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Shiny Rillaboom
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Rillaboom

Class: Starter
Type:
Grass
Catch Rate: 45
Level Gain Rate: Medium Slow
Base Reward EXP: 795
Reward EV Point: Attack: 1
Rillaboom in game: 588 Who?
AVG Level: 77
Gender Ratios:
50% Male / 50% Female
Pokemon Id: 812

Base Stats

HP: 100
Attack: 125
Defense: 90
SpAttack: 60
SpDefense: 70
Speed: 85
Total: 530
Default Ability 1: Expert Regenerator
Default Ability 2: Grass Master
Default Ability 3: Attack Master
Concept Artist: Nintendo
Artwork Artist: DoctorNuclear

Where Rillaboom can be captured:

Display More...

Rillaboom's elemental sensitivity to the enemy attacks:

: 200% : 100% : 100% : 50% : 100% : 200% : 200% : 100% : 50%
: 50% : 200% : 100% : 100% : 200% : 100% : 100% : 100% : 50%

Rillaboom's Transformation Line

#810 Grookey
Grass (Type 1)
Level 42
#811 Thwackey
Grass (Type 1)
Level 53
#812 Rillaboom
Grass (Type 1)
Level 63
Use item Giga Gem
#24812 Giga Rillaboom
Grass (Type 1)

Rillaboom's Other Forms

#2812 Shiny Rillaboom
Grass (Type 1)

Rillaboom's Level-Up Attacks

ID: 746 Branch Poke Level: 1 Category: Physical Base Power: 40 PP: 40 Accuracy: 100
ID: 136 Double Hit Level: 1 Category: Physical Base Power: 35 PP: 10 Accuracy: 90
ID: 739 Drum Beating Level: 1 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 246 Grassy Terrain Level: 1 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 248 Growl Level: 1 Category: Status Base Power: 1 PP: 40 Accuracy: 100
ID: 405 Noble Roar Level: 1 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 514 Scratch Level: 1 Category: Physical Base Power: 40 PP: 35 Accuracy: 100
ID: 632 Taunt Level: 1 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 473 Razor Leaf Level: 12 Category: Physical Base Power: 55 PP: 25 Accuracy: 95
ID: 515 Screech Level: 19 Category: Status Base Power: 1 PP: 40 Accuracy: 85
ID: 325 Knock Off Level: 24 Category: Physical Base Power: 80 PP: 25 Accuracy: 100
ID: 553 Slam Level: 30 Category: Physical Base Power: 80 PP: 20 Accuracy: 75
ID: 667 Uproar Level: 38 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 698 Wood Hammer Level: 46 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 170 Endeavor Level: 54 Category: Physical Base Power: 1 PP: 5 Accuracy: 1000
ID: 61 Boomburst Level: 62 Category: Special Base Power: 140 PP: 10 Accuracy: 100

TM (Technical Machine) Moves Rillaboom Can Learn

ID: 699 Work Up TM001 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 72 Bulk Up TM008 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 632 Taunt TM012 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 570 Solar Beam TM022 Category: Special Base Power: 120 PP: 10 Accuracy: 100
ID: 159 Earthquake TM026 Category: Physical Base Power: 100 PP: 10 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 214 Focus Blast TM052 Category: Special Base Power: 120 PP: 5 Accuracy: 70
ID: 172 Energy Ball TM053 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 184 False Swipe TM054 Category: Physical Base Power: 40 PP: 40 Accuracy: 100
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 67 Brutal Swing TM059 Category: Physical Base Power: 90 PP: 20 Accuracy: 100
ID: 7 Acrobatics TM062 Category: Physical Base Power: 55 PP: 15 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 623 Swords Dance TM075 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 73 Bulldoze TM078 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 243 Grass Knot TM086 Category: Special Base Power: 70 PP: 20 Accuracy: 100
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 669 U-turn TM089 Category: Physical Base Power: 70 PP: 5 Accuracy: 100
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 565 Snarl TM095 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 397 Nature Power TM096 Category: Physical Base Power: 90 PP: 20 Accuracy: 100
ID: 75 Bullet Seed TM102 Category: Physical Base Power: 25 PP: 30 Accuracy: 100
ID: 249 Growth TM104 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 335 Leech Seed TM105 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 352 Magical Leaf TM106 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 238 Giga Drain TM114 Category: Special Base Power: 75 PP: 10 Accuracy: 100
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 700 Worry Seed TM123 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 151 Drain Punch TM141 Category: Physical Base Power: 75 PP: 10 Accuracy: 100
ID: 56 Body Slam TM153 Category: Physical Base Power: 85 PP: 15 Accuracy: 100
ID: 364 Mega Kick TM156 Category: Physical Base Power: 120 PP: 5 Accuracy: 75
ID: 365 Mega Punch TM157 Category: Physical Base Power: 80 PP: 20 Accuracy: 85
ID: 27 Assurance TM162 Category: Physical Base Power: 60 PP: 10 Accuracy: 100
ID: 614 Superpower TM176 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 621 Swift TM178 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 158 Earth Power TM209 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 515 Screech TM221 Category: Status Base Power: 1 PP: 40 Accuracy: 85
ID: 343 Low Kick TM223 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 667 Uproar TM224 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 182 Fake Out TM234 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 295 Hyper Voice TM249 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 513 Scary Face TM273 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 215 Focus Energy TM307 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 389 Mud Shot TM334 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 246 Grassy Terrain TM341 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 331 Leaf Storm TM344 Category: Special Base Power: 130 PP: 5 Accuracy: 90
ID: 259 Hammer Arm TM449 Category: Physical Base Power: 100 PP: 10 Accuracy: 90
ID: 120 Darkest Lariat TM546 Category: Physical Base Power: 85 PP: 10 Accuracy: 100
ID: 597 Stomping Tantrum TM553 Category: Physical Base Power: 150 PP: 10 Accuracy: 100
ID: 279 High Horsepower TM571 Category: Physical Base Power: 95 PP: 10 Accuracy: 95
ID: 737 Body Press TM588 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 764 Grassy Glide TM595 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 571 Solar Blade TM610 Category: Physical Base Power: 125 PP: 10 Accuracy: 100
ID: 739 Drum Beating TM617 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
Pokémon: Rillaboom - Level Gain Rate: Medium Slow - Class: Starter
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 54 EXP
L 3: 342 EXP
L 4: 576 EXP
L 5: 810 EXP
L 6: 1,074 EXP
L 7: 1,416 EXP
L 8: 1,884 EXP
L 9: 2,514 EXP
L 10: 3,360 EXP
L 11: 4,452 EXP
L 12: 5,838 EXP
L 13: 7,566 EXP
L 14: 9,672 EXP
L 15: 12,210 EXP
L 16: 15,210 EXP
L 17: 18,720 EXP
L 18: 22,788 EXP
L 19: 27,450 EXP
L 20: 32,760 EXP
L 21: 38,748 EXP
L 22: 45,462 EXP
L 23: 52,950 EXP
L 24: 61,248 EXP
L 25: 70,410 EXP
L 26: 80,466 EXP
L 27: 91,464 EXP
L 28: 103,452 EXP
L 29: 116,466 EXP
L 30: 130,560 EXP
L 31: 145,764 EXP
L 32: 162,126 EXP
L 33: 179,694 EXP
L 34: 198,504 EXP
L 35: 218,610 EXP
L 36: 240,042 EXP
L 37: 262,848 EXP
L 38: 287,076 EXP
L 39: 312,762 EXP
L 40: 339,960 EXP
L 41: 368,700 EXP
L 42: 399,030 EXP
L 43: 430,998 EXP
L 44: 464,640 EXP
L 45: 500,010 EXP
L 46: 537,138 EXP
L 47: 576,072 EXP
L 48: 616,860 EXP
L 49: 659,538 EXP
L 50: 704,160 EXP
L 51: 750,756 EXP
L 52: 799,374 EXP
L 53: 850,062 EXP
L 54: 902,856 EXP
L 55: 957,810 EXP
L 56: 1,014,954 EXP
L 57: 1,074,336 EXP
L 58: 1,136,004 EXP
L 59: 1,199,994 EXP
L 60: 1,266,360 EXP
L 61: 1,335,132 EXP
L 62: 1,406,358 EXP
L 63: 1,480,086 EXP
L 64: 1,556,352 EXP
L 65: 1,635,210 EXP
L 66: 1,716,690 EXP
L 67: 1,800,840 EXP
L 68: 1,887,708 EXP
L 69: 1,977,330 EXP
L 70: 2,069,760 EXP
L 71: 2,165,028 EXP
L 72: 2,263,182 EXP
L 73: 2,364,270 EXP
L 74: 2,468,328 EXP
L 75: 2,575,410 EXP
L 76: 2,685,546 EXP
L 77: 2,798,784 EXP
L 78: 2,915,172 EXP
L 79: 3,034,746 EXP
L 80: 3,157,560 EXP
L 81: 3,283,644 EXP
L 82: 3,413,046 EXP
L 83: 3,545,814 EXP
L 84: 3,681,984 EXP
L 85: 3,821,610 EXP
L 86: 3,964,722 EXP
L 87: 4,111,368 EXP
L 88: 4,261,596 EXP
L 89: 4,415,442 EXP
L 90: 4,572,960 EXP
L 91: 4,734,180 EXP
L 92: 4,899,150 EXP
L 93: 5,067,918 EXP
L 94: 5,240,520 EXP
L 95: 5,417,010 EXP
L 96: 5,597,418 EXP
L 97: 5,781,792 EXP
L 98: 5,970,180 EXP
L 99: 6,162,618 EXP
L 100: 6,359,160 EXP
L 101: 6,677,000 EXP
L 102: 7,010,000 EXP
L 103: 7,360,000 EXP
L 104: 7,728,000 EXP
L 105: 8,114,000 EXP
L 106: 8,519,000 EXP
L 107: 8,944,000 EXP
L 108: 9,391,000 EXP
L 109: 9,860,000 EXP
L 110: 10,353,000 EXP
L 111: 10,870,000 EXP
L 112: 11,413,000 EXP
L 113: 11,983,000 EXP
L 114: 12,582,000 EXP
L 115: 13,211,000 EXP
L 116: 13,871,000 EXP
L 117: 14,564,000 EXP
L 118: 15,292,000 EXP
L 119: 16,056,000 EXP
L 120: 16,858,000 EXP



Important notice! Pokemon Rillaboom is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Moreover, there is no such thing as random evolution. However, there can be evolution programmed by Almighty Creator Allah.



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Rillaboom (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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Thwackey #811: Thwackey
Pokémon
#813: Scorbunny Scorbunny
Rillaboom
Drummer Pokémon
ゴリランダー
Gorirander
#812
Rillaboom
Rillaboom
Gigantamax Rillaboom
Gigantamax Rillaboom
Images on the Bulbagarden Archives
Type
Grass
Abilities
Overgrow Grassy Surge
Hidden Ability
Gender ratio
 
 
87.5% male, 12.5% female
Catch rate
45 (11.9%)
Breeding
Egg Groups
Field and Grass
Hatch time
5140 - 5396 steps
Height
6'11" 2.1 m
Rillaboom
91'10"+ 28.0+ m
Gigantamax Rillaboom
Weight
198.4 lbs. 90.0 kg
Rillaboom
??? lbs. ??? kg
Gigantamax Rillaboom
Base experience yield
265
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.webp
Footprint
FUnknown.webp
Pokédex color
 Green
Base friendship
50
External Links
  • Artwork on Bulbagarden Archives

Rillaboom (Japaneseゴリランダー Gorirander) is a Grass-type Pokémon introduced in Generation VIII.

It evolves from Thwackey starting at level 35. It is the final form of Grookey.

Rillaboom has a Gigantamax form that was introduced in The Isle of Armor.

Biology

Rillaboom is a bipedal Pokémon resembling a gorilla. Its body consists mostly of shades of brown: light, tan brown on its forehead, chest, abs, and extremities; dark brown on its nose and triangular ears, as well as under its eyes; and medium, mud-like brown across the rest of its body, including its thick arms and legs. Its mouth, the tip of its nose, and its irises are orange, and its sclerae are white. Each of its upper arms have tan marks resembling bow-ties or butterflies, and it has two, diamond-shaped, tan marks running down its spine. The first, and larger, of the two marks begins around its shoulder blades, and the second, and smaller, mark begins below its rib cage. Rillaboom has a thick bush of green, leaf-like hair on its head, which cascades down its back; on its forehead, a single, vine-like hair, which closely resembles a music note, falls between its eyes and curls at the end, which sits to its nose's left side. On its hips on either side, it has green, belt-like adornments resembling four leaves in a row. Similar adornments with two leaf-like parts sit on its each of its shoulders near the clavicles; these adornments appear to be part of its hair when not attacking. On each of its wrists, Rillaboom has cuffs that resemble leafy crowns, with the peaks of the crown facing its hands.

Rillaboom always carries its signature drum with it on its back, and pulls it out when engaged in battle. This bass drum is crafted from a tree stump, with several thick branch stumps protruding from it, which form both the legs of the bass drum as well as mid and high toms. Rillaboom also carries two drumsticks in its cuffs and takes them out to beat its drum.

By drumming, Rillaboom can tap into the power of its special tree stump. The roots of the stump follow the direction of drumming in battle. A Rillaboom with the best drumming technique can become the leader of its troop. Due to its kind disposition, it values harmony within the group. Rillaboom is very sensitive towards discord that could threaten the group's harmony, so it keeps a strict watch for such actions. Due to its strong sense of unity, it will ferociously defend its allies from trouble.[1]

As Gigantamax Rillaboom, its upper body fuses with its enlarged tree-stump drum. The stump changes to resemble a full drum kit. The leaves expand to become four arms, each holding a drum stick while its single vine-like hair stands up and curls at the tip. As with all Gigantamax Pokémon, three red clouds circle above it. Rillaboom controls the drumsticks to perform transcendental drumming techniques. It is compelled to drum due to its power building up from inside. The sounds it makes can reach across oceans and other regions. Those who hear the beat will start to dance uncontrollably.[2]

Rillaboom is the only known Pokémon capable of using the move Drum Beating and the exclusive G-Max Move G-Max Drum Solo.

In the anime

Main series

 
Rillaboom in the anime

Major appearances

Two Rillaboom made their main series debut in a dream in When a House is Not a Home!.

Minor appearances

Rillaboom debuted in Secrets of the Jungle.

Pokémon: Twilight Wings

A Rillaboom appeared in The Gathering of Stars.

GOTCHA!

A Rillaboom briefly appeared in GOTCHA!, under the ownership of Hop.

In the manga

In the TCG

Main article: Rillaboom (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VIII.
Generation VIII     Galar
#003
Sword By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.
Shield The one with the best drumming techniques becomes the boss of the troop. It has a gentle disposition and values harmony among its group.
Gigantamax Rillaboom
Sword Gigantamax energy has caused Rillaboom's stump to grow into a drum set that resembles a forest.
Shield Rillaboom has become one with its forest of drums and continues to lay down beats that shake all of Galar.

 

Game locations

This Pokémon was unavailable prior to Generation VIII.
Generation VIII  
Sword Shield
Evolve Thwackey

 

 

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
100
 
160 - 207 310 - 404
Attack:
125
 
117 - 194 229 - 383
Defense:
90
 
85 - 156 166 - 306
Sp. Atk:
60
 
58 - 123 112 - 240
Sp. Def:
70
 
67 - 134 130 - 262
Speed:
85
 
81 - 150 157 - 295
Total:
530
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.

 

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Normal
Fighting
Rock
Ghost
Steel
Psychic
Dragon
Dark
Fairy
Weak to:
Flying
Poison
Bug
Fire
Ice
Immune to:
None
Resistant to:
Ground ½×
Water ½×
Grass ½×
Electric ½×

Learnset

By leveling up

Generation VIII
Other generations:
None
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Drum Beating Grass Physical 80 100% 10
1 Double Hit Normal Physical 35 90% 10
1 Grassy Terrain Grass Status —% 10
1 Noble Roar Normal Status 100% 30
1 Scratch Normal Physical 40 100% 35
1 Growl Normal Status 100% 40
1 Branch Poke Grass Physical 40 100% 40
1 Taunt Dark Status 100% 20
Evo. Drum Beating Grass Physical 80 100% 10
12 Razor Leaf Grass Physical 55 95% 25
19 Screech Normal Status 85% 40
24 Knock Off Dark Physical 65 100% 20
30 Slam Normal Physical 80 75% 20
38 Uproar Normal Special 90 100% 10
46 Wood Hammer Grass Physical 120 100% 15
54 Endeavor Normal Physical 100% 5
62 Boomburst Normal Special 140 100% 10
  • Bold indicates a move that gets STAB when used by Rillaboom
  • Italic indicates a move that gets STAB only when used by an evolution of Rillaboom

By TM/TR

Generation VIII
Other generations:
None
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal VI Sprite.webp TM00 Mega Punch Normal Physical 80 85% 20
Bag TM Normal VI Sprite.webp TM01 Mega Kick Normal Physical 120 75% 5
Bag TM Normal VI Sprite.webp TM08 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.webp TM09 Giga Impact Normal Physical 150 90% 5
Bag TM Grass VI Sprite.webp TM10 Magical Leaf Grass Special 60 —% 20
Bag TM Grass VI Sprite.webp TM11 Solar Beam Grass Special 120 100% 10
Bag TM Grass VI Sprite.webp TM12 Solar Blade Grass Physical 125 100% 10
Bag TM Normal VI Sprite.webp TM16 Screech Normal Status 85% 40
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Normal VI Sprite.webp TM26 Scary Face Normal Status 100% 10
Bag TM Grass VI Sprite.webp TM28 Giga Drain Grass Special 75 100% 10
Bag TM Normal VI Sprite.webp TM31 Attract Normal Status 100% 15
Bag TM Fire VI Sprite.webp TM34 Sunny Day Fire Status —% 5
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Normal VI Sprite.webp TM40 Swift Normal Special 60 —% 20
Bag TM Fighting VI Sprite.webp TM43 Brick Break Fighting Physical 75 100% 15
Bag TM Grass VI Sprite.webp TM50 Bullet Seed Grass Physical 25 100% 30
Bag TM Ground VI Sprite.webp TM53 Mud Shot Ground Special 55 95% 15
Bag TM Bug VI Sprite.webp TM56 U-turn Bug Physical 70 100% 20
Bag TM Dark VI Sprite.webp TM58 Assurance Dark Physical 60 100% 10
Bag TM Dark VI Sprite.webp TM59 Fling Dark Physical 100% 10
Bag TM Fighting VI Sprite.webp TM63 Drain Punch Fighting Physical 75 100% 10
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Flying VI Sprite.webp TM78 Acrobatics Flying Physical 55 100% 15
Bag TM Ground VI Sprite.webp TM81 Bulldoze Ground Physical 60 100% 20
Bag TM Dark VI Sprite.webp TM85 Snarl Dark Special 55 95% 15
Bag TM Grass VI Sprite.webp TM88 Grassy Terrain Grass Status —% 10
Bag TM Normal VI Sprite.webp TM94 False Swipe Normal Physical 40 100% 40
Bag TM Dark VI Sprite.webp TM97 Brutal Swing Dark Physical 60 100% 20
Bag TM Ground VI Sprite.webp TM98 Stomping Tantrum Ground Physical 75 100% 10
Bag TR Normal Sprite.webp TR00 Swords Dance Normal Status —% 20
Bag TR Normal Sprite.webp TR01 Body Slam Normal Physical 85 100% 15
Bag TR Fighting Sprite.webp TR07 Low Kick Fighting Physical 100% 20
Bag TR Ground Sprite.webp TR10 Earthquake Ground Physical 100 100% 10
Bag TR Normal Sprite.webp TR13 Focus Energy Normal Status —% 30
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Normal Sprite.webp TR35 Uproar Normal Special 90 100% 10
Bag TR Dark Sprite.webp TR37 Taunt Dark Status 100% 20
Bag TR Fighting Sprite.webp TR39 Superpower Fighting Physical 120 100% 5
Bag TR Normal Sprite.webp TR42 Hyper Voice Normal Special 90 100% 10
Bag TR Fighting Sprite.webp TR48 Bulk Up Fighting Status —% 20
Bag TR Fighting Sprite.webp TR64 Focus Blast Fighting Special 120 70% 5
Bag TR Grass Sprite.webp TR65 Energy Ball Grass Special 90 100% 10
Bag TR Ground Sprite.webp TR67 Earth Power Ground Special 90 100% 10
Bag TR Grass Sprite.webp TR71 Leaf Storm Grass Special 130 90% 5
Bag TR Grass Sprite.webp TR77 Grass Knot Grass Special 100% 20
Bag TR Normal Sprite.webp TR85 Work Up Normal Status —% 30
Bag TR Dark Sprite.webp TR93 Darkest Lariat Dark Physical 85 100% 10
Bag TR Ground Sprite.webp TR94 High Horsepower Ground Physical 95 95% 10
Bag TR Fighting Sprite.webp TR99 Body Press Fighting Physical 80 100% 10
  • Bold indicates a move that gets STAB when used by Rillaboom
  • Italic indicates a move that gets STAB only when used by an evolution of Rillaboom

By breeding

Generation VIII
Other generations:
None
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
MeowthMeowthMeowthPersianPersianPerrserker
LombreLudicoloNuzleafShiftryPurrloinLiepard
MienfooMienshaoEspurrMeowstic
Fake Out Normal Physical 40 100% 10
BulbasaurIvysaurVenusaurOddishGloomVileplume
BellossomTangelaTangrowthSeedotNuzleafShiftry
RoseliaRoseradeCherubiCherrimCottoneeWhimsicott
MaractusFoongusAmoongussPhantumpTrevenantFomantis
LurantisComfeyFlappleAppletun
Growth Normal Status —% 20
RhydonRhyperiorDarmanitanDiggersbyPangoroStufful
Bewear
Hammer Arm Fighting Physical 100 90% 10
BulbasaurIvysaurVenusaurExeggcuteExeggutorExeggutor
RoseliaRoseradeCherubiCherrimLeafeonCottonee
WhimsicottMaractusPhantumpTrevenantComfeyFlapple
Appletun
Leech Seed Grass Status 90% 10
LotadLombreLudicoloSeedotNuzleafShiftry Nature Power Normal Status —% 20
MudbrayMudsdaleStuffulBewearCufantCopperajah Strength Normal Physical 80 100% 15
BulbasaurIvysaurVenusaurExeggcuteExeggutorExeggutor
RoseliaRoseradeCherubiCherrim
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Rillaboom in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Rillaboom in that game.
  • Bold indicates a move that gets STAB when used by Rillaboom
  • Italic indicates a move that gets STAB only when used by an evolution of Rillaboom

.

By tutoring

Generation VIII
Other generations:
None
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Frenzy Plant Grass Special 150 90% 5
Sw Sh EP Grass Pledge Grass Special 80 100% 10
Sw Sh EP Grassy Glide Grass Physical 70 100% 20
  • Bold indicates a move that gets STAB when used by Rillaboom
  • Italic indicates a move that gets STAB only when used by an evolution of Rillaboom

By a prior evolution

Generation VIII
Other generations:
None
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Rillaboom
  • Italic indicates a move that gets STAB only when used by an evolution of Rillaboom

 

Evolution

810Grookey.webp
Unevolved
Grookey
 Grass 
Rare Candy
Level 16
811Thwackey.webp
First evolution
Thwackey
 Grass 
Rare Candy
Level 35
812Rillaboom.webp
Second evolution
Rillaboom
 Grass 

 

Forms

Dynamax icon.webp
Gigantamax Factor
Rillaboom
Rillaboom
Rillaboom
 Grass 

Dynamax Band
Dynamax Band


Lasts for three turns
Rillaboom
Gigantamax Rillaboom
Rillaboom
 Grass 

Sprites

This Pokémon was unavailable prior to Generation VIII.
Generation VIII  
Sword Shield
Spr 8s 812.webp Spr 8s 812 s.webp
400px 400px
 
HOME
HOME812.webp HOME812 s.webp
HOME812Gi.webp HOME812Gi s.webp
812MS8.webp For other sprites and images, please see Rillaboom images on the Bulbagarden Archives.

 

Trivia

  • Rillaboom has the highest base Attack stat of all fully evolved starter Pokémon excluding megas.

Origin

Rillaboom may be based on a gorilla with elements from drummers, most notably Taiko drummers. Its behavior may reference the fact that gorillas make drumming sounds by beating their chests to show social dominance. It may also take inspiration from the belief that music stimulates plant growth. Its ape-like appearance may also be partially influenced by the extinct Gigantopithecus, a prehistoric genus of apes.

Rillaboom's Gigantamax form seems to draw inspiration from modern rock drummers.

Name origin

Rillaboom may be a combination of gorilla and boom.

Gorirander may be a combination of gorilla and 乱打 randa (battering).

In other languages

Language Title Meaning
Japan Flag.webp Japanese ゴリランダー Gorirander From gorilla and 乱打 randa
France Flag.webp French Gorythmic From gorilla and rythmique
Spain Flag.webp Spanish Rillaboom Same as English name
Germany Flag.webp German Gortrom From Gorilla and Trommel
Italy Flag.webp Italian Rillaboom Same as English name
South Korea Flag.webp Korean 고릴타 Gorilta From gorilla and 타 (打) ta
Hong Kong Flag.webp Cantonese Chinese 轟擂金剛猩 Gwānglèuihgāmgōngsīng From 轟雷 gwānglèuih擂 lèuih金剛 Gām Gōng, and 大猩猩 daaihsīngsīng
China and Taiwan Flags.webp Mandarin Chinese 轟擂金剛猩 / 轰擂金刚猩 Hōngléijīngāngxīng From 轟雷 / 轰雷 hōngléi擂 léi金剛 / 金刚 Jīn Gāng, and 大猩猩 dàxīngxīng
 
 

 

Related articles

  • Gigantamax

Notes

  1.  https://swordshield.pokemon.com/en-us/pokemon-galar-region/rillaboom/
  2.  https://swordshield.pokemon.com/en-us/expansionpass/pokemon/gigantamax-rillaboom/

External links

Thwackey #811: Thwackey
Pokémon
#813: Scorbunny Scorbunny
Project Pokédex logo.webp This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.

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