slim, are bulkier. The arms have spiky extensions of fur at the elbows, and it has red claws on its hands and feet. Zoroark's eyes are red-rimmed with light blue irises.
Zoroark can compose illusions that are indistinguishable from reality, deluding many people simultaneously. It can even compose illusory landscapes in the forests where it dwells, to hide its territory and protect its den. However, Zoroark is incapable of physically changing itself into another form; it is merely capable of casting illusions. When a Zoroark takes the form of a human, it is capable of human speech. It can make convincing illusions of attacks, and these illusions are extremely realistic, enough to fool even cameras and make one believe they're being physically affected, though the illusion does not have any direct physical effect. Lonely Trainers tend to use Zoroark to compose illusions in order to ease their own burden of solitude.
Zoroark lives in groups, where unity is strong. It is extremely protective of those it cares about and will go to any lengths to keep them safe, including risking its own life, and it can hold grudges on those who harm its loved ones. Zoroark will hide its Zorua young in its mane to protect them and carry them around. There are stories that say Zoroark punishes those who attempt to catch it by trapping them in an illusion. Night Daze is its former signature move.
In the anime
Major appearances
Zoroark (M13)
Zoroark debuted in Zoroark: Master of Illusions. She was threatened by Grings Kodai into attacking Crown City, under the guises of Suicune, Entei, and Raikou, in exchange for Zorua's safety. However, it was unaware of the fact that Zorua had managed to escape.
Other
Zoroark made its main series debut in The Island of Illusions!. It inhabited Grand Spectrala Islet and used its Illusion to compose giant Pokémon in order to protect the other Pokémon on the island from poachers. Decades earlier, it was a Zorua that a Nurse Joy once cared for, later evolving once Nurse Joy left the island.
A Zoroark appeared in a flashback in The Secret Princess!, under the ownership of Mohn. At some point after the disappearance of its Trainer, Zoroark ran away and disappeared. It physically debuted in Chasing Memories, composing Dreams!, where it encountered Gladion and joined his team on his quest to find Mohn. It reappeared in a flashback in That New Old Gang of Mine!.
Minor appearances
In the manga
Zoroark in
Pokémon RéBURST
Pocket Monsters HGSS
Zoroark debuted in PMHGSS17.
Pokémon Adventures
A Zoroark appeared in Scizor Defends as a resident of the Pokémon Village.
A Zoroark appeared in Chesnaught Protects.
Pokémon + Nobunaga's Ambition ~ Ranse's Color Picture Scroll ~
A Zoroark appeared in The Scarlet Scroll: Kunoichi's Situation, under the ownership of Kotarō.
Pokémon RéBURST
Hariru has a Zoroark, which was evolved from Zorua. He can use it as a Burst form.
In the TCG
- Main article: Zoroark (TCG)
Other appearances
Super Smash Bros. for Nintendo 3DS/Wii U
Zoroark appears as a Poké Ball summon. In the 3DS version of the game, it is unlocked after clearing 10-Man Smash. Upon release, it uses Fury Swipes to send fighters into the air, slash them repeatedly, and smash them back down. This move is very similar to Greninja's Final Smash.
Zoroark trophy in
Super Smash Bros. for 3DS
Zoroark also appears as a trophy in both versions of the game.
Trophy information
Zoroark in Super Smash Bros. for 3DS.
NA: This Dark-type Pokémon will protect its home and anyone it cherishes by compose illusions to fluster opponents. When it uses Fury Swipes, it will vanish from view and then suddenly appear next to its targets, launching them upward. It will then finish them off by sending them crashing back down.
PAL: This Dark-type Pokémon is a powerful illusionist, and uses its power to confuse any that would threaten its home and loved ones. When it uses its Fury Swipes attack, it vanishes, then reappears next to an opponent and sends them flying into the air. It then slashes at them furiously before slamming them into the ground.
Super Smash Bros. Ultimate
Zoroark makes its second appearance as a Poké Ball summon, using Fury Swipes like it does in for 3DS/Wii U. It also appears as a Spirit.
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation V. |
Generation V |
|
Unova
BW: #077 |
|
Unova
B2W2: #152 |
Black |
Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents. |
White |
Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery. |
Black 2 |
Stories say those who tried to catch Zoroark were trapped in an illusion and punished. |
White 2 |
|
|
Generation VI |
|
Kalos
Mountain #125 |
|
Hoenn
#— |
X |
Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery. |
Y |
Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents. |
Omega Ruby |
Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery. |
Alpha Sapphire |
Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents. |
|
|
Generation VII |
|
Alola
USUM: #029 |
|
Kanto
#— |
This Pokémon has no Pokédex entries in Sun, Moon, Let's Go, Pikachu! and Let's Go, Eevee!. |
Ultra Sun |
It doesn't just transform itself—it also has the power to make hundreds of people see its illusions. |
Ultra Moon |
If it thinks humans are going to discover its den, Zoroark shows them visions that make them wander around in the woods. |
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Generation VIII |
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Galar
Isle of Armor #088 |
Sword |
This Pokémon cares deeply about others of its kind, and it will conjure terrifying illusions to keep its den and pack safe. |
Shield |
Seeking to ease the burden of solitude, lonely Trainers tell Zoroark to show illusions to them. |
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Game locations
This Pokémon was unavailable prior to Generation V. |
Generation V |
|
Black |
White |
|
Black 2 |
White 2 |
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Generation VI |
|
X |
Y |
Route 20, Pokémon Village |
|
Omega Ruby |
Alpha Sapphire |
|
|
|
Generation VII |
|
Sun |
Moon |
|
Ultra Sun |
Ultra Moon |
|
Let's Go Pikachu |
Let's Go Eevee |
|
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|
Generation VIII |
|
Sword |
Shield |
|
Expansion Pass |
Loop Lagoon, Insular Sea (Wanderer) |
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In side games
This Pokémon was unavailable prior to Generation V. |
Generation V |
|
Rumble Blast |
Forest: Trailhead Field (post-ending) |
|
PokéPark 2 |
|
Conquest |
|
MD GTI |
Glacier Palace - Western Spire (1F-12F), Silent Tundra (Uncharted Road, Gilded Hall), Dreamy Island (Uncharted Road, Gilded Hall), Moonlit Forest (Gilded Hall) |
|
Rumble U |
Magical Lake: Protect Pichu in the Forest (Boss), Toy Collection: The Sword for Justice,
Chill Battle: The Three Little Tepig, NFC Figurine |
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Generation VI |
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Battle Trozei |
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Shuffle |
Castle Noapte: Stage 129
Graucus Hall: Stage 465 |
|
Rumble World |
White Ruins: Ivory Pillar (Center Boss, Back, Special) |
|
Picross |
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Generation VII |
|
Rumble Rush |
Pinsir Sea, Mimikyu Sea, Rowlet Sea, Buzzwole Sea, Mimikyu SeaFinal, Rowlet SeaFinal, Buzzwole SeaFinal |
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In events
BW |
Pokémon Smash! Zoroark |
Japanese |
Japan |
50 |
January 16 to February 6, 2011 |
BW |
Pokémon Smash! Zoroark |
Japanese |
Japan
Wi-Fi |
50 |
February 15 to March 14, 2011 |
BW |
Summer 2011 Zoroark |
English |
Europe |
50 |
June 11 to October 23, 2011 |
BW |
Summer 2011 Zoroark |
French |
Europe |
50 |
June 11 to October 23, 2011 |
BW |
Summer 2011 Zoroark |
German |
Europe |
50 |
June 11 to October 23, 2011 |
BW |
Summer 2011 Zoroark |
Italian |
Europe |
50 |
June 11 to October 23, 2011 |
BW |
Summer 2011 Zoroark |
Spanish |
Europe |
50 |
June 11 to October 23, 2011 |
BW |
Station Zoroark |
Korean |
South Korea |
50 |
June 26 to August 28, 2011 |
BW |
Zoroark Month Zoroark |
English |
Australia and North America |
50 |
September 16 to October 16, 2011 |
BW |
Zoroark Month Zoroark |
French |
Australia and North America |
50 |
September 16 to October 16, 2011 |
ORAS |
Sly Zoroark |
American region |
Online |
50 |
November 4 to 20, 2015 |
XYORAS |
Sly Zoroark |
PAL region |
Online |
50 |
November 6, 2015 to January 7, 2016 |
XYORAS |
Pokémon EXPO Gym Zoroark |
Japanese region |
Online |
45 |
November 19, 2015 to May 31, 2016 |
Held items
Game |
Held Item(s) |
Events* |
Expert Belt (100%) |
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
60
|
|
120 - 167 |
230 - 324 |
Attack:
105
|
|
99 - 172 |
193 - 339 |
Defense:
60
|
|
58 - 123 |
112 - 240 |
Sp. Atk:
120
|
|
112 - 189 |
220 - 372 |
Sp. Def:
60
|
|
58 - 123 |
112 - 240 |
Speed:
105
|
|
99 - 172 |
193 - 339 |
Total:
510
|
Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
|
Type effectiveness
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Notes: |
- If Miracle Eye is used by an opponent or this Pokémon is given a Ring Target, the effectiveness of Psychic-type moves is 1×.
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Learnset
By leveling up
Generation VIII |
Other generations: |
V - VI - VII |
|
|
Move |
1 |
Night Slash |
Dark |
Physical |
70 |
100% |
15 |
1 |
U-turn |
Bug |
Physical |
70 |
100% |
20 |
1 |
Scratch |
Normal |
Physical |
40 |
100% |
35 |
1 |
Leer |
Normal |
Status |
— |
100% |
30 |
1 |
Torment |
Dark |
Status |
— |
100% |
15 |
1 |
Hone Claws |
Dark |
Status |
— |
—% |
15 |
Evo. |
Night Slash |
Dark |
Physical |
70 |
100% |
15 |
12 |
Fury Swipes |
Normal |
Physical |
18 |
80% |
15 |
16 |
Scary Face |
Normal |
Status |
— |
100% |
10 |
20 |
Taunt |
Dark |
Status |
— |
100% |
20 |
24 |
Knock Off |
Dark |
Physical |
65 |
100% |
20 |
28 |
Fake Tears |
Dark |
Status |
— |
100% |
20 |
34 |
Agility |
Psychic |
Status |
— |
—% |
30 |
40 |
Imprison |
Psychic |
Status |
— |
—% |
10 |
46 |
Night Daze |
Dark |
Special |
85 |
95% |
10 |
52 |
Nasty Plot |
Dark |
Status |
— |
—% |
20 |
58 |
Foul Play |
Dark |
Physical |
95 |
100% |
15 |
|
- Bold indicates a move that gets STAB when used by Zoroark
- Italic indicates a move that gets STAB only when used by an evolution of Zoroark
- Click on the generation numbers at the top to see level-up moves from other generations
|
By TM/TR
Generation VIII |
Other generations: |
V - VI - VII |
|
|
|
Move |
|
TM00 |
Mega Punch |
Normal |
Physical |
80 |
85% |
20 |
|
TM01 |
Mega Kick |
Normal |
Physical |
120 |
75% |
5 |
|
TM08 |
Hyper Beam |
Normal |
Special |
150 |
90% |
5 |
|
TM09 |
Giga Impact |
Normal |
Physical |
150 |
90% |
5 |
|
TM15 |
Dig |
Ground |
Physical |
80 |
100% |
10 |
|
TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
|
TM23 |
Thief |
Dark |
Physical |
60 |
100% |
25 |
|
TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
|
TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
|
TM26 |
Scary Face |
Normal |
Status |
— |
100% |
10 |
|
TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
|
TM33 |
Rain Dance |
Water |
Status |
— |
—% |
5 |
|
TM34 |
Sunny Day |
Fire |
Status |
— |
—% |
5 |
|
TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
|
TM40 |
Swift |
Normal |
Special |
60 |
—% |
20 |
|
TM42 |
Revenge |
Fighting |
Physical |
60 |
100% |
10 |
|
TM44 |
Imprison |
Psychic |
Status |
— |
—% |
10 |
|
TM47 |
Fake Tears |
Dark |
Status |
— |
100% |
20 |
|
TM52 |
Bounce |
Flying |
Physical |
85 |
85% |
5 |
|
TM56 |
U-turn |
Bug |
Physical |
70 |
100% |
20 |
|
TM57 |
Payback |
Dark |
Physical |
50 |
100% |
10 |
|
TM58 |
Assurance |
Dark |
Physical |
60 |
100% |
10 |
|
TM59 |
Fling |
Dark |
Physical |
— |
100% |
10 |
|
TM65 |
Shadow Claw |
Ghost |
Physical |
70 |
100% |
15 |
|
TM75 |
Low Sweep |
Fighting |
Physical |
65 |
100% |
20 |
|
TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
|
TM77 |
Hex |
Ghost |
Special |
65 |
100% |
10 |
|
TM79 |
Retaliate |
Normal |
Physical |
70 |
100% |
5 |
|
TM85 |
Snarl |
Dark |
Special |
55 |
95% |
15 |
|
TR00 |
Swords Dance |
Normal |
Status |
— |
—% |
20 |
|
TR02 |
Flamethrower |
Fire |
Special |
90 |
100% |
15 |
|
TR07 |
Low Kick |
Fighting |
Physical |
— |
100% |
20 |
|
TR12 |
Agility |
Psychic |
Status |
— |
—% |
30 |
|
TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
|
TR22 |
Sludge Bomb |
Poison |
Special |
90 |
100% |
10 |
|
TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
|
TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
|
TR30 |
Encore |
Normal |
Status |
— |
100% |
5 |
|
TR33 |
Shadow Ball |
Ghost |
Special |
80 |
100% |
15 |
|
TR35 |
Uproar |
Normal |
Special |
90 |
100% |
10 |
|
TR37 |
Taunt |
Dark |
Status |
— |
100% |
20 |
|
TR38 |
Trick |
Psychic |
Status |
— |
100% |
10 |
|
TR42 |
Hyper Voice |
Normal |
Special |
90 |
100% |
10 |
|
TR49 |
Calm Mind |
Psychic |
Status |
— |
—% |
20 |
|
TR58 |
Dark Pulse |
Dark |
Special |
80 |
100% |
15 |
|
TR64 |
Focus Blast |
Fighting |
Special |
120 |
70% |
5 |
|
TR68 |
Nasty Plot |
Dark |
Status |
— |
—% |
20 |
|
TR77 |
Grass Knot |
Grass |
Special |
— |
100% |
20 |
|
TR81 |
Foul Play |
Dark |
Physical |
95 |
100% |
15 |
|
TR95 |
Throat Chop |
Dark |
Physical |
80 |
100% |
15 |
|
- Bold indicates a move that gets STAB when used by Zoroark
- Italic indicates a move that gets STAB only when used by an evolution of Zoroark
- Click on the generation numbers at the top to see TM moves from other generations
|
By breeding
Generation VIII |
Other generations: |
V - VI - VII |
|
|
Move |
|
Copycat |
Normal |
Status |
— |
—% |
20 |
|
Counter |
Fighting |
Physical |
— |
100% |
20 |
|
Detect |
Fighting |
Status |
— |
—% |
5 |
|
Extrasensory |
Psychic |
Special |
80 |
100% |
20 |
|
Memento |
Dark |
Status |
— |
100% |
10 |
|
Sucker Punch |
Dark |
Physical |
70 |
100% |
5 |
|
- Moves marked with an asterisk (*) must be chain bred onto Zoroark in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Zoroark in that game.
- Bold indicates a move that gets STAB when used by Zoroark
- Italic indicates a move that gets STAB only when used by an evolution of Zoroark
- Click on the generation numbers at the top to see Egg moves from other generations
|
By tutoring
Generation VIII |
Other generations: |
V - VI - VII |
|
|
Move |
Sw |
Sh |
EP |
Burning Jealousy |
Fire |
Special |
70 |
100% |
5 |
Sw |
Sh |
EP |
Lash Out |
Dark |
Physical |
75 |
100% |
5 |
Sw |
Sh |
EP |
Skitter Smack |
Bug |
Physical |
70 |
90% |
10 |
|
- Bold indicates a move that gets STAB when used by Zoroark
- Italic indicates a move that gets STAB only when used by an evolution of Zoroark
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
By a prior evolution
Generation VIII |
Other generations: |
V - VI - VII |
|
|
Stage |
Move |
Type |
Cat. |
Pwr. |
Acc. |
PP |
This Pokémon has no moves exclusive to prior evolutions. |
|
- Bold indicates a move that gets STAB when used by Zoroark
- Italic indicates a move that gets STAB only when used by an evolution of Zoroark
- Click on the generation numbers at the top to see moves from other generations
|
By transfer from another generation
Generation VIII |
Other generations: |
VI - VII |
|
|
Gen. |
V |
VI |
VII |
Aerial Ace |
Flying |
Physical |
60 |
—% |
20 |
V |
VI |
VII |
Captivate × |
Normal |
Status |
— |
100% |
20 |
V |
VI |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
V |
VI |
VII |
Covet |
Normal |
Physical |
60 |
100% |
25 |
V |
VI |
VII |
Cut |
Normal |
Physical |
50 |
95% |
30 |
V |
VI |
VII |
Double Team |
Normal |
Status |
— |
—% |
15 |
V |
VI |
VII |
Embargo × |
Dark |
Status |
— |
100% |
15 |
V |
VI |
VII |
Feint Attack × |
Dark |
Physical |
60 |
—% |
20 |
V |
VI |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
V |
VI |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
V |
VI |
VII |
Incinerate |
Fire |
Special |
60 |
100% |
15 |
V |
VI |
VII |
Laser Focus |
Normal |
Status |
— |
—% |
30 |
V |
VI |
VII |
Psych Up |
Normal |
Status |
— |
—% |
10 |
V |
VI |
VII |
Punishment × |
Dark |
Physical |
— |
100% |
5 |
V |
VI |
VII |
Pursuit × |
Dark |
Physical |
40 |
100% |
20 |
V |
VI |
VII |
Return × |
Normal |
Physical |
— |
100% |
20 |
V |
VI |
VII |
Roar |
Normal |
Status |
— |
—% |
20 |
V |
VI |
VII |
Rock Smash |
Fighting |
Physical |
40 |
100% |
15 |
V |
VI |
VII |
Secret Power × |
Normal |
Physical |
70 |
100% |
20 |
V |
VI |
VII |
Snatch × |
Dark |
Status |
— |
—% |
10 |
V |
VI |
VII |
Spite |
Ghost |
Status |
— |
100% |
10 |
V |
VI |
VII |
Swagger |
Normal |
Status |
— |
85% |
15 |
V |
VI |
VII |
Toxic |
Poison |
Status |
— |
90% |
10 |
|
- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Zoroark
- Italic indicates a move that gets STAB only when used by an evolution of Zoroark
- × indicates a move that cannot be used in Generation VIII
- Click on the generation numbers at the top to see transfer-only moves for other generations
|
Side game data
Evolution
|
Level 30
→ |
|
Sprites
This Pokémon was unavailable prior to Generation V. |
Generation V |
|
Black |
White |
|
Black 2 |
White 2 |
|
|
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
|
Generation VI |
|
X |
Y |
|
Omega Ruby |
Alpha Sapphire |
|
|
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
|
Generation VII |
|
Sun |
Moon |
|
Ultra Sun |
Ultra Moon |
|
|
|
|
|
|
|
|
|
|
Front |
Back |
|
Front |
Back |
|
|
Generation VIII |
|
Sword |
Shield |
400px |
400px |
|
HOME |
|
|
|
|
For other sprites and images, please see
Zoroark images on the Bulbagarden Archives.
Trivia
Zoroark's silhouette on
Pokémon Sunday
Zoroark in Pokémon Battle Chess
- Zoroark was first revealed by Junichi Masuda as a silhouette in the February 7, 2010 edition of Pokémon Sunday. Its full image was later revealed in the March 2010 issue of CoroCoro, alongside its pre-evolved form Zorua.
- Due to its debut before Generation V in Zoroark: Master of Illusions, it can be seen as a parallel to Lucario, which debuted in Lucario and the Mystery of Mew, prior to the release of Generation IV. Unlike Lucario, however, Zoroark was revealed at the same time as its pre-evolved form.
- They both share the same names in Japanese and English versions of the game, have the same Gender ratio, are in the Field Egg Group and need 1,059,860 Exp. to reach level 100.
- Though evolving from Zorua at level 30, pre-release information from CoroCoro suggested it would evolve from Zorua by a method different from known evolution methods. What this method might have been if it was true is unknown.
- Zoroark and its pre-evolution Zorua are the only non-Mythical Pokémon to have been event-exclusive for a time (prior to the release of Pokémon Black 2 and White 2).
- Zoroark appears in Pokémon Battle Chess BW Version. Along with Emboar, Zoroark doesn't behave similarly to any traditional piece in chess.
Origin
Zoroark is likely based on the kitsune of Japanese folklore, a shape-shifting mythical fox that would trick unsuspecting travelers for fun. Its facial markings draw from Kabuki and Noh theater makeup. It also resembles a werewolf, due to the fact that it is an anthropomorphic canid, like most werewolves.
Name origin
Zoroark may be a combination of zorro (Spanish for fox) and dark, 悪 aku (evil), or arch- (prefix for "top" or "chief").
In other languages
Language |
Title |
Meaning |
Japanese |
ゾロアーク Zoroark |
From zorro and dark or 悪 aku |
French |
Zoroark |
Same as English/Japanese name |
Spanish |
Zoroark |
Same as English/Japanese name |
German |
Zoroark |
Same as English/Japanese name |
Italian |
Zoroark |
Same as English/Japanese name |
Korean |
조로아크 Zoroark |
Transliteration of Japanese name |
Cantonese Chinese |
|
|
Mandarin Chinese |
索羅亞克 / 索罗亚克 Suǒluóyǎkè / Suǒluóyàkè |
Transliteration of Japanese name |
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[hide]More languages |
Russian |
Зороарк Zoroark |
Same as English name |
Thai |
โซโรอาร์ค Soroak |
Transcription of Japanese name |
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Related articles
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |