For Pokémon GO information on this species, see the game's section. |
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This article is about the species. For a specific instance of this species, see Noctowl (disambiguation). |
Noctowl
Owl Pokémon |
ヨルノズク
Yorunozuku |
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#164 |
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Images on the Bulbagarden Archives |
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Type
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Abilities
Insomnia or Keen Eye |
Tinted Lens
Hidden Ability |
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Gender ratio
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Catch rate
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Breeding
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Height
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Weight
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Base experience yield
|
Leveling rate
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EV yield
Total: 2 |
2
HP |
0
Atk |
0
Def |
0
Sp.Atk |
0
Sp.Def |
0
Speed |
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Shape
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Footprint
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Pokédex color
|
Base friendship
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External Links
- On Smogon Pokédex:
- Generation II
- Generation III
- Generation IV
- Generation V
- Generation VI
- Generation VII
- Artwork on Bulbagarden Archives
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Noctowl (Japanese: ヨルノズク Yorunozuku) is a dual-type Normal/Flying Pokémon introduced in Generation II.
It evolves from Hoothoot starting at level 20.
Biology
Wings Alexander's Noctowl
Noctowl is an avian Pokémon that resembles an owl. It has light brown plumage with a darker brown pattern of triangles on its chest. Its fan-like tail is the same dark brown, while its wings are a slightly lighter shade of brown with light brown undersides. It has red eyes with black rings around them and a second, cream-colored ring around the first. Above its eyes are bushy, cream-colored feather "horns" that resemble large eyebrows. Its small beak and talons are pinkish, and its feet are cream-colored with three toes facing forward and one backward. As shown in the anime, Noctowl can grow a small beard in its elderly stages.
Noctowl is a nocturnal Pokémon that is called "the emperor of dark nights" by some. It has exceptional eyes that concentrate the faintest light and give it night vision, supple wings capable of silent flight, and it can twist its head at a 180-degree angle to increase its intellect. Its superior senses and intellect allow it to catch prey without fail in the darkness. It can also turn its head upside down, which signals that it is troubled by something. If disturbed in this state, it will peck at the offender. Noctowl is most commonly found nesting in trees in temperate and boreal forests.
In the anime
Shiny Noctowl in the anime
Major appearances
Ash's Noctowl
In Fowl Play!, a man was trying to capture a small, Shiny Noctowl with traps but kept failing due to the Owl Pokémon's intelligence. After Team Rocket was sent flying, Noctowl allowed Ash to have the chance to catch it. After an intense battle, Ash succeeded.
Other
In Throwing in the Noctowl, Wings Alexander owns a Noctowl. For most of the episode, it was sleeping in its Trainer's plane, but it finally flew out to help Ash's own Noctowl when the flight encountered problems.
In A Relay in the Sky!, Ornithol owns a Noctowl, which shares his aspirations to win the Pokémon Sky Relay. However, it never competed with him in the competition since Ornithol was never able to catch two more eligible Pokémon.
Minor appearances
Multiple wild Noctowl appeared in Fowl Play.
In For Ho-Oh the Bells Toll!, a Noctowl protected the Tin Tower after Team Rocket stole the Crystal Bells on the top floor.
In Who's Flying Now?, a Noctowl was featured in the Fortree City Feather Festival.
In Going for Choke!, a Coordinator's Noctowl competed in the Battle Stage of the Mulberry Contest.
In Once More With Reeling!, a Coordinator's Noctowl competed in the Terracotta Contest.
A Noctowl appeared in Dawn Of A New Era!.
A Noctowl appeared in One Team, Two Team, Red Team, Blue Team!.
A Noctowl appeared in Aiding the Enemy!.
In Pursuing a Lofty Goal!, a Trainer's Noctowl competed in the Squallville PokéRinger and battled a Fearow.
In Beating the Bustle and Hustle!, a Trainer's Noctowl participated in the fake Sinnoh Pokémon Hustle that Team Rocket had set up.
In Meowth, Colress and Team Rivalry!, Meowth's fantasy featured a Noctowl.
Multiple Noctowl appeared in Diancie and the Cocoon of Destruction.
A Noctowl appeared in The Power of Us.
Pokédex entries
Entry |
EP154 |
Noctowl |
Ash's Pokédex |
Noctowl, the Owl Pokémon. The evolved form of Hoothoot. This highly intelligent Pokémon often twists its head 180 degrees when it is thinking. Noctowl is a nocturnal Pokémon. |
EP182 |
Confusion |
Ash's Pokédex |
Confusion. This powerful Psychic attack confuses an opponent and weakens it as well. |
|
Entry |
DP185 |
Noctowl |
Dawn's Pokédex |
Noctowl, the Owl Pokémon, and the evolved form of Hoothoot. Noctowl's eyes have a special power that allows it to see in the faintest light, as if it was the middle of the day. |
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In the manga
Noctowl in
Pokémon Adventures
Movie adaptations
A Noctowl appeared in the manga adaptation of Diancie and the Cocoon of Destruction as a resident of Allearth Forest.
Pocket Monsters Platinum: Aim to Be Battle King!!
A Noctowl appeared in PBK2.
Pokémon Adventures
A Noctowl appeared in Sunkern Treasure, under the ownership of Falkner. It was first seen alongside its Trainer while he was trying to catch a Skarmory.
Crystal mentioned that she caught a Noctowl on her way to Professor Elm's Lab in Three Cheers for Chikorita.
A Noctowl appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.
Multiple Noctowl appeared in Scizor Defends and Chesnaught Protects as residents of the Pokémon Village.
A Noctowl appeared in Malamar Traps.
A Noctowl appeared in Charizard Transforms as a resident of the Pokémon Village.
A Noctowl appeared in Zygarde Agitated.
A Noctowl appeared in Xerneas Gives.
Pokémon Gold & Silver: The Golden Boys
A Trainer's Noctowl appeared in Let's Fight For The Future!!.
In the TCG
- Main article: Noctowl (TCG)
In the TFG
One Noctowl figure has been released.
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II. |
Generation II |
|
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Johto
#016 |
Gold |
Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark. |
Silver |
When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. |
Crystal |
Its extremely soft feathers make no sound in flight. It silently sneaks up on prey without being detected. |
Stadium 2 |
Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark. |
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Generation III |
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Hoenn
#— |
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Kanto
#— |
Ruby |
Noctowl never fails at catching prey in darkness. This Pokémon owes its success to its superior vision that allows it to see in minimal light, and to its soft, supple wings that make no sound in flight. |
Sapphire |
Emerald |
It unfailingly catches prey in darkness. Noctowl owe their success to superior vision that allows them to see in minimal light, and to their supple and silent wings. |
FireRed |
When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. |
LeafGreen |
Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark. |
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Generation IV |
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Sinnoh
#107 |
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Johto
#016 |
Diamond |
Its eyes are special. They can pick out objects as long as there is the tiniest amount of light. |
Pearl |
If it flips its head upside down, it's a sign that it is engaged in very complex thinking. |
Platinum |
Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light. |
HeartGold |
Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark. |
SoulSilver |
When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. |
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Generation V |
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Unova
#— |
Black |
Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light. |
White |
Black 2 |
Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light. |
White 2 |
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Generation VI |
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Kalos
Mountain #118 |
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Hoenn
#— |
X |
Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark. |
Y |
When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. |
Omega Ruby |
Noctowl never fails at catching prey in darkness. This Pokémon owes its success to its superior vision that allows it to see in minimal light, and to its soft, supple wings that make no sound in flight. |
Alpha Sapphire |
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Generation VII |
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Alola
USUM: #213 |
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Kanto
#— |
This Pokémon has no Pokédex entries in Sun, Moon, Let's Go, Pikachu! and Let's Go, Eevee!. |
Ultra Sun |
With eyes that can see in pitch-darkness, it never lets its prey escape. Some even call it “the emperor of dark nights.” |
Ultra Moon |
When it turns its head entirely upside down, you know it's troubled by something. If you don't leave it be, it will peck you. |
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Generation VIII |
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Galar
#020 |
Sword |
Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light. |
Shield |
When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. |
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Game locations
This Pokémon was unavailable prior to Generation II. |
Generation II |
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Gold |
Silver |
Routes 2, 8, 13, 14, 15, and 43Night |
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Crystal |
Routes 2, 5, 8, 11, 13, 14, 15, 25, 26, 27, 37, 38, 39, 43Night
Ilex Forest (Headbutt trees) |
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Generation III |
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Ruby |
Sapphire |
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Emerald |
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FireRed |
LeafGreen |
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Colosseum |
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XD |
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Generation IV |
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Diamond |
Pearl |
Routes 210, 211, 216, and 217, Acuity Lakefront, Lake Acuity, Mt. Coronet, Great Marsh, Lake Valor, Sendoff SpringNight |
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Platinum |
Routes 210, 211, Great Marsh, Mt. CoronetNight |
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HeartGold |
SoulSilver |
Routes 2, 8, 13, 14, 15, 43, 47, Viridian ForestNight
Ilex Forest, Viridian Forest (Headbutt trees) |
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Pal Park |
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Pokéwalker |
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Generation V |
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Black |
White |
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Black 2 |
White 2 |
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Generation VI |
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X |
Y |
Route 20, Pokémon Village |
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Omega Ruby |
Alpha Sapphire |
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Generation VII |
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Sun |
Moon |
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Ultra Sun |
Ultra Moon |
Lush JungleNight (SOS Battle) |
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Let's Go Pikachu |
Let's Go Eevee |
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Generation VIII |
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Sword |
Shield |
Bridge Field, Giant's Cap, Motostoke Outskirts, Motostoke Riverbank
East Lake Axewell, Giant's Cap, Hammerlocke Hills, Rolling Fields (Max Raid Battle) |
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Expansion Pass |
Loop Lagoon (Max Raid Battle)
Max Lair (Dynamax Adventure) |
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In side games
This Pokémon was unavailable prior to Generation II. |
Generation II |
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This Pokémon is unavailable in Generation II side games. |
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Generation III |
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Trozei! |
Phobos Jet, Endless Level 44, Forever Level 10, Mr. Who's Den |
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MD Red |
MD Blue |
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Generation IV |
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MD Time |
MD Darkness |
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MD Sky |
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Ranger: GS |
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Generation V |
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Rumble Blast |
Forest: Everspring Valley |
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Rumble U |
Flower Garden: Festival on Mount Moon |
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Generation VI |
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Battle Trozei |
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Shuffle |
Event: Pokémon Safari (Seventh release) |
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Rumble World |
Silver Isles: Fragrant Tree (All Areas), Dark Land: Chilling Graveyard (All Areas) |
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Generation VII |
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Rumble Rush |
Dragonite Sea, Aegislash Sea, Lugia Sea, Charizard Sea2020, Entei SeaFinal |
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Stats
Base stats
Generation II to VI
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
100
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160 - 207 |
310 - 404 |
Attack:
50
|
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49 - 112 |
94 - 218 |
Defense:
50
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49 - 112 |
94 - 218 |
Sp. Atk:
76
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72 - 140 |
141 - 276 |
Sp. Def:
96
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90 - 162 |
177 - 320 |
Speed:
70
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67 - 134 |
130 - 262 |
Total:
442
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Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Generation VII onwards
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
100
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|
160 - 207 |
310 - 404 |
Attack:
50
|
|
49 - 112 |
94 - 218 |
Defense:
50
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49 - 112 |
94 - 218 |
Sp. Atk:
86
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81 - 151 |
159 - 298 |
Sp. Def:
96
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90 - 162 |
177 - 320 |
Speed:
70
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67 - 134 |
130 - 262 |
Total:
452
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Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Notes: |
- If this Pokémon is given a Ring Target, the effectiveness of Ghost-type moves is 1×.
- If Gravity is in effect, this Pokémon is given an Iron Ball or a Ring Target, or it is affected by Smack Down or Ingrain, the effectiveness of Ground-type moves is 1×.
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Learnset
By leveling up
|
Move |
1 |
Sky Attack |
Flying |
Physical |
140 |
90% |
5 |
1 |
Peck |
Flying |
Physical |
35 |
100% |
35 |
1 |
Growl |
Normal |
Status |
— |
100% |
40 |
1 |
Tackle |
Normal |
Physical |
40 |
100% |
35 |
1 |
Echoed Voice |
Normal |
Special |
40 |
100% |
15 |
9 |
Confusion |
Psychic |
Special |
50 |
100% |
25 |
12 |
Reflect |
Psychic |
Status |
— |
—% |
20 |
15 |
Psycho Shift |
Psychic |
Status |
— |
100% |
10 |
18 |
Air Slash |
Flying |
Special |
75 |
95% |
15 |
23 |
Extrasensory |
Psychic |
Special |
80 |
100% |
20 |
28 |
Take Down |
Normal |
Physical |
90 |
85% |
20 |
33 |
Uproar |
Normal |
Special |
90 |
100% |
10 |
38 |
Roost |
Flying |
Status |
— |
—% |
10 |
43 |
Moonblast |
Fairy |
Special |
95 |
100% |
15 |
48 |
Hypnosis |
Psychic |
Status |
— |
60% |
20 |
53 |
Dream Eater |
Psychic |
Special |
100 |
100% |
15 |
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- Bold indicates a move that gets STAB when used by Noctowl
- Italic indicates a move that gets STAB only when used by an evolution of Noctowl
- Click on the generation numbers at the top to see level-up moves from other generations
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By TM/TR
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|
Move |
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TM06 |
Fly |
Flying |
Physical |
90 |
95% |
15 |
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TM08 |
Hyper Beam |
Normal |
Special |
150 |
90% |
5 |
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TM09 |
Giga Impact |
Normal |
Physical |
150 |
90% |
5 |
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TM16 |
Screech |
Normal |
Status |
— |
85% |
40 |
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TM18 |
Reflect |
Psychic |
Status |
— |
—% |
20 |
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TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
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TM23 |
Thief |
Dark |
Physical |
60 |
100% |
25 |
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TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
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TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
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TM30 |
Steel Wing |
Steel |
Physical |
70 |
90% |
25 |
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TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
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TM33 |
Rain Dance |
Water |
Status |
— |
—% |
5 |
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TM34 |
Sunny Day |
Fire |
Status |
— |
—% |
5 |
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TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
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TM40 |
Swift |
Normal |
Special |
60 |
—% |
20 |
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TM44 |
Imprison |
Psychic |
Status |
— |
—% |
10 |
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TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
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TM95 |
Air Slash |
Flying |
Special |
75 |
95% |
15 |
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TR11 |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
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TR12 |
Agility |
Psychic |
Status |
— |
—% |
30 |
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TR17 |
Amnesia |
Psychic |
Status |
— |
—% |
20 |
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TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
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TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
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TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
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TR33 |
Shadow Ball |
Ghost |
Special |
80 |
100% |
15 |
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TR34 |
Future Sight |
Psychic |
Special |
120 |
100% |
10 |
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TR35 |
Uproar |
Normal |
Special |
90 |
100% |
10 |
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TR36 |
Heat Wave |
Fire |
Special |
95 |
90% |
10 |
|
TR42 |
Hyper Voice |
Normal |
Special |
90 |
100% |
10 |
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TR49 |
Calm Mind |
Psychic |
Status |
— |
—% |
20 |
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TR68 |
Nasty Plot |
Dark |
Status |
— |
—% |
20 |
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TR69 |
Zen Headbutt |
Psychic |
Physical |
80 |
90% |
15 |
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TR82 |
Stored Power |
Psychic |
Special |
20 |
100% |
10 |
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TR85 |
Work Up |
Normal |
Status |
— |
—% |
30 |
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TR89 |
Hurricane |
Flying |
Special |
110 |
70% |
10 |
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- Bold indicates a move that gets STAB when used by Noctowl
- Italic indicates a move that gets STAB only when used by an evolution of Noctowl
- Click on the generation numbers at the top to see TM moves from other generations
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By breeding
|
Move |
|
Defog |
Flying |
Status |
— |
—% |
15 |
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Feather Dance |
Flying |
Status |
— |
100% |
15 |
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Night Shade |
Ghost |
Special |
— |
100% |
15 |
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Supersonic |
Normal |
Status |
— |
55% |
20 |
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Whirlwind |
Normal |
Status |
— |
—% |
20 |
|
Wing Attack |
Flying |
Physical |
60 |
100% |
35 |
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- Moves marked with an asterisk (*) must be chain bred onto Noctowl in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Noctowl in that game.
- Bold indicates a move that gets STAB when used by Noctowl
- Italic indicates a move that gets STAB only when used by an evolution of Noctowl
- Click on the generation numbers at the top to see Egg moves from other generations
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By tutoring
|
Move |
Sw |
Sh |
EP |
Dual Wingbeat |
Flying |
Physical |
40 |
90% |
10 |
|
- Bold indicates a move that gets STAB when used by Noctowl
- Italic indicates a move that gets STAB only when used by an evolution of Noctowl
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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By a prior evolution
|
Stage |
Move |
Type |
Cat. |
Pwr. |
Acc. |
PP |
This Pokémon has no moves exclusive to prior evolutions. |
|
- Bold indicates a move that gets STAB when used by Noctowl
- Italic indicates a move that gets STAB only when used by an evolution of Noctowl
- Click on the generation numbers at the top to see moves from other generations
|
By transfer from another generation
|
Gen. |
II |
III |
IV |
V |
VI |
VII |
Aerial Ace |
Flying |
Physical |
60 |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Air Cutter |
Flying |
Special |
60 |
95% |
25 |
II |
III |
IV |
V |
VI |
VII |
Captivate × |
Normal |
Status |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Curse |
Ghost |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Detect |
Fighting |
Status |
— |
—% |
5 |
II |
III |
IV |
V |
VI |
VII |
Double Team |
Normal |
Status |
— |
—% |
15 |
II |
III |
IV |
V |
VI |
VII |
Double-Edge |
Normal |
Physical |
120 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Feint Attack × |
Dark |
Physical |
60 |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Flash × |
Normal |
Status |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Foresight × |
Normal |
Status |
— |
—% |
40 |
II |
III |
IV |
V |
VI |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Laser Focus |
Normal |
Status |
— |
—% |
30 |
II |
III |
IV |
V |
VI |
VII |
Magic Coat |
Psychic |
Status |
— |
—% |
15 |
II |
III |
IV |
V |
VI |
VII |
Mean Look |
Normal |
Status |
— |
—% |
5 |
II |
III |
IV |
V |
VI |
VII |
Mimic |
Normal |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Mirror Move × |
Flying |
Status |
— |
—% |
20 |
II |
III |
IV |
V |
VI |
VII |
Mud-Slap |
Ground |
Special |
20 |
100% |
10 |
II |
III |
IV |
V |
VI |
VII |
Natural Gift × |
Normal |
Physical |
— |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Nightmare × |
Ghost |
Status |
— |
100% |
15 |
II |
III |
IV |
V |
VI |
VII |
Ominous Wind × |
Ghost |
Special |
60 |
100% |
5 |
II |
III |
IV |
V |
VI |
VII |
Pluck |
Flying |
Physical |
60 |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Psych Up |
Normal |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Recycle |
Normal |
Status |
— |
—% |
10 |
II |
III |
IV |
V |
VI |
VII |
Return × |
Normal |
Physical |
— |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Secret Power × |
Normal |
Physical |
70 |
100% |
20 |
II |
III |
IV |
V |
VI |
VII |
Silver Wind × |
Bug |
Special |
60 |
100% |
5 |
II |
III |
IV |
V |
VI |
VII |
Swagger |
Normal |
Status |
— |
85% |
15 |
II |
III |
IV |
V |
VI |
VII |
Synchronoise × |
Psychic |
Special |
120 |
100% |
10 |
II |
III |
IV |
V |
VI |
VII |
Tailwind |
Flying |
Status |
— |
—% |
15 |
II |
III |
IV |
V |
VI |
VII |
Toxic |
Poison |
Status |
— |
90% |
10 |
II |
III |
IV |
V |
VI |
VII |
Twister |
Dragon |
Special |
40 |
100% |
20 |
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- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Noctowl
- Italic indicates a move that gets STAB only when used by an evolution of Noctowl
- × indicates a move that cannot be used in Generation VIII
- Click on the generation numbers at the top to see transfer-only moves for other generations
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Side game data
Evolution
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Level 20
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First evolution |
Noctowl
Normal Flying |
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Sprites
This Pokémon was unavailable prior to Generation II. |
Generation II |
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Gold |
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Silver |
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Crystal |
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Back |
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Front |
Back |
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Front |
Back |
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Generation III |
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Ruby |
Sapphire |
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Emerald |
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FireRed |
LeafGreen |
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Back |
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Front |
Back |
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Front |
Back |
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Generation IV |
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Diamond |
Pearl |
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Platinum |
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HeartGold |
SoulSilver |
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Back |
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Back |
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Generation V |
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Black |
White |
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Black 2 |
White 2 |
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Front |
Back |
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Front |
Back |
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Generation VI |
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X |
Y |
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Omega Ruby |
Alpha Sapphire |
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Front |
Back |
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Front |
Back |
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Generation VII |
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Sun |
Moon |
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Ultra Sun |
Ultra Moon |
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Front |
Back |
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Front |
Back |
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For other sprites and images, please see
Noctowl images on the Bulbagarden Archives.
Trivia
- Noctowl's Shiny form is the first Shiny Pokémon to appear in the anime.
Origin
Noctowl seems to be based on a horned owl, particularly the Eurasian eagle-owl due to its red eyes. The feathers that make up its "horns" also resemble a pair of large, bushy eyebrows, which can be interpreted as a sign of age and wisdom, traits that are sometimes associated with owls. This association with wisdom may also explain its ability to learn various Psychic-type moves.
Name origin
Noctowl may be a combination of nocturnal and owl.
Yorunozuku may be a combination of 夜 yoru (night) and 木菟 mimizuku (horned owl).
In other languages
Language |
Title |
Meaning |
Japanese |
ヨルノズク Yorunozuku |
From 夜 yoru and 木菟 mimizuku |
French |
Noarfang |
From noir and harfang |
Spanish |
Noctowl |
Same as English name |
German |
Noctuh |
From nocturnal and Uhu |
Italian |
Noctowl |
Same as English name |
Korean |
야부엉 Yabueong |
From 야(夜) ya and 부엉이 bueongi |
Cantonese Chinese |
貓頭夜鷹 Māautàuhyehyīng |
Combination of 貓頭鷹 and 夜鷹. Literally "Cat-headed night hawk". |
Mandarin Chinese |
貓頭夜鷹 / 猫头夜鹰 Māotóuyèyīng |
Combination of 貓頭鷹 and 夜鷹. Literally "Cat-headed night hawk". |
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Related articles
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |