For Pokémon GO information on this species, see the game's section. |
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This article is about the species. For a specific instance of this species, see Elekid (disambiguation). |
Elekid
Electric Pokémon |
エレキッド
Elekid |
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#239 |
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Images on the Bulbagarden Archives |
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Type
|
Abilities
Static |
Vital Spirit
Hidden Ability |
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Gender ratio
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Catch rate
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Breeding
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Height
|
Weight
|
Base experience yield
|
Leveling rate
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EV yield
Total: 1 |
0
HP |
0
Atk |
0
Def |
0
Sp.Atk |
0
Sp.Def |
1
Speed |
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Shape
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Footprint
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Pokédex color
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Base friendship
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External Links
- On Smogon Pokédex:
- Generation II
- Generation III
- Generation IV
- Generation V
- Generation VI
- Generation VII
- Artwork on Bulbagarden Archives
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Elekid (Japanese: エレキッド Elekid) is an Electric-type baby Pokémon introduced in Generation II.
It evolves into Electabuzz starting at level 30, which evolves into Electivire when traded while holding an Electirizer.
Biology
Elekid is a yellow, round-bodied Pokémon with black stripes. Elekid's arms are bulky in proportion to its body, and it has three claws instead of fingers. It has two stripes on its arms, which wrap all the way around. There are two horns on top of its head which resemble the prongs of a plug, complete with holes in their sides. These horns glow bluish-white when Elekid is fully charged. Elekid has a black lightning bolt marking on its chest. Two rows of stripes are near the marking, with the pattern continuing around its lower back. Its legs are black, and its feet are rounded and toeless.
Elekid tends to become restless and full-on rowdy when it hears the sound of thunderstorm coming, and likes to play out in the middle of thunderstorms. It can generate electricity by rotating its arms, but it tires easily and can only charge a small amount. Elekid cannot store the electricity it generates, so it prefers to break into the houses of humans in order to consume electricity from their electrical outlets. It lives in the grasslands.
In the anime
Main series
An Elekid
Egg in the anime
Major appearances
Paul's Elekid
In When Pokémon Worlds Collide!, Paul used an Elekid to battle Ash's Pikachu. It then battled Roark in Shapes of Things to Come. Elekid evolved into an Electabuzz in Smells Like Team Spirit, and then into an Electivire off-screen, prior to Casting a Paul on Barry!.
Other
In Pikachu's Rescue Adventure, an Elekid quickly became friends with Pikachu. The little Electric Pokémon decided to help Pikachu and his friends find Togepi. Elekid even stood by Pikachu's side when he was trying to prevent lightning from striking the Giant Tree.
In Here's Lookin' at You, Elekid, Casey caught an Elekid. It reappeared in A Date With Delcatty and Those Darn Electabuzz!.
In Reversing the Charges, an Elekid absorbed an unhealthily high amount of lightning and was subsequently electrifying every other Pokémon in sight. It calmed down and returned to its normal self after battling Ash's Pikachu.
In Three Sides to Every Story!, Piplup and an Elekid working with Lulu fell in love with Lulu's Marill.
Minor appearances
Elekid's prongs in a drawing
An Elekid appeared in a fantasy in The Double Trouble Header.
In All Things Bright and Beautifly!, a Coordinator's Elekid competed in the Rustboro City Contest.
In Gonna Rule The School!, the Pokémon Trainers' School lent an Elekid to the school's underage students for use in lessons.
In Saved by the Beldum, a Trainer's Elekid was seen at the Ever Grande Conference.
An Elekid appeared in the opening sequence of Lucario and the Mystery of Mew.
An Elekid appeared in Journey to the Unown!.
In One Team, Two Team, Red Team, Blue Team!, Mitchell's Elekid watched the Pokémon Summer Academy closing ceremony.
In An Old Family Blend!, a Trainer's Elekid was at the Lily of the Valley Conference.
In Zoroark: Master of Illusions, an Elekid on the Jubilife Reds with Electabuzz and Electivire competed in the Pokémon Baccer World Cup.
An Elekid appeared in a fantasy in Clemont's Got a Secret!.
Two Trainers' Elekid appeared in Alola to New Adventure! and That's Why the Litten is a Scamp!.
A student's Elekid appeared in The Guardian's Challenge. It reappeared in the banned episode SM064.
A Trainer's Elekid appeared in First Catch in Alola, Ketchum-Style!.
Three Trainers' Elekid appeared in A Shocking Grocery Run! and Crystal-Clear Sleuthing!.
In Racing to a Big Event!, a Trainer's Elekid competed in the Pokémon Pancake Race.
Two Trainers' Elekid appeared in One Journey Ends, Another Begins....
A Trainer's Elekid appeared in Getting the Band Back Together!.
A Trainer's Elekid appeared in A Glaring Rivalry!.
A Trainer's Elekid appeared in Faba's Revenge!.
A Trainer's Elekid appeared in Sours for the Sweet!.
A Trainer's Elekid appeared in A Young Royal Flame Ignites!.
In Securing the Future!, a Trainer's Elekid joined the rest of Alola in showering Necrozma with light so it could return to its true form.
Six Trainers' Elekid appeared in The Power of Us.
In Don't Ignore the Small Stufful!, an Elekid was staying at Aether Paradise.
A Trainer's Elekid appeared in Aiming for the Top Floor!.
Two Trainers' Elekid appeared in Exhibition Unmasked!.
Pokédex entries
Entry |
EP261 |
Elekid |
Ash's Pokédex |
Elekid, the Electric Pokémon. Elekid is the evolved form of Electabuzz. It generates electricity by spinning its arms. |
|
Entry |
AG154 |
Elekid |
May's Pokédex |
Elekid, the Electric Pokémon. It spins its arms to compose a powerful electric charge. |
|
Entry |
DP003 |
Elekid |
Dawn's Pokédex |
Elekid, the Electric Pokémon. Elekid waves its arms to produce a strong electrical charge and gains strength when lightning is present. |
DP137 |
Elekid |
Ash's Pokédex |
Elekid, the Electric Pokémon. Elekid's weak spot is between its horns, but the electric current that runs there can shock the unwary. |
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Pokémon: Twilight Wings
A Trainer's Elekid appeared in The Gathering of Stars.
In the manga
Elekid in
Pokémon Adventures
Pocket Monsters HGSS
An Elekid appeared in PMHGSS11.
Pokémon Adventures
In Elekid Incorporated, Ken of the Team Rocket Elite Trio owns a female Elekid, though she easily lost to Silver's newly obtained Totodile despite having the type advantage. In Into the Unown, it battled Gold's Pokémon. In Miltank Melee, she was used in an attempt to capture Suicune. In Indubitably Ditto, Parasee's Spore put her to sleep. In Great Girafarig, she was later used to induce electricity on Spinarak's web to surround Eusine and Harry, after Harry's Girafarig had been defeated she along with Al's Spinarak had quietly escaped.
In A Flaaffy Kerfuffle, Crystal caught a wild Elekid near an amusement park and later sent it to Professor Oak.
In Encountering Elekid, Volkner has an Elekid, which he used in his battle against Platinum.
In Encountering Elekid, an Elekid appeared in Out-Odding Oddish, under the ownership of a Pokéathlon participant.
In Weavile Wobbles But It Won't Fall Down, a Camper's Elekid was at the Safari Zone.
Pokémon Gold & Silver: The Golden Boys
Elekid is one of the Pokémon owned by Gold in Pokémon Gold & Silver: The Golden Boys.
Pokémon Gotta Catch 'Em All
An Elekid appeared in GDZ36.
An Elekid appeared in GDZ57, under the ownership of a male Trainer.
Pokémon Mystery Dungeon: Ginji's Rescue Team
Two Elekid appeared in I Want to be Human Again!.
Pokémon Pocket Monsters
An Elekid appeared in I Want to Become Popular!!.
Pokémon Ruby-Sapphire
An Elekid appeared in I Won't Let You Lead!!.
In the TCG
- Main article: Elekid (TCG)
In the TFG
One Elekid figure has been released.
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II. |
Generation II |
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Johto
#154 |
Gold |
It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit. |
Silver |
Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky. |
Crystal |
It loves violent thunder. The space between its horns flickers bluish-white when it is charging energy. |
Stadium 2 |
It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit. |
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Generation III |
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Hoenn
#— |
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Kanto
#— |
Ruby |
Elekid stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this Pokémon begins swinging its arms in circles to recharge itself. |
Sapphire |
Emerald |
If it touches metal and discharges the electricity it has stored in its body, an Elekid begins swinging its arms in circles to recharge itself. |
FireRed |
Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky. |
LeafGreen |
It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit. |
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Generation IV |
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Sinnoh
Pt: #197 |
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Johto
#156 |
Diamond |
It generates electricity by whirling its arms. However, it can't store the energy it makes. |
Pearl |
Platinum |
A weak electric current flows between its horns. Sticking a hand there shocks the unwary. |
HeartGold |
It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit. |
SoulSilver |
Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky. |
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Generation V |
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Unova
B2W2: #056 |
Black |
A weak electric current flows between its horns. Sticking a hand there shocks the unwary. |
White |
Black 2 |
Spinning its arms around to generate electricity makes the area between its horns shine light blue. |
White 2 |
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Generation VI |
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Kalos
#— |
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Hoenn
#— |
X |
It generates electricity by whirling its arms. However, it can't store the energy it makes. |
Y |
Spinning its arms around to generate electricity makes the area between its horns shine light blue. |
Omega Ruby |
Elekid stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this Pokémon begins swinging its arms in circles to recharge itself. |
Alpha Sapphire |
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Generation VII |
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Alola
SM: #226 |
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Alola
USUM: #295 |
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Kanto
#— |
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!. |
Sun |
When it's in a house, electrical outlets serve as its baby bottles. It sucks down electricity. |
Moon |
This Pokémon is constantly fighting with Togedemaru that try to steal its electricity. It's a pretty even match. |
Ultra Sun |
When it hears the crash of thunder, Elekid's mood improves. It can be useful to record that sound and play it when Elekid's feeling down. |
Ultra Moon |
When its horns shine a bluish white, that's the sign it's fully charged. You'll get a shocking jolt if you touch it! |
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Generation VIII |
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Galar
Crown Tundra #015 |
Sword |
When a storm approaches, this Pokémon gets restless. Once Elekid hears the sound of thunder, it gets full-on rowdy. |
Shield |
It's not good at storing electricity yet. This Pokémon sneaks into people's homes, looking for electrical outlets to eat electricity from. |
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Game locations
This Pokémon was unavailable prior to Generation II. |
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Generation III |
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Ruby |
Sapphire |
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Emerald |
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FireRed |
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LeafGreen |
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Colosseum |
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XD |
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Generation IV |
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Diamond |
Pearl |
Route 205, Valley Windworks (FireRed) |
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Platinum |
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HeartGold |
SoulSilver |
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Pal Park |
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Pokéwalker |
Suburban Area, Amity Meadow |
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Generation V |
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Black |
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White |
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Black 2 |
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White 2 |
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Dream World |
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Generation VI |
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X |
Y |
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Omega Ruby |
Alpha Sapphire |
Mirage Mountain (South of Route 129) |
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Generation VII |
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Sun |
Moon |
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Ultra Sun |
Ultra Moon |
Blush Mountain, Mount Hokulani |
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Let's Go Pikachu |
Let's Go Eevee |
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Generation VIII |
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Sword |
Shield |
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Expansion Pass |
Giant's Bed, Old Cemetery, Giant's Foot, Frigid Sea, Three-Point Pass, Ballimere Lake |
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In side games
This Pokémon was unavailable prior to Generation II. |
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Generation III |
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Trozei! |
Secret Storage 6, Secret Storage 18, Endless Level 2, Mr. Who's Den |
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MD Red |
MD Blue |
Thunderwave Cave (4F-5F), Lightning Field (15F-22F), Buried Relic (41F-59F) |
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Generation IV |
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MD Time |
MD Darkness |
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MD Sky |
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Ranger: SoA |
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MD Light |
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PokéPark Wii |
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Ranger: GS |
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Generation V |
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Rumble Blast |
Factory: Firebreathing Mountain |
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Rumble U |
Conductor Room: Rumbling Magnetic Motors |
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Generation VI |
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Battle Trozei |
Distortion Island: Stage 2 |
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Shuffle |
Violeta Palace: Stage 387 |
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Rumble World |
White Ruins: Rumbling Hall (All Areas), Distortion Land: Electromagnetic Plant (All Areas) |
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Generation VII |
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Rumble Rush |
Zapdos Sea, Garchomp Sea, Charizard Sea2020, Arceus Sea, Garchomp SeaFinal |
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In events
GSC |
Gotta Catch 'Em All Station! Pursuit Elekid |
English |
United States |
5 |
March 22 to April 11, 2002 |
GSC |
Gotta Catch 'Em All Station! Dizzy Punch Elekid |
English |
United States |
5 |
October 4 to 10, 2002 |
Held items
Game |
Held Item(s) |
Diamond |
Pearl |
Electirizer
(Diamond: 50%)
(Pearl: 5%) |
Omega Ruby |
Alpha Sapphire |
Electirizer (5%) |
Sun |
Moon |
Electirizer (5%) |
Ultra Sun |
Ultra Moon |
Electirizer (5%) |
Sword |
Shield |
Electirizer (5%) |
Pokéwalker |
Tamato Berry (100%) |
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
45
|
|
105 - 152 |
200 - 294 |
Attack:
63
|
|
61 - 126 |
117 - 247 |
Defense:
37
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37 - 97 |
71 - 190 |
Sp. Atk:
65
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63 - 128 |
121 - 251 |
Sp. Def:
55
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54 - 117 |
103 - 229 |
Speed:
95
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90 - 161 |
175 - 317 |
Total:
360
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Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Learnset
By leveling up
|
Move |
1 |
Quick Attack |
Normal |
Physical |
40 |
100% |
30 |
1 |
Leer |
Normal |
Status |
— |
100% |
30 |
4 |
Thunder Shock |
Electric |
Special |
40 |
100% |
30 |
8 |
Charge |
Electric |
Status |
— |
—% |
20 |
12 |
Swift |
Normal |
Special |
60 |
—% |
20 |
16 |
Shock Wave |
Electric |
Special |
60 |
—% |
20 |
20 |
Thunder Wave |
Electric |
Status |
— |
90% |
20 |
24 |
Screech |
Normal |
Status |
— |
85% |
40 |
28 |
Thunder Punch |
Electric |
Physical |
75 |
100% |
15 |
32 |
Discharge |
Electric |
Special |
80 |
100% |
15 |
36 |
Low Kick |
Fighting |
Physical |
— |
100% |
20 |
40 |
Thunderbolt |
Electric |
Special |
90 |
100% |
15 |
44 |
Light Screen |
Psychic |
Status |
— |
—% |
30 |
48 |
Thunder |
Electric |
Special |
110 |
70% |
10 |
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- Bold indicates a move that gets STAB when used by Elekid
- Italic indicates a move that gets STAB only when used by an evolution of Elekid
- Click on the generation numbers at the top to see level-up moves from other generations
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By TM/TR
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|
Move |
|
TM00 |
Mega Punch |
Normal |
Physical |
80 |
85% |
20 |
|
TM01 |
Mega Kick |
Normal |
Physical |
120 |
75% |
5 |
|
TM03 |
Fire Punch |
Fire |
Physical |
75 |
100% |
15 |
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TM04 |
Ice Punch |
Ice |
Physical |
75 |
100% |
15 |
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TM05 |
Thunder Punch |
Electric |
Physical |
75 |
100% |
15 |
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TM14 |
Thunder Wave |
Electric |
Status |
— |
90% |
20 |
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TM16 |
Screech |
Normal |
Status |
— |
85% |
40 |
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TM17 |
Light Screen |
Psychic |
Status |
— |
—% |
30 |
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TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
|
TM23 |
Thief |
Dark |
Physical |
60 |
100% |
25 |
|
TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
|
TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
|
TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
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TM33 |
Rain Dance |
Water |
Status |
— |
—% |
5 |
|
TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
|
TM40 |
Swift |
Normal |
Special |
60 |
—% |
20 |
|
TM41 |
Helping Hand |
Normal |
Status |
— |
—% |
20 |
|
TM43 |
Brick Break |
Fighting |
Physical |
75 |
100% |
15 |
|
TM59 |
Fling |
Dark |
Physical |
— |
100% |
10 |
|
TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
|
TM80 |
Volt Switch |
Electric |
Special |
70 |
100% |
20 |
|
TM82 |
Electroweb |
Electric |
Special |
55 |
95% |
15 |
|
TR01 |
Body Slam |
Normal |
Physical |
85 |
100% |
15 |
|
TR07 |
Low Kick |
Fighting |
Physical |
— |
100% |
20 |
|
TR08 |
Thunderbolt |
Electric |
Special |
90 |
100% |
15 |
|
TR09 |
Thunder |
Electric |
Special |
110 |
70% |
10 |
|
TR11 |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
|
TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
|
TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
|
TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
|
TR35 |
Uproar |
Normal |
Special |
90 |
100% |
10 |
|
TR80 |
Electro Ball |
Electric |
Special |
— |
100% |
10 |
|
TR86 |
Wild Charge |
Electric |
Physical |
90 |
100% |
15 |
|
- Bold indicates a move that gets STAB when used by Elekid
- Italic indicates a move that gets STAB only when used by an evolution of Elekid
- Click on the generation numbers at the top to see TM moves from other generations
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By breeding
|
Move |
|
Cross Chop |
Fighting |
Physical |
100 |
80% |
5 |
|
Dynamic Punch |
Fighting |
Physical |
100 |
50% |
5 |
|
Feint |
Normal |
Physical |
30 |
100% |
10 |
|
Focus Punch |
Fighting |
Physical |
150 |
100% |
20 |
|
Hammer Arm |
Fighting |
Physical |
100 |
90% |
10 |
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- Moves marked with an asterisk (*) must be chain bred onto Elekid in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Elekid in that game.
- Bold indicates a move that gets STAB when used by Elekid
- Italic indicates a move that gets STAB only when used by an evolution of Elekid
- Click on the generation numbers at the top to see Egg moves from other generations
|
By tutoring
|
Game |
Move |
Type |
Cat. |
Pwr. |
Acc. |
PP |
This Pokémon learns no moves by tutoring. |
|
- Bold indicates a move that gets STAB when used by Elekid
- Italic indicates a move that gets STAB only when used by an evolution of Elekid
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
By transfer from another generation
|
Gen. |
II |
III |
IV |
V |
VI |
VII |
Barrier × |
Psychic |
Status |
— |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Captivate × |
Normal |
Status |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Charge Beam |
Electric |
Special |
50 |
90% |
10 |
II |
III |
IV |
V |
VI |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Counter |
Fighting |
Physical |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Covet |
Normal |
Physical |
60 |
100% |
25 |
II |
III |
IV |
V |
VI |
VII |
Curse |
Ghost |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Detect |
Fighting |
Status |
— |
—% |
5 |
II |
III |
IV |
V |
VI |
VII |
Double Team |
Normal |
Status |
— |
—% |
15 |
II |
III |
IV |
V |
VI |
VII |
Double-Edge |
Normal |
Physical |
120 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Dual Chop |
Dragon |
Physical |
40 |
90% |
15 |
II |
III |
IV |
V |
VI |
VII |
Flash × |
Normal |
Status |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Headbutt |
Normal |
Physical |
70 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Karate Chop × |
Fighting |
Physical |
50 |
100% |
25 |
II |
III |
IV |
V |
VI |
VII |
Magnet Rise |
Electric |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Meditate × |
Psychic |
Status |
— |
—% |
40 |
II |
III |
IV |
V |
VI |
VII |
Mimic |
Normal |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Mud-Slap |
Ground |
Special |
20 |
100% |
10 |
II |
III |
IV |
V |
VI |
VII |
Natural Gift × |
Normal |
Physical |
— |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Power-Up Punch |
Fighting |
Physical |
40 |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Return × |
Normal |
Physical |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Rock Smash |
Fighting |
Physical |
40 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Rolling Kick × |
Fighting |
Physical |
60 |
85% |
15 |
II |
III |
IV |
V |
VI |
VII |
Secret Power × |
Normal |
Physical |
70 |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Seismic Toss |
Fighting |
Physical |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Signal Beam × |
Bug |
Special |
75 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Swagger |
Normal |
Status |
— |
85% |
15 |
II |
III |
IV |
V |
VI |
VII |
Toxic |
Poison |
Status |
— |
90% |
10 |
II |
III |
IV |
V |
VI |
VII |
Zap Cannon |
Electric |
Special |
120 |
50% |
5 |
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- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Elekid
- Italic indicates a move that gets STAB only when used by an evolution of Elekid
- × indicates a move that cannot be used in Generation VIII
- Click on the generation numbers at the top to see transfer-only moves for other generations
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Side game data
Evolution
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Breed
←
Level 30
→ |
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+
Trade
holding Electirizer
→ |
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Sprites
This Pokémon was unavailable prior to Generation II. |
Generation II |
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Gold |
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Silver |
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Crystal |
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Front |
Back |
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Front |
Back |
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Front |
Back |
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Generation III |
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Ruby |
Sapphire |
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Emerald |
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FireRed |
LeafGreen |
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Front |
Back |
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Front |
Back |
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Front |
Back |
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Generation IV |
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Diamond |
Pearl |
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Platinum |
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HeartGold |
SoulSilver |
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Front |
Back |
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Front |
Back |
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Front |
Back |
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Generation V |
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Black |
White |
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Black 2 |
White 2 |
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Front |
Back |
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Front |
Back |
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Generation VI |
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X |
Y |
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Omega Ruby |
Alpha Sapphire |
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Front |
Back |
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Front |
Back |
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Generation VII |
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Sun |
Moon |
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Ultra Sun |
Ultra Moon |
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Front |
Back |
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Front |
Back |
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Generation VIII |
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Sword |
Shield |
400px |
400px |
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HOME |
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For other sprites and images, please see
Elekid images on the Bulbagarden Archives.
Other sprites
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Gold and Silver credits' sprite |
Trivia
- Elekid and its evolved form share their category with Zapdos. They are all known as the Electric Pokémon.
- Elekid and Magby can be considered counterparts. Both are Baby Pokémon introduced in Generation II who evolve starting at Level 30 and whose evolved forms evolve via trading with an item containing the suffix "-izer" . Both have the same gender ratio (75% male, 25% female), and both are typically exclusive to one version of a pair of games. They both have similar status-inducing Abilities in Flame Body and Static, as well as the same Hidden Ability, Vital Spirit. They also learn moves at the same level that have equal chances of causing a status condition.
Origin
Elekid seems to be based on American and Japanese AC power plugs.
Name origin
Elekid is a combination of electric or エレキ eleki (electric) and kid.
In other languages
Language |
Title |
Meaning |
Japanese |
エレキッド Elekid |
From エレキ eleki and kid |
French |
Élekid |
Same as English name |
Spanish |
Elekid |
Same as English name |
German |
Elekid |
Same as English name |
Italian |
Elekid |
Same as English name |
Korean |
에레키드 Elekid / 엘레키드 Elekid |
Transliteration of its Japanese name |
Cantonese Chinese |
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Mandarin Chinese |
電擊怪 / 电击怪 Diànjíguài |
Literally "Electric shock freak" |
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[hide]More languages |
Hindi |
एलीकिड Elekid |
Transcription of English name |
Russian |
Элекид Elekid |
Transcription of English name |
Thai |
เอเลคิด Elekhit |
Transcription of Japanese name |
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Related articles
- Paul's Elekid
- Partner Pokémon (Mystery Dungeon)
- Baby Pokémon
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |