For Pokémon GO information on this species, see the game's section. |
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This article is about the species. For a specific instance of this species, see Mantine (disambiguation). |
Mantine
Kite Pokémon |
マンタイン
Mantain |
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#226 |
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Images on the Bulbagarden Archives |
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Type
|
Abilities
Swift Swim or Water Absorb |
Water Veil
Hidden Ability |
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Gender ratio
|
Catch rate
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Breeding
|
Height
|
Weight
|
Base experience yield
|
Leveling rate
|
EV yield
Total: 2 |
0
HP |
0
Atk |
0
Def |
0
Sp.Atk |
2
Sp.Def |
0
Speed |
|
Shape
|
Footprint
|
Pokédex color
|
Base friendship
|
External Links
- On Smogon Pokédex:
- Generation II
- Generation III
- Generation IV
- Generation V
- Generation VI
- Generation VII
- Artwork on Bulbagarden Archives
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Mantine (Japanese: マンタイン Mantain) is a dual-type Water/Flying Pokémon introduced in Generation II.
It evolves from Mantyke when leveled up with a Remoraid in the party.
Biology
Mantine is a large, manta ray-like Pokémon with wide fins and two ring-shaped marks on its back. Its back is a dark blue with a jagged outline on its wings. It has a streamer-like tail and long "antennae". Two pairs of gills are visible on its gray underside, as well as a pair of beady eyes and a small mouth. Generally, it is pictured with a Remoraid attached to the underside of one wing, much like a cleaner fish. Mantine can fly 300 feet into the air if it builds up enough speed, in a similar manner to how real-life manta rays breach the surface. Mantine is mostly docile. It thrives in open seas.
In Alola, many surfers ride waves and travel between islands on the backs of Mantine. This has made it an icon in the region, being featured on souvenir postcards and posters.
In the anime
Main series
Major appearances
Mantine (anime)
A recurring Mantine first appeared in the second episode of the Where Are You Going, Eevee? shorts. It rescued Eevee after it was accidentally knocked off a boat by a passing by Wailord. In the third episode of the segment, they decided to try Mantine Surfing on a nearby wave. Eevee initially kept getting knocked off whenever Mantine did a flip, Eevee eventually learned how to time its jumps with Mantine's flips, allowing it to stay on Mantine's back. Mantine reappeared in the fourth episode of the segment, where, after arriving at Alola, it said its farewells to Eevee and headed back out to sea. It reappeared in a flashback in We Know Where You're Going, Eevee!.
It made its main series debut in Alola, Alola!, where it met up with Sandy again and helped it Mantine Surf with Lana. Later, it and several other Mantine were captured by Team Rocket before being rescued by Ash and his classmates. Afterwards, it and the other Mantine returned to the sea.
Other
A Mantine in the anime, with a
Remoraid attached
Mantine debuted in Spell of the Unown: Entei as one of the illusory Pokémon Molly Hale composed in her dream world, thanks to the Unown. It was Molly's second Pokémon during her battle against Misty, where it faced off against Staryu. The outcome of the battle was ultimately left unknown.
Mantine made its main series debut in Mantine Overboard!, where it was seen protecting the Silver Wing.
In Just Add Water, Dorian used a Mantine to attack Team Rocket, defeating them with Bubble Beam. It was later used to battle Misty's Corsola, but it lost.
In A Family That Battles Together Stays Together!, Lola owns a Mantine, which was used in her battle against Brock's Onix. It lost despite having the type advantage. Mantine reappeared in a fantasy in Grating Spaces!.
Multiple Mantine appeared in Pokémon Ranger and the Temple of the Sea. Jack Walker used his Capture Styler on one of the Mantine passing by him, so it could help Jack get away from The Phantom during the beginning of the movie. They briefly reappeared in a montage in The Rise of Darkrai, which chronicled the preceding nine movies.
In Steamboat Willies!, an old man's Mantine helped Ash and Dawn save its Trainer's ship from falling off a waterfall. This Mantine was bigger than usual.
In The Road to Humilau!, Marlon's Mantine battled and defeated Cameron's Ferrothorn during a Gym battle, but it later lost to Cameron's Samurott.
In Alola, Alola!, Ash, his classmates, and Misty used multiple Mantine to travel to Treasure Island. They were later captured by Team Rocket before being freed through the efforts of Ash and the others.
Minor appearances
A Mantine appeared in Snorlax Snowman.
Two Mantine appeared in Pokémon Heroes: Latios & Latias. One escorted Latias over to Ash and his friends' boat with the help of two Chinchou, while the other was under the ownership of a competitor in the Tour de Alto Mare.
A Mantine appeared in the opening sequence of Destiny Deoxys.
A Mantine appeared in The Relicanth Really Can.
A Coordinator's Mantine appeared in May, We Harley Drew'd Ya!, with a Remoraid attached to it.
A Mantine appeared in Following A Maiden's Voyage!.
Multiple Mantine appeared in Giratina and the Sky Warrior.
In a flashback in Bucking the Treasure Trend!, Buck used a Mantine to swim underwater.
A Mantine appeared in the opening sequence of Zoroark: Master of Illusions.
In Going for the Gold!, a Mantine was living in the Ambrette Aquarium.
A Mantine appeared in We Know Where You're Going, Eevee!.
Pokédex entries
Entry |
EP214 |
Mantine |
Ash's Pokédex |
Mantine, the Kite Pokémon. Mantine swims about the ocean majestically, and may fly out of the water if it builds up enough speed. |
|
Pokémon: Twilight Wings
In Early-Evening Waves, two Mantine were living in a lake where Nessa was doing a photoshoot.
In the manga
Mantine in
Pokémon Adventures
Pokémon Adventures
In Lively Lugia II, Gold caught a Mantine and nicknamed him Tibo. It was then used in his attempt to defeat Lugia, wherein it was powered by the Remoraid Gold received for flight transport.
In The Last Battle XIII, a Mantine was sent to participate in the fight in Ilex Forest.
In Stick This in Your Craw, Crawdaunt I, a Mantine was in Archie's collection.
In Lemme at 'Em, Lapras!, Noland gave Emerald one of his Mantine from the Battle Factory.
Multiple Mantine appeared in Pink Slip.
In Shipwreck and "Oh, What Sharp Teeth You Have, Bruxish!", Professor Burnet used a Poké Ride Mantine.
A Poké Ride Mantine appeared in a fantasy in A Raid and Po Town.
A Poké Ride Mantine appeared in a flashback in Madness!! Mother Lusamine!.
Pokémon Gold & Silver: The Golden Boys
A Mantine appeared in Let's Survive This Sea Battle.
In the TCG
- Main article: Mantine (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II. |
Generation II |
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Johto
#197 |
Gold |
As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers. |
Silver |
Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed. |
Crystal |
It swims along freely, eating things that swim into its mouth. Its whole body is very coarse. |
Stadium 2 |
As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers. |
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Generation III |
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Hoenn
#— |
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Kanto
#— |
Ruby |
On sunny days, schools of Mantine can be seen elegantly leaping over the sea's waves. This Pokémon is not bothered by the Remoraid that hitches rides. |
Sapphire |
Emerald |
On sunny days, schools of Mantine can be seen elegantly leaping over the waves. It is not bothered by the Remoraid that hitches rides. |
FireRed |
Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed. |
LeafGreen |
As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers. |
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Generation IV |
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Sinnoh
#141 |
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Johto
#202 |
Diamond |
When the waves are calm, one may encounter a swarm of Mantine swimming as if they are in flight. |
Pearl |
It swims elegantly, mindless of Remoraid hitching on to its broad fins. It has a docile nature. |
Platinum |
While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps. |
HeartGold |
As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers. |
SoulSilver |
Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed. |
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Generation V |
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Unova
B2W2: #234 |
Black |
While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps. |
White |
Black 2 |
If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean. |
White 2 |
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Generation VI |
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Kalos
Coastal #140 |
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Hoenn
#— |
X |
If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean. |
Y |
While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps. |
Omega Ruby |
On sunny days, schools of Mantine can be seen elegantly leaping over the sea's waves. This Pokémon is not bothered by the Remoraid that hitches rides. |
Alpha Sapphire |
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Generation VII |
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Alola
USUM: #146 |
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Kanto
#— |
This Pokémon has no Pokédex entries in Sun, Moon, Let's Go, Pikachu! and Let's Go, Eevee!. |
Ultra Sun |
Postcards and posters featuring Mantine leaping elegantly above the waves are popular souvenirs of Alola. |
Ultra Moon |
Many people have taken up surfing because they admire how magnificently Mantine swims. |
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Generation VIII |
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Galar
#355 |
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Galar
Isle of Armor #047 |
Sword |
If it builds up enough speed swimming, it can jump out above the waves and glide for over 300 feet. |
Shield |
As it majestically swims, it doesn't care if Remoraid attach to it to scavenge for its leftovers. |
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Game locations
This Pokémon was unavailable prior to Generation II. |
|
Generation III |
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Ruby |
Sapphire |
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Emerald |
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FireRed |
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LeafGreen |
Tanoby Ruins, Trainer Tower |
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Colosseum |
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XD |
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Generation IV |
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Diamond |
Pearl |
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Platinum |
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HeartGold |
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SoulSilver |
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Pal Park |
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Generation V |
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Black |
White |
Undella Town, Undella Bay (Surfing in rippling water) |
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Black 2 |
White 2 |
Undella BaySpringSummerAutumn, Route 21 (Surfing in rippling water) |
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Dream World |
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Generation VI |
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X |
Y |
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Omega Ruby |
Alpha Sapphire |
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Generation VII |
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Sun |
Moon |
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Ultra Sun |
Ultra Moon |
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Let's Go Pikachu |
Let's Go Eevee |
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Generation VIII |
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Sword |
Shield |
Route 9 (Fishing or Surfing)
Lake of Outrage (Surfing)
East Lake Axewell, West Lake Axewell, South Lake Miloch, North Lake Miloch, Giant's Mirror (Max Raid Battle) |
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Expansion Pass |
Fields of Honor, Loop Lagoon (Max Raid Battle)
Max Lair (Dynamax Adventure) |
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In side games
This Pokémon was unavailable prior to Generation II. |
Generation II |
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This Pokémon is unavailable in Generation II side games. |
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Generation III |
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Trozei! |
Secret Storage 14, Endless Level 12, Trozei Battle, Mr. Who's Den |
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MD Red |
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MD Blue |
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Ranger |
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Generation IV |
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MD Time |
MD Darkness |
Miracle Sea (B1F-B18F, Deep Miracle Sea B1F-B3F) |
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MD Sky |
Miracle Sea (B1F-B18F, Deep Miracle Sea B1F-B3F) |
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Ranger: SoA |
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Ranger: GS |
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Generation V |
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Rumble Blast |
Beach: Challenger's Ground (Post-ending) |
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Rumble U |
Variety Battle: Empoleon the Great |
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Generation VI |
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Battle Trozei |
Distortion Island: Stage 3 |
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Shuffle |
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Rumble World |
White Ruins: Seabreeze Trail (All Areas) |
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Generation VII |
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Rumble Rush |
Rowlet Sea, Charizard Sea2020, Arceus Sea, Rowlet SeaFinal |
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Mantine will not appear in Pokémon Mystery Dungeon: Blue Rescue Team until a rescue mission involving it has been completed, using a Wonder Mail code such as the following:
- 4 ? ? N 2 2 ... ? ? Q 6 J
- H 3 ? ♂ 8 4 7 0 J N ? W
- Objective: Escort Kirlia to Mantine on floor 3 of Tiny Woods.
In events
GSC |
Gotta Catch 'Em All Station! Gust Mantine |
English |
United States |
5 |
July 12 to August 8, 2002 |
RSEFRLG |
Gather More Pokémon! Third Campaign Mantine |
Japanese |
Japan |
10 |
January 14 to 29, 2006 |
Stats
Base stats
Generation II to VI
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
65
|
|
125 - 172 |
240 - 334 |
Attack:
40
|
|
40 - 101 |
76 - 196 |
Defense:
70
|
|
67 - 134 |
130 - 262 |
Sp. Atk:
80
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|
76 - 145 |
148 - 284 |
Sp. Def:
140
|
|
130 - 211 |
256 - 416 |
Speed:
70
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|
67 - 134 |
130 - 262 |
Total:
465
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Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
|
Generation VII onwards
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
85
|
|
145 - 192 |
280 - 374 |
Attack:
40
|
|
40 - 101 |
76 - 196 |
Defense:
70
|
|
67 - 134 |
130 - 262 |
Sp. Atk:
80
|
|
76 - 145 |
148 - 284 |
Sp. Def:
140
|
|
130 - 211 |
256 - 416 |
Speed:
70
|
|
67 - 134 |
130 - 262 |
Total:
485
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Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Notes: |
- If Gravity is in effect, this Pokémon is given an Iron Ball or a Ring Target, or it is affected by Smack Down or Ingrain, the effectiveness of Ground-type moves is 1×.
- If this Pokémon has Water Absorb, the effectiveness of Water-type moves is 0×.
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Learnset
By leveling up
|
Move |
1 |
Psybeam |
Psychic |
Special |
65 |
100% |
20 |
1 |
Bullet Seed |
Grass |
Physical |
25 |
100% |
30 |
1 |
Roost |
Flying |
Status |
— |
—% |
10 |
1 |
Tackle |
Normal |
Physical |
40 |
100% |
35 |
1 |
Water Gun |
Water |
Special |
40 |
100% |
25 |
1 |
Supersonic |
Normal |
Status |
— |
55% |
20 |
1 |
Wing Attack |
Flying |
Physical |
60 |
100% |
35 |
12 |
Water Pulse |
Water |
Special |
60 |
100% |
20 |
16 |
Wide Guard |
Rock |
Status |
— |
—% |
10 |
20 |
Agility |
Psychic |
Status |
— |
—% |
30 |
24 |
Bubble Beam |
Water |
Special |
65 |
100% |
20 |
28 |
Headbutt |
Normal |
Physical |
70 |
100% |
15 |
32 |
Air Slash |
Flying |
Special |
75 |
95% |
15 |
36 |
Aqua Ring |
Water |
Status |
— |
—% |
20 |
40 |
Bounce |
Flying |
Physical |
85 |
85% |
5 |
44 |
Take Down |
Normal |
Physical |
90 |
85% |
20 |
48 |
Hydro Pump |
Water |
Special |
110 |
80% |
5 |
|
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an evolution of Mantine
- Click on the generation numbers at the top to see level-up moves from other generations
|
By TM/TR
|
|
Move |
|
TM08 |
Hyper Beam |
Normal |
Special |
150 |
90% |
5 |
|
TM09 |
Giga Impact |
Normal |
Physical |
150 |
90% |
5 |
|
TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
|
TM22 |
Rock Slide |
Rock |
Physical |
75 |
90% |
10 |
|
TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
|
TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
|
TM27 |
Icy Wind |
Ice |
Special |
55 |
95% |
15 |
|
TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
|
TM33 |
Rain Dance |
Water |
Status |
— |
—% |
5 |
|
TM35 |
Hail |
Ice |
Status |
— |
—% |
10 |
|
TM36 |
Whirlpool |
Water |
Special |
35 |
85% |
15 |
|
TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
|
TM40 |
Swift |
Normal |
Special |
60 |
—% |
20 |
|
TM41 |
Helping Hand |
Normal |
Status |
— |
—% |
20 |
|
TM45 |
Dive |
Water |
Physical |
80 |
100% |
10 |
|
TM48 |
Rock Tomb |
Rock |
Physical |
60 |
95% |
15 |
|
TM50 |
Bullet Seed |
Grass |
Physical |
25 |
100% |
30 |
|
TM52 |
Bounce |
Flying |
Physical |
85 |
85% |
5 |
|
TM54 |
Rock Blast |
Rock |
Physical |
25 |
90% |
10 |
|
TM55 |
Brine |
Water |
Special |
65 |
100% |
10 |
|
TM58 |
Assurance |
Dark |
Physical |
60 |
100% |
10 |
|
TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
|
TM78 |
Acrobatics |
Flying |
Physical |
55 |
100% |
15 |
|
TM81 |
Bulldoze |
Ground |
Physical |
60 |
100% |
20 |
|
TM95 |
Air Slash |
Flying |
Special |
75 |
95% |
15 |
|
TR01 |
Body Slam |
Normal |
Physical |
85 |
100% |
15 |
|
TR03 |
Hydro Pump |
Water |
Special |
110 |
80% |
5 |
|
TR04 |
Surf |
Water |
Special |
90 |
100% |
15 |
|
TR05 |
Ice Beam |
Ice |
Special |
90 |
100% |
10 |
|
TR06 |
Blizzard |
Ice |
Special |
110 |
70% |
5 |
|
TR10 |
Earthquake |
Ground |
Physical |
100 |
100% |
10 |
|
TR12 |
Agility |
Psychic |
Status |
— |
—% |
30 |
|
TR16 |
Waterfall |
Water |
Physical |
80 |
100% |
15 |
|
TR17 |
Amnesia |
Psychic |
Status |
— |
—% |
20 |
|
TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
|
TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
|
TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
|
TR59 |
Seed Bomb |
Grass |
Physical |
80 |
100% |
15 |
|
TR73 |
Gunk Shot |
Poison |
Physical |
120 |
80% |
5 |
|
TR74 |
Iron Head |
Steel |
Physical |
80 |
100% |
15 |
|
TR84 |
Scald |
Water |
Special |
80 |
100% |
15 |
|
TR89 |
Hurricane |
Flying |
Special |
110 |
70% |
10 |
|
TR98 |
Liquidation |
Water |
Physical |
85 |
100% |
10 |
|
TR99 |
Body Press |
Fighting |
Physical |
80 |
100% |
10 |
|
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an evolution of Mantine
- Click on the generation numbers at the top to see TM moves from other generations
|
By breeding
|
Move |
|
Confuse Ray |
Ghost |
Status |
— |
100% |
10 |
|
Haze |
Ice |
Status |
— |
—% |
30 |
|
Mirror Coat |
Psychic |
Special |
— |
100% |
20 |
|
Slam |
Normal |
Physical |
80 |
75% |
20 |
|
Splash |
Normal |
Status |
— |
—% |
40 |
|
Tailwind |
Flying |
Status |
— |
—% |
15 |
|
Twister |
Dragon |
Special |
40 |
100% |
20 |
|
- Moves marked with an asterisk (*) must be chain bred onto Mantine in Generation VIII
- Moves marked with a dagger (†) can only be bred onto Mantine if it hatches as a Mantyke, and cannot be obtained otherwise.
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Mantine in that game.
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an evolution of Mantine
- Click on the generation numbers at the top to see Egg moves from other generations
|
By tutoring
|
Move |
Sw |
Sh |
EP |
Dual Wingbeat |
Flying |
Physical |
40 |
90% |
10 |
|
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an evolution of Mantine
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
By a prior evolution
|
Stage |
Move |
Type |
Cat. |
Pwr. |
Acc. |
PP |
This Pokémon has no moves exclusive to prior evolutions. |
|
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an evolution of Mantine
- Click on the generation numbers at the top to see moves from other generations
|
By transfer from another generation
|
Gen. |
II |
III |
IV |
V |
VI |
VII |
Aerial Ace |
Flying |
Physical |
60 |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Air Cutter |
Flying |
Special |
60 |
95% |
25 |
II |
III |
IV |
V |
VI |
VII |
Aqua Tail |
Water |
Physical |
90 |
90% |
10 |
II |
III |
IV |
V |
VI |
VII |
Bubble × |
Water |
Special |
40 |
100% |
30 |
II |
III |
IV |
V |
VI |
VII |
Captivate × |
Normal |
Status |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Curse |
Ghost |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Defog |
Flying |
Status |
— |
—% |
15 |
II |
III |
IV |
V |
VI |
VII |
Double Team |
Normal |
Status |
— |
—% |
15 |
II |
III |
IV |
V |
VI |
VII |
Double-Edge |
Normal |
Physical |
120 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Mimic |
Normal |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Mud Sport × |
Ground |
Status |
— |
—% |
15 |
II |
III |
IV |
V |
VI |
VII |
Mud-Slap |
Ground |
Special |
20 |
100% |
10 |
II |
III |
IV |
V |
VI |
VII |
Natural Gift × |
Normal |
Physical |
— |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Return × |
Normal |
Physical |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Secret Power × |
Normal |
Physical |
70 |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Signal Beam × |
Bug |
Special |
75 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
String Shot |
Bug |
Status |
— |
95% |
40 |
II |
III |
IV |
V |
VI |
VII |
Swagger |
Normal |
Status |
— |
85% |
15 |
II |
III |
IV |
V |
VI |
VII |
Toxic |
Poison |
Status |
— |
90% |
10 |
II |
III |
IV |
V |
VI |
VII |
Water Sport × |
Water |
Status |
— |
—% |
15 |
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- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an evolution of Mantine
- × indicates a move that cannot be used in Generation VIII
- Click on the generation numbers at the top to see transfer-only moves for other generations
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Side game data
Evolution
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Breed
holding Wave Incense
←
Level up
with Remoraid in party
→ |
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First evolution |
Mantine
Water Flying |
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Sprites
This Pokémon was unavailable prior to Generation II. |
Generation II |
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Gold |
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Silver |
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Crystal |
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Front |
Back |
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Front |
Back |
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Front |
Back |
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Generation III |
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Ruby |
Sapphire |
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Emerald |
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FireRed |
LeafGreen |
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Front |
Back |
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Front |
Back |
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Front |
Back |
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Generation IV |
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Diamond |
Pearl |
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Platinum |
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HeartGold |
SoulSilver |
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Front |
Back |
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Front |
Back |
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Front |
Back |
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Generation V |
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Black |
White |
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Black 2 |
White 2 |
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Front |
Back |
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Front |
Back |
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Generation VI |
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X |
Y |
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Omega Ruby |
Alpha Sapphire |
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Front |
Back |
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Front |
Back |
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Generation VII |
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Sun |
Moon |
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Ultra Sun |
Ultra Moon |
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Front |
Back |
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Front |
Back |
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For other sprites and images, please see
Mantine images on the Bulbagarden Archives.
Trivia
- Mantine is the first Pokémon whose official artwork features another Pokémon.
- Despite the fact that Mantine evolve from Mantyke in the presence of a Remoraid, Remoraid has not been present on any of Mantine's sprites in the core series games since Generation IV, in which this evolution method was introduced. This may be due to the fact that the Remoraid used for evolution doesn't disappear after Mantine evolves from Mantyke.
Origin
Mantine is similar to a manta ray, with some kite-like aspects. Its flying type seems to be a reference to flying rays, known as such due to their propensity for breaching. Since Remoraid, a Pokémon based on a rifle, often attaches itself to the undersides of Mantine's wings, Mantine may also be based on a fighter plane.
Name origin
Mantine may be a combination of manta and marine or brine.
Mantain may be a combination of manta and Tyne (pronounced tain).
In other languages
Language |
Title |
Meaning |
Japanese |
マンタイン Mantain |
From manta and marine or brine |
French |
Démanta |
From démon and manta |
Spanish |
Mantine |
Same as English name |
German |
Mantax |
From Manta and taxi |
Italian |
Mantine |
Same as English name |
Korean |
만타인 Mantine |
Transliteration of its Japanese name |
Cantonese Chinese |
巨翅飛魚 Geuihchifēiyùh |
From 巨翅 geuihchi and 飛魚 fēiyùh |
Mandarin Chinese |
巨翅飛魚 / 巨翅飞鱼 Jùchìfēiyú |
From 巨翅 jùchì and 飛魚 / 飞鱼 fēiyú |
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|
[hide]More languages |
Hindi |
मैनटाइन Mantine |
Transcription of English name |
Russian |
Мантин Mantin |
Transcription of English name |
Thai |
แมนไทน์ Maenthai |
Transcription of Japanese name |
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External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |