Rillaboom
Drummer Pokémon |
ゴリランダー
Gorirander |
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#812 |
Rillaboom |
Gigantamax Rillaboom |
Images on the Bulbagarden Archives |
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Type
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Abilities
Overgrow |
Grassy Surge
Hidden Ability |
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Gender ratio
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Catch rate
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Breeding
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Height
6'11" |
2.1 m |
Rillaboom |
91'10"+ |
28.0+ m |
Gigantamax Rillaboom |
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Weight
198.4 lbs. |
90.0 kg |
Rillaboom |
??? lbs. |
??? kg |
Gigantamax Rillaboom |
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Base experience yield
|
Leveling rate
|
EV yield
Total: 3 |
0
HP |
3
Atk |
0
Def |
0
Sp.Atk |
0
Sp.Def |
0
Speed |
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Shape
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Footprint
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Pokédex color
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Base friendship
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External Links
- Artwork on Bulbagarden Archives
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Rillaboom (Japanese: ゴリランダー Gorirander) is a Grass-type Pokémon introduced in Generation VIII.
It evolves from Thwackey starting at level 35. It is the final form of Grookey.
Rillaboom has a Gigantamax form that was introduced in The Isle of Armor.
Biology
Rillaboom is a bipedal Pokémon resembling a gorilla. Its body consists mostly of shades of brown: light, tan brown on its forehead, chest, abs, and extremities; dark brown on its nose and triangular ears, as well as under its eyes; and medium, mud-like brown across the rest of its body, including its thick arms and legs. Its mouth, the tip of its nose, and its irises are orange, and its sclerae are white. Each of its upper arms have tan marks resembling bow-ties or butterflies, and it has two, diamond-shaped, tan marks running down its spine. The first, and larger, of the two marks begins around its shoulder blades, and the second, and smaller, mark begins below its rib cage. Rillaboom has a thick bush of green, leaf-like hair on its head, which cascades down its back; on its forehead, a single, vine-like hair, which closely resembles a music note, falls between its eyes and curls at the end, which sits to its nose's left side. On its hips on either side, it has green, belt-like adornments resembling four leaves in a row. Similar adornments with two leaf-like parts sit on its each of its shoulders near the clavicles; these adornments appear to be part of its hair when not attacking. On each of its wrists, Rillaboom has cuffs that resemble leafy crowns, with the peaks of the crown facing its hands.
Rillaboom always carries its signature drum with it on its back, and pulls it out when engaged in battle. This bass drum is crafted from a tree stump, with several thick branch stumps protruding from it, which form both the legs of the bass drum as well as mid and high toms. Rillaboom also carries two drumsticks in its cuffs and takes them out to beat its drum.
By drumming, Rillaboom can tap into the power of its special tree stump. The roots of the stump follow the direction of drumming in battle. A Rillaboom with the best drumming technique can become the leader of its troop. Due to its kind disposition, it values harmony within the group. Rillaboom is very sensitive towards discord that could threaten the group's harmony, so it keeps a strict watch for such actions. Due to its strong sense of unity, it will ferociously defend its allies from trouble.[1]
As Gigantamax Rillaboom, its upper body fuses with its enlarged tree-stump drum. The stump changes to resemble a full drum kit. The leaves expand to become four arms, each holding a drum stick while its single vine-like hair stands up and curls at the tip. As with all Gigantamax Pokémon, three red clouds circle above it. Rillaboom controls the drumsticks to perform transcendental drumming techniques. It is compelled to drum due to its power building up from inside. The sounds it makes can reach across oceans and other regions. Those who hear the beat will start to dance uncontrollably.[2]
Rillaboom is the only known Pokémon capable of using the move Drum Beating and the exclusive G-Max Move G-Max Drum Solo.
In the anime
Main series
Major appearances
Two Rillaboom made their main series debut in a dream in When a House is Not a Home!.
Minor appearances
Rillaboom debuted in Secrets of the Jungle.
Pokémon: Twilight Wings
A Rillaboom appeared in The Gathering of Stars.
GOTCHA!
A Rillaboom briefly appeared in GOTCHA!, under the ownership of Hop.
In the manga
In the TCG
- Main article: Rillaboom (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation VIII. |
Generation VIII |
|
|
Galar
#003 |
Sword |
By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle. |
Shield |
The one with the best drumming techniques becomes the boss of the troop. It has a gentle disposition and values harmony among its group. |
Gigantamax Rillaboom |
Sword |
Gigantamax energy has caused Rillaboom's stump to grow into a drum set that resembles a forest. |
Shield |
Rillaboom has become one with its forest of drums and continues to lay down beats that shake all of Galar. |
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Game locations
This Pokémon was unavailable prior to Generation VIII. |
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Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
100
|
|
160 - 207 |
310 - 404 |
Attack:
125
|
|
117 - 194 |
229 - 383 |
Defense:
90
|
|
85 - 156 |
166 - 306 |
Sp. Atk:
60
|
|
58 - 123 |
112 - 240 |
Sp. Def:
70
|
|
67 - 134 |
130 - 262 |
Speed:
85
|
|
81 - 150 |
157 - 295 |
Total:
530
|
Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Type effectiveness
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Learnset
By leveling up
|
Move |
1 |
Drum Beating |
Grass |
Physical |
80 |
100% |
10 |
1 |
Double Hit |
Normal |
Physical |
35 |
90% |
10 |
1 |
Grassy Terrain |
Grass |
Status |
— |
—% |
10 |
1 |
Noble Roar |
Normal |
Status |
— |
100% |
30 |
1 |
Scratch |
Normal |
Physical |
40 |
100% |
35 |
1 |
Growl |
Normal |
Status |
— |
100% |
40 |
1 |
Branch Poke |
Grass |
Physical |
40 |
100% |
40 |
1 |
Taunt |
Dark |
Status |
— |
100% |
20 |
Evo. |
Drum Beating |
Grass |
Physical |
80 |
100% |
10 |
12 |
Razor Leaf |
Grass |
Physical |
55 |
95% |
25 |
19 |
Screech |
Normal |
Status |
— |
85% |
40 |
24 |
Knock Off |
Dark |
Physical |
65 |
100% |
20 |
30 |
Slam |
Normal |
Physical |
80 |
75% |
20 |
38 |
Uproar |
Normal |
Special |
90 |
100% |
10 |
46 |
Wood Hammer |
Grass |
Physical |
120 |
100% |
15 |
54 |
Endeavor |
Normal |
Physical |
— |
100% |
5 |
62 |
Boomburst |
Normal |
Special |
140 |
100% |
10 |
|
- Bold indicates a move that gets STAB when used by Rillaboom
- Italic indicates a move that gets STAB only when used by an evolution of Rillaboom
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By TM/TR
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|
Move |
|
TM00 |
Mega Punch |
Normal |
Physical |
80 |
85% |
20 |
|
TM01 |
Mega Kick |
Normal |
Physical |
120 |
75% |
5 |
|
TM08 |
Hyper Beam |
Normal |
Special |
150 |
90% |
5 |
|
TM09 |
Giga Impact |
Normal |
Physical |
150 |
90% |
5 |
|
TM10 |
Magical Leaf |
Grass |
Special |
60 |
—% |
20 |
|
TM11 |
Solar Beam |
Grass |
Special |
120 |
100% |
10 |
|
TM12 |
Solar Blade |
Grass |
Physical |
125 |
100% |
10 |
|
TM16 |
Screech |
Normal |
Status |
— |
85% |
40 |
|
TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
|
TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
|
TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
|
TM26 |
Scary Face |
Normal |
Status |
— |
100% |
10 |
|
TM28 |
Giga Drain |
Grass |
Special |
75 |
100% |
10 |
|
TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
|
TM34 |
Sunny Day |
Fire |
Status |
— |
—% |
5 |
|
TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
|
TM40 |
Swift |
Normal |
Special |
60 |
—% |
20 |
|
TM43 |
Brick Break |
Fighting |
Physical |
75 |
100% |
15 |
|
TM50 |
Bullet Seed |
Grass |
Physical |
25 |
100% |
30 |
|
TM53 |
Mud Shot |
Ground |
Special |
55 |
95% |
15 |
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TM56 |
U-turn |
Bug |
Physical |
70 |
100% |
20 |
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TM58 |
Assurance |
Dark |
Physical |
60 |
100% |
10 |
|
TM59 |
Fling |
Dark |
Physical |
— |
100% |
10 |
|
TM63 |
Drain Punch |
Fighting |
Physical |
75 |
100% |
10 |
|
TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
|
TM78 |
Acrobatics |
Flying |
Physical |
55 |
100% |
15 |
|
TM81 |
Bulldoze |
Ground |
Physical |
60 |
100% |
20 |
|
TM85 |
Snarl |
Dark |
Special |
55 |
95% |
15 |
|
TM88 |
Grassy Terrain |
Grass |
Status |
— |
—% |
10 |
|
TM94 |
False Swipe |
Normal |
Physical |
40 |
100% |
40 |
|
TM97 |
Brutal Swing |
Dark |
Physical |
60 |
100% |
20 |
|
TM98 |
Stomping Tantrum |
Ground |
Physical |
75 |
100% |
10 |
|
TR00 |
Swords Dance |
Normal |
Status |
— |
—% |
20 |
|
TR01 |
Body Slam |
Normal |
Physical |
85 |
100% |
15 |
|
TR07 |
Low Kick |
Fighting |
Physical |
— |
100% |
20 |
|
TR10 |
Earthquake |
Ground |
Physical |
100 |
100% |
10 |
|
TR13 |
Focus Energy |
Normal |
Status |
— |
—% |
30 |
|
TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
|
TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
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TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
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TR35 |
Uproar |
Normal |
Special |
90 |
100% |
10 |
|
TR37 |
Taunt |
Dark |
Status |
— |
100% |
20 |
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TR39 |
Superpower |
Fighting |
Physical |
120 |
100% |
5 |
|
TR42 |
Hyper Voice |
Normal |
Special |
90 |
100% |
10 |
|
TR48 |
Bulk Up |
Fighting |
Status |
— |
—% |
20 |
|
TR64 |
Focus Blast |
Fighting |
Special |
120 |
70% |
5 |
|
TR65 |
Energy Ball |
Grass |
Special |
90 |
100% |
10 |
|
TR67 |
Earth Power |
Ground |
Special |
90 |
100% |
10 |
|
TR71 |
Leaf Storm |
Grass |
Special |
130 |
90% |
5 |
|
TR77 |
Grass Knot |
Grass |
Special |
— |
100% |
20 |
|
TR85 |
Work Up |
Normal |
Status |
— |
—% |
30 |
|
TR93 |
Darkest Lariat |
Dark |
Physical |
85 |
100% |
10 |
|
TR94 |
High Horsepower |
Ground |
Physical |
95 |
95% |
10 |
|
TR99 |
Body Press |
Fighting |
Physical |
80 |
100% |
10 |
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- Bold indicates a move that gets STAB when used by Rillaboom
- Italic indicates a move that gets STAB only when used by an evolution of Rillaboom
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By breeding
|
Move |
|
Fake Out |
Normal |
Physical |
40 |
100% |
10 |
|
Growth |
Normal |
Status |
— |
—% |
20 |
|
Hammer Arm |
Fighting |
Physical |
100 |
90% |
10 |
|
Leech Seed |
Grass |
Status |
— |
90% |
10 |
|
Nature Power |
Normal |
Status |
— |
—% |
20 |
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Strength |
Normal |
Physical |
80 |
100% |
15 |
|
Worry Seed |
Grass |
Status |
— |
100% |
10 |
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- Moves marked with an asterisk (*) must be chain bred onto Rillaboom in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Rillaboom in that game.
- Bold indicates a move that gets STAB when used by Rillaboom
- Italic indicates a move that gets STAB only when used by an evolution of Rillaboom
|
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By tutoring
|
Move |
Sw |
Sh |
EP |
Frenzy Plant |
Grass |
Special |
150 |
90% |
5 |
Sw |
Sh |
EP |
Grass Pledge |
Grass |
Special |
80 |
100% |
10 |
Sw |
Sh |
EP |
Grassy Glide |
Grass |
Physical |
70 |
100% |
20 |
|
- Bold indicates a move that gets STAB when used by Rillaboom
- Italic indicates a move that gets STAB only when used by an evolution of Rillaboom
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By a prior evolution
|
Stage |
Move |
Type |
Cat. |
Pwr. |
Acc. |
PP |
This Pokémon has no moves exclusive to prior evolutions. |
|
- Bold indicates a move that gets STAB when used by Rillaboom
- Italic indicates a move that gets STAB only when used by an evolution of Rillaboom
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Evolution
|
Level 16
→ |
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Level 35
→ |
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Forms
Sprites
This Pokémon was unavailable prior to Generation VIII. |
Generation VIII |
|
Sword |
Shield |
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|
400px |
400px |
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HOME |
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For other sprites and images, please see
Rillaboom images on the Bulbagarden Archives.
Trivia
- Rillaboom has the highest base Attack stat of all fully evolved starter Pokémon excluding megas.
Origin
Rillaboom may be based on a gorilla with elements from drummers, most notably Taiko drummers. Its behavior may reference the fact that gorillas make drumming sounds by beating their chests to show social dominance. It may also take inspiration from the belief that music stimulates plant growth. Its ape-like appearance may also be partially influenced by the extinct Gigantopithecus, a prehistoric genus of apes.
Rillaboom's Gigantamax form seems to draw inspiration from modern rock drummers.
Name origin
Rillaboom may be a combination of gorilla and boom.
Gorirander may be a combination of gorilla and 乱打 randa (battering).
In other languages
Language |
Title |
Meaning |
Japanese |
ゴリランダー Gorirander |
From gorilla and 乱打 randa |
French |
Gorythmic |
From gorilla and rythmique |
Spanish |
Rillaboom |
Same as English name |
German |
Gortrom |
From Gorilla and Trommel |
Italian |
Rillaboom |
Same as English name |
Korean |
고릴타 Gorilta |
From gorilla and 타 (打) ta |
Cantonese Chinese |
轟擂金剛猩 Gwānglèuihgāmgōngsīng |
From 轟雷 gwānglèuih, 擂 lèuih, 金剛 Gām Gōng, and 大猩猩 daaihsīngsīng |
Mandarin Chinese |
轟擂金剛猩 / 轰擂金刚猩 Hōngléijīngāngxīng |
From 轟雷 / 轰雷 hōngléi, 擂 léi, 金剛 / 金刚 Jīn Gāng, and 大猩猩 dàxīngxīng |
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[hide]More languages |
Thai |
กอริลลันดา Korinlanda |
Transcription of Japanese name |
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Related articles
Notes
- ↑ https://swordshield.pokemon.com/en-us/pokemon-galar-region/rillaboom/
- ↑ https://swordshield.pokemon.com/en-us/expansionpass/pokemon/gigantamax-rillaboom/
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |